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Revision as of 03:57, 1 February 2012
Overview
A list of Battle Cards that appear in Mega Man Star Force 2.
Standard Cards
Image | ID | Name | Type(s) | Attack | Text |
---|---|---|---|---|---|
001 | Cannon | 40 | Cannon atk 1 emy. | ||
002 | Plus Cannon | 90 | Cannon atk Splts in + pattern. | ||
003 | Heavy Cannon | 150 | Cannon atk Splts Left, Right,back 3 | ||
004 | Plasma Gun 1 | 30 | Atk and paralyze 1 enemy. | ||
005 | Plasma Gun 2 | 50 | If atk hits, split into V, paralyze. | ||
006 | Plasma Gun 3 | 70 | If atk hits, split into X, paralyze. | ||
007 | Air Spread 1 | 10 | 3-shot atk. Spreads dmg in V ptrn. | ||
008 | Air Spread 2 | 20 | 3-shot atk. Spreads dmg in X ptrn. | ||
009 | Air Spread 3 | 40 | 3-shot atk. Spreads dmg to adj pnls. | ||
010 | Radar Missile 1 | 100 | Missile atk. Targts Non-elm emies. | ||
011 | Radar Missile 2 | 150 | Missile atk. Targts enemies, with HP on an even number. | ||
012 | Radar Missile 3 | 200 | Missile atk. Targts Non-elm emies. | ||
013 | Synchro Hook 1 | 120 | Lft hook all of the same type of emy. | ||
014 | Synchro Hook 2 | 150 | Lft hook all of the same type of emy. | ||
015 | Synchro Hook 3 | 180 | Lft hook all of the same type of emy. | ||
016 | Mini Grenade 1 | 25 | Lob a 3-shot grenade at your enemy. | ||
017 | Mini Grenade 2 | 45 | Lob a 3-shot grenade at your enemy. | ||
018 | Mini Grenade 3 | 65 | Lob a 3-shot grenade at your enemy. | ||
019 | Heat Grenade | 120 | Lob a 9-pnl fire grenade at enemy. | ||
020 | Wood Grenade | 100 | Grenade that turns 9 pnls into grass. | ||
021 | Ice Grenade | 100 | Grenade that turns 9 pnls into ice. | ||
022 | Sword | 80 | Cuts emy in frnt of you! | ||
023 | Wide Sword | 80 | Cuts emies in row in frnt of you! | ||
024 | Long Sword | 80 | Cuts emy in frnt of you! Rnge:2 sqrs. | ||
025 | White Meteor | 30 | Hit far 9 normal pnls w/ Meteors. | ||
026 | Silver Meteor | 50 | Hit far 9 normal pnls w/ Meteors. | ||
027 | Great Axe | 200 | Swing Axe thru 3x2 squrs. | ||
028 | Double Stone | - | Cmd Settings let you put 2 stones. | ||
029 | Guardian | 140 | Cmd settings let you set Guardian. | ||
030 | Aura | - | Absorbs all dmg less than 100. | ||
031 | Ground Wave 1 | 50 | Piercing atk can change direc. once. | ||
032 | Ground Wave 2 | 100 | Piercing atk can change direc. once. | ||
033 | Ground Wave 3 | 150 | Piercing atk can change direc. once. | ||
034 | Mad Vulcan 1 | 10 | 5-shot Vlcn atk also ignites rear | ||
035 | Mad Vulcan 2 | 10 | 8-shot Vlcn atk also ignites rear | ||
036 | Mad Vulcan 3 | 10 | 12-shot Vlcn atk also ignites rear | ||
037 | Scythe 1 | 20 | 2nd fwd pnl Scythe atk. Max 4 hits. | ||
038 | Scythe 2 | 30 | 2nd fwd pnl Scythe atk. Max 4 hits. | ||
039 | Scythe 3 | 40 | 2nd fwd pnl Scythe atk. Max 4 hits. | ||
040 | Boo Hat 1 | 90 | BooHat flies around edge of field. | ||
