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Sub Weapon locations
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List of items in Mega Man X: Command Mission.

I Items[]

Item User Effect Location
Restore
Vaccine Program
(ワクチンプログラム)
Single Heals Virus status Item Shop, others
Anti-lock
(アンチロック)
Single Heals Bind status Item Shop, others
Warm-up
(ウォームアップ)
Single Heals Freeze status Item Shop, others
Cooler
(クーラー)
Single Heals Berserk status Item Shop, others
Clear Vision
(クリアビジョン)
Single Heals Blind status Item Shop, others
Cure One
(フルリペア)
Single Heals all status except for KO Item Shop, others
Cure All
(フルリペアオール)
All Heals all status except for KO Item Shop, others
Reboot
(リブート)
Single Revives and recovers 25% of MAX LE Item Shop, others
Backup
(バックアップ)
Single Recover from KO with full LE Item Shop, others
Gain Hyper
(ゲインHYPER)
Single Restore Hyper Mode activations to MAX Dropped by Bat Bone, Big Monkey, Meltdown, and Mettaur Counter, steal from Shadow (1st round) and Epsilon
ST Boost
Boost Power
(パワーアップ)
Single 25% Power bonus during battle Secret Item Shop, others
Boost Armor
(アーマーアップ)
Single 25% Armor bonus during battle Secret Item Shop, others
Boost Shield
(シールドアップ)
Single 25% Shield bonus during battle Secret Item Shop, others
Boost Speed
(スピードアップ)
Single 25% Speed bonus during battle Secret Item Shop, others
Unlock Limiter
(リミッター解除)
Single Use once per battle. All parameters at 150% for three rounds Dropped by Rush Loader, steal from Shadow (1st round), Incentas (Far East HQ), and Fourtails
Build LE
(ビルドLE)
Single +10 increase in LE MAX Dropped by B Blader, Mettaurcure, Preon Nurse, and Depth Dragoon, steal from Incentas (Gimialla Mine), Onetail, and Sixtails
Build WE
(ビルドWE)
Single +1 to initial WE Dropped by B Blader, Preon S Epsilon, and Incentas (Far East HQ), steal from Incentas (Gimialla Mine), Onetail, Sixtails, and Ninetails
Build Hyper
(ビルドHYPER)
Single +1 to MAX Hyper Mode activations. Few Item Boxes, dropped by Silver Horn (Tianna Camp), Threetails, steal from Ferham, Epsilon, Fourtails, and Ninetails
Build Power
(ビルドパワー)
Single +1 to Power Dropped by Preon Gunner (Lv. 16), Preon Soldier, and Wild Jango (Far East HQ), steal from Twotails and Seventails
Build Armor
(ビルドアーマー)
Single +1 to Armor Dropped by Mega Mantor, Gulpfast, and Silver Horn (Far East HQ), steal from Shadow (2nd round) and Threetails
Build Shield
(ビルドシールド)
Single +1 to Shield Dropped by Preon Shielder, Mettaur Gigant, and Mad Nautilus (Far East HQ), steal from Shadow (2nd round) and Threetails
Build Speed
(ビルドスピード)
Single +1 to Speed Dropped by Einhammer, Bladey, and Mach Jentra (Far East HQ), steal from Twotails and Seventails
Attack
Mega Fire
(メガファイア)
Single Fire-attribute Item with 500 attack power Item Shop, others
Ultra Fire
(ドメガファイア)
All Fire-attribute Item with 1000 attack power Secret Item Shop, others
Mega Blizzard
(メガブリザード)
Single Water-attribute Item with 500 attack power Item Shop, others
Ultra Blizzard
(ドメガブリザード)
All Water-attribute Item with 1000 attack power Secret Item Shop, others
Mega Thunder
(メガサンダー)
Single Thunder-attribute Item with 500 attack power Item Shop, others
Ultra Thunder
(ドメガサンダー)
All Thunder-attribute Item with 1000 attack power Secret Item Shop, others
Liquid Suffocation
(液体チッソ)
Single Chance to inflict Freeze status on enemy Dropped by Preon Pod, steal from Preon Pressure
Chaff
(チャフ)
All Chance to inflict Blind status on enemy Steal from D-Rex and Cannon Driver
Hacking
(ハッキング)
Single Berserk enemy character concentrate attacks on one unit Secret Item Shop, dropped by Preon Bitmaster and Preon Elite, steal from Preon S Botos and B Blader

MW Main Weapons[]

Main Weapon Power Armor Shield Weight Unit Attribute Description Sell cost Obtained at
X
X Buster
(エックスバスター)
10 5 5 8 S S - X's starting weapon.
