Central Tower (セントラルタワー Sentoraru Tawā) is a location from Mega Man X: Command Mission. The area is divided in two main parts: The Air City (エアシティ Ea Shiti), a city called New Hope (ニューホープ Nyū Hōpu) populated by civilian Reploids, and the Hunter Base (ハンターベース Hantā Bēsu) tower, which is used as the headquarters of the Resistance.
Story[]
Central Tower is the administrative sector of Giga City, where humans once oversaw the operations of the city. After the Rebellion Army uprising, Epsilon abandoned this sector, calling it "a symbol of human arrogance."
After the events of the first chapter in Lagrano Ruins, X awakens in Shaft 999F, where a member of the Resistance took care of him. X finds that he is wanted on charges of illegal entry, and is attacked by the bounty hunter Spider. X manages to fight him off, and continues his mission. At the Air City Gate, X meets Aile, a member of the Resistance who asks him to help rescue their leader, Chief R, and regain control over the tower. Aile entrusts X with his ID and sacrifices himself to allow X to proceed. Inside the tower, X faces Spider again, but upon seeing Aile's ID, he decides to help X, later explaining Aile was his former partner. With Spider's help, X manages to save Chief R and defeat Wild Jango.
After Chapter 2, the tower is used as a base of operations by X and the Resistance. However, the functions of the base are not fully operational, and Chief R asks X to rescue the system operator Nana, who was being held at the Tianna POW Camp to help restore them.
In Chapter 9, Scarface attacked Central Tower to take back the missing Supra-Force Metal. After the battle, the Resistance is able to locate the Rebellion's base by tracking Scarface's route of retreat.
Areas[]
The base has an area to rest and a room to see collectibles and information. The Air City Shopping Arcade has four shops selling items, Force Metals and weapons for all members of the party available and a teleport system to return to areas visited in previous chapters. An Air Bus passes between the Base Gateway and the Air City South Square.
In Play Station 2 version there are 63 items, while in the GameCube version there are 62 items.
Area | Description | Item Boxes |
---|---|---|
High Altitude Heliport No. 3 (高層部ヘリポート No.3) |
The area where X and Spider fight against Wild Jango at the end of Chapter 2. Chapter 10 is started by entering in this area after Epsilon's defeat. Zero stays in this area before the start of Chapter 10. | None |
Large Heliport Access Tunnel (大型ヘリポート連結路) |
The tunnel to the heliport. Zero stays in this area before the last chapter, as entering the area he was in before starts the chapter. | Backup Tank Energy 100 |
Sky Room (スカイルーム) |
A room that can only be accessed from the Command Room's teleport system after Chapter 3. Contains several collectibles like sketches, musics, videos, information about the island and game statistics. | None |
Command Room (ハンターベース 司令室) |
The command room of the tower, where missions are started. During Chapter 2, X fights against [1 Preon Spark and 2 Preon Chasers] here. After Chapter 3, X can go to the Sky Room and use the Deployment Center by talking with Nana. | None |
Base Gateway (ハンターベース ゲートウェイ) |
The gateway of the base. Has access to the Air Bus station to the Air City South Square and a Computer Room with a maintenance bed to recover the health and refill Sub Tanks. Spider, Cinnamon and Professor Gaudile stay in this area most of the time. | None |
Base Entrance (ハンターベース フロント) |
The entrance of the base, with a Save Device. Axl, Steel Massimo and Marino stay in this area most of the time. | Tank Energy 25 |
Command Center Staff Room (司令室スタッフルーム) |
During Chapter 2, X may fights against two Preon Bitmasters here (optional battle). They disappear after defeating them during Chapter 2, or after defeating Wild Jango. | Tank Parts |
Data Backup Room, Hall A (データバックアップ室 通路A) |
During Chapter 2, after rescuing Chief R, X fights against two Preon Chasers here (forced battle). | Tank Energy 25 Eagle Eye |
Data Backup Room, Hall B (データバックアップ室 通路B) |
During Chapter 2, after rescuing Chief R, X fights against two Preon Bitmasters here (forced battle). | None |
Data Backup Room (データバックアップ室) |
The area where Chief R was imprisoned by one Preon Spark. Professor Gaudile stays in this area during Chapter 6. | 100 Zenny |
Base Security Station (基地保安要員 詰所) |
During Chapter 2, X fights against two Preon Chasers and frees four Resistance members, three of them being the item sellers Saffron, Cumin and Jasmine. X get Security Card. The Resistance soldier that was located in Equipment Maintenance A moves to this room and can recover X's health and Sub Tanks. | 200 Zenny Ultra Fire |
