Thread:Quick/@comment-26885750-20150817141554/@comment-33173-20150818183302

Yup. It is some compatibilty limitation the two programs have. Despite being .bin files, they have some differences due to how they are made, the games being created by different companies or different/modified engines in the same company.

That's why I prefer TiledGGD, but although it can show nearly all graphics, it too has some limitations due to this.

There are also other useful PS1 tools, like PSXVRAM, but it only shows graphics that are loaded by the game, rarely showing unused content, unless it is loaded alongside the used stuff.