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This page is about the Robot Master Flash Man. You may be looking for his NetNavi counterpart. For other users,see Flash Man (disambiguation).
"Not even Rockman can stand up to my Time Stopper. This is as far as you go, Rockman!"
―Flash Man, Super Adventure Rockman

Flash Man (フラッシュマン Furasshuman) is a Robot Master from Mega Man 2 created by Doctor Albert W. Wily to challenge the everlasting idea of controlling time. His Special Weapon is the Time Stopper, a unique system that allows him to stop time in his vicinity for brief periods. To supplement his attacking abilities, he is also equipped with a rapid-fire buster on his right arm. The eight Robot Masters from Mega Man 2 have built-in devices that make them immune to the Time Stopper, but Quick Man's device has a flaw, making him vulnerable to it.[1]

In combat, Flash Man can stop time to immobilize his opponents, before attacking them mercilessly with rapid barrages of shots from his buster while they cannot move. To his enemies, Flash Man appears to be moving at light speed or teleporting. It is believed that this ability is a perfected form of what the later-introduced Time Man was capable of- because unlike Time Man, who could only slow down time with Time Slow, Flash Man can stop it completely.

Appearance[]

Flash Man is a humanoid robot with green eyes. He has a yellow body, a blue helmet with yellow hemisphere on it, a yellow gem on the top front of the helmet, blue armor, sky blue pauldrons with a blue line on the bottom, gray arms, a white buster on the left arm, blue tracer and yellow hands on the right arm, a blue part on the bottom of his body, gray legs, and blue boots with two horizontal lines on each of them.

Personality[]

Whilst often miserable and prone to complaining, deep down he is a benevolent leader who cares deeply for the well-being of his subordinates. He likes cameras and photography, as well as making use of his time-stopping powers to play pranks on others and to spend longer bathing. He is bald, often lamenting the fact that Dr. Wily designed him without hair, and thus, he dislikes commercials for wigs and hair products.

Video game appearances[]

Mega Man 2[]

Flash Man is one of the 8 Robot Masters created by Dr. Wily to combat Mega Man. Defeating him will grant the player his Time Stopper weapon.

Attack pattern[]

Flash Man is one of the easiest bosses in the game. His room is very irregularly shaped and covered in slippery ice-like crystals. Flash Man himself spends five seconds running at Mega Man in an attempt to collide with him. He tends to walk in one direction, but will short-hop in the player’s direction if he reaches a wall. He will also short-hop (and change direction) if he is shot, which can slow him down. Once five seconds or so are up, Flash Man will stop moving and use the Time Stopper, freezing Mega Man in place after the flash for 2 seconds. He will then aim his buster forward and fire, spraying in Mega Man’s general direction. His range is limited to covering certain angles, so if the player jumps at the right time, they will be able to dodge his attack. He then goes back to his movement.

His rematch arena is completely flat, making the fight much easier.

In The Wily Wars, Flash Man jumps on his own much more often, and his jumps will not always be directed towards the player. This makes him a bit harder to dodge as a result.

Weaknesses[]

Flash Man's biggest weakness is Metal Blade, which kills him in 4/7 hits. The weapon also has the perk of 'juggling' him if you're right next to a wall, allowing for an easy victory. Crash Bomb is also a strong weakness, killing him in 5/10 hits, but it requires more skilled use. As the bomb itself won't be enough to kill Flash Man, it should be placed on a wall, in a way that Flash Man will stop time next to it and suffer a lot of damage from the explosion (which is not affected by Time Stopper). The Mega Buster and Bubble Lead are secondary weaknesses, doing 4/2 damage. Lastly, Atomic Fire if at least half-charged will kill Flash Man in 3/5 hits, with the half-charged variant being enough to take him down.

In The Wily Wars, he takes 1 damage from the Mega Buster, removing it as a secondary weakness.

It should also be noted that using Time Stopper on Flash Man in the rematch will heal him to full health.

Mega Man 3[]

The first Doc Robot in Gemini Man's stage copies Flash Man's moves, and before the battle, Flash Man has a cameo appearance as program data copied by Doc Robot. This Doc Robot is weak against Needle Cannon and Gemini Laser.

Mega Man: Dr. Wily's Revenge[]

Flash Man is part of the second wave of 4 Robot Masters, all of which come from Mega Man 2. However, the second wave do not have their own stages, but are part of a mini-gauntlet fought via teleport systems in the Wily Castle.

