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|image = [[File:Psyche.jpg|220px|Psyche]] |
|image = [[File:Psyche.jpg|220px|Psyche]] |
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|nickname = Computational Humanoid Reploid |
|nickname = Computational Humanoid Reploid |
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− | | |
+ | |script= Dr.サイケ |
|romaji = Dr. Saike |
|romaji = Dr. Saike |
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|affiliations = [[Rebellion Army]] |
|affiliations = [[Rebellion Army]] |
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|stage = [[Gaudile Laboratory]] |
|stage = [[Gaudile Laboratory]] |
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− | |appearances = [[Mega Man X: Command Mission]] |
+ | |appearances = [[Mega Man X: Command Mission]]<br> |
+ | [[Rockman X DiVE]] |
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− | |voiceactoreng = [[ |
+ | |voiceactoreng = [[Roger Rhodes]] |
|voiceactorjap = [[Wikipedia:Kōzō Shioya|Kōzō Shioya]] |
|voiceactorjap = [[Wikipedia:Kōzō Shioya|Kōzō Shioya]] |
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+ | |weapon = }} |
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− | }} |
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− | |||
{{quote|Perfect! You'll make a good specimen!|Dr. Psyche|Mega Man X: Command Mission}} |
{{quote|Perfect! You'll make a good specimen!|Dr. Psyche|Mega Man X: Command Mission}} |
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|ability3= 4-D Throw |
|ability3= 4-D Throw |
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|effect3= Throws an object that deals damage, but effects vary.<br> |
|effect3= Throws an object that deals damage, but effects vary.<br> |
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− | *'''Book''': S-type Attack on a single target, ignores Shield. |
+ | *'''Book''': S-type Attack on a single target, ignores Shield. |
− | *'''Glass Jar''': Deals Water-attribute damage to the entire party. |
+ | *'''Glass Jar''': Deals Water-attribute damage to the entire party. |
− | *'''Key''': S-type Attack to a single target. Lowers target's Shield by 25%. |
+ | *'''Key''': S-type Attack to a single target. Lowers target's Shield by 25%. |
− | *'''Round-bottom flask''': Deals Water-attribute damage to a single target. Status effect: Freeze. |
+ | *'''Round-bottom flask''': Deals Water-attribute damage to a single target. Status effect: Freeze. |
− | *'''Screwdriver''': S-type Attack to a single target |
+ | *'''Screwdriver''': S-type Attack to a single target |
*'''Syringe''': Absorbs target’s current LE by 10%. |
*'''Syringe''': Absorbs target’s current LE by 10%. |
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|ability4= Doom Blaster |
|ability4= Doom Blaster |
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|ability6= Cryogenics |
|ability6= Cryogenics |
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|effect6= Deals Water-attribute shot attack to one target.<br>Status effect: Freeze. |
|effect6= Deals Water-attribute shot attack to one target.<br>Status effect: Freeze. |
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+ | }}{{clear}} |
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− | }} |
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− | |||
− | <br style="clear:both;"/> |
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==Mad Nautilus== |
==Mad Nautilus== |
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|name=Mad Nautilus |
|name=Mad Nautilus |
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|image=[[File:Mad_Nautilus.jpg|250px|MN]] |
|image=[[File:Mad_Nautilus.jpg|250px|MN]] |
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− | | |
+ | |script= マッドノーチラス |
|romaji = Maddo Nōchirasu |
|romaji = Maddo Nōchirasu |
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|stage=[[Gaudile Laboratory]] |
|stage=[[Gaudile Laboratory]] |
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− | |appearances=[[Mega Man X: Command Mission]] |
+ | |appearances=[[Mega Man X: Command Mission]]<br> |
+ | [[Rockman X DiVE]] |
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− | }} |
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+ | |weapon = Electronic Virus ([[Rockman X DiVE]])}} |
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− | |||
{{Quote|You'll never beat my evolved form!|Mad Nautilus|Mega Man X: Command Mission}} |
{{Quote|You'll never beat my evolved form!|Mad Nautilus|Mega Man X: Command Mission}} |
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− | {{Nihongo|'''Mad Nautilus'''|マッドノーチラス|Maddo Nōchirasu}} is Dr. Psyche's second form. In this form, he has a powerful shield that automatically counters any attacks performed on it. Eventually, the shield will drop as he charges up for the attack, Mad Ecstasy, allowing for the Hunters to attack without retaliation for a bit. |
