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|image = [[File:MM9-HornetChaser-Art.jpg|250px|Mega Man using Hornet Chaser]] |
|image = [[File:MM9-HornetChaser-Art.jpg|250px|Mega Man using Hornet Chaser]] |
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|caption = Mega Man using Hornet Chaser. |
|caption = Mega Man using Hornet Chaser. |
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− | | |
+ | |script = ホーネットチェイサー |
− | |romaji = '''Hōnetto Cheisā |
+ | |romaji = '''Hōnetto Cheisā''' |
− | |boss = '''[[Hornet Man]] |
+ | |boss = '''[[Hornet Man]]''' |
− | |eagainst = '''[[Splash Woman]] |
+ | |eagainst = '''[[Splash Woman]]''' |
|user = '''[[Mega Man (character)|Mega Man]]''', '''[[Proto Man]] |
|user = '''[[Mega Man (character)|Mega Man]]''', '''[[Proto Man]] |
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|cost = 1 unit |
|cost = 1 unit |
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|capacity = 28 uses |
|capacity = 28 uses |
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|type = Homing, Item Grabbing |
|type = Homing, Item Grabbing |
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− | |appearances = '''[[Mega Man 9]] |
+ | |appearances = '''''[[Mega Man 9]]''''' |
|sprite = [[File:MM9-HornetChaser-Sprite.png]] [[File:MM9-HornetChaser-P-Sprite.png]] |
|sprite = [[File:MM9-HornetChaser-Sprite.png]] [[File:MM9-HornetChaser-P-Sprite.png]] |
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}} |
}} |
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− | The {{Nihongo|'''Hornet Chaser'''|ホーネットチェイサー|Hōnetto Cheisā}} is [[Hornet Man]]'s |
+ | The {{Nihongo|'''Hornet Chaser'''|ホーネットチェイサー|Hōnetto Cheisā}} is [[Hornet Man]]'s Special Weapon from ''[[Mega Man 9]]''. [[Mega Man (character)|Mega Man]] (or [[Proto Man]]) shoots out robotic hornet drones to sting enemies for low damage (one point of damage) or to retrieve items (doing both if it happens to kill an enemy that drops an item). It gives priority to chase up enemies before grabbing items to the user. The hornets will bring back most kinds of items to Mega Man, such as [[Items#Life_Energy|Life Energy]] and [[Items#1UP|1UPs]], even through walls. This makes it useful for picking up items on spikes, fire pits, and other hazards. However, it doesn't pick up [[Tank|E-Tanks]] and M-Tanks. |
+ | |||
+ | Hornet Chaser is [[Splash Woman]]'s weakness. However, if used when Splash Woman is calling her fish minions, Hornet Chaser will home in on them instead. |
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==Damage Data Chart== |
==Damage Data Chart== |
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− | + | Damage values in units in ''[[Mega Man 9]]''. |
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{| align="center" border="1" cellpadding="3" cellspacing="0" style="width: 300px; border-collapse:collapse; font-size: 95%; line-height: normal; border: 2px solid #FF8D0E;" |
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− | | style="vertical-align: middle; text-align: center; width: 100px; background-color: #FFC958;"|'''Spike |
+ | | style="vertical-align: middle; text-align: center; width: 100px; background-color: #FFC958;"|'''Spike Pushers''' |
| style="text-align: center; vertical-align: middle; width: 100px;"| -- |
| style="text-align: center; vertical-align: middle; width: 100px;"| -- |
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− | | style="vertical-align: middle; text-align: center; width: 100px; background-color: #FFC958;"|''' |
+ | | style="vertical-align: middle; text-align: center; width: 100px; background-color: #FFC958;"|'''Mega Mech Shark: 1st Phase''' |
| style="text-align: center; vertical-align: middle; width: 100px;"|2 |
| style="text-align: center; vertical-align: middle; width: 100px;"|2 |
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− | | style="vertical-align: middle; text-align: center; width: 100px; background-color: #FFC958;"|''' |
+ | | style="vertical-align: middle; text-align: center; width: 100px; background-color: #FFC958;"|'''Mega Mech Shark: 2nd Phase''' |
| style="text-align: center; vertical-align: middle; width: 100px;"|2 |
| style="text-align: center; vertical-align: middle; width: 100px;"|2 |
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− | | style="vertical-align: middle; text-align: center; width: 100px; background-color: #FFC958;"|''' |
+ | | style="vertical-align: middle; text-align: center; width: 100px; background-color: #FFC958;"|'''Mega Mech Shark: 3rd Phase''' |
| style="text-align: center; vertical-align: middle; width: 100px;"|2 |
| style="text-align: center; vertical-align: middle; width: 100px;"|2 |
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*''For "Spike Shooters" and Wily Machine No. 9's first phase, both bosses do not have data for them because they must be damaged with their own weapon or obstacle -- the Hornet Chaser cannot inflict damage to them directly.'' |
