Arigock G
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A antlion enemy that fires 4 lobbing projectiles from its mouth in a certain pattern in hopes of hitting Mega Man.
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Bari III
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Bari III is a totem-like robot that shoots soundwaves to attack. The lower section can be destroyed and the top section can be used as a platform. Standing on top of it for too long forces it to lower.
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Bomb Potton
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A beetle enemy that drops bombs onto mines in hopes of releasing Arigock Gs or creating pits to harm Mega Man.
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Health Points: |
1 (Bomb Potton); 1 (bomb)
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Attack Damage: |
3 (contact); 2 (bomb); 3 (shockwave)
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Stage(s): |
Commando Man
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Cargou Q
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Cargou Q is a stationary robot that throws balls at its enemies. The blue one throws balls that bounces in a pattern and the red one throws footballs that bounces irregularly, making it slightly harder to dodge.
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Changkey
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A small fire enemy originating from Mega Man that fires itself in bunches of 4 from one turret and back.
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Dockalocker
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A small enemy only appearing in locker rooms of Strike Man's Stage. They pop out of the lockers and fire a single shot at Mega Man before closing back up.
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Health Points: |
1
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Attack Damage: |
2 (shot); 2 (contact)
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Stage(s): |
Strike Man
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Furaibon
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A bomb enemy that rises from pits and parachutes down slowly. They can also be affected by sandstorms.
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Garinkou
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A small ice pick enemy that hops towards Mega Man and can break the "Chill Blocks" in Chill Man's Stage.
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Haiker N
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An enemy that floats into pipes and acts as a fixture and either fires gunk shots or squirt water at Mega Man depending on the difficulty.
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Health Points: |
6
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Attack Damage: |
4 (contact); 3 (gunk shot); 1 (water squirt)
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Weakness: |
Triple Blade
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Stage(s): |
Pump Man
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Kaona Geeno
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A snowman-like robot that creates snowballs and throws them to attack. The snowball splits into two bullets or four depending on the difficulty.
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Little Pachipachi
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A small octopus enemy that is dispersed from the Octobulb in pairs that charge towards Mega Man in short bursts.
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Mecha Pitchan
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A small pitcher enemy that throws ball at Mega Man in an arc. The red one throws balls that just go in an arc. The blue one has the ball shoot back toward Mega Man after the arc is finished.
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Merserker
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An axe enemy that hops up and slams down towards Mega Man.
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Molmole
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A renewed version of the Mole from Mega Man 2 that can now dig through every surface and also creates sparks when digging though something.
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Numetall
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A slug-like Met that slinks around the ground and fires goo balls that don't hurt but do make Mega Man slip along the ground.
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Oshitsu Osarettsu
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A large shielded enemy that charges towards Mega Man and can be pushed back by shooting at the shield. The head is the only weakpoint.
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Piledan
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A brain enemy that attaches itself to a vehicle, either a turret or a shielded vehicle that drops bombs and moves in an irregular pattern if there isn't a vehicle.
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Pointan
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A computer mouse enemy that creates 4 square shapes that move in different patterns.
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R Suzy
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A renewed version of the Adhering Suzy from Mega Man that acts the exact same but can change speeds depending on the difficulty.
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Searchy
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A spotlight enemy that changes conveyor belts' directions if Mega Man gets caught in its spotlight.
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Sepa Roader
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A Roader enemy that charges toward Mega Man and if he fires at the bottom half, the top half will retreat while firing shots. If Mega Man fires at the top, the bottom will rocket towards Mega Man.
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Shotom
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A small cannon enemy that fires a projectile and flies in a wavy pattern towards Mega Man.
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Sola 0
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A flower enemy that charges up a large beam and fires it out. It cannot be hurt while charging.
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Swallowegg
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An enhanced version of the Swallown from Mega Man 4 that now drops an egg that, upon reaching Mega Man's altitude, will rocket towards him.
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Health Points: |
2 (egg); 1 (egg in talons); 1 (Swallowegg)
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Attack Damage: |
4 (egg); 3 (contact)
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Stage(s): |
Chill Man, Strike Man (Hard Mode), Solar Man (Hard Mode)
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Tsurare Stamp
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An enhanced Big Eye that acts the same, but if Mega Man is on the ground, there's a normal jump, and if he's in the air, it will make a much larger jump.
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Waltriot
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A small enemy that rolls along walls and ceilings while firing homing missiles at Mega Man.
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Yonbain
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A small square enemy that charges towards Mega Man in short bursts and splits into 2 whenever it's stopped. There can be up to 4 on a screen at a time.
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