Attack Pattern[]

Flash Man is arguably the Robot Master who stayed the closest to his Mega Man 2 fight. He still walks around and does short jump forward if he gets hit or he touches a wall. His jumps also do not extend his Time Stopper cooldown, meaning he can suddenly use it in the air. His rapid-fire shots also aim in the same spread-out angles every time, rather than shooting randomly within those angles. Defeating him rewards the player with a big health pickup.

Weaknesses[]

Flash Man's main weakness is Ice Slasher, which does 2 damage and will always be available to the player when they fight him. However, the player should be careful as only 1 Ice Slasher can exist onscreen at a time, meaning Flash Man won't jump as much as with the Mega Buster. He is also weak to Atomic Fire, though not to the extent that Quick Man is. Regardless, he takes 5 damage from a fully-charged shot, which will be enough to kill him alone.

Mega Man's Soccer[]

Flash Man is an average player with low defense that doesn't have his own team. His special is Flash Shoot. Flash Man is a member of the Cut Man, Elec Man, Wood Man, Pharaoh Man, Enker, and Wily teams in Tournament mode and the Fire Man and Skull Man teams in League mode.

Super Adventure Rockman[]


Yamato Man's spear tip
PLEASE NOTE: THE FOLLOWING INFORMATION IS ABOUT MATERIAL THAT HAS NOT BEEN LOCALIZED OR DUBBED OUTSIDE OF JAPAN OR OTHER ASIAN COUNTRIES, AND USES THE ORIGINAL TERMS AND NAMES.
Yamato Man

When Dr. Wily found a super computer named Ra Moon in the Lanfront Ruins, it analyzed his computer and rebuilt his robots from Rockman 2 and Rockman 3, including Flash Man. Flash Man is the third boss from Episode 1. Rockman defeats Flash Man with Metal Blade and obtains his Time Stopper.

Later, Flash Man and the other robots are revived again near the end of Episode 3, but they are betrayed by Ra Moon and attacked, leaving them exhausted. If the player is defeated by the New Yellow Devil, Rockman can ask the robots to give their remaining energy to him, and they shut down afterwards. Flash Man and the others are apparently destroyed when Ra Moon's temple collapses.


Yamato Man
END OF UNLOCALIZED MATERIAL.

Other appearances[]

Data[]

Mega Man & Bass CD data[]

Flash Man CD data card

Rockman Complete Works data[]

みじかいが時をとめられるシステムをもつ。攻撃力はひくい。画面のまん中で戦うと、攻撃をかわしやすい。

Mega Man Legacy Collection translation:
Equipped with a system that can stop time, at least for a little while. He's not a strong attacker. Fight in the middle of the arena and his attacks will be easily dodged.

Stage[]

Main article: Flash Man Stage

Robot Master Field Guide[]

Doctor Wily considers Flash Man to be one of his masterpieces- whereas Doctor Light's Time Man could only slow down time, Flash Man is capable of "Stopping" it completely, if only a short duration. When using his signature ability, the Time Stopper, it appears to his opponents as though he is teleporting around as he moves. While time is frozen, Flash Man attacks his immobilised opponent by unleashing a flurry of shots from his Arm Cannon, though the shots aren't very powerful.

Even though Flash Man tends to complain lot, he remains kind to his subordinates. He enjoys cameras, but because he is bald, he very much dislikes TV commercials that advertises wigs. In addition, word has it that he abuses the powers of his Time stopper to prolong his baths.

Damage data chart[]

Mega Man 2[]

Amount of damage in units that Flash Man receives from each Special Weapon in Mega Man 2.

Mega Man 2
Mode Mega Buster Metal Blade Air Shooter Bubble Lead Quick Boomerang Crash Bomber Time Stopper Atomic Fire Leaf Shield
Normal 4 8 0 4 0 6 + 4:12:12 0
Difficult 2 4 0 2 0 3 + 2:6:6 0

* Any data with a "+" represents the weapon actually restoring the boss's health.

Other media[]

FlashMegamix

Flash Man in Mega Man Megamix.

Mega Man Megamix[]

Flash Man appeared in the story "Orders to Destroy R" from the manga Mega Man Megamix and Rockman Remix. In the manga, Flash Man's Time Stopper is a system which allows him to control the speed of light, which in effect halts the flow of time for those affected. He has several mirrors hidden around his body that are used as flashes when the Time Stopper is activated; two being in his shoulders, two in his left arm, four in his legs, and one in his chest. The sides of his arm cannon can also open, revealing 12 muzzles.

