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The Eight Gentle Judges (バイル八審官[1][2][3] Bairu Hachishinkan, roughly "Vile Eight Deliberation Judges") are eight Reploids first appearing in Mega Man Zero 3. They were the heads of criminal justice in Neo Arcadia, until Dr. Weil brainwashed them into his Weil Numbers (バイルナンバーズ[1][2] Bairu Nanbāzu, Vile Numbers[4] in Japan) to be the game's eight bosses. Each of them has a humanoid "Judge" form clad in white, and a Mutos Reploid "Punishment" form with combat abilities.

History

Background

The Eight Gentle Judges were the directors of the Neo Arcadia Central Council (ネオ・アルカディア中央評議会[1][2][3] Neo Arukadia Chūō Hyōgikai), deciding with X if accused Mavericks were guilty, and if so, what punishment was required. In Remastered Tracks Rockman Zero Telos, the eight were as gentle as their title implies and greatly respected X and the Four Guardians.

After the Elf Wars, the Eight Gentle Judges gave the verdict to banish Dr. Weil and Omega. When X was secretly replaced with Copy X, they immediately became suspicious of his iron-fisted intolerance for Mavericks.

At some point, the Eight Gentle Judges ruled Elpizo (known as TK-31 at the time) a Maverick after his exposure to Dr. Weil's forbidden data on Project Elpizo. However, he escaped and joined the Resistance.

Mega Man Zero 3

When Dr. Weil returned to Neo Arcadia with Copy X MK. II, he quickly put the Eight Gentle Judges under his heel. He remodeled them into aggressive bullies, making them his main enforcers as "Weil Numbers" rather than advisers. When Sage Harpuia was caring for the injured Fairy Leviathan and Fighting Fefnir, they ordered him to remove the "junk" so Weil could use the room.[5]

During the battle for the Dark Elf, Zero fought all eight of the Weil Numbers and destroyed them.

Members

Trials conducted by the Eight Gentle Judges follow a three-trial system. Each of members has an individual title indicating their role.[2]

In the Screaming (苦鳴 Kumei), six members of the Three Gentle Judges (三審官 Sanshinkan) - designated with Fire (炎), Ice (氷), and Thunder (雷) - interrogate fairly, first from the left side and then from the right side of X. In the Grief (悲嘆 Hitan), the Vice Chief Judge (副審官長 Fuku Shinkanchō) mercifully decapitates Mavericks quickly. In the Pain (苦痛 Kutsū), the Chief Judge (審官長 Shinkanchō) judges with a terrible, loud voice that shakes the ground. It is said that no one is acquitted in this system since Copy X's reign.[1]

Z3TretistaMugshot2 Tretista Kelverian: The Chief Judge, and also the Dark Judge (冥闇審官 Meian Shinkan) of Pain Judgement. He defends the newly-constructed Giant Elevator. Z3TretistaMugshot
Z3DeathtanzMugshot2 Deathtanz Mantisk: The Vice Chief Judge, and also the Moonlight Judge (月光審官 Gekkō Shinkan) of Grief Decapitation. He hunts Crea and Prea in the Old Residential. Z3DeathtanzMugshot
Z3BlazinMugshot2 Blazin' Flizard: The Left Flame Judge (左炎審官 Saen Shinkan) of Screaming Interrogation. He defends a giant missile in the Aegis Volcano Base. Z3BlazinMugshot
Z3ChildreMugshot2 Childre Inarabitta: The Left Ice Judge (左氷審官 Sahyō Shinkan) of Screaming Interrogation. He pursues the Dark Elf in the Oceanic Highway Ruins. Z3ChildreMugshot
Z3VolteelMugshot2 Volteel Biblio: The Left Thunder Judge (左雷審官 Sarai Shinkan) of Screaming Interrogation. He protects data on the Elf Wars in the Sunken Library. Z3VolteelMugshot
Z3CubitMugshot2 Cubit Foxtar: The Right Flame Judge (右炎審官 Uen Shinkan) of Screaming Interrogation. He oversees Baby Elf production at the Energy Facility. Z3CubitMugshot
Z3GlacierMugshot2 Glacier le Cactank: The Right Ice Judge (右氷審官 Uhyō Shinkan) of Screaming Interrogation. He guards cargo from the Forbidden Ark in the Snowy Plains. Z3GlacierMugshot
Z3HellbatMugshot2 Devilbat Schilt: The Right Thunder Judge (右雷審官 Urai Shinkan) of Screaming Interrogation. He bolsters the army at the Weapons Repair Factory. Z3HellbatMugshot

Other appearances

  • In Dr. Weil's first battle in Mega Man Zero 4, he summons illusions of the Weil Numbers as part of his Enemy Inferno attack. Each of them uses a signature attack before disappearing.
  • Four of the Weil Numbers - Flizard, Childre, Devilbat, and Mantisk - appear as secret bosses in Mega Man ZX. They can be fought in Area N if the player has a Mega Man Zero 3 cartridge in the Nintendo DS, or if Link Mode is activated in Mega Man Zero/ZX Legacy Collection.

Trivia

  • When Dr. Weil summons the Weil Numbers in Mega Man Zero 4, the order they appear in matches the order they are fought in Zero 3.
  • In Mega Man ZX, when using Model H to analyze the Weil Numbers in Area N, their original Judge forms appear in the scan rather than their Punishment forms.

Gallery

References

  1. 1.0 1.1 1.2 1.3 Gpara.com: Koutetsu Mecha Base - Part 132 (2004.3.26) (archive)
  2. 2.0 2.1 2.2 2.3 Rockman Magazine Vol. 06 - pp. 6-7
  3. 3.0 3.1 Rockman Zero Official Complete Works - p. 166
  4. CAPCOM SPECIAL SELECTION Rockman Zero - p. 20
  5. Vile's Incident: Eden dome, its sin and rebirth


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