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<p style="text-align: center;">[[List of Mega Man 3 enemies|← ''Mega Man 3'' Enemies]] | [[List of Mega Man 5 enemies|''Mega Man 5'' Enemies →]]</p>
   
 
A list of enemies and bosses that appear in ''[[Mega Man 4]]''.
 
A list of enemies and bosses that appear in ''[[Mega Man 4]]''.
  +
  +
==Enemy Table Guide==
  +
{{Enemytable
  +
|mainbg=#D9EBF2
  +
|headerbg=#006B99
  +
|cellbrdrbg=#006B99
  +
|en1= [Enemy picture]<br/>'''Enemy name'''
  +
|descrip1= Description/background information of an enemy or boss.
  +
|hp1= Lists the amount of health an enemy has based on the amount of hits it takes from uncharged Mega Buster shots. Bosses with a health meter will always have an HP value of 28.
  +
|wpn1= The Special Weapon that Mega Man can receive after defeating a Robot Master.
  +
|at1= Attack damage Mega Man takes in bars of health from his life meter.
  +
|weak1= The Weapon that will cause the most damage against a boss in units. For enemies, it will be the Weapon that takes the least amount of shots to destroy.
  +
}}
  +
{{clr}}
   
 
==Enemies==
 
==Enemies==
  +
{{Enemytable
  +
|mainbg=#D9EBF2
  +
|headerbg=#006B99
  +
|cellbrdrbg=#006B99
  +
|en1= [[File:]]<br/>'''[[]]'''
  +
|descrip1=
  +
|hp1=
  +
|at1=
  +
|weak1=
  +
}}
  +
{{clr}}
  +
42
  +
  +
==Enemy Names==
 
{|border="1" cellpadding="2" cellspacing="0"
 
{|border="1" cellpadding="2" cellspacing="0"
!Name!!Description
+
!Name
  +
!Description
 
|-
 
|-
|[[100 Watton]]||Shoot him and the lights go out.
+
|[[100 Watton]]
  +
|Shoot him and the lights go out.
 
|-
 
|-
|[[Battan]]||Go for a ride.
+
|[[Battan]]
  +
|Go for a ride.
 
|-
 
|-
|[[Battonton]]||Same as the ones in Mega Man 2.
+
|[[Battonton]]
  +
|Same as the ones in Mega Man 2.
 
|-
 
|-
|[[Biree]]||Circles around platforms.
+
|[[Biree]]
  +
|Circles around platforms.
 
|-
 
|-
|"[[Boulder]]"||Drops from chutes in ceilings.
+
|"[[Boulder]]"
  +
|Drops from chutes in ceilings.
 
|-
 
|-
|[[Docron]]||Drop from ceiling and chase after you.
+
|[[Docron]]
  +
|Drop from ceiling and chase after you.
 
|-
 
|-
|[[Dompan]]||Shoot him to relight the room.
+
|[[Dompan]]
  +
|Shoot him to relight the room.
 
|-
 
|-
|[[Escaroo]]||Shoot him in the eyes while avoiding his bombs.
+
|[[Escaroo]]
  +
|Shoot him in the eyes while avoiding his bombs.
 
|-
 
|-
|[[Gachappon]]||A vending machine that dispense bombs instead of prizes.
+
|[[Gachappon]]
  +
|A vending machine that dispense bombs instead of prizes.
 
|-
 
|-
|[[Garyoby]]||A Spine equipped with a buzzsaw.
+
|[[Garyoby]]
  +
|A Spine equipped with a buzzsaw.
 
|-
 
|-
|[[Gyotot]]||Leaps out of the water to attack.
+
|[[Gyotot]]
  +
|Leaps out of the water to attack.
 
|-
 
|-
|[[Haehaey]]||Drops energy shots from above.
+
|[[Haehaey]]
  +
|Drops energy shots from above.
 
