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MMKB
(They are called Darkloids)
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[[Image:DarkChip-AX-27-Netto.png|thumb|right|A Dark chip from the [[MegaMan NT Warrior: Axess]] anime.]]
 
[[Image:DarkChip-AX-27-Netto.png|thumb|right|A Dark chip from the [[MegaMan NT Warrior: Axess]] anime.]]
 
'''Dark Chips''' are powerful BattleChips that increase a [[NetNavi]]'s strength but destroy its connection with its [[NetOp]] and turn the Navi into a [[Darkloid]]. [[ProtoMan.EXE]] turned evil in episode 27 of Axess after [[Chaud]] slotted in a Dark Chip. Darkloids use these chips to survive. They start out using them to become more powerful, but soon become addicted and need them. After a while of addiction it starts to corrupt their data, until eventually they become so corrupted that they are deleted. In the anime Dr. Hikari says that the Dark Chips are a type of chip which trades a Navi's soul for power. They were created by [[Dr. Regal]].
 
'''Dark Chips''' are powerful BattleChips that increase a [[NetNavi]]'s strength but destroy its connection with its [[NetOp]] and turn the Navi into a [[Darkloid]]. [[ProtoMan.EXE]] turned evil in episode 27 of Axess after [[Chaud]] slotted in a Dark Chip. Darkloids use these chips to survive. They start out using them to become more powerful, but soon become addicted and need them. After a while of addiction it starts to corrupt their data, until eventually they become so corrupted that they are deleted. In the anime Dr. Hikari says that the Dark Chips are a type of chip which trades a Navi's soul for power. They were created by [[Dr. Regal]].
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In the games, Dark Chips have several effects: First, when any number of Dark Chips have been used in battle, the user permanently loses 1 HP form their maximum HP count. Also, using a Dark Chip would result in a bug occurring on MegaMan, depending on the Dark Chip used. Finally, when one has used enough Dark Chips, he turns "dark", losing the ability to enter Full Synchro or use Double Souls, and gains the ability to use chips exclusive only to "dark" MegaMan, DS chips, and also can enter a "berserker" state on a lethal hit. To reverse the effects of "darkness", one must enter battles without usage of Dark Chips, and this process can be sped up by the "Soul Cleanser" NCP.
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In MMBN4, Dark Chips can only be used when MegaMan enters an "anxious" state, after taking several hits in succession without fighting back. They take up the last 2 slots of the Custom Screen, and cannot be used with any other chip, aside from another Dark Chip. When one is "dark" enough, he can enter the battle with Dark Chips already displaying. In MMBN5, the Dark Chips are Battle Chips on their own, with their own code. Each folder can hold up to 3 Dark Chips at one time.
   
 
[[Category:MegaMan Battle Network]]
 
[[Category:MegaMan Battle Network]]

Revision as of 14:25, 15 August 2008

DarkChip-AX-27-Netto

A Dark chip from the MegaMan NT Warrior: Axess anime.

Dark Chips are powerful BattleChips that increase a NetNavi's strength but destroy its connection with its NetOp and turn the Navi into a Darkloid. ProtoMan.EXE turned evil in episode 27 of Axess after Chaud slotted in a Dark Chip. Darkloids use these chips to survive. They start out using them to become more powerful, but soon become addicted and need them. After a while of addiction it starts to corrupt their data, until eventually they become so corrupted that they are deleted. In the anime Dr. Hikari says that the Dark Chips are a type of chip which trades a Navi's soul for power. They were created by Dr. Regal.

In the games, Dark Chips have several effects: First, when any number of Dark Chips have been used in battle, the user permanently loses 1 HP form their maximum HP count. Also, using a Dark Chip would result in a bug occurring on MegaMan, depending on the Dark Chip used. Finally, when one has used enough Dark Chips, he turns "dark", losing the ability to enter Full Synchro or use Double Souls, and gains the ability to use chips exclusive only to "dark" MegaMan, DS chips, and also can enter a "berserker" state on a lethal hit. To reverse the effects of "darkness", one must enter battles without usage of Dark Chips, and this process can be sped up by the "Soul Cleanser" NCP.

In MMBN4, Dark Chips can only be used when MegaMan enters an "anxious" state, after taking several hits in succession without fighting back. They take up the last 2 slots of the Custom Screen, and cannot be used with any other chip, aside from another Dark Chip. When one is "dark" enough, he can enter the battle with Dark Chips already displaying. In MMBN5, the Dark Chips are Battle Chips on their own, with their own code. Each folder can hold up to 3 Dark Chips at one time.