Bright Man

Bright Man (ブライトマン) is a Robot Master that was created by Doctor Mikhail Cossack to act as a light source on dark expeditions. His light is capable of emitting 10 million watts of light. Dr. Wily reprogrammed him in Mega Man 4 to do his bidding. His weapon, Flash Stopper, momentarily stuns opponents with an intense burst of light.

Strategy
Bright Man will run and jump around the room at random, stopping to stun you with his Flash Stopper and then fire at you, similar to Flash Man's means of attack. He will only use the weapon after losing 12, 20, or 24 HP. It is best to use the Rain Flush while trying to avoid his shots as best you want.

Mega Man and Bass CD data
His Flash Stopper emits one million watts of power in order to stun enemies.

"Something comes to me in a flash!"

Good point: Long on ideas

Bad point: Talks too much

Like: Invention

Dislike: Unmoral districts



Stage enemies
Enemies in Bright Man's stage:
 * 100 Watton
 * Battan
 * Dompan
 * Gachappon
 * Minoan
 * Totem Polen

Enemies in Bright Man's (Game Boy) stage:
 * 100 Watton
 * Dompan
 * Gachappon
 * Guts Hover
 * Minoan

Trivia

 * Bright Man's dislike is "unmoral districts" (a euphemism for where brothels and other ill repute areas are). These are often called "red light districts", since brothels tend to have red lights in them.
 * Bright Man in the Mega Man Megamix manga is shown as a cowardly pacifist. His other function was as a back up light source in times of disasters or blackouts.
 * In the cartoon show, Bright Man has some solar panels around his neck that he can use to charge up.