Equipment Maintenance A (装備品管理室A) |
A Save Device is housed in this area. In Chapter 2, a Resistance Class 3 Soldier asks X to help him rescue his comrades in the Base Security Station. | 100 Zenny |
Equipment Maintenance B (装備品管理室B) |
Build Armor Build Speed | |
Tower Base Access Tunnel (タワー基地連絡通路) |
A long tunnel to the Central Tower. | Gain Hyper Mega Fire 100 Zenny Tank Energy ∞ |
Air City Gate (エアシティ ゲート) |
X meets Aile is met in this area. Aile self-destructs and the passage between this area the Tower Base Access Tunnel are blocked for the rest of the game, requiring the Air Bus to access the city. | None |
Access Tunnel E-1 (連絡通路 E-1) |
An area divided in two parts. The first area is east between the Air City Gate to the Air City East Square and has a green figure vending machine that requires passwords instead of Figure Tokens. The other is to the north of the Air City Gate and the Air City North Square. | East: -Gain Hyper -Tank Energy 100 -X8 Trial Key (Play Station 2 version only) North: -Power Charge -Tank Energy 50 -100 Zenny |
Air City North Square (エアシティ ノーススクエア) |
X meets Spider here for the first time. | None |
Air City 3rd Street (エアシティ 3rdストリート) |
This area has a purple figure vending machine exclusive to the Gamecube version that requires Treasure Tokens. | None |
Air City East Square (エアシティ イーストスクエア) |
Area with a Save Device. Late in the game there will be a figure vending machine with older sets that are no longer available at the Air City South Square location. | None |
Air City Shopping Arcade (エアシティ ショッピングアーケード) |
A shopping area with an Item Shop, Weapon Shop, Force Metal Shop and General Merchant. This also houses the Giga City Teleport Center, which allows X to revisit areas from previous chapters. | None |
Air City South Square (エアシティ サウススクエア) |
The Air Bus passes by this area. Has a figure vending machine with recent figures. During Chapter 9, X fights against Scarface here. |
Figure Token (3x) |
Shaft 999F (シャフト999F) |
A circular area where X awakens at the beginning of Chapter 2. This area contains a maintenance bed for recovery and the Rescue Crew Assistant sells items, both are only available during Chapter 2. | Clear Vision Vaccine Program Build Power |
Special Sealed Area (特別封鎖区画) |
A special area below Shaft 999F that can only be accessed with the Central Key, which is obtained after completing the game. The area is divided in three parts, the first containing Onetail to Fourtails, the second Fivetails to Eighttails, and the last with Ninetails. X don't forget to steal the Build Hyper from Fourtails and also from Ninetails, since only there are twelve Build Hypers in whole game. At the end of the area there is a figure vending machine that sells the figure sets Part 9 and 10. The three areas contains several sketches, musics and videos that can be accessed in the Sky Room. |
First area: Enter the Intruder Capital The Throne Battle Epsilon Epsilon 1 Ruins Passageway Epsilon 2 The End Display Device Grave Ruins Second area: Flying Mechs Aerial Assault Redips Soldier Dragoon The Chair Transform Ability Transforming Mech Coliseum Battle Redips Judgment Third area: Redips 1 Space Epsilon Redips 2 Redips 3 Tails Parts Scores Settled Great Redips Massimo's Weapons Zero's Weapons Tails Back Tails Front X's Weapons Cinnamon Weapons |
Shops[]
There are four types of shops in the Air City Shopping Arcade, three specialized in Items, Weapons, and Force Metals that change at each chapter, and one General Merchant that contains all items that where available in previous chapters.
Items[]
In Chapter 2 items are sold by the Rescue Crew Assistant in Shaft 999F and by Saffron in the Base Security Station. In Chapter 3 onward they are sold in the Air City Shopping Arcade.
Item | Price Ƶ | Item Shop | General Merchant |
---|---|---|---|
Vaccine Program | 80 | Chapter 2 onward | Chapter 3 onward |
Anti-lock | 80 | Chapter 2 onward | Chapter 3 onward |
Warm-up | 80 | Chapter 3 onward | Chapter 4 onward |
Cooler | 80 | Chapter 4 onward | Chapter 5 onward |
Clear Vision | 80 | Chapter 3 onward | Chapter 4 onward |
Cure One | 240 | Chapter 2 onward | Chapter 3 onward |
Cure All | 500 | Chapter 5 onward | Chapter 6 onward |
Reboot | 500 | Chapter 2 onward | Chapter 3 onward |
Backup | 5000 | Chapter 5 onward | Chapter 6 onward |
Mega Fire | 160 | Chapter 2, Chapter 6 onward | Chapter 3 onward |
Mega Blizzard | 160 | Chapter 6 onward | Chapter 7 onward |
Mega Thunder | 160 | Chapter 3, Chapter 6 onward | Chapter 4 onward |
Weapon Shop[]
In Chapter 2 weapons are sold by Cumin in the Base Security Station. In Chapter 3 onward they are available in the Air City Shopping Arcade.
