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This article is about the NetNavi HeatMan.EXE. You may be looking for his anime or Robot Master counterparts.

HeatMan.EXE (ヒートマン.EXE [1] Hītoman Eguze) is a NetNavi operated by Mr. Match in Mega Man Battle Network 2, Mega Man Battle Network 6: Cybeast Gregar and Rockman EXE Battle Chip Stadium.


Appearance[]

Much like his Robot Master counterpart, HeatMan is a NetNavi that resembles a lighter. However, unlike his said counterpart, HeatMan doesn't have legs and has the ability to hover.

HeatMan has a yellow-gray body, an gray head, a fiery eyes, orange mouth, red-gray part on each side of his body with his slim arms connected to each of them, gray hands with four gray cylindrical metallic fingers on each of them (each of his fingers has a hole), and gray bracer on each of his arms.

HeatMan's Navi mark has gray surrounding and is identical to the one of FireMan's. The Navi marks are location on the front of his body and on side of his head.

History[]

Mega Man Battle Network 2[]

HeatMan is an optional boss found with Mr. Match in the airport, instead of his original Navi, FireMan. However, since they haven't been together long, their teamwork isn't so great. Regardless, HeatMan packs greater firepower than FireMan[2].

Mega Man Battle Network 6: Cybeast Gregar[]

HeatMan is MegaMan's first Link Navi and Cross. He appears with Mr. Match who has turned over a new leaf as a teacher. HeatMan is operated by Lan as a Cross Navi. They put out CyberKettles in the Net by using the power of fire. After the challenge is completed, his Cross can be gained by defeating him in a NetBattle.

Other appearances[]


Yamato Man's spear tip
PLEASE NOTE: THE FOLLOWING INFORMATION IS ABOUT MATERIAL THAT HAS NOT BEEN LOCALIZED OR DUBBED OUTSIDE OF JAPAN OR OTHER ASIAN COUNTRIES, AND USES THE ORIGINAL TERMS AND NAMES.
Yamato Man

Rockman EXE Battle Chip Stadium[]

"He looks like a lighter and can use his fire. He has a flaming heart and is eager to fight in heated NetBattles."
―HeatMan's description, Rockman EXE Battle Chip Stadium Official Full Guide Ver. 1 Version
"The source of power is a blazing fire."
―HeatMan's description, Rockman EXE Battle Chip Stadium Official Full Guide Ver. 1 Version

HeatMan is one of the playable NetNavis in the game.


Yamato Man
END OF UNLOCALIZED MATERIAL.

Anime[]

Main article: HeatMan.EXE (anime)

When TorchMan was badly injured by FreezeMan during the Grave story arc, Mr. Famous convinces Mr. Match to merge TorchMan's remaining data with HeatMan's own (who was still incomplete at the time), enabling TorchMan to be reborn as HeatMan.

Abilities[]

HeatMan

HeatMan's Navi mark

Mega Man Battle Network 2[]

  • Flame Tower (フレイムタワー Fureimu Tawā):
    HeatMan summons a Flame Tower that moves forward, going up and down depending on the player's position.
  • Heat Stamp (ヒートスタンプ Hīto Sutanpu):
    HeatMan will drop at the player's current position, leaving behind a Lava Panel.
  • Ground Burner (グランドバーナー Gurando Bānā):
    When HeatMan has less than half of its HP MAX he can use this attack, HeatMan retracts into his case and raises flame pillars (3 in V2, 4 in V2, and 5 in V3) from flashing panels on MegaMan's side of the field in three rounds in row.

Mega Man Battle Network 6[]

  • Air Shoes (エアシューズ Ea Shūzu) and Float Shoes (フロートシューズ Furōto Shūzu):
    HeatMan can't be affected by special panels. This somewhat carries over as a Link Navi, as when played, he can't crack panels, but can move over holes and isn't affected by panels.
  • Heat Wave (ヒートウェーブ Hīto Wēbu):
    HeatMan summons waves that proceed down all three rows simultaneously. There is a short moment between the waves which the player can use to move between them. Later versions make the wave come back and forth the field after it reaches the end of the field. They can be dodged by cracking panels.
  • Heat Burn (ヒートバーン Hīto Bān):
    HeatMan summons a flamethrower that will follow the player from behind, attacking the three panels ahead of it if it aligns with the player.
  • Heat Press (ヒートプレス Hīto Puresu):
    HeatMan will drop at the player's current position, leaving behind a cracked panel and creating fires that spread in a + pattern around the targeted panel. This is his Special Chip.

As a playable character[]

  • HeatMan's Charge Shot raises flames in a -| pattern. This damages the square in front of him and the column behind that square. Pressing B will result in a Buster shot.
  • His Special Chip, Heat Press (HeatPres), allows him to slam the ground three spaces forward, raising flames in a + pattern.
  • HeatMan has the Float Shoes and Air Shoes ability. He is one of the few NetNavis that can extinguish fire on the Net.