In Mega Man Megamix, Flash Man and Air Man are the first robots from Mega Man 2 to attack Mega Man. Flash Man is the first defeated, and he returns to Wily's base for repairs. Later, when Mega Man attempts to stop one of Wily's skull satellites, Flash Man appears again and interrupts Quick Man's fight against him, saying that he will take care of Mega Man. Not wanting interruptions, Quick Man cuts Flash Man into three parts, slicing through his upper and lower body and severing his right arm with his boomerang, so that he can defeat Mega Man by himself. The satellite explodes, but Mega Man uses Flash Man's Time Stopper to escape. Flash Man is later seen lying in the debris of the satellite severely damaged. He curses and swears to Quick Man that he will one day destroy him, thus hinting at a rivalry between these two.

In the original version of the story from Rockman Remix, Flash Man takes Roll as a hostage, but when Dr. Light's robots appear, she manages to escape and he is defeated by Mega Man. Flash Man returns to Wily's base for repairs and tries to help Quick Man fight against Mega Man, but Quick Man, wanting to fight alone, attacks Flash Man, making him unable to fight.

Flash Man also appeared alongside other Wily Numbers in Mega Man Gigamix.

Mega Man (Archie Comics)[]

Flash Man is one of the eight Robot Masters created by Dr. Wily to fight against Mega Man in The Return of Dr. Wily.

Mega Man 2 (Worlds of Power)[]

Flash Man is the second of Dr. Wily's superrobots fought by Mega Man, being defeated with a quick succession of Metal Blade attacks. Flash Man reappears inside Dr. Wily's Castle of Evil, but is defeat again.


Yamato Man's spear tip
PLEASE NOTE: THE FOLLOWING INFORMATION IS ABOUT MATERIAL THAT HAS NOT BEEN LOCALIZED OR DUBBED OUTSIDE OF JAPAN OR OTHER ASIAN COUNTRIES, AND USES THE ORIGINAL TERMS AND NAMES.
Yamato Man

Rockman World[]

When Rockman invades Dr. Wily's base, Flash Man, Bubble Man, Quick Man, and Heat Man appear and attack him at the same time. Rockman is weakened by their attacks, and Flash Man says they will make him work for Wily by placing a chip on him. Displeased with the idea to work for Wily, Rockman says he would rather die and resists by shooting Flash Man, taking him down off-guard. Happy with his luck, Rockman takes the Time Stopper and uses it to stop the other three robots, easily destroying them.

Rockman: Dr. Wily no Inbou[]

Flash Man first appears alongside the other seven Wily bosses attacking the city, with Quick Man challenging Rockman to stop them, and each goes to a different area of the city to build a base. Flash Man is the seventh member fought by Rockman, who has some trouble against his Time Stopper, but manages to defeat him by using Metal Blade several times before he has a chance to stop time again. Later Rockman faces Flash Man and the other bosses again inside Wily's base, but defeats them with ease now that he knows their weaknesses.

Other appearances[]


Yamato Man
END OF UNLOCALIZED MATERIAL.

Gallery[]

Mugshots[]

Trivia[]

  • Flash Man was the only Mega Man 2 Robot Master not to be in Captain N: The Game Master. He was also the only Robot Master from Mega Man 2 other than Bubble Man to not make an appearance in the Mega Man animated series.
  • Ironically, while the Quick Boomerang deals no damage to Flash Man whatsoever in the games (Mega Man 2 and Mega Man: Dr. Wily's Revenge), Quick Man defeats him no less than twice with it in comic book adaptations of the series (Mega Man Megamix and Archie Comics' Mega Man).
  • Despite the top of his helmet being yellow in his artwork, in his mugshot it's white due to system limitations.
  • Oil Man's mugshot from the DOS Mega Man 3 is an edited version of Flash Man's mugshot.
  • If the player turns around just as the shutter to Flash Man's room opens up, the player can enter the room backwards due to the slippery floor.
  • One reason that Flash Man likes cameras and photography may be in how he can use his power to get a perfect still capture. Another reason may be due to how cameras flash as they take pictures—very much like how he does when he stops time.
  • His quote in his Mega Man & Bass CD data may be a reference to the 1960s song of the same name by The Supremes.
  • M. Bison's theme, "Irreconcilably," in the Street Fighter EX series has a 14-15 second portion of Flash Man's theme which plays almost 36 seconds into the theme.
  • Pro wrestler Kenny Omega has a signature move called Flash Man's Time Stopper.
  • His theme song has been compared to the "Town Mission 4" song from Sonic the Hedgehog (2006) due to the two songs having similar tunes.

References[]


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