Axl using the Axl Bullets, his standard weapon.

Unlike X and Zero, Axl primarily uses a variety of guns, in conjunction with his A-Trans ability to fight.

In Mega Man X7, Axl only has four guns and the same Special Weapons as X's, the only difference being that Axl won't be able to charge his special weapons, and his range is slightly bigger due to the muzzle of his guns. In Mega Man X8 and Mega Man X: Command Mission, Axl has a large variety of guns at his disposal.


Concept arts of Axl's weapons in Mega Man X7.

Axl Bullets

Main article: Axl Bullets

Axl Bullets (アクセルバレット) is Axl's standard weapon. It's capable of rapid fire shots, and Axl can aim the firearm up and down, at any angle.

Mega Man X7

The Double Bullet (ダブルバレット Daburu Baretto) is obtained by defeating Flame Hyenard in Mega Man X7, and is necessary to use Circle Blaze. When equipped, Axl can Lock-on and attack two different targets at once. The weapon itself doesn't appear in Mega Man X8; however, its model is used for the Bound Blaster.

The G-Launcher (Gランチャー G Ranchā) is obtained by defeating Vanishing Gungaroo in Mega Man X7, and is necessary to use Explosion. It shoots out extremely powerful bursts of energy, but lacks rapid-fire capabilities. The weapon itself doesn't appear in Mega Man X8; however, its model is used for the Blast Launcher.

The Ray Gun (レイガン Rei Gan) is obtained by defeating Tornado Tonion in Mega Man X7, and is necessary to use Volt Tornado. It shoots out laser beams that are slightly slower than the Axl Bullet, but much more powerful. It reappears in Mega Man X8.

Mega Man X8

In Mega Man X8, Axl uses a different gun for each special weapon, also includes three guns in Mega Man X7.

Mega Man X: Command Mission

Image Gun Power Armor Shield Weight Obtained at Description
MMXCM Axl Pistols.png
Axl Bullets 20 10 10 18 Axl's starting weapon 2 hits per attack
Axl Bullets 2 36 16 16 22 Weapon Shop (Ch. 8) 2 hits per attack
Axl Bullets 3 60 18 18 26 Weapon Shop (Ch. 10) 2 hits per attack
MMXCM Machine Bullets.png
Machine Bullets 28 5 5 20 Weapon Shop (Ch. 7) 2 hits per attack, evasion +8%
Machine Bullets 2 48 10 10 24 Weapon Shop (Ch. 9) 2 hits per attack, evasion +8%
MMXCM Auto Bullets.png
Auto Bullets 30 10 10 16 Cumin's Secret Shop 8 hits per attack. Hit rate -30%
MMXCM Axl's Killer.png
Mettaur Crash 40 12 12 4 Weapon Shop (Ch. 6) Damage boost vs. Mettaurs
Noise Cancellor 45 13 13 4 Weapon Shop (Ch. 7) Damage boost vs. Mechaniloids
Beast Killer 58 16 16 4 Weapon Shop (Ch. 8) Damage boost vs. Beasts
Preon Killer 68 19 19 4 Weapon Shop (Ch. 9) Damage boost vs. Preons
Insect Killer 85 18 18 4 Dropped by Redips Guard Damage boost vs. Insects
Manhunter 90 20 20 4 Weapon Shop (Ch. 10) Damage boost vs. Humans
MMXCM Revolver Barrel.png
Revolver Barrel 16 7 7 6 Weapon Shop (Ch. 6) 4 hits per attack. Hit rate -20%
MMXCM Ancient Gun.png
Ancient Gun 100 20 20 12 Dropped by Ninetails Damage boost vs. bosses