+ | {{Nihongo|'''Mad Nautilus'''|マッドノーチラス|Maddo Nōchirasu}} is Dr. Psyche's second form. In this form, he takes on the appearance of a mechanical nautilus and has a powerful shield that automatically counters any attacks performed on it. Eventually, the shield will drop as he charges up for the attack, Mad Ecstasy, allowing for the Hunters to attack without retaliation for a bit. |
Mad Nautilus is encountered again in the [[Far East HQ]], along with other revived/recreated members of the [[Rebellion Army]]. |
Mad Nautilus is encountered again in the [[Far East HQ]], along with other revived/recreated members of the [[Rebellion Army]]. |
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+ | |||
− | <br clear=all/> |
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+ | {{clear}} |
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===Stats and Abilities=== |
===Stats and Abilities=== |
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====''First Encounter at Gaudile Laboratory''==== |
====''First Encounter at Gaudile Laboratory''==== |
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|itemdrop = Sub Tank (100%)<br> Virus Missile (100%) |
|itemdrop = Sub Tank (100%)<br> Virus Missile (100%) |
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|steal = Cure All<br> Tractor Net |
|steal = Cure All<br> Tractor Net |
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− | |notes= High chance of |
+ | |notes= High chance of countering attacks (uses Mad Blaster) until it uses Mad Ecstasy and exposes its weak point.<br> Opens Bulkhead after Mad Ecstasy attack; will use Mad Ecstasy every three turns. |
|ability1= Mad Blaster |
|ability1= Mad Blaster |
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|effect1= 1-hit shot attack against a single target. Standard attack. |
|effect1= 1-hit shot attack against a single target. Standard attack. |
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|effect3= Inflicts random status effects to target: Virus, Blind, Berserk or Bind, only 1 status effect and different per party member. |
|effect3= Inflicts random status effects to target: Virus, Blind, Berserk or Bind, only 1 status effect and different per party member. |
||
|ability4= Death Gravity |
|ability4= Death Gravity |
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− | |effect4= Reduces one party member's current LE by 25%, moderate hit |
+ | |effect4= Reduces one party member's current LE by 25%, moderate hit ratio. |
|ability5= Energy Capture |
|ability5= Energy Capture |
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|effect5= Absorbs target’s current LE by 10%. |
|effect5= Absorbs target’s current LE by 10%. |
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|effect6= 6-hit S-type Attack, hits one or all party members: 6 hits against *one* unit; 3 hits against *two* units; or 2 hits against *three* units. |
|effect6= 6-hit S-type Attack, hits one or all party members: 6 hits against *one* unit; 3 hits against *two* units; or 2 hits against *three* units. |
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}} |
}} |
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− | |||
====''Second Encounter at Far East HQ''==== |
====''Second Encounter at Far East HQ''==== |
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|itemdrop = Build Shield (100%) |
|itemdrop = Build Shield (100%) |
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|steal = Boost Shield (100%) |
|steal = Boost Shield (100%) |
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− | |notes= High chance of |
+ | |notes= High chance of countering attacks (uses Mad Blaster) until it uses Mad Ecstasy and exposes its weak point.<br> Opens Bulkhead after Mad Ecstasy attack; will use Mad Ecstasy every three turns. |
|ability1= Mad Blaster |
|ability1= Mad Blaster |
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|effect1= 1-hit shot attack against a single target. Standard attack. |
|effect1= 1-hit shot attack against a single target. Standard attack. |
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|effect3= Inflicts random status effects to target: Virus, Blind, Berserk or Bind, only 1 status effect and different per party member. |
|effect3= Inflicts random status effects to target: Virus, Blind, Berserk or Bind, only 1 status effect and different per party member. |
||
|ability4= Death Gravity |
|ability4= Death Gravity |
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− | |effect4= Reduces one party member's current LE by 25%, moderate hit |
