Rockman Complete Works/Database

Database from the Rockman Complete Works games. Enemies don't need to be defeated to be added in the database, they only need to be seen on the screen to obtain one battle data of them, so making enemies appear and disappear by going offscreen is a fast way to complete their data. Battle data can be obtained in any difficult and game mode, including Mission Mode.

In Rockman 4 to 6, the database is divided in three parts. The Zako Database contains data of enemies, each requiring 20 battle data to be completed. The Boss Database has data of bosses, which require less battle data than enemies to be completed. The Illustration Data contains extra images, the first starting in no. 70, so there is an empty space between it and the last boss data. The battle data obtained also unlocks power-ups parts for Mega Man.

Rockman
{{ !No.!!Name!!Data
 * 31||Cut Man||しんりんばっさい用につくられたロボット. れんしゃ攻撃で、かんたんにたおせるそ.
 * }
 * }

Rockman 2
{{ !No.!!Name!!Data
 * 18||Springer||クレイジーレイジーの壊れたザンガイでつくられたロボット. ダメージをうけると、やっかいなことになるぞ.
 * 43||Air Man||おなかに強力なプロペラをないぞうした、どくとくなデザインのロボット. あるていどのダメージはかくごしてれんしゃ攻撃だ.
 * 48||Metal Man||カットマンをベースにつくられた. 動きがすばやく、メタルブレードをいかによけるかがポイントになる.
 * }
 * 48||Metal Man||カットマンをベースにつくられた. 動きがすばやく、メタルブレードをいかによけるかがポイントになる.
 * }
 * }

Rockman 4

 * (Currently not available)