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{{weapondata
[[Image:Mm9hornetchaser.PNG|thumb|Mega Man using Hornet Chaser]]
 
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|name = [[File:MM9-HornetChaser-Icon.png|left]] [[File:MM9-HornetChaser-Icon.png|right]] Hornet Chaser
 
|image = [[File:MM9-HornetChaser-Art.jpg|250px|Mega Man using Hornet Chaser]]
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|caption = Mega Man using Hornet Chaser.
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|script = ホーネットチェイサー
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|romaji = '''Hōnetto Cheisā'''
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|boss = '''[[Hornet Man]]'''
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|eagainst = '''[[Splash Woman]]'''
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|user = '''[[Mega Man (character)|Mega Man]]''', '''[[Proto Man]]
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|cost = 1 unit
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|capacity = 28 uses
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|type = Homing, Item Grabbing
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|appearances = '''''[[Mega Man 9]]'''''
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|sprite = [[File:MM9-HornetChaser-Sprite.png]] [[File:MM9-HornetChaser-P-Sprite.png]]
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}}
   
The '''Hornet Chaser''' is [[Hornet Man]]'s weapon from [[Mega Man 9]]. [[Mega Man (character)|Mega Man]] shoots out bees to sting enemies or to retrieve items (doing both if it happens to kill an enemy that drops an item). The Hornet Chaser is [[Splash Woman]]'s weakness. However, if used when [[Splash Woman]] is calling her fish minions, Hornet Chaser will attack the fish instead.
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The {{Nihongo|'''Hornet Chaser'''|ホーネットチェイサー|Hōnetto Cheisā}} is [[Hornet Man]]'s Special Weapon from ''[[Mega Man 9]]''. [[Mega Man (character)|Mega Man]] (or [[Proto Man]]) shoots out robotic hornet drones to sting enemies for low damage (one point of damage) or to retrieve items (doing both if it happens to kill an enemy that drops an item). It gives priority to chase up enemies before grabbing items to the user. The hornets will bring back most kinds of items to Mega Man, such as [[Items#Life_Energy|Life Energy]] and [[Items#1UP|1UPs]], even through walls. This makes it useful for picking up items on spikes, fire pits, and other hazards. However, it doesn't pick up [[Tank|E-Tanks]] and M-Tanks.
   
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Hornet Chaser is [[Splash Woman]]'s weakness. However, if used when Splash Woman is calling her fish minions, Hornet Chaser will home in on them instead.
==Attack power==
 
This weapon deals only one unit of damage to enemies per hornet when used by Mega Man (excluding weaknesses and immunities).
 
   
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==Damage Data Chart==
==Capacity==
 
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Damage values in units in ''[[Mega Man 9]]''.
It costs one weapon energy unit per hornet. Mega Man can fire 28 hornets with a full weapon energy gauge.
 
   
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{| align="center" border="1" cellpadding="3" cellspacing="0" style="width: 300px; border-collapse:collapse; font-size: 95%; line-height: normal; border: 2px solid #FF8D0E;"
==Usefulness==
 
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| colspan="2" style="text-align: center; font-size: 17px; background-color: #FF8D0E; vertical-align: middle; width: 130px;"|[[File:MM9-HornetChaser-Icon.png]] '''<font color="white">Hornet Chaser</font>'''
*The hornets will bring back items to Mega Man, such as [[Items#Life_Energy|Life Energy]] and [[Items#1UP|1UPs]] (it doesn't pick up E-Tanks or M-Tanks), even through walls.
 
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|-
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|style="text-align: center; font-size: 14px; background-color: #FFF5E1; vertical-align: middle; width: 100px;"|'''Boss'''
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|style="text-align: center; font-size: 14px; background-color: #FFF5E1; vertical-align: middle; width: 100px;"|'''Damage'''
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|-
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| style="text-align: center; vertical-align: middle; width: 100px; background-color: #FFC958;"|'''Concrete Man'''
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| style="text-align: center; vertical-align: middle; width: 100px;"|1
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|-
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| style="text-align: center; vertical-align: middle; width: 100px; background-color: #FFC958;"|'''Tornado Man'''
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| style="text-align: center; vertical-align: middle; width: 100px;"|1
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|-
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| style="text-align: center; vertical-align: middle; width: 100px; background-color: #FFC958;"|'''Splash Woman'''
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| style="text-align: center; vertical-align: middle; width: 100px;"|4
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|-
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| style="text-align: center; vertical-align: middle; width: 100px; background-color: #FFC958;"|'''Plug Man'''
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| style="text-align: center; vertical-align: middle; width: 100px;"|1
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|-
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| style="text-align: center; vertical-align: middle; width: 100px; background-color: #FFC958;"|'''Jewel Man'''
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| style="text-align: center; vertical-align: middle; width: 100px;"|1
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|-
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| style="text-align: center; vertical-align: middle; width: 100px; background-color: #FFC958;"|'''Hornet Man'''
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| style="text-align: center; vertical-align: middle; width: 100px;"|1
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|-
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| style="text-align: center; vertical-align: middle; width: 100px; background-color: #FFC958;"|'''Magma Man'''
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| style="text-align: center; vertical-align: middle; width: 100px;"|1
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|-
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| style="text-align: center; vertical-align: middle; width: 100px; background-color: #FFC958;"|'''Galaxy Man'''
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| style="text-align: center; vertical-align: middle; width: 100px;"|1
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|-
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| colspan="2" style="background-color: #FF8D0E; padding:1px;"|
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|-
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| style="vertical-align: middle; text-align: center; width: 100px; background-color: #FFC958;"|'''Spike Pushers'''
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| style="text-align: center; vertical-align: middle; width: 100px;"| --
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|-
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| style="vertical-align: middle; text-align: center; width: 100px; background-color: #FFC958;"|'''Mega Mech Shark: 1st Phase'''
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| style="text-align: center; vertical-align: middle; width: 100px;"|2
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|-
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| style="vertical-align: middle; text-align: center; width: 100px; background-color: #FFC958;"|'''Mega Mech Shark: 2nd Phase'''
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| style="text-align: center; vertical-align: middle; width: 100px;"|2
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|-
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| style="vertical-align: middle; text-align: center; width: 100px; background-color: #FFC958;"|'''Mega Mech Shark: 3rd Phase'''
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| style="text-align: center; vertical-align: middle; width: 100px;"|2
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|-
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| style="vertical-align: middle; text-align: center; width: 100px; background-color: #FFC958;"|'''Twin Devil'''
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| style="text-align: center; vertical-align: middle; width: 100px;"|1
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|-
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| style="vertical-align: middle; text-align: center; width: 100px; background-color: #FFC958;"|'''Wily Machine No. 9: 1st Phase'''
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| style="text-align: center; vertical-align: middle; width: 100px;"| --
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|-
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| style="vertical-align: middle; text-align: center; width: 100px; background-color: #FFC958;"|'''Wily Machine No. 9: 2nd Phase'''
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| style="text-align: center; vertical-align: middle; width: 100px;"|1
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|-
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| style="vertical-align: middle; text-align: center; width: 100px; background-color: #FFC958;"|'''Wily Capsule'''
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| style="text-align: center; vertical-align: middle; width: 100px;"|1
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|-
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| colspan="2" style="background-color: #FF8D0E; padding:1px;"|
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|-
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| style="vertical-align: middle; text-align: center; width: 100px; background-color: #FFC958;"|'''Fake Man'''
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| style="text-align: center; vertical-align: middle; width: 100px;"|1
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|}
   