041 | Boo Hat 2 | 120 | BooHat flies around edge of field. | ||
042 | Boo Hat 3 | 160 | BooHat flies around edge of field. | ||
043 | Jet Ski 1 | 100 | Piercing strght line rush atk. | ||
044 | Jet Ski 2 | 140 | Piercing strght line rush atk. | ||
045 | Jet Ski 3 | 180 | Piercing strght line rush atk. | ||
046 | Fire Ring 1 | 30 | Far-reaching 3 fire ring boomerang. | ||
047 | Fire Ring 2 | 60 | Far-reaching 3 fire ring boomerang. | ||
048 | Fire Ring 3 | 80 | Far-reaching 3 fire ring boomerang. | ||
049 | Dance Fire 1 | 140 | Flamethrowr atk 3 pnls ahead. | ||
050 | Dance Fire 2 | 160 | Flamethrowr atk in a T shape. | ||
051 | Dance Fire 3 | 190 | Flamethrowr radiating 3 pnls ahead. | ||
052 | Heat Upper 1 | 130 | Flmng upper-cut knocks emies bck 1 | ||
053 | Heat Upper 2 | 180 | Flmng upper-cut knocks emies bck 1 | ||
054 | Heat Upper 3 | 230 | Flmng upper-cut knocks emies bck 1 | ||
055 | Kilo Bomb 1 | 150 | Lobs bomb at emy if fire atk hits. | ||
056 | Kilo Bomb 2 | 200 | Lobs bomb at emy if fire atk hits. | ||
057 | Kilo Bomb 3 | 250 | Lobs bomb at emy if fire atk hits. | ||
058 | Chain Bubble 1 | 60 | Encase 3 rows of emy in bubbles. | ||
059 | Chain Bubble 2 | 80 | Encase 3 rows of emy in bubbles. | ||
060 | Chain Bubble 3 | 100 | Encase 3 rows of emy in bubbles. | ||
061 | Sticky Rain 1 | 20 | Rain dmg where emy is standing. | ||
062 | Sticky Rain 2 | 25 | Rain dmg where emy is standing. | ||
063 | Sticky Rain 3 | 30 | Rain dmg where emy is standing. | ||
064 | Snow Ball 1 | 80 | Roll snoball that grows w/each hit. | ||
065 | Snow Ball 2 | 100 | Roll snoball that grows w/each hit. | ||
066 | Snow Ball 3 | 130 | Roll snoball that grows w/each hit. | ||
067 | Piranha Kiss 1 | 10 | Piranha atk enemies from adj pnls | ||
068 | Piranha Kiss 2 | 20 | Piranha atk enemies from adj pnls | ||
069 | Piranha Kiss 3 | 30 | Piranha atk enemies from adj pnls | ||
070 | Voltic Eye 1 | 30 | A Button to stop cursor. 3-shot Elec. | ||
071 | Voltic Eye 2 | 40 | A Button to stop cursor. 3-shot Elec. | ||
072 | Voltic Eye 3 | 50 | A Button to stop cursor. 3-shot Elec. | ||
073 | Flicker Kick 1 | 30 | Kck 3 times. Near emies. Cause blind. | ||
074 | Flicker Kick 2 | 40 | Kck 3 times. Near emies. Cause blind. | ||
075 | Flicker Kick 3 | 50 | Kck 3 times. Near emies. Cause blind. | ||
076 | Stealth Laser 1 | 40 | 3-shot laser atk to enemy w/highest HP | ||
077 | Stealth Laser 2 | 50 | 3-shot laser atk to enemy w/highest HP | ||
078 | Stealth Laser 3 | 60 | 3-shot laser atk to enemy w/highest HP | ||
079 | Mummy Hand 1 | 50 | Atk around MegaMan 5x5. Paralyze. | ||
080 | Mummy Hand 2 | 90 | Atk around MegaMan 5x5. Paralyze. | ||
081 | Mummy Hand 3 | 130 | Atk around MegaMan 5x5. Paralyze. | ||
082 | Mop Lance 1 | 90 | Spear attack 3 squares in front. | ||
083 | Mop Lance 2 | 130 | Spear attack 3 squares in front. | ||