Special Weapons

Mega Man X7

Image Special Weapon Boss Weapon Description
VT X7-Icon-Axl-VoltTornado-Small-Edited.png Volt Tornado
(ボルトルネード, Borutorunēdo, lit. "Voltornado")
Tornado Tonion Ray Gun The Ray Gun is required to use this. Use this electro-storm to reach high enemies.
SL X7-Icon-Axl-SplashLaser-Small-Edited.png Splash Laser
(スプラッシュレーザー, Supurasshu Rēzā)
Splash Warfly Axl Bullet Fire rapidly to extend range of this laser.
CB X7-Icon-Axl-CircleBlaze-Small-Edited.png Circle Blaze
(サークルブレイズ, Sākuru Bureizu)
Flame Hyenard Double Bullet The Double Bullet is required to use this. Enemies are bombarded with a ring of flames.
MW X7-Icon-Axl-MovingWheel-Small-Edited.png Moving Wheel
(ムービンホイール, Mūbin Hoīru)
Ride Boarski Axl Bullet This roving disc sweeps ground enemies.
SM X7-Icon-Axl-SniperMissile-Small-Edited.png Sniper Missile
(スナイパミサイル, Sunaipa Misairu)
Snipe Anteator Axl Bullet Fires a high-tech homing missile.
WC X7-Icon-Axl-WindCutter-Small-Edited.png Wind Cutter
(ウィンドカッター, Windo Kattā)
Wind Crowrang Axl Bullet This boomerang slices all enemies in its path.
AxlExplosion.png X7-Icon-Axl-Explosion-Small-Edited.png Explosion
(エクスプロージョン, Ekusupurōjon)
Vanishing Gungaroo G-Launcher The G-Launcher is required to use this. Releases a short-ranged burst of energy.
GE X7-Icon-Axl-GaeaShield-Small-Edited.png Gaea Shield
(ガイアシールド, Gaia Shīrudo)
Soldier Stonekong Axl Bullet Creates a bulletproof shield.

Mega Man X8

Image Special Weapon Boss Description
BlastLauncher.png X8-Icon-Axl-BlastLauncher.png Blast Launcher
(ブラストランチャー, Burasuto Ranchā)
Bamboo Pandamonium This weapon launches time activated grenades.
RayGun.png X8-Icon-Axl-RayGun.png Ray Gun
(レイガン, Rei Gan)
Optic Sunflower A rapid firing laser that can pierce through enemies.
Blackarrow.png X8-Icon-Axl-BlackArrow.png Black Arrow
(ブラックアロー, Burakku Arō)
Dark Mantis Arrows that home in on targets. They hurt enemies even when stuck in walls.
SpiralMagnum.png X8-Icon-Axl-SpiralMagnum.png Spiral Magnum
(スパイラルマグナム, Supairaru Magunamu)
Gravity Antonion Powerful bullets that can pierce any surface and shoot right through walls.
BoundBlaster.png X8-Icon-Axl-BoundBlaster.png Bound Blaster
(バウンドブラスター, Baundo Burasutā)
Earthrock Trilobyte Shots that reflect off walls, floor, and other surfaces for maximum coverage. Up to three projectiles can be shot at a time.
PlasmaGun.png X8-Icon-Axl-PlasmaGun.png Plasma Gun
(プラズマガン, Purazuma Gan)
Gigabolt Man-O-War A powerful plasma shot that covers a wide range and can break enemies' barriers.
IceGatlling.png X8-Icon-Axl-IceGattling.png Ice Gattling
Aisu Gatoringu)
Avalanche Yeti Ice-derived ammo that can freeze enemies. As long as you hold the attack button, the Ice Gattling will keep firing shots.
FlameBurner.png X8-Icon-Axl-FlameBurner.png Flame Burner
(フレイムバーナー, Fureimu Bānā)
Burn Rooster A fearsome flamethrower that can roast foes like marshmallows or hot dogs in a fire.

Copy Shot/A-Trans

Copy Shot (コピーショット) is Axl's special ability. When fired at enemies of his size, he can retrieve their DNA cores and imitate them, using A-Trans. For example, by copying a Rolleroid from Gravity Antonion's stage in Mega Man X8, Axl can walk on spikes without dying. In Mega Man X7, Axl is also able to absorb the DNA cores of enemies much smaller than himself; instead of transforming, he merely gains the ability to use their special power.

