m (→Enemies) |
mNo edit summary |
||
(19 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
+ | <p style="text-align: center;">[[List of Mega Man 7 enemies|← ''Mega Man 7'' enemies]] | [[List of Mega Man & Bass enemies|''Mega Man & Bass'' enemies →]]</p> |
||
− | {{construction}} |
||
A list of enemies and bosses that appear in ''[[Mega Man 8]]''. |
A list of enemies and bosses that appear in ''[[Mega Man 8]]''. |
||
Line 11: | Line 11: | ||
|descrip1= Description/background information of an enemy or boss. |
|descrip1= Description/background information of an enemy or boss. |
||
|hp1= Lists the amount of health an enemy has based on the amount of hits it takes from the Mega Buster. Bosses with a health meter will always have an HP value of 40. |
|hp1= Lists the amount of health an enemy has based on the amount of hits it takes from the Mega Buster. Bosses with a health meter will always have an HP value of 40. |
||
+ | |at1= Attack damage Mega Man takes in pixels from his life meter. |
||
|wpn1 = The Special Weapon that the character can receive after defeating a Robot Master. |
|wpn1 = The Special Weapon that the character can receive after defeating a Robot Master. |
||
|weak1= The Weapon that will cause the most damage against a boss in units (may also cause a weakness reaction, such as becoming stunned). For enemies, it will be the Weapon that takes the least amount of shots to destroy. |
|weak1= The Weapon that will cause the most damage against a boss in units (may also cause a weakness reaction, such as becoming stunned). For enemies, it will be the Weapon that takes the least amount of shots to destroy. |
||
Line 21: | Line 22: | ||
|headerbg=#006B99 |
|headerbg=#006B99 |
||
|cellbrdrbg=#006B99 |
|cellbrdrbg=#006B99 |
||
− | |en1= [[File:MM8-AlohaDodonpa-Sprite.png]]<br>'''[[ |
+ | |en1= [[File:MM8-AlohaDodonpa-Sprite.png|50px]]<br>'''[[Aloha Dodonpa]]''' |
|descrip1= A cannon enemy found in the introductory stage that hides underneath fake palm trees and tries to ambush Mega Man should he get close. |
|descrip1= A cannon enemy found in the introductory stage that hides underneath fake palm trees and tries to ambush Mega Man should he get close. |
||
+ | |hp1= 3 (Aloha Dodonpa); 6 (palm tree) |
||
− | |hp1= 3 |
||
|at1= 3 (projectile); 4 (contact) |
|at1= 3 (projectile); 4 (contact) |
||
|weak1= |
|weak1= |
||
Line 31: | Line 32: | ||
|at2= 4 (tentacles); 4 (contact) |
|at2= 4 (tentacles); 4 (contact) |
||
|weak2= |
|weak2= |
||
− | |en3= [[File:Mm8bubblebatsprite.png]]<br>'''[[ |
+ | |en3= [[File:Mm8bubblebatsprite.png]]<br>'''[[Batton M64]]''' |
− | |descrip3= A revised version of a [[ |
+ | |descrip3= A revised version of a [[Batton]], a bat-like robot that pursues the player when approached. Will occasionally turn into a drill that drops straight to the ground. |
|hp3= 1 |
|hp3= 1 |
||
|at3= 2 (contact); 4 (drill dive); 3 (contact, drill) |
|at3= 2 (contact); 4 (drill dive); 3 (contact, drill) |
||
|weak3= |
|weak3= |
||
− | |en4= [[File:Mm8bubblebatsprite.png]]<br>'''[[ |
+ | |en4= [[File:Mm8bubblebatsprite.png]]<br>'''[[Batton Mommy]]''' |
|descrip4= A Batton that is accompanied by its three smaller versions of itself, the Petit Battons. Attacks by turning into a drill and dashing forward. |
|descrip4= A Batton that is accompanied by its three smaller versions of itself, the Petit Battons. Attacks by turning into a drill and dashing forward. |