084 | Mop Lance 3 | 160 | Spear attack 3 squares in front. | ||
085 | Fokx-Fu 1 | 160 | Counter w/ WideSword when a Fokx. | ||
086 | Fokx-Fu 2 | 180 | Counter w/ WideSword when a Fokx. | ||
087 | Fokx-Fu 3 | 200 | Counter w/ WideSword when a Fokx. | ||
088 | Squall 1 | 10 | Max 8-hit wind atk 2 pnls ahead. | ||
089 | Squall 2 | 20 | Max 8-hit wind atk 2 pnls ahead. | ||
090 | Squall3 | 30 | Max 8-hit wind atk 2 pnls ahead. | ||
091 | Needle Attack 1 | 50 | 2-pnl needle atk on 3 far side pnls. | ||
092 | Needle Attack 2 | 65 | 2-pnl needle atk on 3 far side pnls. | ||
093 | Needle Attack 3 | 80 | 2-pnl needle atk on 3 far side pnls. | ||
094 | Green Carpet | 70 | Carpet atk. 2 cols turn into grass. | ||
095 | Blue Carpet | 90 | Carpet atk. 2 cols turn into ice. | ||
096 | Purple Carpet | 120 | Carpet atk. 2 cols turn into poison. | ||
097 | Puff Blast 1 | 80 | PuffBlast hits 2nd col ahead. | ||
098 | Puff Blast 2 | 100 | PuffBlast hits 2nd col ahead. | ||
099 | Puff Blast 3 | 130 | PuffBlast hits 2nd col ahead. | ||
100 | Buki 1 | 160 | 3x3-pnl frontal Hammer atk. | ||
101 | Buki 2 | 190 | 3x3-pnl frontal Hammer atk. | ||
102 | Buki 3 | 210 | 3x3-pnl frontal Hammer atk. | ||
103 | Jungle Storm | 30 | Atk using grass pnls on field. | ||
104 | Snow Storm | 35 | Atk using ice pnls on field. | ||
105 | Poison Storm | 40 | Atk using poison pnls on field. | ||
106 | Elec Slash | 150 | Elc swrd cut & prlyz emy in fwd row. | ||
107 | Wood Slash | 180 | Wood sword cuts emy in fwd row! | ||
108 | Fire Slash | 200 | Fire sword cuts emy in fwd row! | ||
109 | Moai Fall 1 | 120 | Moai fall rdmly onto emy heads! | ||
110 | Moai Fall 2 | 150 | Moai fall rdmly onto emy heads! | ||
111 | Moai Fall 3 | 180 | Moai fall rdmly onto emy heads! | ||
112 | Black Hole 1 | - | Emy w/ less than 100 HP are deleted. | ||
113 | Black Hole 2 | - | Emy w/ less than 130 HP are deleted. | ||
114 | BlackHole3 | - | Emy w/ less than 160 HP are deleted. | ||
115 | Beserk Sword 1 | 40 | Wild 3-slash sword attack. | ||
116 | Beserk Sword 2 | 50 | Wild 3-slash sword attack. | ||
117 | Beserk Sword 3 | 60 | Wild 3-slash sword attack. | ||
118 | Typhoon Dance | 100 | Spin twice, hit adj panels with wind! | ||
119 | Atom Mine 1 | 160 | Sets a mine somewhere on the field. | ||
120 | Atom Mine 2 | 190 | Sets a mine somewhere on the field. | ||
121 | Atom Mine 3 | 250 | Sets a mine somewhere on the field. | ||
122 | Paralyze Stage | - | Paralyze atk on far 3x3 panels. | ||
123 | Guard Null Stage | - | Enemy can't guard on far 3x3 panels. | ||
124 | Recover 10 | - | Recover 10 HP. | ||
125 | Recover 30 | - | Recover 30 HP. | ||
126 | Recover 50 | - | Recover 50 HP. | ||
127 | Recover 80 | - | Recover 80 HP. | ||
128 | Recover 120 | - | Recover 120 HP. | ||
129 | Recover 150 | - | Recover 150 HP. | ||
130 | Recover 200 | - | Recover 200 HP. | ||
