100 Watton
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A flying bug-like enemy that will drop bombs that explode into 5 sparks that go across the screen. They might also completely darken the room if killed.
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Health Points: |
1
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Attack Damage: |
6 (contact); 4 (pod); 2 (bullet spread)
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Stage(s): |
Bright Man
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Battan
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A platform robot that guides Mega Man through spikes by letting him hop on its back.
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Health Points: |
--
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Attack Damage: |
--
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Stage(s): |
Bright Man
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Battonton
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An improved version of the Battons from Mega Man 2. They act the exact same as they originally did, flying towards Mega Man.
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Biree
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A small electric enemy that rolls around the small platform it is usually on.
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"Boulder"
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A boulder that falls from chutes in Drill Man's Stage. They break into smaller piece when they hit the ground.
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Health Points: |
1 (boulder); 1 (debris)
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Attack Damage: |
6 (contact); 4 (debris)
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Weakness: |
Pharaoh Shot
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Stage(s): |
Drill Man
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Coswallown
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A small bird that swoops towards Mega Man when the mother Swallown passes by.
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Docron
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A skull on wheels that drops down from a hatch and drives towards Mega Man.
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Dompan
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A small walking enemy that fires a couple of harmless fireworks to light the room when Mega Man kills it.
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Health Points: |
1
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Attack Damage: |
4 (contact)
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Stage(s): |
Bright Man
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Gachappon
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A gumball machine-looking enemy that will either lob projectiles at Mega Man or fire straightforward.
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Garyoby
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A version of the Gabyoall that now has a large saw on the top.
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Gyotot
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A fish enemy that leaps out of the water in hopes of hitting Mega Man.
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Haehaey
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A small fly enemy that drops down bullets before retreating.
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Health Points: |
1
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Attack Damage: |
2 (shots); 4 (contact)
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Stage(s): |
Pharaoh Man
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Helipon
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A small flying enemy that will try to land on Mega Man. Once landed, it will fire out from its sides.
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Hover
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An upgraded Foot Holder that waits for Mega Man and floats above spikes. It will be destroyed once it hits a wall and it will fire shots when Mega Man isn't on it.
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Health Points: |
--
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Attack Damage: |
1 (shots)
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Stage(s): |
Pharaoh Man
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Imorm
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A worm enemy that drops from the ceiling onto Mega Man. Form there it just inches forward.
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Jumbig
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An upgraded version of Big Eye. It acts the exact same, doing short and high hops, now easier thanks to Mega Man's slide.
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Ladder Press
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A machine that scales along a ladder and occasionally presses its "teeth" together.
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M-422A
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A jellyfish enemy that slams down onto the ground several times when Mega Man is near.
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Health Points: |
--
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Attack Damage: |
4 (contact)
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Stage(s): |
Dive Man
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Mantan
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A water enemy that changes its course to try and hit Mega Man.
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Metall EX
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An upgraded Metall that can either fire its normal pattern and jump, or it can twirl and fire 3 straight shots.
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Minoan
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An enemy that hangs from the ceiling and drops down and spins toward Mega Man.
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Mono Roader
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An enemy on wheels that drives towards Mega Man. When it closes its eye hatch, it is invincible to buster shots and drives faster.
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Mummira
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A mummy enemy that appears from a rotating wall to unravel his head tape to shoot his head towards Mega Man.
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Pakatto 24
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A small cannon enemy that fires a straight shot and shields itself when it's not firing.
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Puyoyon
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An enemy encased in jelly that drops down from the ceiling and charges toward Mega Man.
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Rackaser
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A small enemy that floats down with an umbrella and throws the umbrella at Mega Man once landed.
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Ratton
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A rat enemy that makes small hops towards Mega Man in the sewers.
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Sasoreenu
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A scorpion enemy that digs itself out of the quicksand and charges towards Mega Man.
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Shield Attacker
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An enemy that charges back and forth in a certain area. It has a large shield on its front, but the back is vulnerable to attacks.
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Skeleton Joe
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A skeleton-themed Sniper Joe that lobs bones at Mega Man. It will die from one hit of anything, but it will put itself back together unless certain weapons are used or its fired at enough times.
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Skullmet
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A stationary cannon enemy that lobs shots at Mega Man. It is invulnerable to most attacks on its shielded back.
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Super Ball Machine Jr.
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A cannon that fires balls that bounce off walls and the ball gets faster every time it hits one.
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Health Points: |
4 (Super Ball Machine Jr.); 1 (ball)
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Attack Damage: |
1 (ball); 6 (contact)
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Weakness: |
Drill Bomb
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Stage(s): |
Skull Man
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Swallown
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A mother bird enemy that swoops down and directs her children, the Coswallowns, toward Mega Man
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Taketento
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A bug enemy that when near Mega Man, takes the propeller off and floats towards Mega Man.
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Togehero
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A small enemy that usually is in bunches of 4 or 5 that go in a zig zag pattern toward Mega Man.
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Tom Boy
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An enemy that looks like a red spring that slinks toward Mega Man.
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Totem Polen
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A very tall totem enemy that fires from any one of its heads.
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Up'n'Down
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A small enemy that rises from pits to hit Mega Man.
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Wall Blaster
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A cannon that sticks to walls and can fire straight shots at Mega Man from different angles.
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Health Points: |
5
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Attack Damage: |
4 (contact); 2 (projectile)
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Weakness: |
Rain Flush
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Stage(s): |
Ring Man
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