Main Weapons[]
Main Weapon | Price Ƶ | Weapon Shop | General Merchant |
---|---|---|---|
Guard Buster | 500 | Chapter 2 | Chapter 3 onward |
Fire Buster | 500 | Chapter 2 | Chapter 3 onward |
Thunder Buster | 800 | Chapter 3 | Chapter 4 onward |
Scope Buster | 900 | Chapter 3 | Chapter 4 onward |
Ice Buster | 1300 | Chapter 4 | Chapter 5 onward |
Guard Buster MKII | 1800 | Chapter 4 | Chapter 5 onward |
X Buster MKII | 3000 | Chapter 5 | Chapter 6 onward |
Fire Buster MKII | 4300 | Chapter 6 | Chapter 7 onward |
Ice Buster MKII | 4300 | Chapter 6 | Chapter 7 onward |
Thunder Buster MKII | 4300 | Chapter 6 | Chapter 7 onward |
Scope Buster MKII | 5600 | Chapter 7 | Chapter 8 onward |
Limit Buster | 7500 | Chapter 8 | Chapter 9 onward |
Guard Buster MKIII | 8800 | Chapter 9 | Chapter 10 |
Aero Buster MKII | 8800 | Chapter 9 | Chapter 10 |
Fire Buster MKIII | 11000 | Chapter 10 | Not available |
Ice Buster MKIII | 11000 | Chapter 10 | Not available |
Thunder Buster MKIII | 11000 | Chapter 10 | Not available |
Flame Saber | 4600 | Chapter 6 | Chapter 7 onward |
Ice Saber | 4600 | Chapter 6 | Chapter 7 onward |
Thunder Saber | 4600 | Chapter 6 | Chapter 7 onward |
Z Ichimonji | 5000 | Chapter 7 | Chapter 8 onward |
Z Rapier | 5800 | Chapter 7 | Chapter 8 onward |
Doubletooth | 6300 | Chapter 8 | Chapter 9 onward |
Z Saber++ | 8200 | Chapter 8 | Chapter 9 onward |
Doubletooth++ | 9000 | Chapter 9 | Chapter 10 |
Flame Saber+ | 12000 | Chapter 10 | Not available |
Ice Saber+ | 12000 | Chapter 10 | Not available |
Thunder Saber+ | 12000 | Chapter 10 | Not available |
Jack of Spades | 700 | Chapter 3 | Chapter 4 onward |
Jack of Clubs | 700 | Chapter 3 | Chapter 4 onward |
Jack of Hearts | 700 | Chapter 4 | Chapter 5 onward |
Queen of Spades | 1500 | Chapter 4 | Chapter 5 onward |
Queen of Clubs | 1500 | Chapter 4 | Chapter 5 onward |
Queen of Diamonds | 1500 | Chapter 4 | Chapter 5 onward |
Queen of Hearts | 1500 | Chapter 5 | Chapter 6 onward |
King of Spades | 2800 | Chapter 5 and 6 | Chapter 6 onward |
King of Clubs | 2800 | Chapter 5 and 6 | Chapter 6 onward |
King of Hearts | 2800 | Chapter 6 | Chapter 7 onward |
Protect Lance | 2000 | Chapter 4 | Chapter 5 onward |
Crash Hammer | 3500 | Chapter 5 | Chapter 6 onward |
Massive Lance β | 4000 | Chapter 6 | Chapter 7 onward |
Protect Lance β | 5900 | Chapter 7 | Chapter 8 onward |
Crash Hammer β | 7200 | Chapter 8 | Chapter 9 onward |
Massive Lance γ | 8500 | Chapter 9 | Chapter 10 |
Protect Lance γ | 9800 | Chapter 10 | Not available |
Shock Lance β | 9200 | Chapter 10 | Not available |
Beam Chakram | 3300 | Chapter 5 | Chapter 6 onward |
Beam Blade | 4900 | Chapter 6 | Chapter 7 onward |
Beam Dagger | 6000 | Chapter 7 | Chapter 8 onward |
