Sprites Inc

Mega Man Christmas Carol is a Fan Game Series from Sprites Inc. It has currenty 3 completed games, and 2 games in development (one is not the part of this Fan Game series).

Mega Man Christmas Carol
Is the first game of the series. In the game, you can select of 4 Robot Masters (or Christmas Masters) on a stage select screen. They don't have stages, only small boss rooms.

The game has no achievements to get, only medals.

Note: This is a flash game and not recommended to play anymore. Instead, play it's new version, MMCC Remix.

Mega Man Christmas Carol 2
Is a sequel to the first game. The player fights 4 brand new bosses. It's starting in a Teleport Room, in an unknown place (most likely in Wily's fortress). After, the player has defeated the Robot Masters, the final battle awaits.

1 possible ending to see, but with different characters.

The game has an Online High Score.

Mega Man Christmas Carol Remix
Is a remade version of the first game. The game is based on MMCC2's engine, but it's basically the first game. Has a lot of enchantments, additions and other. The bosses also have gained back their unused attacks, and got a lot of enchantments, like Present laughing before the battle starts. The stage select is back, and the bosses had new mugshots. Instead of "MMCC1's skipping to the final boss", the player now actually gets a cutscene before the fortress stages, like in the classic games (MM2-10). It's Santa's Grotto Fortress, to fight new bosses!

The game has 14 achievements and 7 medals to unlock. 10 possible endings are in the game.

The game has an Online High Score.

Mega Man Christmas Carol 3
This game is currently under development. It was originally planned to be released on 2012's Christmas, but due to the game's creator health problems, it was delayed, and replaced with MMCC Remix. The game is however still under development, and will be finished in the future.

On 14th December 2014, ACESpark confirmed the game is under development, and apologizes for delaying the game to 2015. He is working on SIBRE, aka. Sprites INC Boss Rush Extravaganza.

The game is planned to be released in December 2015.

CDN 000 Jacob Marley
Marley only has one weapon, but he knows how to use it! His mace will block your shots, and make it fairly tricky to get out of the way when he rushes at you!

Attacks: Marley's Mace

Weapon Get: Ghost Shackle

CDN 001 Past
Past has no attacks of his own, but has a few friends who are more than willing to help out! Whom he summons depends entirely on difficulty level!

Summons: Bubbleman (easy), Fireman (normal), Dynaman, Dangaman, Snakeman (normal), Gravityman, Pharoahman (hard), Sheepman (hard), Plantman

Weapon Get: Candy Cane

CDN 002 Present
Armoured with Boss Armour, Present has some resistance to the Mega-Buster, but there is a way to neutralize it! Watch the skies! Present will drop down on your head, and flood the screen with his Bauble Bombs!

Attacks: Bauble Bomb

Weapon Get: Present Suprise

CDN 003 Future
Future will try to overwhelm you with his teleporting Scythes! You will have to wait his inital attacks out, but when he's at ground level, his weak body armour should let you swing the battle your way!

Attacks: Scyth, Homing Scyth

Weapon Get: Twinkle Buster

Mystery Ship - Sleigh Attacker
This Mysterious Foe has armed this Sleigh to the teeth! You don't have a choice here, use your Master weapons!

Attacks: Triple Shot, Homing Energy Orb, Bauble Bomb, Toy Penguin, Toy Knight

Mystery Machine 1 - Santa Mech
He isn't done for yet! The Mytserious Foe has one more trick up his sleeve! The Machine is very well armoured. You'll have to find a different target to have any chance of surviving this!

Attacks: Twinkle Spread, Reindeer Bomber, Plum Duff Bombs, Vacumm Wind

CDN 004 Tiny Tim and CDN 005 Bob Cratchit
Tiny Tim has no weapons of his own, but his Ride Armour Cratchit is armed to the teeth!

Attacks: Rocket Punch, Rubber Duff, Hyper Charge, Explosive Duff

Weapon Get: Rubber Duff

CDN 006 Scrooge
Scrooge is certainly a tricky customer for an old guy! He will aim to avoid any attacks sent his way, and his Penny Pinch can turn the tide of battle in his favour!

Attacks: Hum Bug Bomb, Penny Pinch, Coin Bomber

Weapon Get: Hum Bug Bomb

Vunerable To: Twinkle Buster

CDN 007 Want
Want appears to have let herself go! Her weight will cause the decorative canes on the cieling to drop upon landing. The more pissed off she gets, the quicker she will pull off attacks! Be careful not to get caught out!

Attacks: Mighty Leap, Cane Swipe, Candy Cane, Shockwave

Weapon Get: Candy Cane

Vunerable To: Hum Bug Bomb

CDN 008 Ignorance
Ignorance seems to be made of impenetrable stuff! Your shots keep bouncing off! Watch out for the conveyour belt, it can catch you off guard!

