Au-Au
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A seal-like enemy that attacks by charging up a sphere of energy on his nose and firing it at Mega Man.
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Batabattan
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A grasshopper-like robot that attacks by hopping in an arc towards Mega Man.
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Ben K
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A samurai robot that throws spinning spears forward that deflects all frontal attacks.
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Brain Break
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A small enemy that paces back and forth until shot, which causes it to chase Mega Man, exploding if left running too long.
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Brown
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A pirate-like robot that lobs shots at Mega Man, popping up from its barrel when shot, leaving it vulnerable.
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Cannon Joe
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A Sniper Joe piloting a turret. It shoots bullets in a straight line, turning to face Mega Man.
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Cannopeller
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A flying cannon that fires bombs in a descending arc.
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Choker Oh
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An enemy that fires a bullet at Mega Man before hopping towards him.
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Health Points: |
5
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Attack Damage: |
2 (shot); 4 (contact)
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Weakness: |
Beat
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Stage(s): |
Centaur Man
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Colton
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A cowboy-like robot that fires a single bullet at a time in a straight line.
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Curlinger
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A small enemy that gains speed while sliding on the ground. Hitting it with a charged Power Adaptor shot sends it in the opposite direction.
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Cyber Gabyoall
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A larger Gabyoall that can boost itself with jet propulsion and can cling to ceilings.
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Dachone Ltd. Ed.
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A low-cost version of Dachone that attacks by firing energy shots at Mega Man's position, and it is slightly quicker than its predecessor.
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Health Points: |
5
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Attack Damage: |
3 (contact); 2 (shot)
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Weakness: |
Beat
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Stage(s): |
Yamato Man
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Fire Boy
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A large robot that can ignite pits of oil with fireballs that it lobs from its head.
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Fire Telly
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A Telly that can drop fireballs when above Mega Man and will only move forward. These fireballs can ignite pits of oil.
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Gabgyo
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A piranha enemy that either jumps from pools or swims back and forth within water.
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Heli Buton
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A Hercules beetle enemy that come down from the trees in Plant Man's Stage and fly slowly towards Mega Man.
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Hotchkiss'n
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An enemy that flies above Mega Man and drops large staples on him.
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Jet Buton
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A purple Heli Buton that will jet forward in hopes of hitting Mega Man.
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Katonbyon
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A mosquito-like enemy that attempts to drop bombs on Mega Man.
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Metall
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A small enemy that has an indestructible helmet and fires 3 shots occasionally toward Mega Man, most similar to the original Metall from Mega Man.
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Molier
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A drill enemy that will only move forward until hitting a wall and exploding, and hitting it with a charged Power Mega Man shot will send it back into a wall.
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Pandeeta
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A panda-like enemy that usually fires black balls in an arc or straight shots if Mega Man is close enough.
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Health Points: |
6
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Attack Damage: |
4 (contact); 3 (arch shot); 2 (straight shot)
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Weakness: |
Beat
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Stage(s): |
Wind Man
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Peat
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A bird enemy that spawns out of pipes and will attempt to dive at Mega Man.
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Pelicanu
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A pelican-like enemy that will drop fish on Mega Man. The fish will either disappear into the water or will flop around the ground before exploding.
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Pooker
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A small enemy that lobs shots at Mega Man. Can only be defeated with a charge shot or hit from Power Mega Man, causing it to flip over. If it lands in an oil pool, it becomes a platform that can be used to ride the oil.
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Power Slam
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A large enemy that rises in the air and falls down in an attempt to crush Mega Man.
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Propeller Eye
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A small flying enemy that is shielded unless opening its "eye" and making a short burst towards Mega Man.
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Shigaraky
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A tanuki-like robot that will shoot balls at Mega Man in either long or short arcs.
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Skull Walker
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A spider-like robot that walks and jumps after Mega Man.
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Spring Face Bomb
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An enemy that bounces towards Mega Man. Upon its body being destroyed, its face flies off and explodes on contact with anything.
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Health Points: |
2 (body); 3 (head)
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Attack Damage: |
3 (contact); 3 (head)
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Weakness: |
Flame Blast
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Stage(s): |
Yamato Man
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Squidon
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A large squid robot that fires homing missiles and spits ice cubes at Mega Man.
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SRU-21/P
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An enemy that will drop into water and soon after will explode and release three fragments from its head.
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Health Points: |
1
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Attack Damage: |
4 (contact); 3 (fragments)
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Stage(s): |
Centaur Man
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Submarine Flier
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A submarine enemy that is hidden in a cloud cover. When Mega Man shoots it, the cover will go away, and it will start shooting.
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SW-525
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A spider-like robot that walks around for a bit before self-destructing.
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Tadahou
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A cannon that fires a single bullet forward at a time.
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Tatebo
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A stationary enemy that fires lobbed shots when it shields itself, and fires forwards when it raises its shield.
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Teck
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A ceiling-walking robot that will shoot shots down at Mega Man.
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Twin Roader
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A rendition of the "Roader" enemies that has no shield but drives back and forth.
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Yaffu
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A fan robot that switches between blowing Mega Man away and blowing him towards it.
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Health Points: |
5
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Attack Damage: |
4 (contact)
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Weakness: |
Beat
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Stage(s): |
Wily Stage 3
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