Guard Buster
(ガードバスター)
12 10 10 16 S S - Weapon Shops, dropped by Hippopressor
Fire Buster
(ファイアバスター)
15 7 7 9 S Fire S - Weapon Shops
Thunder Buster
(サンダーバスター)
18 9 9 10 S Thunder S - Weapon Shops, dropped by Wild Jango (Central Tower)
Scope Buster
(スコープバスター)
20 9 9 9 S S High hit rate. Crit strike +4% Weapon Shops
Ice Buster
(アイスバスター)
22 10 10 11 S Water S - Weapon Shops, dropped by Silver Horn (Tianna Camp)
Guard Buster MKII
(ガードバスターMkII)
20 18 18 20 S S - Weapon Shops
Gatling Buster
(ガトリングバスター)
10 5 5 22 S 8-hit S Hit ratio -30% Steal from Killer Mantis
X Buster MKII
(エックスバスターMkII)
30 12 12 12 S S - Weapon Shops
Aero Buster
(エアロバスター)
34 1 1 2 S S C/S evasion +5% Ulfat Factory - Smelting Furnace 3
Fire Buster MKII
(ファイアバスターMkII)
37 14 14 10 S Fire S - Weapon Shops, dropped by Mach Jentra
Ice Buster MKII
(アイスバスターMkII)
39 14 14 12 S Water S - Weapon Shops
Thunder Buster MKII
(サンダーバスターMkII)
38 15 15 12 S Thunder S - Weapon Shops
Scope Buster MKII
(スコープバスターMkII)
43 17 17 13 S S High hit rate. Crit strike +4% Weapon Shops
Limit Buster
(リミットバスター)
53 16 16 16 S S Rarely deals finishing blow Weapon Shops
Guard Buster MKIII
(ガードバスターMkIII)
60 30 30 26 S S - Weapon Shops
Gatling Buster II
(ガトリングバスターII)
20 8 8 23 S 8-hit S Hit ratio -30% Melda Ore Plant - Missile Warhead Adjustment Room
Aero Buster MKII
(エアロバスターMkII)
72 3 3 5 S S C/S evasion +5% Weapon Shops
Limit Buster MKII
(リミットバスターMkII)
96 24 24 20 S S Rarely deals finishing blow Dropped by Red Hubcap
Fire Buster MKIII
(ファイアバスターMkIII)
80 23 23 13 S Fire S - Weapon Shops
Ice Buster MKIII
(アイスバスターMkIII)
83 23 23 16 S Water S - Weapon Shops
Thunder Buster MKIII
(サンダーバスターMkIII)
81 25 25 16 S Thunder S - Weapon Shops, possible dropped by Scarface (2nd fight)
X Buster MKIII
(エックスバスターMkIII)
110 30 30 20 S S - Dropped by Cannon Driver
Brave Buster
(ブレイブバスター)
80 20 20 24 S S Breaks shield Steal from Metaroid
Turbo Buster
(ターボバスター)
90 10 10 0 S S Higher WE deals more damage Secret Weapon Shop
Zero
Z Saber
(Zセイバー)
2 5 4 8 S 2-hit C - - Zero's starting weapon in Chapter 1
Z Saber+
(Zセイバー+)
10 12 10 11 S 2-hit C - - Zero's starting weapon in Chapter 5
Flame Saber
(ファイアセイバー)
34 18 16 10 S Fire C - 1150 Weapon Shops
Ice Saber
(アイスセイバー)
36 18 16 12 S Water C - Weapon Shops
Thunder Saber
(サンダーセイバー)
35 20 18 12 S Thunder C - Weapon Shops
Z Ichimonji
(零)
20 11 14 7 S 2-hit C Breaks armor. Power = 40% Weapon Shops, dropped by Shadow
Z Rapier
(Zレイピア)
12 3 1 3 S 3-hit C - Weapon Shops
Doubletooth
(ダブルトゥース)
40 20 24 16 S C Crit strike +3% Weapon Shops, Vanallia Desert - Quicksand
Z Saber++
(Zセイバー++)
24 17 15 13 S 2-hit C - Weapon Shops
Soul Saber
(ソウルセイバー)
50 26 30 15 S C Damage boost when LE 25% or less Secret Weapon Shop
Z Rapier+
(Zレイピア+)
40 8 4 5 S 3-hit C - Dropped by Red Stinger
Doubletooth+
(ダブルトゥース+)
63 20 18 20 S C Crit strike +3% Weapon Shops
Flame Saber+
(ファイアセイバー+)
82 22 20 18 S Fire C - Weapon Shops
Ice Saber+
(アイスセイバー+)
85 22 20 20 S Water C - Weapon Shops
Thunder Saber+
(サンダーセイバー+)
83 23 21 20 S Thunder C - Weapon Shops, possible dropped by Scarface (2nd fight)
