|For the Fire element, see Elements.|
Fire is a hazard in the Mega Man franchise, and also a recurring method of attack from enemies and playable characters, common examples being fireballs (e.g. Atomic Fire), a stream of flames (e.g. Wave Burner), and flaming pillars (e.g. Flame Blast).
Mega Man series
Fire Block (炎放射ブロック "Flame Emitting Block" in Japan), also known as Burner Block (バーナーブロック) is a block that appears in the first Mega Man game, its remake Mega Man Powered Up, in Mega Man: The Wily Wars, and Mega Man: Dr. Wily's Revenge. The block periodically unleashes flames that cause damage. The flames can be frozen with Ice Slasher, creating a temporarity platform. It is more common in Fire Man's stage, but also appears in other stages. In Mega Man Powered Up, Fire Man is immune to them and can use these blocks to recover his abilities if his fire was extinguished.
Mega Man 7 has fire blocks similar to the ones from the first Mega Man game, with a timer showing when they will release the flames. The flames cause 4 points of damage and can be frozen with Freeze Cracker, enabling Mega Man to be use them as temporary platforms. They appear in Turbo Man's stage and in the Wily Castle.
Mega Man 11 has three "Conflagration Areas" (火災エリア) in Torch Man's stage that contain a lethal fire that constantly advance. Mega Man can use Speed Gear to help him escape from the flames, and it can be temporarily stopped with Tundra Storm.
In Mega Man & Bass, the Opening Stage had fire structures that acted like the ones in Mega Man, but could not be frozen. The Ice Wall broke when entering in contact with the flames. The Big Tellies in Mega Man & Bass drop a large bomb that created a large fire. This enemy could be found in Burner Man's stage.