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Injured Reploids (傷ついたレプリロイド達,Kizutsuita Repuriroido Tachi, Injured Repliroids in Japan),[1]Reploids (レプリロイド達,Repuriroido Tachi, Repliroids)[2] for short, are Reploids from the Mega Man X series that appear as items[1] in stages from Mega Man X5, Mega Man X6 and Mega Man X7 asking for help.
In Mega Man X6, Isoc's call for volunteers to investigate the Nightmare results in innocent Reploids and Wolfloids in need of rescue, outmatched by the phenomenon.[3] Each of the eight stages contain 16 Reploids needing help, for a total of 128 Reploids. All restore Life Energy and grant extra lives upon rescue, and certain Reploids carry Parts too.
A Nightmare Virus can infect an Injured Reploid into a Maverick, which attacks the player and can no longer be rescued, rendering any Parts they carry unobtainable. If infected Reploids are killed, they are marked with "DEATH" on the Rescue Screen - if they are avoided, they are marked with "MISSING" instead. Unlike Mega Man X5, Reploids do not reappear after being rescued or infected.
At the beginning of the stage. The first Reploid that you'll see.
Name Origin
No.
Name
02
Suketorm
Item
--
Location
Near the end of the path leading down to the cave part of the level, on the ledge above the drop.
Name Origin
No.
Name
03
Satton
Item
-Energy Up
Location
Inside the cave, in front of a capsule located in the hole behind the green mantis robot.
Name Origin
No.
Name
04
Yonoji
Item
--
Location
In the leftmost area of the cave, in a large room, on a ledge on the right, that is not visible unless jumping for it (use the walking Mechaniloid to jump off to reach the ledge).
Name Origin
No.
Name
05
Iso
Item
-Life Recover
Location
Right next to the E-Tank, in the very top-left corner of the cave (requires various equipment enabling the player to jump further and reach higher areas).
Name Origin
No.
Name
06
Ryo
Item
--
Location
At the end of the cave level, in the large room in the leftmost area, behind one of the green mantises, under an E-Tank.
Name Origin
No.
Name
07
Yantomi
Item
--
Location
When the path forks, going up to the ice-tunnel level, on top of the section where there is a pink rope hanging.
Name Origin
No.
Name
08
Tahei
Item
--
Location
When the path forks, going up, at the end of this path there is a pink rope. Jumping on to the rope, then jumping right into an alcove, there is Tahei next to a Nightmare.
Name Origin
No.
Name
09
Araki
Item
--
Location
When the path forks, going down, there will be a false-pit to the right. Inside the pit there are two Reploids, Araki (right) and Kuborina (left), with a Nightmare and a Heart Tank behind Kuborina.
Name Origin
No.
Name
10
Goken
Item
-Super Recover
Location
After the two paths converge, in the room with grassy platforms, at the top leftmost ledge, behind a mantis robot.
Name Origin
No.
Name
11
Yars
Item
--
Location
After the two paths converge, in the room with grassy platforms, at the top right near the Boss door.
Name Origin
No.
Name
12
Hanse
Item
--
Location
After the two paths converge, in the room with grassy platforms, at the bottom right near the Boss door.
Name Origin
No.
Name
13
Toshiji
Item
--
Location
After the two paths converge, in the room with grassy platforms, at the middle right near the Boss door.
Name Origin
No.
Name
14
Yoshimu
Item
--
Location
When the path forks, going down, right before having to cross the spikes, next to a false-pit (with a Nightmare right behind him).
Name Origin
No.
Name
15
Kuborina
Item
-Rapid 5
Location
When the path forks, going down, there will be a false-pit to the right. Inside the pit there is Araki (right) and Kuborina (left). (There is a Nightmare and Heart Tank behind Kuborina).
Name Origin
No.
Name
16
Wahda
Item
--
Location
When the path forks, going up, at the end of the path, in front of the pit before a hanging pink rope.
Like Mega Man X6, each of the eight stages from Mega Man X7 has 16 Reploids in need of rescuing, all victimized by Red Alert's attacks. Each stage has one Reploid with a Life Up, two with Weapon Ups, one with a 1-UP, and two with Power Up Chips. If these Reploids are hit by any enemy attack, they die and can no longer be rescued.
↑Signas: Some Reploids may accept what Isoc says as true and come to the Nightmare areas... If you find them, secure them and then send them to the Hunter Base.