||
|hp4= 1 |
|hp4= 1 |
||
|at4= 3 (contact); 3 (drill attack) |
|at4= 3 (contact); 3 (drill attack) |
||
|weak4= |
|weak4= |
||
− | |en5= [[File:Mm8gianttellysprite.png]]<br>'''[[ |
+ | |en5= [[File:Mm8gianttellysprite.png]]<br>'''[[Big Telly]]''' |
|descrip5= A giant [[Telly]] that drops a barrage of exploding bombs. |
|descrip5= A giant [[Telly]] that drops a barrage of exploding bombs. |
||
|hp5= 4 |
|hp5= 4 |
||
|at5= 5 (contact); 3 (bombs) |
|at5= 5 (contact); 3 (bombs) |
||
|weak5= |
|weak5= |
||
− | |en6= [[File:Mm8bladertanksprite.png|Bunby Tank DX]]<br>'''[[ |
+ | |en6= [[File:Mm8bladertanksprite.png|Bunby Tank DX]]<br>'''[[Bunby Tank DX]]''' |
− | |descrip6= A [[ |
+ | |descrip6= A [[Bunby Heli]] with a robotic body with tank treads. There are two targets to attack: the head and the body. Attacks with missiles. |
|hp6= 4 (Bunby Tank); 1 (missile) |
|hp6= 4 (Bunby Tank); 1 (missile) |
||
− | |at6= 3 (missile); 4 (contact) |
+ | |at6= 3 (missile); 4 (contact) |
|weak6= |
|weak6= |
||
− | |en7= [[File:Mm8bladersprite.png|Bunby Top DX]]<br>'''[[ |
+ | |en7= [[File:Mm8bladersprite.png|Bunby Top DX]]<br>'''[[Bunby Top DX]]''' |
− | |descrip7= A [[ |
+ | |descrip7= A [[Bunby Heli]] that has separated from its Bunby Tank body. |
|hp7= 3 |
|hp7= 3 |
||
|at7= 4 (contact) |
|at7= 4 (contact) |
||
|weak7= |
|weak7= |
||
− | |en8= [[File:Mm8segdragosprite.png|Cline|100px]]<br>'''[[Cline]]''' |
+ | |en8= [[File:Mm8segdragosprite.png|Cline|100px]]<br>'''[[Cline|Cline B]] and [[Cline|Cline G]]''' |
− | |descrip8= A Chinese dragon-like enemy, found in [[Tengu Man]]'s stage. Consists of several tail segments and its head; attacking the tail segments will make the Cline move faster and pursue Mega Man, and attacking the head will destroy it outright. Comes in two |
+ | |descrip8= A Chinese dragon-like enemy, found in [[Tengu Man]]'s stage. Consists of several tail segments and its head; attacking the tail segments will make the Cline move faster and pursue Mega Man, and attacking the head will destroy it outright. Comes in two versions: Cline B (blue-and-pink) and Cline G (green-and-orange). Cline Gs self-destruct after being damaged enough; Cline Bs do not. |
|hp8= 9 (head); 2 (segment) |
|hp8= 9 (head); 2 (segment) |
||
|at8= 6 (contact, body segment); 6 (contact, head) |
|at8= 6 (contact, body segment); 6 (contact, head) |
||
|weak8= |
|weak8= |
||
− | |en9= [ |
+ | |en9= [[File:MM8-CountBombCD-Sprite.png]]<br>'''[[Count Bomb CD]]''' |
− | |descrip9= A red [[Count Bomb]], a bomb that serves as a platform but will countdown and detonate when the button on the top is pressed. This Count Bomb, when activated, will sprout feet and walk in a direction before exploding. |
+ | |descrip9= A red [[Count Bomb]], a bomb that serves as a platform but will countdown and detonate when the button on the top is pressed. This Count Bomb, when activated, will sprout feet and walk in a direction before exploding. |
|hp9= -- |
|hp9= -- |
||
|at9= ? |
|at9= ? |
||
|weak9= |
|weak9= |
||
− | |en10= [[File:Mm8countdownbombsprite.png]]<br>'''[[ |
+ | |en10= [[File:Mm8countdownbombsprite.png]]<br>'''[[Count Bomb GEO]]''' |
|descrip10= A revised [[Count Bomb]], a bomb that serves as a platform but will countdown and detonate when the button on the top is pressed. |
|descrip10= A revised [[Count Bomb]], a bomb that serves as a platform but will countdown and detonate when the button on the top is pressed. |