Attacks: Twinkle Buster, Electromagnet Boots

Weapon Get: Twinkle Buster

Light Devil
A Devil variant based off Dr Light's appearance in the original Christmas Carol game. It only appears whilst playing on Hard mode, and is fought before the Wily Machine.

Attacks: Devil Blocks, Eyebeam, Explosive Present, Bouncing Present

Wily Machine X - Deathmas Tree
Wily has crafted a diabolical machine for the heroes to tackle! Can you best him?

Attacks: Platformed Metool, Penguin, Bulb Electric, Ball Cannon, Christmas Boxes.

CDN 000 Jacob Marley
Marley only has one weapon, but he knows how to use it! His mace will block your shots, and make it fairly tricky to get out of the way when he rushes at you! No official description.

Attacks: Marley's Mace

Weapon Get: Marley's Shackle

CDN 001 Past
Past has no attacks of his own, but has a few friends who are more than willing to help out! Whom he summons depends entirely on difficulty level! Watch out of the Robot Masters who break-in during fight! No official description.

Summons: Bubbleman (easy), Fireman (normal), Dynaman, Dangaman, Snakeman (normal), Pharoahman (hard), Sheepman (hard), Plantman, Pump Man (???)

Weapon Get: Past Minion

Robot Master Minions: In order on screen: Heat Man (all), Toad Man (normal and above), Volt Man (normal and above), Nitro Man (all)

CDN 002 Present
Armoured with Boss Armour, Present has some resistance to the Mega-Buster, but there is a way to neutralize it! Watch the skies! Present will drop down on your head, and flood the screen with his Bauble Bombs! No official description.

Attacks: Bauble Bomb, Present Surprise

Weapon Get: Present Suprise

CDN 003 Future
Future will try to overwhelm you with his teleporting Scythes! You will have to wait his inital attacks out, but once your time has ran out, he will go all berserk at you! No official description.

Attacks: Scyth, Homing Scyth, Scyth Throw

Weapon Get: Future Scythe

SNO Miser -10b and HEAT Miser 101
No official description.

SNO Miser Attacks: Ice Ball, Ice Wave, Bouncing Snowball (These are unofficial names)

HEAT Miser Attacks: Homing Blast, Scorching Flameball (These are unofficial names)

Duff Cannon Twins and Mystery Machine 1.5 - Santa Gamma
No official description.

Phase 1 Attacks: Twinkle Spread, Plum Duff Bombs, Vacumm Wind

Phase 2 Attacks: Machine-Gun Eye, Mini-Tank, Spiked Fists, Homing Energy Orb (Some of these are unofficial names)

Mega Man Christmas Carol 3

 * CDN 009 | K-178b | Advent Kerze (Weapon Get: Advent Launcher)
 * CDN 010 | K-G-23 | Toxic Brandy (Weapon Get: Acidic Brandy)
 * CDN 011 | K-176a | Doppler Reindeer (Doppler Decoy)
 * CDN 012 | K-2-X | Nut Cracker Duet (Weapon Get: Nut Cracker)
 * CDN 013 | K-176b | Power Famicom (Weapon Get: Digital Recode)
 * CDN 014 | K-177 | Whirling Dreidel (Weapon Get: Spiked Dreidel)
 * CDN 015 | K-178a | Wishing Star (Weapon Get: Wishing Shield)
 * CDN 016 | K-180b | Jack Frost (Weapon Get: Razor Flake)

Trivia

 * Mystery Machine 1.5 - Santa Gamma was originally planned to be the last boss of Christmas Carol 3 (upcoming game in the future), and it was originally used by Wily. The machine has a W symbol above the eyes. This is confirmed on the Sprites Inc forums.
 * Past and Future now give their signature weapons in Mega Man Christmas Carol Remix. The heroes during the Weapon Get screen mention it too.
 * A "Sleigh Attacker 2012" was planned to be used in the game, but it was unused later.
 * In all games, Proto Man loses his shield while he's equipped with Twinkle Buster and Present Surprise. When mentioned to ACESpark, he claims it's intentional.
 * In MMCC1, Marley's obtainable weapon was called "Ghost Shackle", in MMCCR, his weapon is called "Marley's Shackle" instead.
 * It is possible to get up to 2,5 million points in MMCCR, using a specific character. The maximum possible score is unknown for both MMCC2 and MMCCR games.
 * Mystery Machine 1 has an abnormal 36 health instead of 28.
 * At one point, Reindeer Bomber was planned to be an attack of Duff Cannon Twins, but in the final product, it's an unused attack.
 * Bass in opening of MMCCR has the same laughs of Soda Popinski in Punch-Out!!