Description/background information of an enemy or boss.
Health Points:
Lists the amount of health an enemy has based on the amount of hits it takes from uncharged Buster shots. Bosses with a health meter will always have an HP value of 28.
Attack Damage:
Attack damage Mega Man, Proto Man or Bass takes in bars of health from his life meter.
Special Weapon:
The Special Weapon that Mega Man, Proto Man or Bass can receive after defeating a Robot Master.
Weakness:
The Weapon that will cause the most damage against a boss in units. For enemies, it will be the Weapon that takes the least amount of shots to destroy.
Bari III is a purple totem-like robot that shoots soundwaves to attack. The lower section below it can be destroyed and the top section can be used as a platform. Standing on top of it for too long forces it to lower.
Cargou Q is a stationary robot that throws balls at its enemies. There are two variations: the blue Cargou and the red Cargou. The blue one throws balls that bounces in a pattern, making them easy to dodge and the red one throws footballs that bounces irregularly, making slightly harder to dodge.
Kaona Geeno is a snowman-like robot that creates snowballs with faces and throws them to attack. The snowball splits into two bullets in Easy Mode and four bullets in Normal and Hard Mode.