Slash Man swapped weapons with Crash Man?
What's on your mind?
What is your opinion on Mega Man 8?
13 Votes in Poll
19 Votes in Poll
15 Votes in Poll
Tornado Man, one of my favorite robot masters both in design and personality. Let's get into it.
Mid-weight (on par with Marth)
Above Average Speed
Average Jumps (on par with Megaman)
No Wall Jumps or Wall Cling
Tornado Man can float but for a long time, about 10 seconds and most of his attacks have a wind box.
Rapid Jab: Like Meta Knights jab this is an automatic rapid jab. Tornado Man pulls opponents into his propeller. The hit box that pulls in opponents is only active for a few seconds.
Launcher: Tornado Man does a tornado kick, this looks like Ryu's side special. This launcher is unique is the way that it hits on both sides of Tornado Man.
Forward Tilt: Tornado Man does a horizontal version of Tornado Blow. He fires two tornados that drag opponents with them.
Up Tilt: Tornado Man shoots a singular tornado upwards.
Down Tilt: Tornado Man jumps up into the air and shoots a tornado downward.
Dash Attack: Tornado Man does a gut punch.
Forward Smash: Tornado Man revs up his propellers and does a flying kick into the opponent.
Up Smash: Tornado Man spins his propellers dragging opponents into the damage hit-box. If this move doesn't hit anyone it can blow opponents I to the air, making attacks from above nearly impossible.
Down Smash: Tornado Man shoots two small but powerful tornados, on both sides of him.
Neutral Air: Tornado Man floats in the air and engulfs himself in a huge tornado, slightly bigger than Tornado Man himself. If you hit the top of the tornado you get launched upwards but hitting the sides or the bottom of it you'll get launched sideways.
Forward Air: Tornado Man does a spin kick forward.
Back Air: Tornado Man shoots a tornado behind him.
Up Air: Tornado Man shoots a tornado upwards. This works like Megaman's Up Air except its a green tornado.
Down Air: Tornado Man does a dive kick like Sonic but he uses his propellers to force is fall, he dives very fast, faster than Sonic.
Neutral Special: Tornado Man uses Tornado Blow, for obvious reasons this version is extremely nerfed, it only hits in front of him but does have decent vertical range.
Side Special: This move is taken from the fan game Megaman Rock Force. Tornado Man shoots a propeller forward and it boomerangs back to him.
Up Special: Tornado Man flies upward using his propeller as a shield. Hitting the propeller will do flinching damage.
Down Special: Tornado Man spins his propeller, blowing opponents away, this can be reversed and pulls in opponents. If the opponent is stupid enough to get close to the propeller they will take some damage but this cancels the move.
Tornado Storm: Tornado Man uses the original Tornado Blow in all its glory, it hits the entire stage and while this doesn't do huge damage (assuming you dodge the tornado), but it does do huge knockback. It last for 6 seconds and works like Ness & Lucas's PK Starstorm except it comes from under the stage and you can't angle it. Just being in the wind of Tornado Blow does damage but hitting the tornados will do big damage possibly getting KOs.
Up Taunt: Tornado Man floats in the air for a few seconds.
Side Taunt: Tornado Man spins his propeller to make sure it still works properly.
Down Taunt: Tornado Man sits on the floor and does a quick tune up on his propeller, this taunt can heal you but only 0.1%.
Tornado Man flies in from the background.
Victory Animations (VA)
VA 1: Tornado Man stands with his back to the camera then looks over his shoulder smiling and gives a thumbs up.
VA 2: Tornado Man flys around then lands posing to look like his original sprite.
VA 3: Tornado Man has his back to the camera then he turns around and poses like his official artwork.
That's it for Tornado Man. As you can see I'm going to start doing Stage Entrances, Taunts, & Victory Animations. I'll take any criticism you have. Next character is Ballade. Then I'm going to do a special character from the X series. That will be the only X character I do.
19 Votes in Poll
17 Votes in Poll
Magma Dragoon: *Punches off Liu Kang's head*
16 Votes in Poll
Bass, the self-proclaimed Strongest Robot Master. Let's get into it.
Above Average Speed
Above Average Jumps
Can Wall Jump but no Wall Cling
Bass does have a bit of an ego (understatement of the century), so he has a rage mechanic like Kazuya. This constantly activity after reaching 100%, he has rage until he takes an additional 50%. He can regain rage a 250% but like that is gonna happen before he losses a stock.
Jab 1: Bass starts with a punch
Jab 2: Then roundhouse kick
Gentleman Finisher: A swift uppercut
Rapid Jap: Rapid fire shots from buster. This rapid jab has range but Bass can only can have 4 buster shots on screen, much like how he fires in MM&B.
Rapid Jab Finisher: A powerful shot from his buster.
Forward Tilt: Bass does a two hit punch combo.
Up Tilt: Bass does an uppercut then shoots with his buster.
Down Tilt: Bass does a sweep kick.
Dash Attack: Bass dashes forward like X then shoots with his buster.
Forward Smash: Bass does a straight punch.
Up Smash: Bass does a move similar to Wolf's up smash.