Beam Chakram S | 8400 | Chapter 8 | Chapter 9 onward |
Beam Blade S | 9000 | Chapter 9 | Chapter 10 |
Fire Stella | 8000 | Chapter 9 | Chapter 10 |
Ice Stella | 8000 | Chapter 9 | Chapter 10 |
Thunder Stella | 8000 | Chapter 9 | Chapter 10 |
Fire Comet | 10000 | Chapter 10 | Not available |
Ice Comet | 10000 | Chapter 10 | Not available |
Thunder Comet | 10000 | Chapter 10 | Not available |
Beam Miracle S | 9300 | Chapter 10 | Not available |
Drill Arm | 4800 | Chapter 6 | Chapter 7 onward |
Melting Arm | 6200 | Chapter 7 | Chapter 8 onward |
Archangel | 7600 | Chapter 8 | Chapter 9 onward |
Head Hammer | 8200 | Chapter 9 | Chapter 10 |
Metal Boxer | 3100 | Chapter 5 | Chapter 6 onward |
Divine Hand | 11000 | Chapter 10 | Not available |
Revolver Barrel | 4800 | Chapter 6 | Chapter 7 onward |
Machine Bullets | 5500 | Chapter 7 | Chapter 8 onward |
Noise Cancellor | 5200 | Chapter 7 | Chapter 8 onward |
Axl Bullets 2 | 7600 | Chapter 8 | Chapter 9 onward |
Beast Killer | 7600 | Chapter 8 | Chapter 9 onward |
Machine Bullets 2 | 8800 | Chapter 9 | Chapter 10 |
Preon Killer | 8300 | Chapter 9 | Chapter 10 |
Mettaur Crash | 4300 | Chapter 6 | Chapter 7 onward |
Axl Bullets 3 | 11500 | Chapter 10 | Not available |
Manhunter | 10500 | Chapter 10 | Not available |
Sub Weapons[]
Main Weapon | Price Ƶ | Weapon Shop | General Merchant |
---|---|---|---|
Micro Missile | 300 | Chapter 2 | Chapter 3 onward |
Tomahawk | 400 | Chapter 2-4 | Chapter 3 onward |
Twin Missiles | 1200 | Chapter 4 and 5 | Chapter 5 onward |
Twin Tomahawks | 1500 | Chapter 6-8 | Chapter 7 onward |
Force Missiles | 8000 | Chapter 9 and 10 | Chapter 10 |
Hunter Missile | 1600 | Chapter 8 | Chapter 9 onward |
Photon Missile | 2000 | Chapter 6 | Chapter 7 onward |
Justice Missile | 2000 | Chapter 7 | Chapter 8 onward |
Fire Missile | 1500 | Chapter 2 and 6 | Chapter 3 onward |
Ice Missile | 1500 | Chapter 5 and 6 | Chapter 6 onward |
Thunder Missile | 1500 | Chapter 3 and 6 | Chapter 4 onward |
Twin Fire | 4000 | Chapter 10 | Not available |
Twin Ice | 4000 | Chapter 10 | Not available |
Twin Thunder | 4000 | Chapter 8 and 10 | Chapter 9 onward |
Rust Missile | 2500 | Chapter 3 and 5 | Chapter 4 onward |
Drill Missile | 2500 | Chapter 4 and 5 | Chapter 5 onward |
Melt Missile | 2500 | Chapter 4 and 5 | Chapter 5 onward |
Slime Missile | 2500 | Chapter 3 and 5 | Chapter 4 onward |
Stamina Missile | 5000 | Chapter 9 | Chapter 10 |
Combat Absorber | 2500 | Chapter 7 | Chapter 8 onward |
Shot Absorber | 2500 | Chapter 7 | Chapter 8 onward |
Force Metal Shop[]
In Chapter 2 weapons are sold by Jasmine in the Base Security Station. In Chapter 3 onward they are available in the Air City Shopping Arcade.
