The Hornet Chaser (ホーネットチェイサー Hōnetto Cheisā) is Hornet Man's Special Weapon from Mega Man 9. Mega Man (or Proto Man) shoots out robotic hornet drones to sting enemies for low damage (one point of damage) or to retrieve items (doing both if it happens to kill an enemy that drops an item). It gives priority to chase up enemies before grabbing items to the user. The hornets will bring back most kinds of items to Mega Man, such as Life Energy and 1UPs, even through walls. This makes it useful for picking up items on spikes, fire pits, and other hazards. However, it doesn't pick up E-Tanks and M-Tanks.

Hornet Chaser is Splash Woman's weakness. However, if used when Splash Woman is calling her fish minions, Hornet Chaser will home in on them instead.

Damage Data Chart

Damage values in units in Mega Man 9.

MM9-HornetChaser-Icon.png Hornet Chaser
Boss Damage
Concrete Man 1
Tornado Man 1
Splash Woman 4
Plug Man 1
Jewel Man 1
Hornet Man 1
Magma Man 1
Galaxy Man 1
Spike Pushers --
Mega Mech Shark: 1st Phase 2
Mega Mech Shark: 2nd Phase 2
Mega Mech Shark: 3rd Phase 2
Twin Devil 1
Wily Machine No. 9: 1st Phase --
Wily Machine No. 9: 2nd Phase 1
Wily Capsule 1
Fake Man 1
  • For "Spike Shooters" and Wily Machine No. 9's first phase, both bosses do not have data for them because they must be damaged with their own weapon or obstacle -- the Hornet Chaser cannot inflict damage to them directly.


Hornet Chaser costs one weapon energy unit per hornet. It can be fired twenty-eight times with a full weapon energy gauge.

Bosses weak against Hornet Chaser


  • This weapon functions similarly to Bomb Bee from Mega Man Xtreme 2 in the sense that it goes after enemies, although Bomb Bee cannot retrieve items.