Down Smash: Bass kicks the opponent down then fires his buster.
Neutral Air: Bass spins in the air shooting short range buster shots.
Forward Air: Bass flips forward and does a headbutt.
Back Air: Bass does a spin kick.
Up Air: Bass shoots rapid fire shots from his buster, like Mii Gunner's Up Air.
Down Air: Bass does a front flip then a double stomp.
Neutral Special: Bass shoots from his buster the way he does in MM&B, he will stand still and rapid fire from his buster, he can fire for up to 30 seconds in 7 directions (he can't fire straight down).
Side Special: Bass does a dash then grabs the opponent then shoots them in the face.
Up Special: Bass turns into Super Bass and flies into any direction. Touching him while he flies will do damage.
Down Special: Bass does a counter that if activated right will give him rage for 10 seconds. If he activates it while he has rage already, the rage gets stronger but only for 5 seconds.
Super Bass Barrage: Bass transforms into Super Bass then fires homing rockets, then fires a giant laser, and just to add insult to injury he shoots his fist that homes in on the nearest opponent.
That's it for Bass. His moveset was fun to make. The next moveset is Tornado Man. I'll take your criticism on this moveset. Look forward to the next one.
19 Votes in Poll
Gravity Man, is my favorite boss to fight regardless if you have his weakness or not. Now let's get into it.
No Wall Jump or Wall Cling
Any move that alters Gravity Man's gravitational pull will stay in flipped gravity for only 10 seconds, 5 if he uses it in the air. He can cling to the underside of platforms, but the top blast zone act like the bottom blast zone.
Jab 1: Gravity Man does a straight punch.
Jab 2: Then a kick.
Jab Finisher: Finally Gravity Man fires a shot.
Forward Tilt: Gravity Man flips the gravity of the opponent and kicks them away at the same time.
Up Tilt: Gravity Man shoots upward with his buster.
Down Tilt: Gravity Man flips his own gravity and shoots his buster downward.
Dash Attack: Gravity Man shoots rapid fire with his buster while running.
Forward Smash: Gravity Man does a straight punch to stun opponents, then fires his buster point blank.
Up Smash: Gravity Man does a uppercut with his buster then fires it.
Down Smash: Gravity Man will cause a small area in front of him to have ten times the normal gravity. This move slows down your opponents to the point where they are basically not moving. This last for ten seconds, the down side is that opponents are more powerful under the massive gravitational pull. This move is very fast and work more like a counter, the opponent will take chip damage in the small area but Gravity Man and freely move immediately, this move lasts for 5 seconds.
Neutral Air: Gravity Man flips the gravitational pull around him and this make opponents trapped in the move dizzy when they land on the ground for a few seconds. This move also pulls in items, even the smash ball.
Forward Air: Gravity Man maxes out the force of gravity in front of him. This move always spikes but can't kill until about 125%.
Back Air: Gravity Man does a spin kick then fires a powerful shot from his buster.
Up Air: Gravity Man shoots upwards with his buster.
Down Air: Gravity Man does a standard stomp. This move has a sweet spot that can spike but kills earlier than his forward air, around 67%.
Neutral Special: Gravity Man uses Gravity Hold. This has two variants, a tap variant and a hold variant. By tapping the special button, Gravity Man just flips his own gravity and can walk on the underside of platforms and the stage itself this only lasts for about 10 seconds, your attacks are significantly weaker I this state though. The hold variant can bury opponents but this move has lots of start lag a full two seconds before the hit-box activates. Also for the tap variant the screen will flip up side down for the Gravity Man player, only as to not make playing him disorienting.
Side Special: Gravity Man dashes into an opponent, grabs them, then shoots them in the face.
Up Special: Gravity Man flips his own gravity and flys up. He has a hit-box that is very weak but does drag opponent along with Gravity Man.
Down Special: Gravity Man can counter an attack by rapidly flipping and opponents gravity making them dizzy.
Gravitational Reversal: Gravity Man flips gravity then flips the screen, he the sends out a shock wave that spikes opponents. It spikes in a way that is most likely to always kill. Because this is overpowered most of his moves do chip damage so the final smash meter doesn't fill as fast.
That's it for Gravity Man, sorry this took so long to get out. I'll take any criticism you have. Next is Bass. His moveset should come out within the next few days or the next two weeks.
@The Ultimate Warrior Bass I'm look to you for this. Reply for which one I should pick. This is for Bass's smash moveset.
The reason I didn't do a poll is because I can put a description on a poll.
So I wanted just say that I am coming back with some Robot Master Smash movesets next ones are in this order, Gravity Man, Bass, & Tornado Man. Just remember it will be a bit before all of them come out.
In the mean time here's a picture of X.
29 Votes in Poll
What is your opinion on the "Boss Rush"?
This is an example of a "Boss Rush" with 8 capsules present in Mega Man 5.
Personally, I think it makes sense for every Mega Man game to have a boss rush and I also think it's a good way to practice even the hardest of boss fights as well.
26 Votes in Poll
Can you double jump with bass in megaman 10?
If so,which buttons do ypu press to make him double jump?