This page is about the Robot Master Flash Man. You may be looking for his NetNavi counterpart. For other users,see Flash Man (disambiguation).


"Not even Rockman can stand up to my Time Stopper. This is as far as you go, Rockman!"
―Flash Man, Super Adventure Rockman

Flash Man (フラッシュマン Furasshuman) is a Robot Master from Mega Man 2 created by Doctor Albert W. Wily to challenge the everlasting idea of controlling time. His Special Weapon is the Time Stopper, a unique system that allows him to stop time in his vicinity for brief periods. To supplement his attacking abilities, he is also equipped with a rapid-fire buster on his right arm. The eight Robot Masters from Mega Man 2 have built-in devices that make them immune to the Time Stopper, but Quick Man's device has a flaw, making him vulnerable to it.[1]

In combat, Flash Man can stop time to immobilize his opponents, before attacking them mercilessly with rapid barrages of shots from his buster while they cannot move. To his enemies, Flash Man appears to be moving at light speed or teleporting. It is believed that this ability is a perfected form of what the later-introduced Time Man was capable of- because unlike Time Man, who could only slow down time with Time Slow, Flash Man can stop it completely.


Whilst often miserable and prone to complaining, deep down he is a benevolent leader who cares deeply for the well-being of his subordinates. He likes cameras and photography, as well as making use of his time-stopping powers to play pranks on others and to spend longer bathing. He is bald, often lamenting the fact that Dr. Wily designed him without hair, and thus, he dislikes commercials for wigs and hair products.

Video game appearances

Mega Man 2

Flash Man is one of the eight bosses. He will chase you, attempting to collide with Mega Man and if you jump over him he will have a short delay before turning around to resume fighting. If left alone he will run back and forth in his room. Sometimes he'll use Time Stopper to stop time and then fire his own arm cannon. It is recommended to jump from the top most stair in the room before he activates Time Stopper so the player can make every shot miss. It can be difficult to defeat Flash Man without the Metal Blade or Crash Bomber; however, the Mega Buster can defeat him in 14 shots (7 on Normal setting).

If using Metal Blade on him, it will deal high damage, but its best to use it when Flash Man is at the top most stair so that he'll almost always get hit. Another strategy with the Metal Blade, is to let Flash Man ram into Mega Man while he is standing at either the left or right wall. Afterwards, throw a Metal Blade upwards to send Flash Man into the air. If the player keeps throwing the blades upwards Flash Man will remain in the air until he is defeated. This trick, however, was fixed in the Mega Man: The Wily Wars version of Mega Man 2.

If using Crash Bomber on him, it is best to use it before Flash Man is almost to the other side of the room or on a wall near Flash Man when he activates Time Stopper, so the weapon will score multiple hits on him. It is not recommended to use Crash Bomber while Flash Man is moving, as the weapon will not score the most hits possible.

Mega Man 3

The first Doc Robot in Gemini Man's stage copies Flash Man's moves, and before the battle, Flash Man has a cameo appearance as program data copied by Doc Robot. This Doc Robot is weak against Needle Cannon and Gemini Laser.

Mega Man: Dr. Wily's Revenge

Flash Man is one of the four bosses from Mega Man 2 that appear in Dr. Wily's teleport system inside the Wily Castle. His actions are similar to Mega Man 2 and he is weak to Ice Slasher.

Mega Man's Soccer

Flash Man is an average player with low defense that doesn't have his own team. His special is Flash Shoot. Flash Man is a member of the Cut Man, Elec Man, Wood Man, Pharaoh Man, Enker, and Wily teams in Tournament mode and the Fire Man and Skull Man teams in League mode.

Super Adventure Rockman

Yamato Man

When Dr. Wily found a super computer named Ra Moon in the Lanfront Ruins, it analyzed his computer and rebuilt his robots from Rockman 2 and Rockman 3, including Flash Man. Flash Man is the third boss from Episode 1. Rockman defeats Flash Man with Metal Blade and obtains his Time Stopper.

Later, Flash Man and the other robots are revived again near the end of Episode 3, but they are betrayed by Ra Moon and attacked, leaving them exhausted. If the player is defeated by the New Yellow Devil, Rockman can ask the robots to give their remaining energy to him, and they shut down afterwards. Flash Man and the others are apparently destroyed when Ra Moon's temple collapses.

Yamato Spear

Other appearances


Mega Man & Bass CD data

Flash Man CD data card

Rockman Complete Works data


Mega Man Legacy Collection translation:
Equipped with a system that can stop time, at least for a little while. He's not a strong attacker. Fight in the middle of the arena and his attacks will be easily dodged.

Stage enemies

Flash Man's stage.

Enemies in Flash Man's stage, an underground venue predominantly made up of slippery crystal platforms.

Robot Master Field Guide

Doctor Wily considers Flash Man to be one of his masterpieces- whereas Doctor Light's Time Man could only slow down time, Flash Man is capable of "Stopping" it completely, if only a short duration. When using his signature ability, the Time Stopper, it appears to his opponents as though he is teleporting around as he moves. While time is frozen, Flash Man attacks his immobilised opponent by unleashing a flurry of shots from his Arm Cannon, though the shots aren't very powerful.

Even though Flash Man tends to complain lot, he remains kind to his subordinates. He enjoys cameras, but because he is bald, he very much dislikes TV commercials that advertises wigs. In addition, word has it that he abuses the powers of his Time stopper to prolong his baths.