|-
 
|-
|[[Helipon]]||Drops down to attack when nearby.
+
|[[Helipon]]
  +
|Drops down to attack when nearby.
 
|-
 
|-
|[[Hover]]||Ride him across the spikes.
+
|[[Hover]]
  +
|Ride him across the spikes.
 
|-
 
|-
|[[Imorm]]||Slowy inch toward Mega Man.
+
|[[Imorm]]
  +
|Slowy inch toward Mega Man.
 
|-
 
|-
|[[Jumbig]]||Tries to crush Mega Man.
+
|[[Jumbig]]
  +
|Tries to crush Mega Man.
 
|-
 
|-
|[[Kabatoncue]]||A hippo that spit out missiles from a high platform.
+
|[[Kabatoncue]]
  +
|A hippo that spit out missiles from a high platform.
 
|-
 
|-
|[[Press#Ladder_Press|Ladder Press]]||Tries to crush anyone climbing ladders.
+
|[[Press#Ladder_Press|Ladder Press]]
  +
|Tries to crush anyone climbing ladders.
 
|-
 
|-
|[[CWU-01P#M-422A|M-422A]]||Bobs up and down.
+
|[[CWU-01P#M-422A|M-422A]]
  +
|Bobs up and down.
 
|-
 
|-
|[[Mantan]]||Patrols the waters of Dive Man's stage.
+
|[[Mantan]]
  +
|Patrols the waters of Dive Man's stage.
 
|-
 
|-
|[[Met (Classic series)#Metall EX|Metall EX]]||May dance or hop when firing.
+
|[[Met (Classic series)#Metall EX|Metall EX]]
  +
|May dance or hop when firing.
 
|-
 
|-
|[[Met (Classic series)#Metall Swim|Metall Swim]]||A Met built for underwater
+
|[[Met (Classic series)#Metall Swim|Metall Swim]]
  +
|A Met built for underwater
 
|-
 
|-
|[[Minoan]]||Tries to mow Mega Man down.
+
|[[Minoan]]
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|Tries to mow Mega Man down.
 
|-
 
|-
|[[Moby]]||A whale that launch torpedos and mines.
+
|[[Moby]]
  +
|A whale that launch torpedos and mines.
 
|-
 
|-
|[[Mono Roader]]||Tries to rev up and run Mega Man down.
+
|[[Mono Roader]]
  +
|Tries to rev up and run Mega Man down.
 
|-
 
|-
|[[Mummira]]||Attacks by tossing his head.
+
|[[Mummira]]
  +
|Attacks by tossing his head.
 
|-
 
|-
|[[Pakatto 24]]||A sheilded cannon that only open when it's attacking.
+
|[[Pakatto 24]]
  +
|A sheilded cannon that only open when it's attacking.
 
|-
 
|-
|[[Puyoyon]]||Tends to stick to ceilings.
+
|[[Puyoyon]]
  +
|Tends to stick to ceilings.
 
|-
 
|-
|[[Rackaser]]||Attempts to spear Mega Man with his umbrella.
+
|[[Rackaser]]
  +
|Attempts to spear Mega Man with his umbrella.
 
|-
 
|-
|[[Ratton]]||Simply hops to attack.
+
|[[Ratton]]
  +
|Simply hops to attack.
 
|-
 
|-
|[[Ring Ring]]||Slowly follows Mega Man.
+
|[[Ring Ring]]
  +
|Slowly follows Mega Man.
 
|-
 
|-
|[[Sasoreenu]]||Hides under the sand to ambush prey.
+
|[[Sasoreenu]]
  +
|Hides under the sand to ambush prey.
 
|-
 
|-
|[[Sea Mine]]||Explodes when it sense movements nearby.
+
|[[Sea Mine]]
  +
|Explodes when it sense movements nearby.
 
|-
 
|-
|[[Shield Attacker]]||His front is heavily armored.
+
|[[Shield Attacker]]
  +
|His front is heavily armored.
 
