Chips are items that can be obtained and equipped in Mega Man X8. They are similar to the equippable Parts from the earlier Mega Man X games. Contrary to past games, Chips are developed from Rare Metals which are found in the stages. After doing the stage and heading to the lab, they can be bought as parts.
Mega Man X8
Name of Part | Cost* | Rare Metal Location | Description |
Life Bottle half | Restores both characters lives by some amount. | ||
Life Bottle full | Restores both characters' lives by a larger amount | ||
Life Charge | None | Refills Life Bottle/Tank contents. | |
Retry Chip 1 | Allows player to retry stage when defeated. | ||
Retry Chip 2 | Allows player to retry stage when defeated. | ||
Retry Chip 3 | Allows player to retry stage when defeated. | ||
Weapon Bottle half | Restores weapon energy (except Giga Attacks). | ||
Weapon Bottle full | Restores Weapon Energy by a larger amount. | ||
Weapon Charge | Refills Weapon Bottle/Tank contents. | ||
Prickle Barrier | ?/180 | Protects character from spikes once. | |
Spare Energy | ?/225 | Protects character from dying (not applicable to spikes or falling) once (gives 50% life to character). | |
Alia Buster | ?/36000 | Unlocks Alia as playable character. She is unable to use X's armors. | |
Layer Rapier | ?/36000 | Unlocks Layer as playable character. Has slightly more range than Zero's saber. | |
Pallet Bullets | ?/36000 | Unlocks Pallet as playable character. She is unable to use Axl's Copy Shot. | |
Life Tank | Refills both characters lives. Refillable with life energy capsules or Life Charge. | ||
Life Tank | Refills both characters lives. Refillable with life energy capsules or Life Charge. | ||
Weapon Tank | Fully refills all weapons' energy. Refillable with weapon energy capsules or Weapon Charge. | ||
Hyper AT | Attack Gauge increases faster. | ||
Escape Boost | Escape more easily when held by enemies. | ||
Metal Generator | Generates metals after a certain amount of steps. | ||
Metal Discount | Reduces chip cost. | ||
Chip Delete | 0/0 | Remove Weapon and/or Life Tanks and bottles. Does not refund metals. |
Name of Part | Cost | Rare Metal Location | Description |
Life Up | Increases maximum Life Gauge. | ||
Life Up +1 | Increases maximum Life Gauge even more. | ||
Life Up +2 | Increases maximum Life Gauge even more (default amount in Easy mode). | ||
Double Barrier | ?/18000 | Increases period of invincibility after a hit (known as Shock Buffer in earlier games). | |
Speedy Recovery | "This will increase the recovery Speed of the Recovery Gauge." | ||
Weapon Up | Increases maximum Weapon Gauge. | ||
Weapon Up +1 | Increases maximum Weapon Gauge even more. | ||
Weapon Up +2 | Increases maximum Weapon Gauge even more. | ||
Chain Combo | Increases length of time for successive hits to be part of a combo. | ||
Spike Walker | ?/? | Falling speed while clinging to walls is slowed down. | |
Weapon Converter | Weapon Energy is lost instead of Life Energy when hit. |
- Full Price/Discounted Price
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