Commando Bomb (コマンドボム Komando Bomu) is Commando Man's Special Weapon from Mega Man 10. When equipped, the player will fire out a missile that travels in a straight path. After launching the Commando Bomb, pressing up or down on the Control Pad will make it turn at a 90 degree angle. Pressing left or right will make it turn again. When it impacts a wall, ceiling, or floor, it will produce a large blast which spreads horizontally or vertically, and follows the contours of the landscape. The blast can sometimes strike multiple times. The bomb itself without the explosion is not very powerful, and striking an enemy before it impacts a surface will prevent the explosion. This weapon can be used to break through certain walls. The Commando Bomb can only be used if there are at least three units of Weapon Energy remaining. If it is moved horizontally a second time, it will inch the player forward one pixel.
This is Blade Man's primary weakness, and is also effective against the Weapons Archive when it uses Frost Man's data, and the Crab Puncher.
Damage Data Chart
Damage values in units in Mega Man 10.
- For Commando Bomb, the first number is the missile itself; the second number is the explosion/shockwave.
Bosses weak against Commando Bomb
- Blade Man: Mega Man 10
- Weapons Archive/Frost Man: Mega Man 10
- Crab Puncher: Mega Man 10
See also
Similar Weapons
- F-Laser from Mega Man X5
Explosive Special Weapons | |
---|---|
Mega Man series | Hyper Bomb (1) • Crash Bomber (2) • Magnet Missile (3) • Drill Bomb (4) • Napalm Bomb (5) • Danger Wrap (7) • Flash Bomb (8) • Homing Sniper (8) • Black Hole Bomb (9) • Commando Bomb (10) • Chain Blast (11) • Ballade Cracker (IV) • Bubble Bomb (V) • Photon Missile (V) • Remote Mine (M&B) • Mine Sweeper (SFxMM) • Nuclear Detonator (DOS) |
Mega Man X series | Magnet Mine (X2) • Parasitic Bomb (X3) • Explosion (X7) • Green Spinner (X8, X's) • Blast Launcher (X8, Axl's) • Bomb Bee (Xtreme 2) |