This article is about the NetNavi DarkMan.EXE. For his Robot Master counterparts, see Dark Man. For his Zoanoroid counterpart, see Zoano DarkMan.EXE. |
DarkMan.EXE (ダークマン.EXE Dākuman Eguze) is a solo NetNavi in the Mega Man Battle Network series. He is a Cyberworld assassin of darkness that is capable of deleting any Navi. However, ever since DarkMan was defeated by Serenade, he has become obsessed with defeating them[1]. He then became a guardian of the Secret Area and deletes all those who dare to comes.[2]
Appearance[]
Compare to all of his four classic counterparts, DarkMan is a humanoid NetNavi with a somewhat sinister design. DarkMan has a black body, a gray head, green eyes, a purple cloak-like attire with lighter hems and dark gray thorn-shaped parts sticking each side of it, and gray feet.
DarkMan's Navi mark has a purple surrounding and mark has a resembling bat on a black background.
Personality[]
DarkMan has a ruthless attitude and does not have any feelings towards deleting his foes[1]. He also seems to dedicated and unable to accept defeat, as he’s willing to accept Serenade’s unreasonable conditions just to get his rematch. At the same time, he and Serenade's relationship are like cats and dogs[3].
History[]
Mega Man Battle Network 3[]
DarkMan appears in Secret Area 1 when MegaMan tries to advance, calling him Number 9634. It reveals Serenade told him that if he could delete 10,000 Navis in a row within the Secret Area, DarkMan could fight them. With 366 kills left, MegaMan was next but in the end, DarkMan was defeated by him.
Locations[]
- DarkMan (ダークマン Dākuman), 1400 HP:
Located in Secret Area 1, on the way to Secret Area 2.
- DarkMan Alpha (DarkManα), known as DarkMan V2 (ダークマンV2) in Japan, 1600 HP:
Ghost Navi Set Encounter in Secret Area 1, after defeating the original.
- DarkMan Beta (DarkManβ), known as DarkMan V3 (ダークマンV3) in Japan, 1800 HP:
Ghost Navi Random Encounter in Undernet 6, after defeating his Alpha version. He only appears if the Navi Customizer has errors.
- DarkMan Omega (DarkManΩ), known as DarkMan SP (ダークマンSP) in Japan, 2000 HP:
Set Encounter in Secret Area 1, in the dead end side on the way to Secret Area 2, after obtaining 5 stars and unlocking the Omega Navis.
Other media[]
Anime[]
Rockman EXE Beast[]
DarkMan appeared as a Zoanoroid, and unlike his video game counterpart, his personality is expanded on more. He is confident, intelligent, and tends to laugh evilly. Zoano DarkMan also often refers to himself in the third person.
Zoano DarkMan is sent by Glaga to capture Trill. He doesn't take action immediately, only observing from the background as Zoano GutsMan attempted to find Trill. After figuring out a trap set by the NetPolice, he and Zoano GutsMan follow Iris to Trill's location. Rockman and his friends are overwhelmed by his power, but Iris's NetNavi is able to assist in protecting Trill, and she carefully houses him within Iris's PET. However, upon appearing in the Real World with a Copyroid, Zoano DarkMan captures Iris and uses a device that opens a portal to Beyondard, and Netto, Enzan, Raika, Dingo, and Meiru are all transported there with him. Zoano DarkMan later revealed his reasons for taking Iris; not only because of Trill, but because he is also interested in her. However, Iris transports Trill away from her PET to somewhere in Beyondard where Zoano DarkMan cannot find him. Trill's Secret Synchronizer (episode) Beyondard 2
In his last appearance, Zoano DarkMan traps Iris in a castle, along with other prisoners, but she is eventually rescued by Dingo and Trill. Zoano DarkMan appears to stop them, but he is defeated by Falzer Beast Rockman. The Secret of the Lake, De A~ru
Manga[]
MegaMan NT Warrior[]
DarkMan appeared in volume 6 of the manga, where he is the leader of the "Quartet of Evil", and commands DesertMan, DrillMan, and PlantMan. All four were defeated by ProtoMan and MegaMan.
Abilities[]
- DarkMan will move from row to row, changing color of the lining of his body, and attack with the corresponding element.
- Purple (Default) - Flame Tower (フレイムタワー Fureimu Tawā):
DarkMan fires a Flame Tower that slowly moves forward, shifting up and down whilst tracking the player's position. - Blue - Ice Wave (アイスウェーブ Aisu Wēbu):
DarkMan fires a snowflake that slowly proceeds through the area, moving up and down. - Yellow - Killer's Beam (キラーズビーム Kirāzu Bīmu):
DarkMan fires an Invis-piercing, paralyzing beam at the player if he lines up with DarkMan.
- Purple (Default) - Flame Tower (フレイムタワー Fureimu Tawā):
- Black Wing (ブラックウィング Burakku Wingu):
DarkMan opens up three holes over the top three panels of the battlefield. Also bats will travel down the columns.
- Dark Shadow (ダークシャドー Dāku Shadō):
DarkMan summons an axe that will swing at the player. This is often used whilst DarkMan is using his other attacks. He primarily uses this when he is low on health.