131 | Recover 300 | - | Recover 300 HP | ||
132 | Barrier | - | Barrier absorbs 10 HP dmg. | ||
133 | Super Barrier | - | Barrier absorbs 100 HP dmg. | ||
134 | Attack Panel | - | Use crd when on pnl. Atk pwr +10. | ||
135 | Ambush Panel | 20 | Summons Troop backup 6 times max. | ||
136 | Buster Panel | - | Fire Buster when on pnl. Atk pwr x2. | ||
137 | Invisible | - | Temp invis. Most atks ineffective. | ||
138 | Whistle | - | Call all enemies to you. | ||
139 | Bombalizer | 200 | Blow up all obstacls,dmg to adj pnls. | ||
140 | Area Eater | - | VS only. Erase sides on turn 3. | ||
141 | Spirit Fury | 150 | VS only. Elm S card to unleash! | ||
142 | Anti-Sword | 120 | VS only. Use swrd crd trap sprngs! | ||
143 | Poison Apple | - | VS only. Use rcvr crd trap sprngs! | ||
144 | Double Cross | - | VS only. M Summon crd trap sprngs! | ||
145 | Giga Mine | 300 | VS only. Use Giga crd trap sprngs! | ||
146 | Grass Stage | - | Farthest 3x3 pnls change into grass. | ||
147 | Ice Stage | - | Farthest 3x3 pnls change into ice. | ||
148 | Holy Panel | - | Current pnl becomes 1/2 dmg HolyPnl! | ||
149 | Paralyze Plus | - | If previous is atk card, add paralyz. | ||
150 | Attack +10 | - | If previous is atk card, +10 to atk. |
Mega Cards
Giga Cards
There are a total of fifteen giga chips in the second game, five per game based on each version. Some normally unattainable cards from this set can be used in other versions via Wave Commands and Blank Cards.
Wave Command Code Exclusive Cards
These cards can only be obtained by inputting a Wave Command Code into a blank card. SP versions of boss cards have a fixed attack value since their respective bosses cannot be fought in the game. Pressing Select while highlighting a transformed blank card will allow you to input a new code and change it to the new card.
Image | Name | Type(s) | Attack | Text |
---|---|---|---|---|
Plasma Spread | 150 | If hit emy, adj pnls are paralyzed. | ||
Impact Hook | 180 | Left hook all enemies at once. | ||
Search Missile | 200 | Missile atk. Targets only elm emies. | ||
Destroy Upper | 120 | In match, Uprcut nulls 3 spcl abils | ||
Elec Grenade | 130 | Lob bomb to paralyze fwd 9 panels. | ||
Sonic Blade | 80 | Cuts emies in next row 3 times. | ||
Giant Axe | 270 | Swing Wood ax thru 3x2 sqrs. | ||
Ice Meteor | 140 | Hit nearest emy's row w/ IceMeteor | ||
Wood Meteor | 160 | Hit nearest emy's row w/ WoodMeteor | ||
Sever Meteor | 180 | Hit nearest emy's row w/ SevrMeteor | ||
Time Bomb | 260 | Set bomb 2 pnls ahead. 3 sec timer. | ||
Pulse Noise | 170 | Radiating sound atk. Make HP bug. | ||
Warrior Soul | - | MaxBstr & SprArmr. In exch,HP Bug | ||
Muramasa | ??? | Sword Atk is as strong as you are weak | ||
Extinction Meteor | 70 | Rain Meteors down on far 9 panls | ||
All Poison | - | Turn entire field into poisn panels | ||
Fire +30 | - | +30 atk pwr to Fire elm cards | ||