Force Metal | Price Ƶ | F.M. Shop | General Merchant |
---|---|---|---|
LE +100 | 300 | Chapter 3 and 4 | Chapter 4 onward |
LE +300 | 1500 | Chapter 5-7 | Chapter 6 onward |
LE +500 | 4500 | Chapter 8-10 | Chapter 9 and 10 |
WE +5 | 40 | Chapter 3 | Chapter 4 onward |
WE +10 | 400 | Chapter 6-8 | Chapter 7 onward |
Gain WE +5 | 600 | Chapter 4 and 5 | Chapter 5 onward |
Gain WE +10 | 3000 | Chapter 9 and 10 | Chapter 10 |
Power +1 | 120 | Chapter 2 and 3 | Chapter 3 onward |
Power +3 | 600 | Chapter 4-8 | Chapter 5 onward |
Power +5 | 1800 | Chapter 9 and 10 | Chapter 10 |
Armor +1 | 80 | Chapter 2 and 3 | Chapter 3 onward |
Armor +3 | 400 | Chapter 4-7 | Chapter 5 onward |
Armor +5 | 1200 | Chapter 8-10 | Chapter 9 and 10 |
Shield +1 | 80 | Chapter 2 and 3 | Chapter 3 onward |
Shield +3 | 400 | Chapter 4-7 | Chapter 5 onward |
Shield +5 | 1200 | Chapter 8-10 | Chapter 9 and 10 |
Speed +1 | 120 | Chapter 2 and 3 | Chapter 3 onward |
Speed +3 | 600 | Chapter 4-8 | Chapter 5 onward |
Speed +5 | 1800 | Chapter 9 and 10 | Chapter 10 |
Protect +1 | 160 | Chapter 3 and 4 | Chapter 4 onward |
Protect +3 | 800 | Chapter 5-8 | Chapter 6 onward |
Protect +5 | 2400 | Chapter 9 and 10 | Chapter 10 |
Full specs +1 | 200 | Chapter 5-8 | Chapter 6 onward |
Full specs +3 | 1000 | Chapter 9 and 10 | Chapter 10 |
Fire Guard | 500 | Chapter 5 and 6 | Chapter 6 onward |
Fire Resist | 2000 | Chapter 7 and 10 | Chapter 8 onward |
Water Guard | 500 | Chapter 3 and 6 | Chapter 4 onward |
Water Resist | 2000 | Chapter 8 and 10 | Chapter 9 onward |
Thunder Guard | 500 | Chapter 2 and 6 | Chapter 3 onward |
Thunder Resist | 2000 | Chapter 9 and 10 | Chapter 10 |
Virus Protection | 80 | Chapter 2 and 4 | Chapter 3 onward |
Bind Protection | 60 | Chapter 2 and 4 | Chapter 3 onward |
Berserk Protection | 60 | Chapter 4 | Chapter 5 onward |
Blind Protection | 80 | Chapter 4 | Chapter 5 onward |
Resist | 600 | Chapter 7 | Chapter 8 onward |
Minus Metal 10 | 400 | Chapter 7 | Chapter 8 onward |
Minus Metal 20 | 2000 | Chapter 9 | Chapter 10 |
Decoy | 1000 | Chapter 2 and 3 | Chapter 3 onward |
Analyzer | 1000 | Chapter 2 and 3 | Chapter 3 onward |
Enemies[]
Unlike other locations in the game, the enemies from Central Tower disappear after completing the Chapter its featured in, but they can be found in other areas.
- Wild Patrol Dog
- Sinedropper
- Zennydropper
- Wild Rescue Dog
- Boss: Spider
- Mettaur
- Einhammer
- Preon Chaser
- Preon Bitmaster
- Preon Spark
- Boss: Wild Jango
- Boss: Scarface (Chapter 9)
- Secret bosses: Onetail, Twotails, Threetails, Fourtails, Fivetails, Sixtails, Seventails, Eighttails, and Ninetails
Gallery[]
Mega Man X: Command Mission | |
---|---|
Main characters | |
X • Zero • Axl • Steel Massimo • Marino • Cinnamon • Spider | |
Other characters | |
Chief R • Nana • Aile • Professor Gaudile | |
Rebellion Army | |
Epsilon • Botos • Ferham • Scarface • Wild Jango • Silver Horn • Dr. Psyche • Mach Jentra • Incentas | |
Other Bosses | |
Hippopressor • Shadow • Depth Dragoon • Colonel Redips • Great Redips Duckbill Mole • Rafflesian • Tails Clan • Ninetails | |
Locations | |
Giga City • Lagrano Ruins • Central Tower • Tianna Camp • Gaudile Laboratory • Ulfat Factory • Gimialla Mine Vanallia Desert • Melda Ore Plant • Grave Ruins Base • Far East HQ • Orbital Elevator: Babel | |
Related Items | |
Action Trigger • Hyper Mode •Final Strike • Force Metal • Deployment Center • Sky Room Enemies • Item Box • Items • Script (NPC Dialogue) |