*''For "Spike Shooters" and Wily Machine No. 9's first phase, both bosses do not have data for them because they must be damaged with their own weapon or obstacle -- the Hornet Chaser cannot inflict damage to them directly.'' |
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− | |||
− | ==Attack power== |
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− | This weapon deals only one unit of damage to enemies per hornet when used by Mega Man (excluding weaknesses and immunities). |
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==Capacity== |
==Capacity== |
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− | + | Hornet Chaser costs one weapon energy unit per hornet. It an be fired tewnty eight times with a full weapon energy gauge. |
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+ | ==Bosses weak against Hornet Chaser== |
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− | ==Uses== |
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+ | *[[Splash Woman]] |
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− | *The hornets will bring back items to Mega Man, such as [[Items#Life_Energy|Life Energy]] and [[Items#1UP|1UPs]], even through walls. It doesn't pick up [[Tank|E-Tanks]] and M-Tanks. |
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− | *Excellent for picking up items on spikes, fire pits, and other hazards. |
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==Trivia== |
==Trivia== |
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⚫ | |||
− | *When retrieving an item, the Hornet Chaser's hornet appears nearly identical to the classic enemy [[Chibee]]. |
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+ | |||
⚫ | |||
+ | {{-}} |
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− | <br style="clear;both;"/> |
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{{NatureWeaponsandTechniques}} |
{{NatureWeaponsandTechniques}} |
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{{HomingWeapons}} |
{{HomingWeapons}} |
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{{Mm9}} |
{{Mm9}} |
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+ | {{classic}} |
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[[Category:Special Weapons in the classic series]] |
[[Category:Special Weapons in the classic series]] |
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[[Category:Mega Man 9 items]] |
[[Category:Mega Man 9 items]] |
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[[Category:Homing missile weapons]] |
[[Category:Homing missile weapons]] |
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+ | [[Category:Nature / Wood Special Weapons]] |
Revision as of 02:49, 12 April 2017
The Hornet Chaser (ホーネットチェイサー Hōnetto Cheisā) is Hornet Man's Special Weapon from Mega Man 9. Mega Man (or Proto Man) shoots out robotic hornet drones to sting enemies for low damage (one point of damage) or to retrieve items (doing both if it happens to kill an enemy that drops an item). It gives priority to chase up enemies before grabbing items to the user. The hornets will bring back most kinds of items to Mega Man, such as Life Energy and 1UPs, even through walls. This makes it useful for picking up items on spikes, fire pits, and other hazards. However, it doesn't pick up E-Tanks and M-Tanks.
Hornet Chaser is Splash Woman's weakness. However, if used when Splash Woman is calling her fish minions, Hornet Chaser will home in on them instead.
Damage Data Chart
Damage values in units in Mega Man 9.
- For "Spike Shooters" and Wily Machine No. 9's first phase, both bosses do not have data for them because they must be damaged with their own weapon or obstacle -- the Hornet Chaser cannot inflict damage to them directly.
Capacity
Hornet Chaser costs one weapon energy unit per hornet. It an be fired tewnty eight times with a full weapon energy gauge.
Bosses weak against Hornet Chaser
Trivia
- This weapon functions like Bomb Bee from Mega Man Xtreme 2 in the way that it goes after enemies, but Bomb Bee cannot retrieve items.
Nature / Plant / Animal Special Weapons and Techniques | |
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Special Weapons | |
Mega Man series | Leaf Shield (2) • Search Snake (3) • Plant Barrier (6) • Hornet Chaser (9) • Tropical Hazard (SFxMM) |
Mega Man X series | Silk Shot (X2) • Parasitic Bomb (X3) • Bomb Bee (Xtreme 2) • Spike Ball (X5) • Yammar Option (X6) • Green Spinner (X8, X's) • Blast Launcher (X8, Axl's) |
Zero's Techniques | |
Techniques | Fish Fang (Xtreme 2) • Yammar Option (X6) • Youdantotsu / Renyoudan (X8) |
Homing Weapons | |
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Mega Man series | Magnet Missile (3) • Dive Missile (4) • Beat (5) • Homing Sniper (8) • Hornet Chaser (9) • Spark Chaser (V) • Forte Vulcan (R&F) |
Mega Man X series | Homing Torpedo (X) • Parasitic Bomb (X3) • Sniper Missile (X7) • Wind Cutter (X7)• Shadow Runner (X8) • Thunder Dancer (X8) • Bomb Bee (Xtreme 2) |