|-
 
|-
|[[Skeleton Joe]]||Regular shots just stun him. Charge shots will turn him into dust.
+
|[[Skeleton Joe]]
  +
|Regular shots just stun him. Charge shots will turn him into dust.
 
|-
 
|-
|[[Skullmet]]||His backside is well protected.
+
|[[Skullmet]]
  +
|His backside is well protected.
 
|-
 
|-
|[[Super Ball Machine Jr.]]||Shoot bouncing cannonballs.
+
|[[Super Ball Machine Jr.]]
  +
|Shoot bouncing cannonballs.
 
|-
 
|-
|[[Swallown|Swallown and Coswallown]]||The little ones will dive-bomb without warning.
+
|[[Swallown|Swallown and Coswallown]]
  +
|The little ones will dive-bomb without warning.
 
|-
 
|-
|[[Taketento]]||Discards his propeller to attack.
+
|[[Taketento]]
  +
|Discards his propeller to attack.
 
|-
 
|-
|[[Togehero]]||A one-eye Telly armed with spikes.
+
|[[Togehero]]
  +
|A one-eye Telly armed with spikes.
 
|-
 
|-
|[[Tom Boy]]||A Slinky that fights back!
+
|[[Tom Boy]]
  +
|A Slinky that fights back!
 
|-
 
|-
|[[Totem Polen]]||Tries to bar Mega Man's path.
+
|[[Totem Polen]]
  +
|Tries to bar Mega Man's path.
 
|-
 
|-
|[[Up'n'Down]]||Tries to knock Mega Man into pits.
+
|[[Up'n'Down]]
  +
|Tries to knock Mega Man into pits.
 
|-
 
|-
|[[Wall Blaster]]||A wall-mounted cannon.
+
|[[Wall Blaster]]
  +
|A wall-mounted cannon.
 
|-
 
|-
|[[Whopper]]||Attacks by launching the rings that protects him.
+
|[[Whopper]]
  +
|Attacks by launching the rings that protects him.
 
|}
 
|}
  +
  +
==Sub-Bosses==
  +
{{Enemytable
  +
|mainbg=#D9EBF2
  +
|headerbg=#006B99
  +
|cellbrdrbg=#006B99
  +
|en1= [[File:]]<br/>'''[[]]'''
  +
|descrip1=
  +
|hp1=
  +
|at1=
  +
|weak1=
  +
}}
  +
{{clr}}
  +
4
   
 
==Robot Masters==
 
==Robot Masters==
  +
{{Enemytable
  +
|mainbg=#D9EBF2
  +
|headerbg=#006B99
  +
|cellbrdrbg=#006B99
  +
|en1= [[File:]]<br/>'''[[]]'''<br>'''DWN-0'''
  +
|descrip1=
  +
|hp1=
  +
|wpn1=
  +
|at1=
  +
|weak1=
  +
}}
  +
{{clr}}
   
 
{| border="1" cellpadding="2" cellspacing="0"
 
{| border="1" cellpadding="2" cellspacing="0"
Line 139: Line 194:
   
 
==Bosses==
 
==Bosses==
  +
{{Enemytable
  +
|mainbg=#D9EBF2
  +
|headerbg=#006B99
  +
|cellbrdrbg=#006B99
  +
|en1= [[File:]]<br/>'''[[]]'''
  +
|descrip1=
  +
|hp1=
  +
|at1=
  +
|weak1=
  +
}}
  +
{{clr}}
  +
9
   
 
{| border="1" cellpadding="2" cellspacing="0"
 
{| border="1" cellpadding="2" cellspacing="0"

Revision as of 22:42, July 21, 2012

MMPUPicketManConcept
MHXDigLabour

This section of MMKB is under construction.
Content is subject to change at any moment.

Mega Man 3 Enemies | Mega Man 5 Enemies →

A list of enemies and bosses that appear in Mega Man 4.

