|This page is about the original Junk Man. For his NetNavi counterpart, see JunkMan.EXE.|
- "What a waste."
- —Junk Man, Mega Man & Bass database
Junk Man (ジャンクマン Jankuman) is a Robot Master from Mega Man 7 who was created by Dr. Albert Wily to search for parts that could be used to create robots. Junk Man's body is made from old, scrapped robot parts and metallic pieces of metal held together by electromagnetic forces. Because of his strength and resistance, Wily modified him for combat. Junk Man can concentrate the electromagnetic forces to pull junk near him, using it for attacks like a block of junk and the Junk Shield. His weakness, the Thunder Bolt, disturbs the electromagnetic forces inside his body, thus making his body parts unable to hold their connection and shatter.
First, Junk Man will stomp the ground, holding Mega Man on the ground if he is unlucky to be on the floor when Junk Man lands from the jump, and then junk will fall from the ceiling. The player has to jump before he lands and then the junk should be avoided, if possible. Then he will start attracting junk, invincible while doing so, turn it into a block, electrify it, and then fire it at Mega Man. The junk block is avoided by timing a jump over it. After that, he will jump into the junk in the ceiling, then fall, crushing the block and turning it into the Junk Shield. Junk Man will then jump to Mega Man's current location and fire it at him. The player has to slide below Junk Man so he is where there on the side of the room where there is more space and Mega Man can slide under his shield, or otherwise he will slide right into it. Mega Man will be immobilized for a moment if he makes contact with the Junk Shield, but the player can get free of it by mashing the buttons as much as possible. Junk Man will then jump three times across the room, once to where Mega Man is, again to the end of the room and then again to the other end of the room, throwing a piece of garbage at Mega Man as he passes. He does it three times. It is avoided by sliding past it. It is also recommended that if Mega Man is very close to Junk Man as he jumps, the player should have Mega Man slide under him instead of running to a blind spot. Junk Man will then repeat the attack pattern over and over. His weakness is the Thunder Bolt, and it makes him go directly to the step of jumping while throwing a piece of garbage at Mega Man. It defeats him in seven hits.
Junk Man is one of the six bosses from the Mega Man 7 course.
Junk Man appeared in the Mega Man & Bass database.
Stage description: Forgotten Factory
Translation: A robot developed by Wily for parts procurement. However, as he was also designed to be strong and durable, is also used as a combat robot. Special weapon is Junk Shield.
- Bunby Tank and Bunby Top
- Driver Cannon
- Dust Crusher
- Frisk Cannon
- Heli Metall
- Metall FX
- Spiral Gabyoall
- Gockroach S and Gockroach S Nest
Damage Data Chart
Displays the amount of damage in units that Junk Man will receive from each Special Weapon in Mega Man 7.
|Mega Man 7|
|Mega Buster||Freeze Cracker||Junk Shield||Danger Wrap||Thunder Bolt||Wild Coil||Slash Claw||Noise Crush||Scorch Wheel||Super Adapter|
- *For Mega Buster, Wild Coil and Noise Crush, the first number is the damage done when the weapon is fired normally; the second number is damage done when the weapon is charged up.
- *For Freeze Cracker, the first number is when the shot is whole; the second number is after it splits.
Junk Man is featured as part of Dr. Wily and Dr. Eggman's Robot Master army in Worlds Collide, and is smashed apart by Sonic the Hedgehog. This appearance by Junk Man takes place some time prior to an adaptation of Mega Man 7 in the comic series.
- When the player defeats him in Mega Man Anniversary Collection, Mega Man 2: The Power Fighters will become playable.
- Coincidentally, Junk Man shares his name with the main antagonist of The Incredible Crash Dummies, also called Junkman.