Aqua +30 | - | +30 atk pwr to Aqua elm cards | ||
Elec +30 | - | +30 atk pwr to Elec elm cards | ||
Wood +30 | - | +30 atk pwr to Wood elm cards | ||
Power Song | - | While Lupelvis sings str goes up. | ||
Quake Song | - | While Lupinatra sings emy no move. | ||
Trip Song | - | While Lupidonna sings emy confu. | ||
Rogue Sword | 50 | Rogue slices enemies in frnt of you! | ||
Rogue Sword EX | 70 | Rogue slices enemies in frnt of you! | ||
Rogue Sword SP | 100 | Rogue slices enemies in frnt of you! | ||
Cygnus Wing | 130 | CygnusWing dances round field edge! | ||
Cygnus Wing EX | 170 | CygnusWing dances round field edge! | ||
Cygnus Wing SP | 300 | CygnusWing dances round field edge! | ||
Libra Scales | 70 | 2-hit Fire, Aqua on last and 1st row. | ||
Libra Scales EX | 90 | 2-hit Fire, Aqua on last and 1st row. | ||
Libra Scales SP | 150 | 2-hit Fire, Aqua on last and 1st row. | ||
Wolf Woods | 80 | Dart to emy, slice row, then upper! | ||
Wolf Woods EX | 90 | Dart to emy, slice row, then upper! | ||
Wolf Woods SP | 170 | Dart to emy, slice row, then upper! | ||
Crown Thunder | 150 | 2nd to last row center, X lightng atk. | ||
Crown Thunder EX | 180 | 2nd to last row center, X lightng atk. | ||
Crown Thunder SP | 330 | 2nd to last row center, X lightng atk. | ||
Pegasus Magic | 140 | Shoots Frost Missiles dwn all columns. | ||
Pegasus Magic EX | 190 | Shoots Frost Missiles dwn all columns. | ||
Pegasus Magic SP | 260 | Shoots Frost Missiles dwn all columns. | ||
Leo Kingdom | 230 | Set the far 3x2 panels on fire! | ||
Leo Kingdom EX | 260 | Set the far 3x2 panels on fire! | ||
Leo Kingdom SP | 400 | Set the far 3x2 panels on fire! | ||
Dragon Sky | 170 | Flowring atk on centr col and bck row. | ||
Dragon Sky EX | 200 | Flowring atk on centr col and bck row. | ||
Dragon Sky SP | 330 | Flowring atk on centr col and bck row. | ||
Pegasus Magic GX | 450 | Pegasus Freeze far 3x3 panels! | ||
Leo Kingdom GX | 40 | Leo Blazer far 3x3 panels! | ||
Dragon Sky GX | 50 | DragonCyclone far 3x3 panels! |
Link Force Big Bang Cards
Main Article: Link Force Big Bang
Not technically battle cards, Noise Force Big Bangs appear in the form of Battle Cards when MegaMan performs a counter in Tribe On, Double Tribe, or Tribe King mode. They are used like regular, screen-dimming Battle Cards.
Event Cards
Battle Cards that are normally unattainable, and were given out during events in Japan.
Card | Name | Element | Attack | Text |
King's Grandeur | 120 | TrbKng apprs field surges continuously | ||
Le Mu (Ra Mu) | 200 | Swrd atk dwn 3 rows+3 col wide lsr atk |
Trivia
- MT Magic is pronounced "Empty Magic" (a reference to Hollow's name in the Japanese version).
- MT Magic is the only card (in Star Force 2) to use a space in its name.
- Zerker's giga card, PoisonPhar, is a Program Advance from the MegaMan Battle Network series.