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*''For "Spike Shooters" and Wily Machine No. 9's first phase, both bosses do not have data for them because they must be damaged with their own weapon or obstacle -- the Hornet Chaser cannot inflict damage to them directly.''
==Trivia==
 
*When retrieving an item, the Hornet Chaser's bee appears nearly identical to the classic enemy [[Chibee]].
 
*The Hornet Chaser is very similar the [[Parasitic Bomb]] (while charged up).
 
*It gives priority to chase up enemy before grab an item to Megaman.
 
   
 
==Capacity==
 
Hornet Chaser costs one weapon energy unit per hornet. It an be fired tewnty eight times with a full weapon energy gauge.
   
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==Bosses weak against Hornet Chaser==
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*[[Splash Woman]]
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==Trivia==
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*This weapon functions like [[Bomb Bee]] from ''[[Mega Man Xtreme 2]]'' in the way that it goes after enemies, but Bomb Bee cannot retrieve items.
   
{{Mm9weapon}}
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{{-}}
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{{NatureWeaponsandTechniques}}
[[Category:Special Weapons]]
 
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{{HomingWeapons}}
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{{Mm9}}
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{{classic}}
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[[Category:Special Weapons in the classic series]]
 
[[Category:Mega Man 9 items]]
 
[[Category:Mega Man 9 items]]
[[Category: Mega Man's Special Weapons]]
 
 
[[Category:Homing missile weapons]]
 
[[Category:Homing missile weapons]]
 
[[Category:Nature / Wood Special Weapons]]

Revision as of 02:49, 12 April 2017

The Hornet Chaser (ホーネットチェイサー Hōnetto Cheisā) is Hornet Man's Special Weapon from Mega Man 9. Mega Man (or Proto Man) shoots out robotic hornet drones to sting enemies for low damage (one point of damage) or to retrieve items (doing both if it happens to kill an enemy that drops an item). It gives priority to chase up enemies before grabbing items to the user. The hornets will bring back most kinds of items to Mega Man, such as Life Energy and 1UPs, even through walls. This makes it useful for picking up items on spikes, fire pits, and other hazards. However, it doesn't pick up E-Tanks and M-Tanks.

Hornet Chaser is Splash Woman's weakness. However, if used when Splash Woman is calling her fish minions, Hornet Chaser will home in on them instead.

Damage Data Chart

Damage values in units in Mega Man 9.

MM9-HornetChaser-Icon Hornet Chaser
Boss Damage
Concrete Man 1
Tornado Man 1
Splash Woman 4
Plug Man 1
Jewel Man 1
Hornet Man 1
Magma Man 1
Galaxy Man 1
Spike Pushers --
Mega Mech Shark: 1st Phase 2
Mega Mech Shark: 2nd Phase 2
Mega Mech Shark: 3rd Phase 2
Twin Devil 1
Wily Machine No. 9: 1st Phase --
Wily Machine No. 9: 2nd Phase 1
Wily Capsule 1
Fake Man 1
  • For "Spike Shooters" and Wily Machine No. 9's first phase, both bosses do not have data for them because they must be damaged with their own weapon or obstacle -- the Hornet Chaser cannot inflict damage to them directly.

Capacity

Hornet Chaser costs one weapon energy unit per hornet. It an be fired tewnty eight times with a full weapon energy gauge.

Bosses weak against Hornet Chaser

Trivia

  • This weapon functions like Bomb Bee from Mega Man Xtreme 2 in the way that it goes after enemies, but Bomb Bee cannot retrieve items.