Thread:Quick/@comment-1894039-20151119004704/@comment-1894039-20151119021242

You make a strong point, however, due to the amount of spikes that do not kill the player instantly, it seems necessary to draw a distinction. One would otherwise be left with the notion that all spikes always kill Mega Man/Proto/Bass/X/Zero/etc., instantly, and this is not the case.

What would be an effective way to make this distinction?