Damage data chart

Mega Man 2

Amount of damage in units that Flash Man receives from each Special Weapon in Mega Man 2.

Mega Man 2
Mode Mega Buster Metal Blade Air Shooter Bubble Lead Quick Boomerang Crash Bomber Time Stopper Atomic Fire Leaf Shield
Normal 4 8 0 4 0 6 + 4:12:12 0
Difficult 2 4 0 2 0 3 + 2:6:6 0

* Any data with a "+" represents the weapon actually restoring the boss's health.

Other media

Flash Man in Mega Man Megamix.

Mega Man Megamix

Flash Man appeared in the story "Orders to Destroy R" from the manga Mega Man Megamix and Rockman Remix. In the manga, Flash Man's Time Stopper is a system which allows him to control the speed of light, which in effect halts the flow of time for those affected. He has several mirrors hidden around his body that are used as flashes when the Time Stopper is activated; two being in his shoulders, two in his left arm, four in his legs, and one in his chest. The sides of his arm cannon can also open, revealing 12 muzzles.

In Mega Man Megamix, Flash Man and Air Man are the first robots from Mega Man 2 to attack Mega Man. Flash Man is the first defeated, and he returns to Wily's base for repairs. Later, when Mega Man attempts to stop one of Wily's skull satellites, Flash Man appears again and interrupts Quick Man's fight against him, saying that he will take care of Mega Man. Not wanting interruptions, Quick Man cuts Flash Man into three parts, slicing through his upper and lower body and severing his right arm with his boomerang, so that he can defeat Mega Man by himself. The satellite explodes, but Mega Man uses Flash Man's Time Stopper to escape. Flash Man is later seen lying in the debris of the satellite severely damaged. He curses and swears to Quick Man that he will one day destroy him, thus hinting at a rivalry between these two.

In the original version of the story from Rockman Remix, Flash Man takes Roll as a hostage, but when Dr. Light's robots appear, she manages to escape and he is defeated by Mega Man. Flash Man returns to Wily's base for repairs and tries to help Quick Man fight against Mega Man, but Quick Man, wanting to fight alone, attacks Flash Man, making him unable to fight.

Flash Man also appeared alongside other Wily Numbers in Mega Man Gigamix.

Mega Man (Archie Comics)

Flash Man is one of the eight Robot Masters created by Dr. Wily to fight against Mega Man in The Return of Dr. Wily.

Mega Man 2 (Worlds of Power)

Flash Man is the second of Dr. Wily's superrobots fought by Mega Man, being defeated with a quick succession of Metal Blade attacks. Flash Man reappears inside Dr. Wily's Castle of Evil, but is defeat again.

Yamato Man

Rockman World

When Rockman invades Dr. Wily's base, Flash Man, Bubble Man, Quick Man, and Heat Man appear and attack him at the same time. Rockman is weakened by their attacks, and Flash Man says they will make him work for Wily by placing a chip on him. Displeased with the idea to work for Wily, Rockman says he would rather die and resists by shooting Flash Man, taking him down off-guard. Happy with his luck, Rockman takes the Time Stopper and uses it to stop the other three robots, easily destroying them.

Rockman: Dr. Wily no Inbou

Flash Man first appears alongside the other seven Wily bosses attacking the city, with Quick Man challenging Rockman to stop them, and each goes to a different area of the city to build a base. Flash Man is the seventh member fought by Rockman, who has some trouble against his Time Stopper, but manages to defeat him by using Metal Blade several times before he has a chance to stop time again. Later Rockman faces Flash Man and the other bosses again inside Wily's base, but defeats them with ease now that he knows their weaknesses.

Other appearances

Yamato Spear



  • Flash Man was the only Mega Man 2 Robot Master not to be in Captain N: The Game Master. He was also the only Robot Master from Mega Man 2 other than Bubble Man to not make an appearance in the Mega Man animated series.
  • Flash Man is the third Robot Master to have only one hand. His predecessor was Air Man, who also appeared in the same game.
  • Ironically, while the Quick Boomerang deals no damage to Flash Man whatsoever in the games (Mega Man 2 and Mega Man: Dr. Wily's Revenge), Quick Man defeats him no less than twice with it in comic book adaptations of the series (Mega Man Megamix and Archie Comics' Mega Man).
  • Despite the top of his helmet being yellow in his artwork, in his mugshot it's white due to system limitations.
  • Oil Man's mugshot from the DOS Mega Man 3 is an edited version of Flash Man's mugshot.
  • If the player turns around just as the shutter to Flash Man's room opens up, the player can enter the room backwards due to the slippery floor.
  • One reason that Flash Man likes cameras and photography may be in how he can use his power to get a perfect still capture. Another reason may be due to how cameras flash as they take pictures—very much like how he does when he stops time.
  • His quote in his Mega Man & Bass CD data may be a reference to the 1960s song of the same name by The Supremes.
  • Flash Man's theme resembles Metallica's "Seek & Destroy".
  • M. Bison's theme, "Irreconcilably," in the Street Fighter EX series has a 14-15 second portion of Flash Man's theme which plays almost 36 seconds into the theme.
  • Pro wrestler Kenny Omega has a signature move called Flash Man's Time Stopper.
  • His theme song has been compared to the "Town Mission 4" song from Sonic the Hedgehog (2006) due to the two songs having similar tunes.