Cross System[]

Heat Cross[]

HeatCross

Heat Cross

  • Fire Chips gain a +50 Attack Bonus.
  • Buster Attack increases by 1.
  • Charge Shot is Fire Arm (ファイアアーム Faia Āmu), burns the three panels ahead of MegaMan for 30 + (20 x Buster Attack) Fire Damage, as well as 2x damage from Grass Panel.
  • Heat Beast's chip Charge Shot is Great Fire (グレートファイア Gurēto Faia), launching flames in a strange pattern: One square right in front of MegaMan, and the two next columns after that panel. Hits for 50 + (30 x Buster Attack) Fire damage.


Battle Chips[]

ID Image Battle Chip Description Attack Element Code Memory Rarity
224 MMBN2Chip224 Battle Chip icon Navi Chip HeatMan
(ヒートマン)
Flame attack! Range is 3 100 BC Element Heat Fire H, * 64 MB ***
225 MMBN2Chip225 Battle Chip icon Navi Chip HeatManV
2

(ヒートマン
)
Flame attack! Range is 3 130 BC Element Heat Fire H, * 80 MB ****
226 MMBN2Chip226 Battle Chip icon Navi Chip HeatManV
3

(ヒートマン
)
Flame attack! Range is 3 160 BC Element Heat Fire H, * 96 MB *****

ID Image Battle Chip HP AP MB Element Acc Dodge Priority Attack Description Rarity
220 BCCChip220 Battle Chip icon Navi Chip HeatMan
(ヒートマン)
650 70 120
(basic)
280
(max)*
BCCElement Fire Fire B B 6 Pierce70
(FlameTwr)
Pierce Guard *****
*120 initially, 280 is the max memory achieved by clearing Class Z (Chaos).

HeatMan (ヒートマン Hītoman) chips can be obtained in the Cybeast Gregar version. They can be traded with Cybeast Falzar, where they are Secret Chips.

Heat Press (HeatPres) (ヒートプレス Hīto Puresu) can only be obtained in-battle while operating HeatMan.

Battle Chip ID Image Battle Chip Description Attack Element Code Memory Rarity
Mega Chip 07
(Cybeast Gregar)
Secret Chip 01/03(JP)
(Cybeast Falzer)
BN6GMChip007 Battle Chip icon Navi Chip HeatMan
(ヒートマン)
Burn with a radial
fire attk
100 BC Element Heat Fire H, * 32 MB ***
Mega Chip 08
(Cybeast Gregar)
Secret Chip 02/04(JP)
(Cybeast Falzer)
BN6GMChip008 Battle Chip icon Navi Chip HeatManE
X

(ヒートマン
)
Burn with a radial
fire attk
130 BC Element Heat Fire H 55 MB ****
Mega Chip 09
(Cybeast Gregar)
Secret Chip 03/05(JP)
(Cybeast Falzer)
BN6GMChip009 Battle Chip icon Navi Chip HeatManS
P

(ヒートマン
)
Burn with a radial
fire attk
160~
260*
BC Element Heat Fire H 70 MB *****
Special Chip BN6SPChipHeat Battle Chip icon Special Chip HeatPres
(ヒートプレス)
Sprd fire attk with
Dpad. 3pnl
70 BC Element Heat Fire H - -
*160 initially, 260 is the max power achieved by S-ranking HeatMan SP in under 10 seconds.

HeatMan (ヒートマン)
ID 227 Class Mega
Found in BS-02 Link Navi Starter 2. HeatMan
(Yellow)
HeatMan EX (ヒートマンEX)
ID 228 Class Mega
Found in ?
HeatMan SP (ヒートマンSP)
ID 229 Class Mega
Found in BB-04 Battle Chip Booster Vol. 4 - Mission Command
Battle Chip Case 3

Gallery[]

Trivia[]

  • HeatMan's mark has the same design as those of FireMan and FlameMan, with the only exception being the background color of the emblem (HeatMan's is red, whereas FireMan's and FlameMan's are orange and black, respectively). This is most likely due to the fact that all three Navis were owned and operated by Mr. Match, who can be seen wearing a similar mark in the first game.
  • HeatMan is unique among Mr. Match's NetNavis because in both games that he's featured in, he does not play a villainous role, being an optional, neutral-aligned opponent in Mega Man Battle Network 2 and a Link Navi in Battle Network 6.
  • Unlike his classic counterpart, HeatMan has pupil-less eyes and is able to fly.
  • In both Mega Man Battle Network 2 and MegaMan NT Warrior, the initial concept of how HeatMan became Mr. Match's second NetNavi via FireMan (either by extensive customization in Battle Network 2 or merging FireMan's remaining data with his own in NT Warrior) could be seen as a homage to the classic Mega Man series, in which the original Heat Man is based off of Fire Man's own design.
    • It should be noted that FireMan reappears in Mega Man Battle Network 4 after the introduction of HeatMan, suggesting that HeatMan is a form FireMan can switch back and forth from rather than a permanent transformation.

References[]

  1. Rockman EXE6
  2. Rockman EXE no Subete pg. 098


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