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A list of enemies, hazards and bosses that appear in Mega Man 2. Note that the names of the enemies in this page go by the names as those shown in the book Mega Man Official Complete Works. Names from the US instruction manual are listed below such names, written in parenthesis. Unofficial names are written with quotation marks.
Description/background information of an enemy or boss.
Health Points:
Lists the amount of HP an enemy has based on the amount of hits it takes from default Mega Buster shots. If the HP value has two numbers, the first number represents the HP value in Normal Mode; the second number represents Difficult Mode (the standard Japanese version). Bosses with a health meter will always have an HP value of 28.
Attack Damage:
Attack damage Mega Man takes in bars of health from his life meter.
Special Weapon:
The Special Weapon that Mega Man can receive after defeating a Robot Master.
Weakness:
The Weapon that will cause the most damage against a boss in units. For enemies, it will be the Weapon that takes the least amount of shots to destroy.