Rei Ichimonji
(零影)
60 20 25 9 S 2-hit C Breaks armor. Power = 40% Steal from Colonel Redips
Z Saber+++
(Zセイバー+++)
50 30 25 25 S 2-hit C - Grave Ruins Base - Revolver Shaft Area (room 4)
Red Lotus Saber
(紅蓮剣)
80 0 0 0 S 3-hit Fire C Armor and shield change to power 25000 Dropped by Fourtails
Spider
Jack of Spades
(スペードJ)
15 5 6 S S WE 75% or more = Boost power for blanket attacks Weapon Shops
Jack of Clubs
(クラブJ)
18 1 2 S S WE 75% or more = Boost power to 2 hits Weapon Shops
Jack of Diamonds
(ダイヤJ)
12 4 5 +10 S S WE 75% or more = Final blow boosts Zenny.
NOTE: Final blow doubles the Zenny of a defeated enemy.
- Spider's starting weapon
Jack of Hearts
(ハートJ)
13 10 11 S S WE 75% or more = Final blow boosts EXP.
NOTE: Final blow doubles the EXP of a defeated enemy.
175 Weapon Shops, Tianna Camp - West Prison
Queen of Spades
(スペードQ)
21 9 10 S S WE 75% or more = Boost power for blanket attacks 375 Weapon Shops
Queen of Clubs
(クラブQ)
24 3 4 S S WE 75% or more = Boost power to 2 hits 375 Weapon Shops
Queen of Diamonds
(ダイヤQ)
17 8 9 +10 S S WE 75% or more = Final blow boosts Zenny.
NOTE: Final blow doubles the Zenny of a defeated enemy.
Weapon Shops, Tianna Camp - Security Panel Area
Queen of Hearts
(ハートQ)
19 15 16 S S WE 75% or more = Final blow boosts EXP.
NOTE: Final blow doubles the EXP of a defeated enemy.
Weapon Shops, Gaudile Laboratory - Observation Deck Area
King of Spades
(スペードK)
24 12 13 S S WE 75% or more = Boost power for blanket attacks Weapon Shops
King of Clubs
(クラブK)
28 5 6 S S WE 75% or more = Boost power to 2 hits Weapon Shops
King of Diamonds
(ダイヤK)
20 11 12 +10 S S WE 75% or more = Final blow boosts Zenny.
NOTE: Final blow doubles the Zenny of a defeated enemy.
Steal from Gulpfast
King of Hearts
(ハートK)
22 20 21 S S WE 75% or more = Final blow boosts EXP.
NOTE: Final blow doubles the EXP of a defeated enemy.
Weapon Shops, Ulfat Factory - Smelting Furnace 2
Ace of Spades
(スペードA)
25 13 14 S S WE 75% or more = Boost power for blanket attacks Gimialla Mine - L2 Southeast Division
Ace of Clubs
(クラブA)
29 6 7 S S WE 75% or more = Boost power to 2 hits 900 Dropped by Mega Mantor
Ace of Diamonds
(ダイヤA)
21 12 13 +25 S S WE 75% or more = Final blow boosts Zenny.
NOTE: Final blow doubles the Zenny of a defeated enemy.
900 Steal from Silver Mettaur
Ace of Hearts
(ハートA)
23 21 22 S S WE 75% or more = Final blow boosts EXP.
NOTE: Final blow doubles the EXP of a defeated enemy.
900 Gimialla Mine - L3 Northwest Division
Joker
(JOKER)
21 21 21 +21 S S Wild card that produces random effects 1225 Gaudile Laboratory - Eternal Forest
Massimo
Massive Lance
(マッシブランサー)
18 7 6 8 S C - - Massimo's starting weapon
Protect Lance
(プロテクトランサー)
19 20 18 26 S C inc. chance to block stat. effects 500 Weapon Shops
Crash Hammer
(クラッシュハンマー)
30 12 11 28 S C Crit strike +20% Hit ratio -3% 875 Weapon Shops
Shock Lance
(ショックランサー)
20 5 4 9 S Thunder C Bind effect
NOTE: The game describes as able to inflict Bind to enemies; however, this is incorrect. Shock Lance does not inflict Bind, it only does Thunder damage.