||
|hp10= -- |
|hp10= -- |
||
− | |at10= |
+ | |at10= 6 (explosion) |
|weak10= |
|weak10= |
||
− | |en11= [[File:Mm8wanaansprite.png|Crunchran]]<br>'''[[ |
+ | |en11= [[File:Mm8wanaansprite.png|Crunchran]]<br>'''[[Crunchran]]''' |
|descrip11= A trap robot created to catch intruders. Hides in mobile holes to attack players from below. |
|descrip11= A trap robot created to catch intruders. Hides in mobile holes to attack players from below. |
||
|hp11= 1 |
|hp11= 1 |
||
Line 78: | Line 79: | ||
|en12= [[File:Mm8grenadamagnumsprite.png|Dodonpa Cannon]]<br>'''[[Dodonpa Cannon]]''' |
|en12= [[File:Mm8grenadamagnumsprite.png|Dodonpa Cannon]]<br>'''[[Dodonpa Cannon]]''' |
||
|descrip12= A cannon enemy that can turn and change its angle to shoot bombs that go in an arc. |
|descrip12= A cannon enemy that can turn and change its angle to shoot bombs that go in an arc. |
||
− | |hp12= 3 |
+ | |hp12= 3 (Dodonpa Cannon) ; 1 (bomb) |
|at12= 3 (projectile); 4 (contact) |
|at12= 3 (projectile); 4 (contact) |
||
|weak12= |
|weak12= |
||
− | |en13= [[File:Mm8firemetsprite.png|Fire Mettal]]<br>'''[[ |
+ | |en13= [[File:Mm8firemetsprite.png|Fire Mettal]]<br>'''[[Fire Metall]]''' |
|descrip13= A [[Met (Classic series)|Met]] with a flame atop its head with the appearance of [[Fire Man]]. |
|descrip13= A [[Met (Classic series)|Met]] with a flame atop its head with the appearance of [[Fire Man]]. |
||
|hp13= 3 |
|hp13= 3 |
||
Line 91: | Line 92: | ||
|at14= 6 (contact); 4 (bomb) |
|at14= 6 (contact); 4 (bomb) |
||
|weak14= |
|weak14= |
||
− | |en15= [ |
+ | |en15= [[File:MM8-Gorigree-Sprite.png]]<br>'''[[Gori-Three#Goriree|Gorigree]]''' |
|descrip15= A green gorilla-like robot that throws spiked balls at the player. |
|descrip15= A green gorilla-like robot that throws spiked balls at the player. |
||
|hp15= 6 (Gorigree); 2 (spiked ball) |
|hp15= 6 (Gorigree); 2 (spiked ball) |
||
|at15= 6 (contact); 4 (spiked ball) |
|at15= 6 (contact); 4 (spiked ball) |
||
|weak15= |
|weak15= |
||
− | |en16= [ |
+ | |en16= [[File:MM8-Gorigro-Sprite.png]]<br>'''[[Gori-Three#Gorigro|Gorigro]]''' |
|descrip16= A black gorilla-like robot that throws boulders at the player which can be used as platforms. If a boulder is already on the screen, then the Gorigro will toss bombs instead. |
|descrip16= A black gorilla-like robot that throws boulders at the player which can be used as platforms. If a boulder is already on the screen, then the Gorigro will toss bombs instead. |
||
|hp16= 6 (Gorigro); 6 (boulder); 1 (bomb) |
|hp16= 6 (Gorigro); 6 (boulder); 1 (bomb) |
||
|at16= 6 (contact); 6 (boulder); 4 (bomb) |
|at16= 6 (contact); 6 (boulder); 4 (bomb) |
||
|weak16= |
|weak16= |
||
− | |en17= [[File:Mm8shieldattackersprite.png|Hannya Attacker]]<br>'''[[ |
+ | |en17= [[File:Mm8shieldattackersprite.png|Hannya Attacker]]<br>'''[[Hannya Attacker]]''' |
|descrip17= A [[Shield Attacker]] with a face of an Oni. |
|descrip17= A [[Shield Attacker]] with a face of an Oni. |
||
|hp17= 3 |
|hp17= 3 |
||
Line 111: | Line 112: | ||
|at18= 6 (contact); 8 (ice block drop) |
|at18= 6 (contact); 8 (ice block drop) |
||
|weak18= |
|weak18= |
||
− | |en19= [[File:Mm8sniperjoesprite.png]]<br>'''[[ |
+ | |en19= [[File:Mm8sniperjoesprite.png]]<br>'''[[Joe Classic]]''' |
|descrip19= A [[Sniper Joe]] that behaves in the same manner in ''[[Mega Man (video game)|Mega Man]]''. Occasionally throws a grenade at the player. |
