
Barrier in Battle Network 1 and 2.

Barrier in Battle Network 3 onwards.
Barrier (バリア Baria) is a recurring Battle Chip and Battle Card from the Mega Man Battle Network and Mega Man Star Force series. A Barrier absorbs the corresponding damage until a certain limit is reached (whence it simply disappears) (E.g. a Barrier 100 will absorb 100 damage). They can also be removed with the North Wind Battle Chip or with Wind Soul.
From Mega Man Battle Network 3 onward they come mainly in three forms: Barrier, Barrier 100, and Barrier 200. The only exception is the Black Barrier chip, which absorbs damage till a threshold of 150 is reached, vanishes, and regenerates 3.1 seconds later.
From Mega Man Battle Network 4 onwards, a First Barrier (ファーストバリア FstBarr) Navi Customizer program and Ability Wave was included, which activates a 10 HP Barrier at the start of a battle.
Battle Chips and Battle Cards[]
Barrier serves as shield for the player till it has taken hits that equal 10 or more in one hit that instantly goes over that limit - then it vanishes. In Mega Man Star Force 3 it serves as a shield for the user till it takes one hit, then it vanishes.
Barrier 100 (バリア100 Baria 100, Barr100) is a stronger Barrier serves as shield for the player till it has taken hits that equal 100 or more - then it vanishes. In Mega Man Star Force 2 and 3 it was renamed as Super Barrier (スーパーバリア SprBarrier). In Mega Man Star Force 3 it protects the user from five hits, regardless of the amount of damage taken.
Barrier 200 (バリア200 Baria 200, Barr200) serves as shield for the player till it has taken hits that equal 200 or more - then it vanishes.
Black Barrier (ブラックバリア Burakku Baria, BlakBarr) is a Giga Chip from Mega Man Battle Network 4 Red Sun and Rockman.EXE 4.5 Real Operation that absorbs all attacks until a threshold of 150 is reached. The barrier will then disappear for exactly 3.1 seconds and then regenerate afterwards. The regeneration can take place independent of the player's status (e.g. the player can get hit by a Vulcan or other multi-hitting battle chip and the Barrier will regenerate regardless of flinching occurring). It is dropped by Bass on Black Earth 2.
The only way to permanently disable Black Barrier is Wind Soul's initative Gust upon Double Soul or the North Wind Battle Chip.
Mega Man Battle Network[]
ID | Image | Name | Description | Code |
---|---|---|---|---|
119 | ![]() |
Barrier | Nullify 1 enemy attack | D, F, M, R, S |
Mega Man Battle Network 2[]
ID | Image | Name | Description | Size | Code |
---|---|---|---|---|---|
159 | ![]() |
Barrier | Nullify damage one time! | 8 MB | B, E, L, S, T, * |
Mega Man Battle Network 3[]
Mega Man Battle Network 4[]
Mega Man Battle Network 5[]
Mega Man Battle Network 6[]
Mega Man Network Transmission[]
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Standard Chip 113 |
Barrier |
Mega Man Battle Chip Challenge[]
ID | Image | Name | HP | AP | MB | Element | Acc. | Attack | Description |
---|---|---|---|---|---|---|---|---|---|
145 | ![]() |
Barrier | 120 | 0 | 30 | None | _ | Barrier | Block One Atk |
Rockman.EXE 4.5 Real Operation[]
Advanced PET[]
Progress PET[]
Link PET_EX[]
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バリア (Barrier) | ||||
---|---|---|---|---|
ID | 178 | Class | Standard | |
Found in | ? | |||
バリア100 (Barrier 100) | ||||
ID | 179 | Class | Standard | |
Found in | ? | |||
バリア200 (Barrier 200) | ||||
ID | 180 | Class | Standard | |
Found in | ? |
Mega Man Star Force[]
ID | Image | Name | Description |
---|---|---|---|
Standard Card 135 | ![]() |
Barrier | Barrier absorbs 10 HP dmg. |
Standard Card 136 | ![]() |
Barrier100 | Barrier absorbs 100 HP dmg. |
Standard Card 137 | ![]() |
Barrier200 | Barrier absorbs 200 HP dmg. |
Mega Man Star Force 2[]
ID | Image | Name | Description | Star Carrier no. |
---|---|---|---|---|
Standard Card 132 | ![]() |
Barrier | Barrier absorbs 10 HP dmg. | 25809 |
Stadard Card 133 | ![]() |
SprBarrier | Barrier absorbs 100 HP dmg. | 25828 |
Mega Man Star Force 3[]
ID | Image | Name | Description |
---|---|---|---|
Standard Card 132 | ![]() |
Barrier | Barrier blocks most atks 1 time |
Stadard Card 133 | ![]() |
SprBarrier | Barrier blocks most atks 5 times |
Program Advance[]
500 Barrier (500バリア 500Barr) is a Program Advance from Mega Man Battle Network 3 that creates a barrier able to endure 500 damage. It is formed with the Battle Chips Barrier + Barrier 100 + Barrier 200, all with same code.
In Mega Man Battle Network and Rockman.EXE Operate Shooting Star, the Barrier chip is required for the Program Advances Life Saver and Double Rockman.
Other media[]
In the anime[]
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Barrier is used often.
In the manga[]
In the MegaMan NT Warrior manga, Barrier 100 is one of the Battle Chips required to form the Program Advance Boscono Panic Express, which was used to defeat Bugriser in the Battle Chip Stadium.
See also[]
Mega Man Star Force series | |
---|---|
Main characters | |
Geo Stelar (Omega-Xis • Mega Man) • Luna Platz (Vogue) • Bud Bison (Taurus • Taurus Fire) • Zack Temple (Pedia) • Sonia Strumm (Lyra • Harp Note) • Solo (Laplace • Rogue) Hope Stelar • Kelvin Stelar • Aaron Boreal • Bob Copper • Dr. Goodall Pat Sprigs (Gemini • Gemini Spark) • Hyde (Phantom • Dark Phantom) • A. C. Eos (Acid • Acid Ace) FM King • Dr. Vega • Hollow • Mr. King | |
Games | |
Mega Man Star Force • 2 • 3 • Shooting Star Rockman: Wave Change! On Air! • Rockman.EXE Operate Shooting Star | |
Media | |
Mega Man Star Force • Shooting Star Rockman Tribe Rockman the Shooting Star • Rockman the Shooting Star Tribe Shooting Star Rockman 3 • Shuugeki On-Air!! Shooting Star Rockmeen! | |
Related items | |
Battle Card • BrotherBand • Link Power • EM Being • EM Wave Change • OOPArt • Noise • Dealer • Satella Police • Mobile Terminals • Locations Wave Scanner • Wave Command Card • Noise Mod Gear |