+ | |effect4= Reduces one party member's current LE by 25%, moderate hit ratio. |
|ability5= Energy Capture |
|ability5= Energy Capture |
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|effect5= Absorbs target’s current LE by 10%. |
|effect5= Absorbs target’s current LE by 10%. |
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|ability6= Mad Ecstasy |
|ability6= Mad Ecstasy |
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|effect6= 6-hit S-type Attack, hits one or all party members: 6 hits against *one* unit; 3 hits against *two* units; or 2 hits against *three* units. |
|effect6= 6-hit S-type Attack, hits one or all party members: 6 hits against *one* unit; 3 hits against *two* units; or 2 hits against *three* units. |
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+ | }}{{clear}} |
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− | }} |
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− | <br clear=all/> |
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==Gallery== |
==Gallery== |
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PsycheEarlyDesignSketches.jpg|Dr. Psyche's early design concepts. |
PsycheEarlyDesignSketches.jpg|Dr. Psyche's early design concepts. |
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PsycheUnusedMechDesign.jpg|Unused mech design for Dr. Psyche's second form. |
PsycheUnusedMechDesign.jpg|Unused mech design for Dr. Psyche's second form. |
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+ | Rockman X DiVE Boss Mad Nautilus.png|Mad Nautilus in [[Rockman X DiVE]] |
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+ | Mad_Nautilus_in_X_DiVE.jpg|Mad Nautilus' model in [[Rockman X DiVE]] |
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</gallery> |
</gallery> |
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|[[File:Megaman X Command Mission Mad Nautalis Again|310px]] |
|[[File:Megaman X Command Mission Mad Nautalis Again|310px]] |
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|} |
|} |
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+ | |||
+ | |||
==Trivia== |
==Trivia== |
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− | * His starting line during the second phase of battle, "You'll never beat my evolved form!!", has sparked a running joke on YouTube, where he is teased as being a Pokémon, due to the word "evolved ", which is often used in the ''Pokémon'' series. |
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− | ** This is further expressed through his head, which has a color palette similar to a standard poke'ball. |
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− | * The ''Pokémon ''reference is continued due to the lower part of Dr. Psyche's hat looking like a a Great Ball, as of the blue appearance and spherical lock. |
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* His battle tactics, cries, and attack responses all suggest that he prefers to use his superior intelligence in place of his brawn when fighting opponents. |
* His battle tactics, cries, and attack responses all suggest that he prefers to use his superior intelligence in place of his brawn when fighting opponents. |
||
* His round, protruding head bears a passing resemblance to that of [[NumberMan.EXE]]. |
* His round, protruding head bears a passing resemblance to that of [[NumberMan.EXE]]. |
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− | *Mad Nautilus is the only boss which X' theme, Fight X!, is played during the boss battle ( |
+ | *Mad Nautilus is the only boss which X's theme, "Fight X!", is played during the boss battle (but only during the first encounter with him). |
*He is one of the few Maverick bosses to have more than one form in battle. |
*He is one of the few Maverick bosses to have more than one form in battle. |
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+ | *Mad Nautilus is so far the only boss from ''[[Mega Man X: Command Mission]]'' to be a boss in ''[[Rockman X DiVE]]''. |
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{{-}} |
{{-}} |
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+ | |||
{{Xcm}} |
{{Xcm}} |
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{{x}} |
{{x}} |
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[[Category:Humanoid design]] |
[[Category:Humanoid design]] |
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[[Category:Deceased]] |
[[Category:Deceased]] |
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+ | [[Category:Rockman X DiVE Bosses]] |
Revision as of 12:39, 15 May 2020
- "Perfect! You'll make a good specimen!"
- ―Dr. Psyche, Mega Man X: Command Mission
Dr. Psyche (Dr.サイケ Dr. Saike) is the "Computational Humanoid Reploid" in Mega Man X: Command Mission.