In Command Mission, the A-Trans ability is used as Axl's Action Trigger, "DNA Change". It has been expanded to allow him to copy defeated Maverick bosses, making his A-Trans functionally similar to X's boss-based weaponry. The form Axl takes depends on the combination of buttons pressed during Action Trigger. The more weapon energy Axl has, the more time he has to finish a command, but if he fails to complete any of them, he will simply fire a weak Copy Shot.

Mega Man X7

Enemy Transform? Attacks Description
(ブロックエイプ Burokkueipu)
No Replenish random amount of life.
(バウンディング Baundingu)
Yes Square (mid-air): Shoot electric spark Invincible while still. Does not fight back.
Crash Roadster
(クラッシュローダー Kurasshu Rōdā, lit. "Crash Roader")
No Increases speed of movement.
(フライヤー Furaiyā)
Yes Square: Shoot buster shots Glide down from a jump. Long gliding distance.
(メットールS Mettōru S)
No Creates a shield in front of you.
, lit. "Musharoid")
Yes Square: Slash combo Cuts through electric walls with rapid attack.
No Increases shooting speed.
Quick Boots
Kyūn B
, lit. "Kyuun B")
No Increases speed of movement.
, lit. "Radarroid")
No Creates a shield in front of you.
Yes Square: Throw boulder Guards against damage from spikes and rocks.
Yes Square: Throw bomb
Triangle: Roll bomb
Protects against bombs.
Batton Bōn
, lit. "Batton Bone")
No Skelebats bombard the enemy.

Mega Man X8

Enemy DMG[1] Boss DMG[1] Location Description
(ガードロイド Gādoroido)
4 3 Several stages Axl throws bombs and can salute other Guardroids.
(ローラーロイド Rōrāroido)
4 3 Primrose Axl can move on spikes and shoot in three directions.
(スカイロイド Sukairoido)
4 3 Inferno Axl is able to hover.
(スフィアロイド Sufiaroido)
4 3 Booster Forest Axl becomes a small sphere able to enter short passages.

Mega Man X: Command Mission*

*Some bosses have 2 or more codes.

Image Boss Command Description
XCM WildJango Figure.png
Wild Jango
Wairudo Jangō
AXAABYBA Performs Wild Jango's "Rolling Assault", a thunder-elemental attack that causes between 1x and 2x damage.
XCM MadNautilus Figure.png
Mad Nautilus
Maddo Nōchirasu
AXBXXAXX Performs Mad Nautilus' "Mad Cocktail", inflicting the enemy with a random status effect.
XCM IncentasFire Figure.png
AXAABAYB Performs Incentas' "Asura Knuckle", damaging all enemies twice.
XCM Rafflesian Figure.png
AXAAXYYY Performs Rafflesian's "Sunburst", damaging all enemies 10 times at 200 damage.
XCM Ninetails Figure.png
AXBXBYAA Performs Ninetails' "Nine Fragments", damaging one enemy 9 times at 999 damage.
XCM DepthDragoon Figure.png
Depth Dragoon
Depusu Doragūn
AYXAYABB Performs Depth Dragoon's "Thunder Brigade", a thunder-elemental attack that damages all enemies 3 times.
XCM MachJentra Figure.png
Mach Jentra
Mahha Jentorā
, lit. "Mach Gentler")
AXBYYYXX Performs Mach Jentra's "Flames of Gehenna", a fire-elemental attack that damages all enemies.
XCM SilverHorn Figure.png
Silver Horn
Shirubā Hōndo
, lit. "Silver Horned")
AYXYBAYA Performs Silver Horn's "Tidal Wave", a water-elemental attack that damages all enemies.

See also


  1. 1.0 1.1 Sepelak, Greg (2004). Mega Man X8 Official Strategy Guide. pg.17. BradyGAMES Publishing.