Drops[]
Mega Man Battle Network 3[]
Enemy | HP | Image | Reward | Busting LV. |
Chance [4][5] | ||
---|---|---|---|---|---|---|---|
DarkMan (ダークマン) |
>=37.5% |
5000z | 1 - S** | 100% | |||
<37.5% |
5000z | 1 - S** | 100% | ||||
DarkManα (ダークマンV2 DarkMan V2) |
>=37.5% |
DarkMan (ダークマン) |
(D) | 1 - S** | 100% | ||
<37.5% |
DarkMan (ダークマン) |
(D) | 1 - S** | 100% | |||
DarkManβ (ダークマンV3 DarkMan V3) |
>=37.5% |
100z | 1 - 3 | 100% | |||
4 | 50% | ||||||
200z | 4 - 5 | 50% | |||||
500z | 5 | 25% | |||||
6 | 50% | ||||||
7 | 25% | ||||||
DarkMan (ダークマン) |
(D) | 5 | 25% | ||||
6 | 50% | ||||||
7 | 25% | ||||||
1000z | 7 | 25% | |||||
8 | 50% | ||||||
9 | 46.875% | ||||||
10 | 25% | ||||||
DarkManV 2 (ダークマンV 2) |
(D) | 7 | 25% | ||||
8 | 50% | ||||||
9 | 46.875% | ||||||
10 | 25% | ||||||
2000z | 9 | 3.125% | |||||
10 | 25% | ||||||
S | 50% | ||||||
DarkManV 3 (ダークマンV 3) |
(D) | 9 | 3.125% | ||||
10 | 25% | ||||||
S | 50% | ||||||
DarkManV 4 (ダークマンV 4) |
(D) | S* - S** | 100% | ||||
<37.5% |
100z | 1 - 3 | 100% | ||||
4 | 50% | ||||||
200z | 4 - 5 | 50% | |||||
500z | 5 | 25% | |||||
6 | 50% | ||||||
7 | 25% | ||||||
DarkMan (ダークマン) |
(D) | 5 | 25% | ||||
6 | 50% | ||||||
7 | 25% | ||||||
1000z | 7 | 25% | |||||
8 | 50% | ||||||
9 | 46.875% | ||||||
10 | 25% | ||||||
DarkManV 2 (ダークマンV 2) |
(D) | 7 | 25% | ||||
8 | 50% | ||||||
9 | 46.875% | ||||||
10 | 25% | ||||||
2000z | 9 | 3.125% | |||||
10 | 25% | ||||||
S | 50% | ||||||
DarkManV 3 (ダークマンV 3) |
(D) | 9 | 3.125% | ||||
10 | 25% | ||||||
S | 50% | ||||||
DarkManV 4 (ダークマンV 4) |
(D) | S* - S** | 100% | ||||
DarkManΩ (ダークマンSP DarkMan SP) |
>=37.5% |
DarkManV 5 (ダークマンV 5) |
(D) | 1 - S** | 100% | ||
<37.5% |
DarkManV 5 (ダークマンV 5) |
(D) | 1 - S** | 100% |
Battle Chips[]
Mega Man Battle Network 3[]
ID | Image | Battle Chip | Description | Attack | Element | Code(s) | MB | Rarity | |
---|---|---|---|---|---|---|---|---|---|
MegaChip 78 |
DarkMan (ダークマン) |
Creates 3 caves in enmy area |
30 | None | D | 72 | ⋆⋆⋆•• | ||
MegaChip 79 |
DarkManV 2 (ダークマンV 2) |
Creates 3 caves in enmy area |
30 | None | D | 76 | ⋆⋆⋆⋆• | ||
MegaChip 80 |
DarkManV 3 (ダークマンV 3) |
Creates 3 caves in enmy area |
30 | None | D | 80 | ⋆⋆⋆⋆⋆ | ||
MegaChip 81 |
DarkManV 4 (ダークマンV 4) |
Creates 3 caves in enmy area |
30 | None | D | 84 | ⋆⋆⋆⋆⋆ | ||
GigaChip 19 |
DarkManV 5 (ダークマンV 5) |
Creates 3 caves in enmy area |
30 | None | D | 88 | ⋆⋆⋆⋆⋆ |
Gallery[]
Trivia[]
- DarkMan is different from his classic counterparts in that there is only one individual, not four different entities.
- The Rockman EXE no Himitsu book for some reason lists that DarkMan has beaten 9,999 enemies with MegaMan being his final opponent for the 10,000 count. This contradicts with the in-game story where he still requires 366 more kills.
- Although DarkMan has a variety of attack animations, he himself only has one animation frame.
- DarkMan's Navi mark is similar to old Batman logo from DC Comics in 1989.
References[]
- ↑ 1.0 1.1 EXE AdColle Chara Intro
- ↑ Rockman EXE no Subete, page 118
- ↑ EXE AdColle Chara Intro, described as the Japanese expression "dog and monkey relationship"
- ↑ Mega Man Battle Network 3: White Drop Rates
- ↑ Mega Man Battle Network 3: Blue Drop Rates
Forces of Darkness | |
---|---|
Leaders | |
DarkMan.EXE | |
Members | |
Mega Man NT Warrior (manga) | DrillMan.EXE • PlantMan.EXE • DesertMan.EXE • Mr. Match and TorchMan.EXE/FlameMan.EXE • Rei Saiko and FlashMan.EXE • Takeo Inukai and BeastMan.EXE • Viruses • Alpha |