 Astro Zombieg
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A zombie enemy that rises from coffins and moves forward. Attacking it will dismantle it bit by bit.
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 Baccone
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A traffic cone enemy that hops up and down while firing spread shots. It is only vulnerable when its face is exposed.
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 Batton M48
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A revised Batton, a bat-like enemy that roosts on ceilings and slowly pursues Mega Man.
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 Bomb Sleigh
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A rocket sleigh that flies forward with bouncing bombs hopping out and exploding in a pattern.
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 Boufooh
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A giant, pink fan enemy that can change the direction of air flow, either pulling Mega Man forward or pushing him back.
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 Bunby Tank
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A Bunby Heli with a robotic body and tank treads. If the body is destroyed, the head will separate. If attacked with a strong enough weapon or by hitting the head only, the entire robot will be destroyed.
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 Bunby Top
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A Bunby Heli that has separated from its tank body. Pursues Mega Man like any other Bunby Heli.
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 CFN-24
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An underwater mine that explodes on contact or destruction. Some CFN-24's bob up and down, some float to the surface.
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 "Copipi"
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A small Pipi hatched from the egg of a DeluPipi. Attacks in swarms.
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 Coil'n
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A spring robot that will constantly make high and low bounces towards Mega Man.
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 Cyorown
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A crow enemy that fires a single shot and if it hits Mega Man, the crow will taunt him.
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 DeluPipi
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A purple Pipi that carries a large egg full of Copipis. The DeluPipi and the egg can be attacked individually.
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 Derusu Bee
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A bee enemy inside a hive. A single Derusu Bee will appear outside its hive, but when the hive is attacked, many more will appear. Burning the hive with Scorch Wheel will instantly destroy it and any Derusu Bees.
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| Health Points: |
1 (Derusu Bee); 16 (hive)
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| Attack Damage: |
2 (contact, Derusu Bee); 2 (contact, hive)
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| Weakness: |
Scorch Wheel (hive)
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| Stage(s): |
Slash Man
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 Driver Cannon
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A stationary enemy that appears on ceilings or floors. Alternates between two shots to the sides, and two shots in a V-shape.
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 Dust Crusher
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A large worm-like enemy made of trash. It normally slithers through the junk piles, but if Mega Man stands still for too long, a periscope raises and the Dust Crusher lunges towards him. Its only weakpoint is the head,
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 Frisk Cannon
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A purple cannon that will lob 3 destructible shots in a spreading arc at Mega Man.
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 Gilliam Knight
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A knight-like enemy that, when Mega Man is spotted by one, will give chase towards him. Under the full moon, it will temporarily transform into a wolf-like enemy that leaps towards Mega Man.
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 Gobots
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A flying enemy that will move slowly in a slight zig-zag pattern forward.
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 Gockroach S
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A cockroach-like enemy that can climb ceilings and fly towards Mega Man. Mega Buster shots may be rendered useless since the enemy is very low to the ground.
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| Health Points: |
1
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| Attack Damage: |
2 (contact)
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 Gockroah S Nest
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An obstacle that produces an infinite amount of Gockroach Ss until it is destroyed.
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 Heli Metall
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A Met with a propellers on its head with cannons for feet.
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| Health Points: |
1
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| Attack Damage: |
1 (shot); 2 (contact)
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 Icicle Teck
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A robot that walks on ceilings that drops icicles on Mega Man. The icicles can be helpful sometimes when placed over pits of spikes that Mega Man must traverse through.
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| Health Points: |
2 (Icicle Teck); 2 (icicle)
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| Attack Damage: |
3 (contact); 3 (icicle)
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| Weakness: |
Thunder Bolt
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 Kaminari Kogoro
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A small robot that pops out from abysses to try to attack Mega Man from below. Some Kaminari Kogoros will slowly descend in a serpentine pattern; others will fire a lightning bolt before descending.
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| Health Points: |
2
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| Attack Damage: |
2 (contact); 2 (thunder bolt)
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| Weakness: |
Slash Claw
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 Kintot
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A goldfish-like enemy, that swims about or hops in the fluids.