|descrip19= A [[Sniper Joe]] that behaves in the same manner in ''[[Mega Man (video game)|Mega Man]]''. Occasionally throws a grenade at the player. |
||
|hp19= 5 (Sniper Joe); 1 (grenade) |
|hp19= 5 (Sniper Joe); 1 (grenade) |
||
Line 137: | Line 138: | ||
|weak23= |
|weak23= |
||
|en24= [[File:Mm8smokefliersprite.png]]<br>'''[[Kemumakin]]''' |
|en24= [[File:Mm8smokefliersprite.png]]<br>'''[[Kemumakin]]''' |
||
− | |descrip24= A small |
+ | |descrip24= A small flying robot that produces a smoke screen to obscure the player's vision. Touching these enemies will not hurt Mega Man. |
|hp24= 2 |
|hp24= 2 |
||
|at24= 0 (contact) |
|at24= 0 (contact) |
||
− | |weak24= |
+ | |weak24= |
− | |en25= [[File: |
+ | |en25= [[File:MM8-Kikyoon-Sprite.png]]<br>'''[[Kikyoon]]''' |
+ | |descrip25= A hot-air balloon that Rompers use as transportation in [[Clown Man]]'s stage. The balloons and the basket can both be attacked individually. |
||
⚫ | |||
− | |hp25= |
+ | |hp25= 5 (basket); 5 (balloons) |
− | |at25= 3 (contact |
+ | |at25= 3 (contact) |
− | |weak25= |
+ | |weak25= |
− | |en26= [ |
+ | |en26= [[File:Mm8metsprite.png]]<br>'''[[Metall SV]]''' |
⚫ | |||
⚫ | |||
|hp26= 1 |
|hp26= 1 |
||
− | |at26= 3 (contact) |
+ | |at26= 3 (contact); 3 (shot) |
|weak26= |
|weak26= |
||
+ | |en27= [[File:MM8-Metrenger-Sprite.png]]<br>'''[[Metrenger]]''' |
||
− | |en27= |
||
⚫ | |||
− | |descrip27= |
||
− | |hp27= |
+ | |hp27= 1 |
− | |at27= |
+ | |at27= 3 (contact) |
|weak27= |
|weak27= |
||
+ | |en28= [[File:Peri_Kai.gif]]<br>'''[[Monopellan]]''' |
||
− | |en28= |
||
+ | |descrip28= A flying robot with a propeller on its head that fires a shot from various angles from its single cannon. |
||
− | |descrip28= |
||
− | |hp28= |
+ | |hp28= 2 |
+ | |at28= 3 (projectile); 4 (contact) |
||
− | |at28= |
||
|weak28= |
|weak28= |
||
+ | |en29= [[File:Mm8falcomissilesprite.png]]<br>'''[[Muragattori]]''' |
||
− | |en29= |
||
+ | |descrip29= A bird-like robot that appears in endless swarms. |
||
− | |descrip29= |
||
− | |hp29= |
+ | |hp29= 1 |
− | |at29= |
+ | |at29= 3 (contact) |
− | |weak29= |
+ | |weak29= |
+ | |en30= [[File:Mm8batllegrasshopperpairsprite.png]]<br>'''[[Onbuubattan]]''' |
||
− | |en30= |
||
+ | |descrip30= A grasshopper robot with a smaller one on its back. Either on can be destroyed individually. |
||
− | |descrip30= |
||
− | |hp30= |
+ | |hp30= 2 (Large); 1 (Small) |
+ | |at30= 3 (contact, large); 3 (contact, small) |
||
− | |at30= |
||
|weak30= |
|weak30= |
||
+ | |en31= [[File:Mm8pengkaisprite.png]]<br>'''[[Penpen EV]]''' |
||
− | |en31= |
||
+ | |descrip31= A penguin-like enemy that spins around and will sometimes launch itself at Mega Man. |
||
− | |descrip31= |
||
− | |hp31= |
+ | |hp31= 4 |
− | |at31= |
+ | |at31= 3 (contact); 3 (slide) |
|weak31= |
|weak31= |
||
+ | |en32= [[File:MM8Petitbatton.jpg]]<br>'''[[Petit Batton]]''' |
||
− | |en32= |
||
+ | |descrip32= A small Batton that appears in three that follows Batton Mommy. Each Petit Batton will attack Mega Man one at a time before Batton Mommy does. Located in [[Sword Man]]'s stage. |
||
− | |descrip32= |
||
− | |hp32= |
+ | |hp32= 1 |
+ | |at32= 3 (contact); 3 (drill attack) |
||
− | |at32= |
||
− | |weak32= |
+ | |weak32= |
+ | |en33= [[File:Slimespire.png]]<br>'''[[Potom No. 1 & No. 2]]''' |
||
− | |en33= |
||
