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*[[Tengu Man]]
 
*[[Tengu Man]]
 
'''[[Mega Man 9]] - [[Mega Man 10|10]]: '''The 8-bit style in the two games requires that The Boss Rush back to his roots.
 
'''[[Mega Man 9]] - [[Mega Man 10|10]]: '''The 8-bit style in the two games requires that The Boss Rush back to his roots.
  +
  +
----
  +
  +
   
 
===Megaman X series===
 
===Megaman X series===
 
[[File:Bossrush_x.jpg|thumb|Boss Rush in X Series.]]
 
[[File:Bossrush_x.jpg|thumb|Boss Rush in X Series.]]
   
  +
====[[Mega Man X1|Mega Man X]]====
 
Also, this game is very similar to the first Mega Man, because divided his bosses in groups, in this case, in three groups:
+
'''[[Mega Man X1|Mega Man X]]: '''Also, this game is very similar to the first Mega Man, because divided his bosses in groups, in this case, in three groups:
 
*The first are conformed for [[Vile]] and [[Boomer Kuwanger]].
 
*The first are conformed for [[Vile]] and [[Boomer Kuwanger]].
 
*The second; for [[Chill Penguin]] and [[Storm Eagle]].
 
*The second; for [[Chill Penguin]] and [[Storm Eagle]].
 
*The third; for [[Armor Armarge]], [[Spark Mandrill]], [[Sting Chameleon]], [[Launch Octopus]] and [[Flame Mammoth]].
 
*The third; for [[Armor Armarge]], [[Spark Mandrill]], [[Sting Chameleon]], [[Launch Octopus]] and [[Flame Mammoth]].
 
This is a exclusive chapter in X series, the sequels have the same mode like the classic games.
 
This is a exclusive chapter in X series, the sequels have the same mode like the classic games.
 
====[[Mega Man X2]]-[[Mega Man X8|X8]]====
 
From here, the game back to his start, the boss rush is played with a Teleport System.
 
 
   
   
  +
'''[[Mega Man X2]] - [[Mega Man X8|X8]]: '''During the X`s story, Sigma manages to develop a Teleport System, equal to the Dr. Wily , indicating that at some point between the first game of the X series and its sequel, Sigma acquires the knowledge necessary to develop its own system, which has the characteristic of a central pod that provides Energy Capsule after each battle.
 
----- -----
 
----- -----
 
| A | | D |
 
| A | | D |
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----- -----
 
----- -----
 
| B | | E |
 
| B | | E |
----- -----
+
----- | X | -----
| EC |
+
| EC |
 
----- -----
 
----- -----
 
| C | | F |
 
| C | | F |
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| G | | H |
 
| G | | H |
 
----- -----
 
----- -----
  +
''*(This is the most used model in the X series, the position can could changes.)''
+
''*(This is the most used model in the X series, the position can could changes.)''
 
  +
*(''The letters represent to the Mavericks)''
 
  +
 
(''The letters represent to the Mavericks)''
  +
 
''(The X means the X position)''
  +
  +
(''The EC means Energy Capsule)''
 
'''[[Mega Man Xtreme]] and [[Mega Man Xtreme 2]]: '''The games have a boss rush in the final stages, and the second game has a unlockable "Boss Attack" where X and Zero can fight against bosses from the two games.
  +
----
   
*(''The EC means Energy Capsule)''
 
   
====[[Mega Man Xtreme]] and [[Mega Man Xtreme 2]]====
 
The games have a boss rush in the final stages, and the second game has a unlockable "Boss Attack" where X and Zero can fight against bosses from the two games.
 
   
 
===Megaman Legends Series===
 
===Megaman Legends Series===

Revision as of 02:14, 26 March 2011

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File:Rematch.jpg

Classic boss rush

A Boss Rush, or boss rematch, is a video game term used to refer for the moment when the player has to fight again against the bosses of their respective game. This has become a tradition in most Mega Man games, although its form change through the years. Normally, such fights are held in a single room, but in few cases, the fights are given in random appearances through the final stages.

Modes

Megaman Classic Series

Mega Man: Curiously, this tradition is very irregular in the first game, where the six bosses are divided into two groups:

But, in subsequent games, this will be formalized.


Mega Man 2 - 6:From this point, the Boss Rush be played in a closed room with a Teleport System.

The Wily Teleport System is a Computer Program developed byDr. Wily to transport Megaman to 8 differents locations, where resides a Robot Master as a guardian.

The concept of the need to return to fight with them is that each capsule is a lock or block to the Wily`s Room. For that reason, Megaman must fight or else remains trapped in the room.

                     -----                   -----
                     | A |                   | D |
                     -----                   -----
                                  |M|
                     -----                   -----
                     | B |                   | E |
                     -----                   -----

                     -----   -----   -----   -----
                     | C |   | G |   | H |   | F |
                     -----   -----   -----   -----

(The letters represent to Robots Masters)
(The M means the Megaman Position)


Mega Man 7- 8: The system is like the previous games, but had a little differences like the position, also Megaman has an elevator, with which can get the four level of The Teleport System.

