|Not to be confused with Appearing Blocks.|
Destructible blocks are obstacles in games from the original Mega Man series that are generally destructible with some form of Special Weapon other than the Mega Buster. Generally, these blocks are geometrical in appearance, and sometimes have a square pattern on them. Usually, the blocks open different paths or have helpful items like recovery items, Tanks, Bolts, and even extra lives behind them. In the Wily Tower game, the destructible blocks can only be destroyed by the weapon from the block's original game (so the blocks from Mega Man 2 can only be destroyed by the Crash Bombs, not the Hard Knuckle, for example).
|Mega Man||Super Arm or|
|Cut Man, Guts Man, Elec Man, Wily Stage 1, Wily Stage 3|
|Mega Man 2||Crash Bomber||Flash Man, Heat Man, Wily Stage 2, Wily Stage 3, Wily Stage 4|
|Mega Man 3||Hard Knuckle||Wily Stage 1, Wily Stage 3|
|Mega Man 4||Drill Bomb||Wily Stage 1|
|Mega Man 6||Charged punch from Power Mega Man||Knight Man, Wind Man, Yamato Man, Tomahawk Man, Plant Man, Blizzard Man, Flame Man, Mr. X stage 1|
|Mega Man 9||Laser Trident||Wily Castle 2|
|Mega Man 10||Commando Bomb||Blade Man, Solar Man, Wily Castle 2 and 3|
|Mega Man: The Wily Wars||Same from|
Mega Man 1-3
|Super Arm/Thunder Beam: Wily Tower 1|
Crash Bomber: Buster Rod. G, Wily Tower 1, Wily Tower 2
Hard Knuckle: Mega Water. S, Hyper Storm. H
|Mega Man: Dr. Wily's Revenge||Atomic Fire||Wily Stage 2|
|Mega Man III||Drill Bomb|
|Mega Man IV||Charge Kick||Wily Battleship|
|Mega Man V||Break Dash||Uranus|
|Rockman & Forte: Mirai Kara no Chōsensha||Barrier Wind|
|Opening Stage, Clock Men|
Mega Man Powered Up has the Break Container (破壊コンテナ), a destructible block that has eight varieties. With one exception, each of the Break Containers are vulnerable to only one Special Weapon.
Guts Man can pull the Super Arm type blocks from the ground anytime when playing as him in New Style, being able to throw them or use them as platforms. The Thunder Beam can only destroy the Super Arm blocks in Old Style.
|These containers can be destroyed by any type of attack. They're very basic.|
|These containers can only be destroyed by Cutman's Rolling Cutter.|
|These containers can only be lifted using Gutsman's Super Arm technique.|
|These containers can only be destroyed by Iceman's Ice Slasher.|
|These containers can only be destroyed by Fireman's Fire Storm.|
|These containers can only be destroyed by Timeman's attacks.|
|These containers can only be destroyed by Oilman's Oil Slider.|
|These containers can only be destroyed by Bombman's Hyper Bomb|
Mega Man 11 introduces an exploding variety of destructible blocks found only in Blast Man's stage and the second level of Gear Fortress. Mega Man can destroy these blocks by touching the red laser beams, knock a Shimobey into one, or by using Blazing Torch or Chain Blast. Unlike the other destructible blocks, the explosive variants act as temporary platforms before detonating. Also if they are nearby, a Fire Server can detonate the destructible blocks if their fire-based attack lands on a block.