+ | |descrip33= A ceiling robot capable of producing puddles of sticky slime that can immobilize Mega Man. Potom No. 1 is stationary, while Potom No. 2 can move along the ceiling. |
||
− | |descrip33= |
||
− | |hp33= |
+ | |hp33= 3 |
+ | |at33= 1 (contact); 0, immobilize (puddle) |
||
− | |at33= |
||
|weak33= |
|weak33= |
||
+ | |en34= [[File:Mm8yukirobittosprite.png]]<br>'''[[Rabbiton]]''' |
||
− | |en34= |
||
− | |descrip34= |
+ | |descrip34= An ice-skating, rabbit-like enemy. |
− | |hp34= |
+ | |hp34= 3 |
− | |at34= |
+ | |at34= 3 (contact) |
|weak34= |
|weak34= |
||
+ | |en35= [[File:Mm8soldieroidsprite.png]]<br>'''[[Rompers]]''' |
||
− | |en35= |
||
+ | |descrip35= Small, red soldier robots that can latch on to Mega Man and drain his health. |
||
− | |descrip35= |
||
− | |hp35= |
+ | |hp35= 1 |
− | |at35= |
+ | |at35= 1 per hit |
|weak35= |
|weak35= |
||
+ | |en36= [[File:Mm8shelkeysprite.png]]<br>'''[[Shell'n]]''' |
||
− | |en36= |
||
+ | |descrip36= An oyster-like enemy found in stages with water. Attacks by opening its shell and releasing bubbles. Only vulnerable when its shell is open. |
||
− | |descrip36= |
||
+ | |hp36= 4 (Shell'n); 1 (bubble) |
||
− | |hp36= |
||
+ | |at36= 3 (contact); 3 (bubbles) |
||
− | |at36= |
||
|weak36= |
|weak36= |
||
+ | |en37= [[File:Mm8railgrindersprite.png]]'''[[Shupponpon]]''' |
||
− | |en37= |
||
+ | |descrip37= A large train-like enemy found in [[Clown Man]]'s stage. Can be ridden on by standing on it. [[Flame Sword]] is the only Special Weapon capable of destroying it. |
||
− | |descrip37= |
||
− | |hp37= |
+ | |hp37= ? |
− | |at37= |
+ | |at37= 5 (contact) |
− | |weak37= |
+ | |weak37= [[Flame Sword]] |
+ | |en38= [[File:Mm8upndownsprite.png]]<br>'''[[Shururun]]''' |
||
− | |en38= |
||
+ | |descrip38= A small robot that pops in and out of bottomless pits. |
||
− | |descrip38= |
||
− | |hp38= |
+ | |hp38= 1 |
− | |at38= |
+ | |at38= 3 (contact) |
|weak38= |
|weak38= |
||
+ | |en39= [[File:Mm8spinesprite.png]]<br>'''[[Spinning Gabyoall]]''' |
||
− | |en39= |
||
+ | |descrip39= An upgraded [[Gabyoall]], a low-lying, spinning enemy that travels back and forth on a surface to damage and obstruct the player. Can only be damaged with [[Ice Wave]]. |
||
− | |descrip39= |
||
− | |hp39= |
+ | |hp39= 1 |
− | |at39= |
+ | |at39= 5 (contact) |
− | |weak39= |
+ | |weak39= [[Ice Wave]] |
+ | |en40= [[File:Mm8cuttleboostsprite.png]]<br>'''[[Surumaker]]''' |
||
− | |en40= |
||
+ | |descrip40= A large, cuttlefish-like enemy found in water stages. Swims smoothly, but will move erratically if it sees the player. |
||
− | |descrip40= |
||
− | |hp40= |
+ | |hp40= 3 |
− | |at40= |
+ | |at40= 3 (contact) |
|weak40= |
|weak40= |
||
+ | |en41= [[File:Mm8vampirebubblebatsprite.png]]<br>'''[[Succubatton]]''' |
||
− | |en41= |
||
+ | |descrip41= A vampire-like Batton that latches onto Mega Man and drains health from him. |
||
− | |descrip41= |
||
− | |hp41= |
+ | |hp41= 1 |
+ | |at41= 4 (contact); 2-12 (energy drain) |
||
− | |at41= |
||
|weak41= |
|weak41= |
||
+ | |en42= [[File:Mm8rhinodrillersprite.png]]<br>'''[[Sydecka]]''' |
||
− | |en42= |
||
+ | |descrip42= A large and strong rhinoceros-like robot that attacks with missiles or its horn-drill from its forehead. |
||
− | |descrip42= |
||
− | |hp42= |
+ | |hp42= 12 |
+ | |at42= 6 (drill); 4 (missile); 6 (contact) |
||
− | |at42= |
||
− | |weak42= |
+ | |weak42= |
+ | |en43= [[File:Mm8tellysprite.png]]<br>'''[[Telly R]]''' |
||
− | |en43= |
||
