(Adding categories) |
m (AWB edit, replaced: Hits Data Chart → Hits data chart, {{mm5}} → {{MM5}}) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 9: | Line 9: | ||
|appearances = ''[[Mega Man 5]]<br/>[[Mega Man IV]]'' |
|appearances = ''[[Mega Man 5]]<br/>[[Mega Man IV]]'' |
||
|sprite = [[File:Mm5henbotsprite.png|MM5]] |
|sprite = [[File:Mm5henbotsprite.png|MM5]] |
||
⚫ | }}{{Nihongo|'''Cocco'''|コッコ|Kokko}} is a large hen-like children toy robot enemy from ''[[Mega Man 5]]''. It produces a continuous stream of Corocoros that try to ram into [[Mega Man (character)|Mega Man]]. It has been known to lay up to three Corocoros at a time. Their weak spot is their head. They appear in [[Gyro Man]]'s stage, [[Charge Man]]'s stage, and in some of the [[Wily Castle]] stages. |
||
− | }} |
||
⚫ | {{Nihongo|'''Cocco'''|コッコ|Kokko}} is a large hen-like children toy robot enemy from ''[[Mega Man 5]]''. It produces a continuous stream of Corocoros that try to ram into [[Mega Man (character)|Mega Man]]. It has been known to lay up to three Corocoros at a time. Their weak spot is their head. They appear in [[Gyro Man]]'s stage, [[Charge Man]]'s stage, and in some of the [[Wily Castle]] stages. |
||
− | ===Hits |
+ | ===Hits data chart=== |
− | + | Amount of shots/hits from Special Weapons it takes to destroy a Cocco. |
|
{|cellpadding="3" cellspacing="1" align="center" style="width: 100%; line-height: normal; font-size:95%; -moz-border-radius:5px; border-radius:5px; border: 2px solid #3d9992; background-color: #3d9992;" |
{|cellpadding="3" cellspacing="1" align="center" style="width: 100%; line-height: normal; font-size:95%; -moz-border-radius:5px; border-radius:5px; border: 2px solid #3d9992; background-color: #3d9992;" |
||
! colspan="12" style="font-size: 16px; color: white; background-color: #48b5ad;"|'''''Mega Man 5''''' |
! colspan="12" style="font-size: 16px; color: white; background-color: #48b5ad;"|'''''Mega Man 5''''' |
||
Line 41: | Line 40: | ||
| style="text-align: center; background: #FCFCFC;"|2 |
| style="text-align: center; background: #FCFCFC;"|2 |
||
|} |
|} |
||
+ | |||
{{clr}} |
{{clr}} |
||
Line 52: | Line 52: | ||
|at = '''''Mega Man 5:'''''<br>3<br/>'''''Mega Man IV:'''''<br>2 |
|at = '''''Mega Man 5:'''''<br>3<br/>'''''Mega Man IV:'''''<br>2 |
||
|appearances=''[[Mega Man 5]]<br/>[[Mega Man IV]]'' |
|appearances=''[[Mega Man 5]]<br/>[[Mega Man IV]]'' |
||
⚫ | }}{{Nihongo|'''Corocoro'''|コロコロ|Korokoro}} is an walking egg-like enemy robot that comes out of Cocco. If an obstacle is in the way, they either hop over it, or attempt to leap over it and then turn around (depending on the blockade's height). Other than that, it has no more attacks. They can be destroyed easily with a normal shot from the [[Mega Buster]] and often drop useful power ups. |
||
− | }} |
||
+ | |||
⚫ | {{Nihongo|'''Corocoro'''|コロコロ|Korokoro}} is an walking egg-like enemy robot that comes out of Cocco. If an obstacle is in the way, they either hop over it, or attempt to leap over it and then turn around (depending on the blockade's height). Other than that, it has no more attacks. They can be destroyed easily with a normal shot from the [[Mega Buster]] and often drop useful power ups. |
||
+ | ==Etymology== |
||
+ | *Cocco's name is derived from "kokko", Japanese for rooster crowing sound and nickname. |
||
+ | *Corocoro's name is derived from "korokoro", Japanese onomatopoeia of small thing rolling. |
||
{{-}} |
{{-}} |
||
− | {{ |
+ | {{MM5}} |
− | {{ |
+ | {{MMIV}} |
[[Category:Mega Man 5 enemies]] |
[[Category:Mega Man 5 enemies]] |
||
⚫ | |||
[[Category:Mega Man IV enemies]] |
[[Category:Mega Man IV enemies]] |
||
[[Category:Bird design]] |
[[Category:Bird design]] |
||
⚫ |
Latest revision as of 22:34, 21 March 2022
Cocco (コッコ Kokko) is a large hen-like children toy robot enemy from Mega Man 5. It produces a continuous stream of Corocoros that try to ram into Mega Man. It has been known to lay up to three Corocoros at a time. Their weak spot is their head. They appear in Gyro Man's stage, Charge Man's stage, and in some of the Wily Castle stages.
Hits data chart
Amount of shots/hits from Special Weapons it takes to destroy a Cocco.
Mega Man 5 | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Mega Buster | Gravity Hold | Water Wave | Power Stone | Gyro Attack | Star Crash | Charge Kick | Napalm Bomb | Crystal Eye | Super Arrow | Beat | |
6:6:2 | 6 | -- | 3 | 3 | 3:3 | -- | 2 | 3:3 | 3 | 2 |
Corocoro
Corocoro (コロコロ Korokoro) is an walking egg-like enemy robot that comes out of Cocco. If an obstacle is in the way, they either hop over it, or attempt to leap over it and then turn around (depending on the blockade's height). Other than that, it has no more attacks. They can be destroyed easily with a normal shot from the Mega Buster and often drop useful power ups.
Etymology
- Cocco's name is derived from "kokko", Japanese for rooster crowing sound and nickname.
- Corocoro's name is derived from "korokoro", Japanese onomatopoeia of small thing rolling.
Mega Man IV | |
---|---|
Robot Masters | |
Bright Man • Toad Man • Pharaoh Man • Ring Man Stone Man • Charge Man • Napalm Man • Crystal Man | |
Other bosses | |
"Satellite Cannon" • Ballade • "Bridge" • Hunter • Wily Robo Iron Golem | |
Special Weapons | |
Flash Stopper • Rain Flush • Pharaoh Shot • Ring Boomerang Power Stone • Charge Kick • Napalm Bomb • Crystal Eye • Ballade Cracker | |
Support items | |
Rush Coil • Rush Jet • Beat | |
Locations | |
Dr. Light's Laboratory • Bright Man Stage • Toad Man Stage • Pharaoh Man Stage • Ring Man Stage Wily Station • Stone Man Stage • Charge Man Stage • Napalm Man Stage • Crystal Man Stage • Wily Battleship | |
Miscellaneous | |
Damage Data Chart • Enemies • Script |