Knight Crusher (ナイトクラッシャー Naito Kurasshā) is Knight Man's Special Weapon from Mega Man 6. It shoots a spiked ball that moves straightforward until a certain distance, moves in an arch and boomerangs back. The user can move while the ball is moving to extend its range when returning. Up to two balls can be on screen at the same time. It can also be fired in 6 directions: diagonally up and down to either side as well as straight to either side. Even when deflected by an enemy, the Knight Crusher will still return to Mega Man and deal damage to anything it touches. If it hits a shielded enemy such as the Tatebo or Shield Attacker GTR from below or behind, the Crusher will destroy it. The same is true for Silver Tomahawk, although Knight Crusher has an advantage over the former because it can be fired in multiple directions and boomerangs back, giving it two chances to hit the target.
One shot uses 1 weapon energy unit. Knight Crusher can be used 28 times with a full weapon energy gauge.
The Knight Crusher is Centaur Man's weakness, and it cannot be stopped by his Centaur Flash. It is also semi-effective against Plant Man, the Rounder 2, and all forms of Wily Machine 6.
Data[]
Damage Data Chart[]
Known damage values in units for Mega Man 6.
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