+ | |descrip43= A revised [[Telly]], a small security robot that slowly pursues Mega Man. |
||
− | |descrip43= |
||
− | |hp43= |
+ | |hp43= 1 |
− | |at43= |
+ | |at43= 3 (contact) |
|weak43= |
|weak43= |
||
+ | |en44= [[File:Mm8flockbirdkaisprite.png]]<br>'''[[Tencrow]]''' |
||
− | |en44= |
||
+ | |descrip44= A black bird-like robot that appears in [[Tengu Man]]'s stage. Attacks by throwing small green fans at Mega Man. |
||
− | |descrip44= |
||
− | |hp44= |
+ | |hp44= 1 |
− | |at44= |
+ | |at44= 3 (contact); 2 (fan) |
|weak44= |
|weak44= |
||
+ | |en45= [[File:Mm8thornvinesprite.png]]<br>'''"[[Thorn Vine]]"''' |
||
− | |en45= |
||
+ | |descrip45= A thorny bush that can only be destroyed with [[Flame Sword]]. |
||
− | |descrip45= |
||
− | |hp45= |
+ | |hp45= 1 |
− | |at45= |
+ | |at45= 3 (contact) |
− | |weak45= |
+ | |weak45= [[Flame Sword]] |
+ | |en46= [[File:Mm8tekusprite.png]]<br>'''[[Wall Teck]]''' |
||
− | |en46= |
||
+ | |descrip46= A robot that walks on ceilings and occasionally shoots green projectiles at Mega Man. |
||
− | |descrip46= |
||
− | |hp46= |
+ | |hp46= 3 |
+ | |at46= 3 (projectile); 3 (contact) |
||
− | |at46= |
||
|weak46= |
|weak46= |
||
}} |
}} |
||
{{clr}} |
{{clr}} |
||
− | ==Sub- |
+ | ==Sub-bosses== |
+ | |||
{{Enemytable |
{{Enemytable |
||
− | |mainbg=#D9EBF2 |
+ | |mainbg = #D9EBF2 |
− | | |
+ | |cellbrdrbg = #006B99 |
− | | |
+ | |headerbg = #006B99 |
− | |en1=[[File:Mm8gautikapharaohsprite.png|30px]]<br>'''[[Gearna Eye]]''' |
+ | |en1 = [[File:Mm8gautikapharaohsprite.png|30px]]<br>'''[[Gearna Eye]]''' |
− | |descrip1= The sub-boss of [[Sword Man]]'s stage. A mechanical robot that shoots fireballs. Its weakness is a red jewel that is only vulnerable when the boss opens itself. |
+ | |descrip1 = The sub-boss of [[Sword Man]]'s stage. A mechanical robot that shoots fireballs. Its weakness is a red jewel that is only vulnerable when the boss opens itself. |
− | |hp1= 40 |
+ | |hp1 = 40 |
− | |at1= 4 (contact); 4 (fireballs) |
+ | |at1 = 4 (contact); 4 (fireballs) |
− | |weak1= [[Flash Bomb]] / [[Water Balloon]] |
+ | |weak1 = [[Flash Bomb]] / [[Water Balloon]] |
− | |en2= [[File:Mm8waterfallerfishsprite.png|50px]]<br>'''[[Gorone]]''' |
+ | |en2 = [[File:Mm8waterfallerfishsprite.png|50px]]<br>'''[[Gorone]]''' |
− | |descrip2= The sub-boss of [[Aqua Man]]'s stage. A fish-like enemy that Mega Man must fight while falling down a waterfall. |
+ | |descrip2 = The sub-boss of [[Aqua Man]]'s stage. A fish-like enemy that Mega Man must fight while falling down a waterfall. |
− | |hp2= 20 |
+ | |hp2 = 20 |
− | |at2= 5 (contact); 4 (ball drop); 5 (fist punch) |
+ | |at2 = 5 (contact); 4 (ball drop); 5 (fist punch) |
− | |weak2= [[Flash Bomb]] / [[ |
+ | |weak2 = [[Flash Bomb]] / [[Thunder Claw]] |
− | |en3= [[File:Mm8grandcannonsprite.png]]<br>'''[[Shiriko da Gama]]''' |
+ | |en3 = [[File:Mm8grandcannonsprite.png]]<br>'''[[Shiriko da Gama]]''' |
− | |descrip3= The sub-boss of [[Tengu Man]]'s stage. A large cannon that fires energy shots and a powerful laser beam. |
+ | |descrip3 = The sub-boss of [[Tengu Man]]'s stage. A large cannon that fires energy shots and a powerful laser beam. |
− | |hp3= 33 |
+ | |hp3 = 33 |
− | |at3= 4 (contact); 4 (energy shots); 16 (laser beam) |
+ | |at3 = 4 (contact); 4 (energy shots); 16 (laser beam) |
− | |weak3= [[Mega Ball]] / [[Astro Crush]] |
+ | |weak3 = [[Mega Ball]] / [[Astro Crush]] |
