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'''Foot Parts:''' Upper part of leg becomes white, with blue dots on the side. Yellow borders separate the white and blue areas. In the remake version, a larger gold border replaces the yellow border and blue portion above it, and the feet has more white portions than the original. |
'''Foot Parts:''' Upper part of leg becomes white, with blue dots on the side. Yellow borders separate the white and blue areas. In the remake version, a larger gold border replaces the yellow border and blue portion above it, and the feet has more white portions than the original. |
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− | '''Arm Parts:''' X's Buster becomes white & red. Hands become |
+ | '''Arm Parts:''' X's Buster becomes white & red. Hands become blue and arms become white. |
− | '''Head Parts:''' Border around the head becomes white and a yellow crest forms near X's crystal on his helmet. |
+ | '''Head Parts:''' Border around the head becomes white and a yellow crest forms near X's crystal on his helmet, ehich are more pronounced in the remake. |
'''Body Parts:''' X becomes covered with a chunky white chest plate. The shoulder armor is more stockier in the remake version. |
'''Body Parts:''' X becomes covered with a chunky white chest plate. The shoulder armor is more stockier in the remake version. |
Revision as of 02:13, 26 July 2012
The Mega Man X Armor, also known unofficially as the First Armor or Light Armor by fans, is the first armor that Mega Man X obtains in the Mega Man X series. It made its debut appearance in Mega Man X. However, there was a design change in its remake, Mega Man Maverick Hunter X, where the shoulder portion of the Body Part has been altered to look more stockier than the original one. In addition, the Foot Part has been completely redesigned and recolored in the remake despite the function remaining unchanged.
Functions
Foot Parts: Allows X to dash at high speeds. This ability was retained through the rest of the series, regardless of X's armor collection in those games. This enhancement also allows X to destroy certain blocks by kicking off of them. The SNES version is the only game where an armor part is absolutely mandatory (as it is in the way in Chill Penguin's stage). This was remedied in the PSP remake. In fact, all of the capsules were re-arranged.
Body Parts: X receives only 50% of the damage normally taken.
Arm Parts: X can charge up to a third charge level, and charge special weapons as well. Both it and the Foot parts are unmissable in the SNES versions.
- Capsule Version: This version is obtained from one of Dr. Light's Capsules. When X charges up to his highest level and releases, a long string of small, pink shots is fired, hitting multiple times.
- Z-Buster: This version is obtainable from Zero if the player doesn't have the Capsule version by the time they encounter Vile in Sigma Stage 1. In the SNES version, the Z Buster is the same as the Capsule version. In the PSP remake, this version is vastly different, firing a large red shot that does more damage singularly. Note that this is the exact same shot that Zero himself fires using his own Z-Buster at the Intro Stage of the remake.
Head Parts: X can jump into certain blocks and destroy them.
Hadouken: This powerful upgrade was placed into the game as an easter egg. If the player has all Sub Tanks, Heart Tanks, and Armor parts, X can receive this item. This is found in Armored Armadillo's stage, and can take out most enemies and bosses, including Velguarder and Sigma's first form, in one hit. The method to achieve this is different in both versions. In the original SNES version, the player needs to get all items (Sub Tanks, Heart Tanks, and Armor parts) and have X lose his life three consecutive times before the capsule will appear. In Maverick Hunter X however, X needs to go through the entire stage once without taking any damage prior to reaching the location where the capsule is. Otherwise there will be a super Life-Energy Refill in its place. Another difference for this upgrade is that in the SNES version, Wolf Sigma cannot be defeated using the Hadouken. This has been altered in the PSP remake so that X can now take down Wolf Sigma just by performing the Hadouken straight at the gem where Sigma's head is located.
Mega Man X locations:
- Head Part: In Storm Eagle's stage.
- Body Part: In Sting Chameleon's stage. Move up in the cave's entrance and fight against RT-55J.
- Arm Part: In Flame Mammoth's stage. Requires the Head Part to gain access.
- Foot Part: In Chill Penguin's stage. The capsule is in the middle of the stage, and can't be missed.
Mega Man Maverick Hunter X locations:
- Head Part: In Chill Penguin's stage. Requires the Foot Part to break the blocks and gain access.
- Body Part: In Storm Eagle's stage. Requires the Head Part to break the blocks and gain access.
- Arm Part: In Sting Chameleon's stage. Move up in the cave's entrance and fight against RT-55J.
- Foot Part: In Flame Mammoth's stage. Head Part not required to gain access.
Mega Man Xtreme locations:
- Head Part: In Storm Eagle's stage.
- Body Part: In Flame Stag's stage.
- Arm Part: In Spark Mandrill's stage.
- Foot Part: In Chill Penguin's stage.
Design
Foot Parts: Upper part of leg becomes white, with blue dots on the side. Yellow borders separate the white and blue areas. In the remake version, a larger gold border replaces the yellow border and blue portion above it, and the feet has more white portions than the original.
Arm Parts: X's Buster becomes white & red. Hands become blue and arms become white.
Head Parts: Border around the head becomes white and a yellow crest forms near X's crystal on his helmet, ehich are more pronounced in the remake.
Body Parts: X becomes covered with a chunky white chest plate. The shoulder armor is more stockier in the remake version.
Gallery
Images
Sprites
Functions
Trivia
- The front cover for the North American box art for Mega Man X shows X with his full armor on.
- Notably, this armor seems to serve the purpose of making X more resemble Zero, along with making his functions more similar to Zero's (addition of a dash, super-powerful charged shot, etc). This is most evident with the leg upgrades and helmet upgrades, making both parts of his body more closely resemble Zero's legs and helmet.
- One of Zero's colors in Ultimate Marvel vs. Capcom 3 is based on this armor.
Armors and Power-ups |
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X's armors in main Mega Man X series |
Armor Parts (Mega Man X) • Armor Parts (Mega Man X2) • Armor Parts (Mega Man X3) • Fourth Armor • Falcon Armor • Gaea Armor Blade Armor • Shadow Armor • Glide Armor • Neutral Armor (Icarus Armor • Hermes Armor) • Ultimate Armor |
Other characters and games |
Zero's Forms • Black Zero • White Axl • Hyper Mode (Ultimate Armor • Absolute Zero) • Monster Hunter armors • DiVE Armor |
Rockman X Mega Mission armors |
Clear Armor • Replicapture • Energy Armor • Neo Armor • Giga Armor • iX Armor • R-iX Armor |
Mega Man X | |
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Stage Select bosses | |
Chill Penguin • Spark Mandrill • Armored Armadillo • Launch Octopus Boomer Kuwanger • Sting Chameleon • Storm Eagle • Flame Mammoth | |
Other bosses | |
Vile • Bospider • Rangda Bangda • D-Rex • Velguarder • Sigma | |
Special Weapons | |
Shotgun Ice • Electric Spark • Rolling Shield • Homing Torpedo Boomerang Cutter • Chameleon Sting • Storm Tornado • Fire Wave | |
Stages | |
Highway Stage • Snow Mountain Stage • Power Plant Stage • Gallery Stage • Ocean Stage Tower Stage • Forest Stage • Airport Stage • Factory Stage • Sigma's Hideout | |
Miscellaneous | |
Armor Parts • Hadouken • Mega Man X Walkthrough • List of Mega Man X enemies • Damage Data Chart • Script |