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| Health Points: |
1
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| Attack Damage: |
2 (contact)
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 Metall FX
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A revised version of a Metall, a robot with an indestructible helmet that negates any shots fired at it, and fires a the-projectile spread shot in return. Only vulnerable when it lifts up its helmet.
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| Health Points: |
1
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| Attack Damage: |
1 (shot); 2 (contact)
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 Petaforth
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A walking eye robot that merely walks into Mega Man to attack.
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 Properide
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A modified Foot Holder that appears in Junk Man's stage. These indestructible flying platform robots do not attack on their own, but will fire projectile shots if a pile of junk lands on them.
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| Health Points: |
--
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| Attack Damage: |
2 (projectile shot)
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 Ragger
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A short enemy covered by a knight helmet, found only in Shade Man's stage, when it falls off an empty knight armor. It swings its blade like a boomerang.
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 Spiral Gabyoall
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An upgraded Gabyoall, a low-lying, spinning enemy that travels back and forth on a surface to damage and obstruct the player. Can only be damaged with Danger Wrap.
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| Health Points: |
1
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| Attack Damage: |
2 (contact)
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| Weakness: |
Danger Wrap
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 Spotaro
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Small turtle drones that Gamerizer sends out to attack Mega Man with. Three of them appear and will either spin in their shells, burrow and pop out of the ground or merely hop.
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| Health Points: |
3
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| Attack Damage: |
3 (contact); 3 (shell spin); 3 (burrow)
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| Weakness: |
Danger Wrap
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 Stegorus
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A large robot modeled off of a stegosaurus, native to Slash Man's stage. It attacks by firing its dermal plates in an arc, withdrawing its head and tail, extending them out of opposite ends to face away from Mega Man, then firing homing missiles from its back. The weak point is its head.
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| Health Points: |
24 (Stegorus); 1 (missile)
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| Attack Damage: |
2 (contact, head); 2 (contact, body); 3 (dermal plate); 2 (missile)
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| Weakness: |
Junk Shield
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 Swim Metall DX
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A swimming Met that appears in Burst Man's stage and Wily Castle 3.
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| Health Points: |
1
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| Attack Damage: |
1 (contact); 1 (shot)
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 Tamagodon
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A tiny dinosaur robot that hatches from eggs. While hatching, the egg is indestructible until the hatching is complete.
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 Technodon
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A running dinosaur robot native to Slash Man's stage. Not dangerous, as Mega Man can ride him through fields of spikes.
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| Health Points: |
--
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| Attack Damage: |
--
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 Tel Tel
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A weather doll-like robot native to Cloud Man's stage.
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| Health Points: |
--
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| Attack Damage: |
1 (contact)
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 Tom Daddy
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A large Slinky-like enemy found in Spring Man's stage. Climbs on floors and ceilings, and can even drop down from ceilings.
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| Health Points: |
5
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| Attack Damage: |
4 (contact)
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| Weakness: |
Slash Claw
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 Trio the Wheel
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A stack of tires with an orb-like enemy in them. It shoots off tires at Mega Man, and if all are spent or destroyed, the orb will hop at Mega Man until it is also destroyed.
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| Health Points: |
8 (head); 8 (tire stack); 2 (detached tire)
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| Attack Damage: |
2 (contact); 2 (detached tire); 2 (contact, head)
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 Tripropellan
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A flying enemy that can shoot from its three cannons. It can also drop bombs from above.
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| Health Points: |
2
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| Attack Damage: |
2 (projectile); 2 (contact); 2 (missiles)
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 Tsuranattori
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A bird-like enemy that travels in packs.
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| Health Points: |
1
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| Attack Damage: |
2 (contact)
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 Turbo Roader
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A wheeled enemy that attacks by traveling straight paths and running over enemies.
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| Health Points: |
2
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| Attack Damage: |
3 (contact)
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 "Skull-Ton"
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A small skeleton-like drone sent out from Dr. Wily's Wily Machine.
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| Health Points: |
16
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| Attack Damage: |
2 (contact)
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