− | |en4= [[File:Mm8loincoinsprite.png]]<br>'''[[Sisi Roll]]''' |
+ | |en4 = [[File:Mm8loincoinsprite.png]]<br>'''[[Sisi Roll]]''' |
− | |descrip4= The sub-boss of [[Clown Man]]'s stage. A giant bouncing disk with a grinning lion's face that occasionally releases smaller versions of itself. |
+ | |descrip4 = The sub-boss of [[Clown Man]]'s stage. A giant bouncing disk with a grinning lion's face that occasionally releases smaller versions of itself. |
− | |hp4= 32 (Sis Roll); 3 (mini Sisi Roll) |
+ | |hp4 = 32 (Sis Roll); 3 (mini Sisi Roll) |
− | |at4= 4 (contact); 3 (mini Sisi Roll) |
+ | |at4 = 4 (contact); 3 (mini Sisi Roll) |
− | |weak4= [[Astro Crush]] |
+ | |weak4 = [[Astro Crush]] |
− | |en5= [[File:Mm8beholdersprite.png]]<br>'''[[Ururuun]]''' |
+ | |en5 = [[File:Mm8beholdersprite.png]]<br>'''[[Ururuun]]''' |
− | |descrip5= The sub-boss of [[Grenade Man]]'s stage. A giant one- |
+ | |descrip5 = The sub-boss of [[Grenade Man]]'s stage. A giant one-eyed enemy that uses pieces and piles of scrap to attack Mega Man. |
− | |hp5= 32 (Ururuun); 3 (scrap piece); 6 (scrap heap) |
+ | |hp5 = 32 (Ururuun); 3 (scrap piece); 6 (scrap heap) |
− | |at5= 3 (contact); 3 (scrap piece); 4 (falling scrap); 3 (scrap heap); 4 (scrap heap crush) |
+ | |at5 = 3 (contact); 3 (scrap piece); 4 (falling scrap); 3 (scrap heap); 4 (scrap heap crush) |
− | |weak5= [[Astro Crush]] |
+ | |weak5 = [[Astro Crush]] |
}} |
}} |
||
{{clr}} |
{{clr}} |
||
==Robot Masters== |
==Robot Masters== |
||
+ | |||
{{Enemytable |
{{Enemytable |
||
|mainbg=#D9EBF2 |
|mainbg=#D9EBF2 |
||
Line 344: | Line 347: | ||
==Bosses== |
==Bosses== |
||
+ | |||
{{Enemytable |
{{Enemytable |
||
|mainbg=#D9EBF2 |
|mainbg=#D9EBF2 |
||
Line 378: | Line 382: | ||
|at6= 4 (contact, body); 3 (contact, eye); 5 (goo spike); 6 (goo wave); 4 (goo glob) |
|at6= 4 (contact, body); 3 (contact, eye); 5 (goo spike); 6 (goo wave); 4 (goo glob) |
||
|weak6= [[Thunder Claw]] |
|weak6= [[Thunder Claw]] |
||
− | |en7= [[File:Wily-MM8-WilyMachine.png|70px]]<br>'''[[Wily Machine#Wily Machine |
+ | |en7= [[File:Wily-MM8-WilyMachine.png|70px]]<br>'''[[Wily Machine#Wily Machine 8|Wily Machine 8]]''' |
+ | |descrip7= Dr Wily's attack machine. Attacks with a spinning blade, projectiles and dark energy. |
||
− | |descrip7= |
||
|hp7= 40 (Wily Machine); 5 (mouth cannon) |
|hp7= 40 (Wily Machine); 5 (mouth cannon) |
||
|at7= 3 (contact); 4 (spinning blade, zoom); 4 (spinning blade, bounce); 6 (laser beam); 3 (small projectile); 5 (dark projectile) |
|at7= 3 (contact); 4 (spinning blade, zoom); 4 (spinning blade, bounce); 6 (laser beam); 3 (small projectile); 5 (dark projectile) |
||
|weak7= [[Water Balloon]] |
|weak7= [[Water Balloon]] |
||
− | |en8= [[File:Wily-MM8-WilyCapsule.png]]<br>'''[[Wily Capsule#Mega Man 8|Wily Capsule]]''' |
+ | |en8= [[File:Wily-MM8-WilyCapsule.png]]<br>'''[[Wily Capsule#Mega Man 8|Wily Capsule Great]]''' |
+ | |descrip8= Dr. Wily's hovercraft. Uses dark energy to attack. |
||
− | |descrip8= |
||
|hp8= 40 |
|hp8= 40 |
||
|at8= 3 (contact); 3 (homing dark energy); 3 (4-energy swirl); 5 (falling dark energy); 6 (8-energy swirl) |
|at8= 3 (contact); 3 (homing dark energy); 3 (4-energy swirl); 5 (falling dark energy); 6 (8-energy swirl) |
||
Line 391: | Line 395: | ||
{{clr}} |
{{clr}} |
||
− | ==Sega Saturn |
+ | ==Sega Saturn bosses== |
+ | |||
{{Enemytable |
{{Enemytable |
||
|mainbg=#D9EBF2 |
|mainbg=#D9EBF2 |
||