  • Megaman 7 align the capsules in a vertical position like this:
                     -----                  -----
                     | A |                  | D |
                     -----                  -----

                     -----                  -----
                     | B |                  | E |
                     -----                  -----
                                | M |
                     -----                  -----
                     | C |                  | F |
                     -----                  -----

                     -----                  -----
                     | G |                  | H |
                     -----                  -----
  • Mega Man 8 align the capsules in a horizontal position like this:
                     -----  -----     -----  -----
                     | A |  | C |     | E |  | G |
                     -----  -----     -----  -----
                                  |M|
                     -----  -----     -----  -----
                     | B |  | D |     | F |  | H |
                     -----  -----     -----  -----

Mega Man & Bass: Another time, the Boss Rush are played in "boss after boss", also the space between each room is full of minor enemies and hazards for each Boss levels, the enemies can be displayed in this order:

Mega Man 9 - 10: The 8-bit style in the two games requires that The Boss Rush back to his roots.



Megaman X series

Bossrush x

Boss Rush in X Series.


Mega Man X: Also, this game is very similar to the first Mega Man, because divided his bosses in groups, in this case, in three groups:

This is a exclusive chapter in X series, the sequels have the same mode like the classic games.


Mega Man X2 - X8: During the X`s story, Sigma manages to develop a Teleport System, equal to the Dr. Wily , indicating that at some point between the first game of the X series and its sequel, Sigma acquires the knowledge necessary to develop its own system, which has the characteristic of a central pod that provides Energy Capsule after each battle.

              -----                                -----
              | A |                                | D |
              -----                                -----

                 -----                          -----
                 | B |                          | E |
                 -----           | X |          -----
                                | EC  |
                    -----                    -----
                    | C |                    | F |
                    -----                    -----

                       -----               -----
                       | G |               | H |
                       -----               -----

*(This is the most used model in the X series, the position can could changes.)


(The letters represent to the Mavericks)

(The X means the X position)

(The EC means Energy Capsule)

Mega Man Xtreme and Mega Man Xtreme 2: The games have a boss rush in the final stages, and the second game has a unlockable "Boss Attack" where X and Zero can fight against bosses from the two games.



Megaman Legends Series

Mega Man Legends 2

This game have the mode "boss after boss", in this order:



Megaman Battle Network Series

MegaMan Battle Network 2

In this case, the Boss Rush is divided in two security system in the Gospel `s Main Computer, in Battle Network Series are played in Consecutive Netbattles, with two or more NetNavi.

Also, in the game, in the test for the SSS License, the Lan`s Dad challenge to the player in a Boss Rush with Navi of his friends.

MegaMan Battle Network 3

This game take the same of the previous game, in this order, in this case each Navi repeat his event.

MegaMan Battle Network 5

This game repeat the same formula that his predecessors, in this game, the Navi repeat the hazards in his respetic Liberation Mission.

MegaMan Battle Network 6

This game break the rules in his another predecessors, the bosses in this cases are divided in two groups, which are fighting in diferents days:


Megaman Zero Series

Shot16

Boss Rush in Zero Series

Mega Man Zero, Zero 3 and 4

In the three games the same patron is repeat, like the X series and Classic series, this games had a Teleport System like this:

                    -----      -----  
                    | A |      | B | 
                    -----      ----- 
                           |Z|
                    -----      ----- 
                    | C |      | D | 
                    -----      -----
  • (This model is repeated twice in each game, because the games ever had the 8 Mavericks.)

Mega Man Zero 2

The game model is special because is the only Boss Rush in the Zero series, which only use 6 Mavericks.

                            -----     -----
                            | A |     | B |
                            -----     -----
                                  |Z|
                                 -----
                                 | C |
                                 -----

Megaman ZX Series

Mega Man ZX

In this case, the 8 Pseudoroids are align in four groups, also each group have a Teleport System, the classification is based in the Biometal used.

                            -----     -----
                            | A |     | B |
                            -----     -----
                                  |ZX|


Mega Man ZX Advent

In this sequel, the Pseudoroids are align in only two groups like this format:

                            -----     ----- 
                            | A |     | B |
                            -----     -----
                                  |ZX|
                            -----     -----
                            | C |     | D |
                            -----     -----


Megaman Star Force Series

MegaMan Star Force

In this case, the Boss Rush is ever played in the Final Day. However, all FM-ians are not included in the rematch, this is because few FM are pacifist.

MegaMan Star Force 2

The formula is repeat in this game, however, this boss rush have few enemies compared with other Star Force games.

MegaMan Star Force 3

Like the other games, the rematch is only against Dealers members.

Games without a Boss Rush