Thread:GoldenFox93/@comment-28740159-20131230181719/@comment-2197224-20131230221854

That's alright. And indeed, I like the approach they're taking with Mega Man in SSB4- modelling him on his 8-bit appearance and utilising his Robot Master weapons to such an extent in his moves. I'm particularly looking forward to utilising the Metal Blade to carve up my opponents, that'll be awesome.

But yes- I think it's mostly down to how Mega Man in general has been quite neglected by Capcom recently, as well as how he's been one of the most requested third-party characters for the Super Smash Bros since...well, ever. The fact that the Blue Bomber is finally in there (And for once, not replaced by Zero!), and packing loads of his original weapons no less has gotten everyone really excited, which I think would explain it.

I'm sure it'll die down eventually once the game is actually released and everyone knows what he's capable of- but it's mostly a combination of what I've already mentioned and that the original Mega Man in something as big as that after being ignored for so long is the main reason. Even still- I do feel that more attention could be spent on his existing appearances in fighting games (Seeing as I quite like MvC2 and Street Fighter III: Third Strike myself), and I'll do what I can to assist with that.