Line 407: | Line 412: | ||
|weak2= [[Flame Sword]] |
|weak2= [[Flame Sword]] |
||
}} |
}} |
||
⚫ | |||
⚫ | |||
− | == List of Enemies== |
||
− | * [[Ammoner]] - Start rolling when shot. |
||
− | * [[Rompers|Balloonn]] - A type of Romper that flies balloons and drops capsules containing other Rompers. |
||
− | * [[Bubble Bat|Batton MK4]] - A Bubble Bat that attacks by turning into a drill-like shape. |
||
− | * [[Bubble Bat|Batton Mommy and Petit Batton]] - The Petit Battons will follow Batton Mommy and then attack Mega Man one by time, each taking the shape of a drill and run forward. |
||
− | * [[Telly|Big Telly]] - A giant version of Telly. |
||
− | * [[Blader|Bunby Tank DX]] - A tank version of Blader. |
||
− | * [[Cline]] - Patrol the skies. |
||
− | * [[Count Bomb|Count Bomb CD]] - An upgraded Count Bomb. |
||
− | * [[Count Bomb|Count Bomb GEO]] - A walking version of Count Bomb. |
||
− | * [[Wanaan|Crunchran]] - A version of Wanaan with mobile holes. |
||
− | * [[Dodonpa Cannon]] - A basic cannon. |
||
− | * [[Gearna Eye]] - A mini-boss on Sword Man's level. |
||
− | * [[Gori-Three]] - Throw various objects. |
||
− | * [[Gorone]] - A mini-boss on Aqua Man's level. |
||
− | * [[Shield Attacker|Hannya Attacker]] - An Oni-masked Shield Attacker. |
||
− | * [[Hogale]] - A whale-like airship. |
||
− | * [[Kaizock]] - A walking wind-up pirate robot. |
||
− | * [[Kao de Kahna]] - Patrol ruins. |
||
− | * [[Kao ga Mehda]] - An invincible hammer robot. |
||
− | * [[Kao na Gahna]] - Shoots out lava. |
||
− | * [[Kemumakin]] - Tries to obscure vison with smoke. |
||
− | * [[Squirm|Metrenger]] - A ceiling version of Squirm that creates large worm robots. |
||
− | * [[Met (Classic series)|Metall SV]] - Mets that can walk. |
||
− | * [[Tripropellern|Monopellern]] - A single-gun version of Tripropellern. |
||
− | * [[Batabattan|Onbubattan]] - An upgraded version of Batabattan. |
||
− | * [[Penpen|Penpen EV]] - An upgraded version of Penpen that spins around. |
||
− | * [[Potom No. 1 & No. 2]] - Spew out sticky goo. |
||
− | * [[Rabbiton]] - Tries to slide into Mega Man. |
||
− | * [[Rhinodriller]] - A large rhino-like tank. |
||
− | * [[Rompers]] - Miniature walking toy soldier enemies. |
||
− | * [[Shelln]] - Attacks with bubbles. |
||
− | * [[Shiriko da Gama]] - The core of Tengu Man's warship. |
||
− | * [[Shupponpon]] - A runaway train. |
||
− | * [[Up'n'Down|Shururun]] - A faster version of Up'n'Down. |
||
− | * [[Sisi Roll]] - A mini-boss on Clown Man's level. |
||
− | * [[Sniper Joe|Sniper Classic]] - Yet another Joe. |
||
− | * [[Spine|Spinning Gabyoall]] - A spinning version of Spine. |
||
− | * [[Bubble Bat|Sucubatton]] - A Bubble Bat that can latch onto Mega Man causing damage. |
||
− | * [[Surumaker]] - Patrol waters. |
||
− | * [[Row Bird|Swarm Bird]] - Flies around. |
||
− | * [[Telly|Telly R]] - A Telly with minor modifications. |
||
− | * [[Tencrow]] - Henchbots of Tengu Man. |
||
− | * [[Teck|Wall Teck]] - A Tech that can walk on walls. |
||
− | * [[Thorn Vine]] - Obstacles that can be destroyed with the flame sword. |
||
− | * [[Ururuun]] - A mini-boss of Grenade Man's level. |
||
{{-}} |
{{-}} |
||
{{mm8}} |
{{mm8}} |
Revision as of 14:12, 20 October 2019
← Mega Man 7 enemies | Mega Man & Bass enemies →
A list of enemies and bosses that appear in Mega Man 8.
Enemy Table Guide
|
Enemies
|
Sub-bosses
|
Robot Masters
|
Bosses
|
Sega Saturn bosses
|