Mega Man Issue 2 (Archie Comics)


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Mega Man #2 is the second issue in the Mega Man comic book series by Archie Comics, released on June 2011.

Publisher's Summary
Rock was just a simple helper-robot. Now he's the world-saving Mega Man! Armed with only his Mega Buster, can Mega Man face down the Robot Masters? More importantly, can he face his own reservations about fighting his own kind?

Let the Games Begin! Part Two: Weapons Get!
This chapter opens in the war-torn remains of the city's downtown area. Two hopeless soldiers are seen amidst the ruins when Mega Man suddenly teleports to the scene. Mega Man discusses the mission at hand with Dr. Light. The first target is Bomb Man, which Mega Man is hesitant to tackle first. The soldiers are unsure whether to trust another one of Dr. Light's creations or not, but Mega Man assures them that he'll save the day.

Rushing off, Mega Man battles several small Flea enemies as well as a Sniper Joe. When Dr. Light sees Sniper Joe, he mistakens it for someone named "Blues". Roll questions who Blues is, but Dr. Light avoids the subject.

Mega Man reaches the eastern excavation site where Bomb Man is waiting. Mega Man attempts to talk him out of fighting, but Bomb Man's explosive personality won't take "no" for an answer. Unwilling, Mega Man blasts him dead-on with his Mega Buster, taking down his former brethren. With Bomb Man defeated, Mega Man copies his Hyper Bomb ability using his Copy Chip. However, Mega Man does not enjoy the idea of taking on more weaponry.

Dr. Light teleports Mega Man to a quarry where Guts Man's signal is emitting. Inside, Mega Man faces several construction robots including Mettaur and Pickel Man. Mega Man is surprised that Dr. Wily has apparently reprogrammed every one of Dr. Light's creations for evil. Mega Man and Dr. Light argue over having to destroy these robots for the greater good.

Mega Man reaches Guts Man's domain and again fails to talk a Robot Master out of battle. The Mega Buster is too weak to penetrate Guts Man's hard exterior, so Mega Man tries the Hyper Bomb out. The explosion was just enough to take Guts Man down, so Mega Man copies his Super Arm ability and is transported to an old facility where Cut Man is hiding.

Upon arrival, Dr. Light and Roll are concerned about Mega Man's shifting personality. With each battle, he has grown callous and distant. "I'm Mega Man. I blow up other robots." Dr. Light explains to Roll that Rock is a gentle and loving soul, and by fighting, he is going against the very nature he was programmed with.

Roll takes over the headset and calls out to Mega Man directly. He's just about to face Cut Man. Roll assures Mega Man that he is not a bad robot, and that battling these robots is the only way to save everyone. Unwilling to let his sister down, Mega Man musters up the courage to defeat Cut Man using the Super Arm. Copying the Rolling Cutter from Cut Man's remains, Mega Man thanks Roll for the pep talk. Feeling like his old self, Mega Man is ready to tackle the remaining three Robot Masters.

Meanwhile, Dr. Wily is monitoring Mega Man's activity. It may seem like the Robot Masters are no match for Mega Man, but Dr. Wily has something up his sleeve...

Short Circuits
Cut Man is a little disappointed when he finds himself being used by Dr. Wily for pruning bushes, snipping ribbons, and trimming Dr. Wily's diabolical sideburns.

Characters (in order of appearance)

 * Mega Man
 * Dr. Light
 * Roll
 * Dr. Wily

Robot Masters (in order of appearance)

 * Bomb Man
 * Guts Man
 * Cut Man

Enemies/Bosses (in order of appearance)

 * Flea (debut)
 * Sniper Joe (debut)
 * Mettaur
 * Bunby Top DX
 * Pickel Man (debut)
 * Suzy (debut)

Cameos (in order of appearance)

 * Unknown Soldier 1P
 * Unknown Soldier 2P
 * "Chun-Li" (news reporter)

Locations (in order of appearance)

 * Mega City (debut)
 * Light Labs
 * Eastern Excavation Site (debut)
 * Quarry (debut)
 * Old Facility (debut)

Weapons/Items (in order of appearance)

 * Mega Buster
 * Hyper Bomb
 * Super Arm
 * Rolling Cutter