Custom Screen

The Custom Screen is a menu that appears in almost every game of the MegaMan Battle Network series and MegaMan Star Force series of games. It is the menu where players select attacks and plan tactics for battle between turns.

The Custom Screen is tied directly to the Custom Gauge, and can only be reopened during battle once it fills up completely.

MegaMan Battle Network series
In the MegaMan Battle Network series, the Custom Menu is where players select their Battle Chips and transformations during battles.

MegaMan Star Force series
In the MegaMan Star Force series, the Custom Menu has much the same function. It is where players select their Battle Cards and transformations, though it follows a different set of rules.

MegaMan Star Force
Cards are aligned in a 3x2 grid, allowing players to select Battle Cards which are in the same column as each other and with those which have a white border. BrotherBand cards which appear in the Custom Screen may be merged with and perform the Star Break transformation or may make use of the Roulette function which selects one of the favorite cards of that brother at random.

MegaMan Star Force 2
Cards are still aligned with the same grid and under the same rules, except for the Tribe King form of Tribe On, which alternatively allows cards in the same row to be selected. The Custom Screen is where players may merge with a BrotherBand card in order to perform the Tribe On, Double Tribe, Tribe King, or Rogue Tribe forms.

After a certain number of turns, the Custom Screen will begin to leave blank spaces when opened, even if there are more cards in the player's folder.

MegaMan Star Force 3
The Custom Screen was completely overhauled for the third game of the Star Force series. While cards are still aligned to a 3x2 grid, their positions may vary slightly within the grid, allowing them to overlap other cards. Battle Cards' sizes also vary based on their category, with Giga Cards being signifigantly larger than Standard Cards.

The Custom Screen in this game also makes row selection standard instead of exclusive to a specific form or ability. The menu is used to initiate the Noise Change, Double Noise, or Finalized Noise forms.