Enemy Table Guide

[Enemy picture]
Enemy name
Description/background information of an enemy or boss.
Health Points: Lists the amount of health an enemy has based on the amount of hits it takes from uncharged Mega Buster shots. Bosses with a health meter will always have an HP value of 28.
Attack Damage: Attack damage Mega Man takes in bars of health from his life meter.
Special Weapon: The Special Weapon that Mega Man can receive after defeating a Robot Master.
Weakness: The Weapon that will cause the most damage against a boss in units. For enemies, it will be the Weapon that takes the least amount of shots to destroy.

Enemies

[[File:]]
[[]]

42

Enemy Names

Name Description
100 Watton Shoot him and the lights go out.
Battan Go for a ride.
Battonton Same as the ones in Mega Man 2.
Biree Circles around platforms.
"Boulder" Drops from chutes in ceilings.
Docron Drop from ceiling and chase after you.
Dompan Shoot him to relight the room.
Escaroo Shoot him in the eyes while avoiding his bombs.
Gachappon A vending machine that dispense bombs instead of prizes.
Garyoby A Spine equipped with a buzzsaw.
Gyotot Leaps out of the water to attack.
Haehaey Drops energy shots from above.
Helipon Drops down to attack when nearby.
Hover Ride him across the spikes.
Imorm Slowy inch toward Mega Man.
Jumbig Tries to crush Mega Man.
Kabatoncue A hippo that spit out missiles from a high platform.
Ladder Press Tries to crush anyone climbing ladders.
M-422A Bobs up and down.
Mantan Patrols the waters of Dive Man's stage.
Metall EX May dance or hop when firing.
Metall Swim A Met built for underwater
Minoan Tries to mow Mega Man down.
Moby A whale that launch torpedos and mines.
Mono Roader Tries to rev up and run Mega Man down.
Mummira Attacks by tossing his head.
Pakatto 24 A sheilded cannon that only open when it's attacking.
Puyoyon Tends to stick to ceilings.
Rackaser Attempts to spear Mega Man with his umbrella.
Ratton Simply hops to attack.
Ring Ring Slowly follows Mega Man.
Sasoreenu Hides under the sand to ambush prey.
Sea Mine Explodes when it sense movements nearby.
Shield Attacker His front is heavily armored.
Skeleton Joe Regular shots just stun him. Charge shots will turn him into dust.
Skullmet His backside is well protected.
Super Ball Machine Jr. Shoot bouncing cannonballs.
Swallown and Coswallown The little ones will dive-bomb without warning.
Taketento Discards his propeller to attack.
Togehero A one-eye Telly armed with spikes.
Tom Boy A Slinky that fights back!
Totem Polen Tries to bar Mega Man's path.
Up'n'Down Tries to knock Mega Man into pits.
Wall Blaster A wall-mounted cannon.
Whopper Attacks by launching the rings that protects him.

Sub-Bosses

[[File:]]
[[]]

4

Robot Masters

[[File:]]
[[]]
DWN-0
Robot Masters Special Weapon Weakness
Bright Man Flash Stopper Rain Flush
Toad Man Rain Flush Drill Bomb
Drill Man Drill Bomb Dive Missile
Pharaoh Man Pharaoh Shot Flash Stopper
Ring Man Ring Boomerang Pharaoh Shot
Dust Man Dust Crusher Ring Boomerang
Dive Man Dive Missile Skull Barrier
Skull Man Skull Barrier Dust Crusher

Bosses

[[File:]]
[[]]

9

Bosses Weakness
Mothraya Ring Boomerang
Square Machine Dust Crusher
Cockroach Twins Drill Bomb
Cossack Catcher Dust Crusher
Metall Daddy Dust Crusher
Tako Trash Ring Boomerang
Wily Machine No. 4

Ring Boomerang (First form) /

Drill Bomb (Second form)

Wily Capsule Pharaoh Shot/Ring Boomerang
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