History
Dr. Psyche is a member of the Rebellion Forces and is very interested in the evolutionary capabilities of Reploids. He was an old research partner of Professor Gaudile and urged him to join the Rebellion forces as well. Dr. Psyche eventually hunted down his old colleague to wrest the Force Metal Generator device he had created and was confronted by Mega Man X's command team in doing so. Dr. Psyche is crazed and power-hungry, as well as very likely insane. He makes long, almost ridiculous movements with almost every sentence he speaks, making him a fairly comical character. He is also extremely arrogant and considers others inferior to himself due to his superior intellect.
Upon his defeat at X's hands, Dr. Psyche separates his head from his body and attaches it to a large, nautilus inspired body dubbed Mad Nautilus, this being the part of the battle where the traditional "WARNING!" text flashes across the screen in-game. But, despite his protective shield, Mad Nautilus was eventually defeated by X and his party.
Stats and Abilities
In battle, Dr. Psyche always begins by summoning Needles to aid him and will summon more when they are destroyed. While Needles are present, he will attack by firing twin laser blasts from the two small guns holstered at his sides (Doom Blaster) and by throwing an assortment of random objects, which can affect player stats (4-D Throw).
Dr. Psyche
Analysis results for Dr. Psyche | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Will summon Needles when none are on the field. |
Support Units
Analysis results for Needles | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Can inflict various status aliments. |
Mad Nautilus
- "You'll never beat my evolved form!"
- ―Mad Nautilus, Mega Man X: Command Mission
Mad Nautilus (マッドノーチラス Maddo Nōchirasu) is Dr. Psyche's second form. In this form, he takes on the appearance of a mechanical nautilus and has a powerful shield that automatically counters any attacks performed on it. Eventually, the shield will drop as he charges up for the attack, Mad Ecstasy, allowing for the Hunters to attack without retaliation for a bit.
Mad Nautilus is encountered again in the Far East HQ, along with other revived/recreated members of the Rebellion Army.
Stats and Abilities
First Encounter at Gaudile Laboratory
Analysis results for Mad Nautilus | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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High chance of countering attacks (uses Mad Blaster) until it uses Mad Ecstasy and exposes its weak point. Opens Bulkhead after Mad Ecstasy attack; will use Mad Ecstasy every three turns. |
Second Encounter at Far East HQ
Analysis results for Mad Nautilus | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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High chance of countering attacks (uses Mad Blaster) until it uses Mad Ecstasy and exposes its weak point. Opens Bulkhead after Mad Ecstasy attack; will use Mad Ecstasy every three turns. |
Gallery
Videos
Vs. Dr. Psyche | ||
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Vs. Mad Nautilus - First Encounter | Vs. Mad Nautilus - Second Encounter | |
Trivia
- His battle tactics, cries, and attack responses all suggest that he prefers to use his superior intelligence in place of his brawn when fighting opponents.
- His round, protruding head bears a passing resemblance to that of NumberMan.EXE.
- Mad Nautilus is the only boss which X's theme, "Fight X!", is played during the boss battle (but only during the first encounter with him).
- He is one of the few Maverick bosses to have more than one form in battle.
- Mad Nautilus is so far the only boss from Mega Man X: Command Mission to be a boss in Rockman X DiVE.
Mega Man X: Command Mission | |
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Main characters | |
X • Zero • Axl • Steel Massimo • Marino • Cinnamon • Spider | |
Other characters | |
Chief R • Nana • Aile • Professor Gaudile | |
Rebellion Army | |
Epsilon • Botos • Ferham • Scarface • Wild Jango • Silver Horn • Dr. Psyche • Mach Jentra • Incentas | |
Other Bosses | |
Hippopressor • Shadow • Depth Dragoon • Colonel Redips • Great Redips Duckbill Mole • Rafflesian • Tails Clan • Ninetails | |
Locations | |
Giga City • Lagrano Ruins • Central Tower • Tianna Camp • Gaudile Laboratory • Ulfat Factory • Gimialla Mine Vanallia Desert • Melda Ore Plant • Grave Ruins Base • Far East HQ • Orbital Elevator: Babel | |
Related Items | |
Action Trigger • Hyper Mode •Final Strike • Force Metal • Deployment Center • Sky Room Enemies • Item Box • Items • Script (NPC Dialogue) |