FANDOM

4,946 Pages

 
(One intermediate revision by one user not shown)
Line 20: Line 20:
 
|ability1=Standard Strike
 
|ability1=Standard Strike
 
|effect1=6-hit S-type Attack.
 
|effect1=6-hit S-type Attack.
|ability2=Counter (Death Schythe)
+
|ability2=Death Scythe
|effect2="Death Schythe" actived.
+
|effect2=Thunder Attack, hits all party members, inflicts Bind. Generally used as a counter if struck with more than one S-type attack before its next turn.
|ability3=Death Scythe
 
|effect3=Thunder Attack, hits all party members, inflicts Bind.
 
 
|ability4=Riot
 
|ability4=Riot
 
|effect4=Inflicts Berserk to all party members.
 
|effect4=Inflicts Berserk to all party members.
  +
|location=[[Gaudile Laboratory]]
 
|appearances = [[Mega Man X: Command Mission|Mega Man X: Command Mission]]
 
|appearances = [[Mega Man X: Command Mission|Mega Man X: Command Mission]]
 
}}
 
}}
   
 
'''Killer Mantis''' is an enemy fought in [[Mega Man X: Command Mission]].<br />
 
'''Killer Mantis''' is an enemy fought in [[Mega Man X: Command Mission]].<br />
The player can get one shot-based attack in on this robot before it starts guarding against such attacks. While it is guarding, not only will shot-based attacks do less than half their usual damage, but there is also a high chance the mantis will counterattack. However, it stops guarding when its turn comes around.
+
The player can get one shot-based attack in on this robot before it starts guarding against such attacks. While it is guarding, not only will shot-based attacks do less than half their usual damage, but there is also a high chance the mantis will counterattack, usually by using Death Scythe. However, it stops guarding when its turn comes around.
 
[[Category:Mega Man X: Command Mission enemies]]
 
[[Category:Mega Man X: Command Mission enemies]]

Latest revision as of 05:36, January 15, 2018

Killer Mantis is an enemy fought in Mega Man X: Command Mission.
The player can get one shot-based attack in on this robot before it starts guarding against such attacks. While it is guarding, not only will shot-based attacks do less than half their usual damage, but there is also a high chance the mantis will counterattack, usually by using Death Scythe. However, it stops guarding when its turn comes around.

Community content is available under CC-BY-SA unless otherwise noted.