650 Dropped by Radar Killer
Massive Lance β
(マッシブランサーβ)
34 15 14 12 S C - 1000 Weapon Shops
Protect Lance β
(プロテクトランサーβ)
38 25 23 30 S C inc. chance to block stat. effects 1475 Weapon Shops
Crash Hammer β
(クラッシュハンマーβ)
48 17 16 29 S C Crit strike +20% Hit ratio -3% 1800 Weapon Shops
Massive Lance γ
(マッシブランサーγ)
62 20 19 14 S C - 2125 Weapon Shops
Shock Lance β
(ショックランサーβ)
72 9 8 13 S Thunder C Bind effect
NOTE: The game describes as able to inflict Bind to enemies; however, this is incorrect. Shock Lance β does not inflict Bind, it only does Thunder damage.
2300 Weapon Shops, dropped by Scarface and Preon S Face
Protect Lance γ
(プロテクトランサーγ)
72 33 31 32 S C inc. chance to block stat. effects 2450 Weapon Shops
Jet Guillotine
(ジェットギロチン)
56 10 10 10 A C Blanket C attack 2500 Dropped by Mettaur Gigant
Interceptor
(インタセプター)
93 16 14 16 S C Chance to cancel enemy attack 8000 Secret Weapon Shop
Beast Lancer
(ビーストランサー)
120 30 30 20 S Fire C Recoil damage
NOTE: User takes 5% of their maximum LE as damage every time they use an attack (except Action Trigger).
12500 Steal from Depth Dragoon
Marino
Beam Knife
(ビームナイフ)
10 9 10 6 S 2-hit C - Marino's starting weapon
Beam Chakram
(ビームチャクラム)
11 2 3 4 S 3-hit C - Weapon Shops
Beam Wonder
(ビームワンダー)
26 13 13 11 S C Final blow boosts EXP.
NOTE: Final blow doubles the EXP of a defeated enemy.
Steal from Rush Loader
Fire Star
(ファイアスター)
30 10 12 12 S 3-hit Fire S Three throwing stars Dropped by Fire Glob
Ice Star
(アイススター)
30 10 12 12 S 3-hit Water S Three throwing stars Dropped by Liquid Glob
Thunder Star
(サンダースター)
30 10 12 12 S 3-hit Thunder S Three throwing stars Dropped by Plasma Glob
Beam Blade
(ビームブレイド)
24 13 14 8 S 2-hit C - Weapon Shops
Beam Dagger
(ビームダガー)
42 17 18 7 S C Blind Effect Weapon Shops
Beam Miracle
(ビームミラクル)
35 15 16 13 S C Final blow boosts Zenny.
NOTE: Final blow doubles the Zenny of a defeated enemy.
Dropped by Silver Mettaur
Beam Chakram S
(ビームチャクラムS)
22 4 6 4 S 3-hit C - Weapon Shops
Beam Wonder S
(ビームワンダーS)
50 16 17 13 S C Final blow boosts EXP.
NOTE: Final blow doubles the EXP of a defeated enemy.
Dropped by Degraver (with "Thanks")
Beam Blade S
(ビームブレイドS)
46 18 19 14 S 2-hit C - Weapon Shops
Beam Miracle S
(ビームミラクルS)
72 20 21 15 S C Final blow boosts Zenny.
NOTE: Final blow doubles the Zenny of a defeated enemy.
Weapon Shops,
Grave Ruins Base - Level D Security Zone,
Dropped by Gift Box (5th turn)
Fire Comet
(ファイアコメット)
78 14 16 16 S 5-hit Fire S 5 throwing stars Weapon Shops
Ice Comet
(アイスコメット)
78 14 16 16 S 5-hit Water S 5 throwing stars Weapon Shops
Thunder Comet
(サンダーコメット)
78 14 16 16 S 5-hit Thunder S 5 throwing stars Weapon Shops
Beam Sword
(ビームソード)
62 23 25 18 S 2-hit C - Dropped by Colonel Redips
Fire Stella
(ファイアステラ)
60 12 14 14 A Fire S 1 throwing star per unit Weapon Shops, dropped by Botos
Ice Stella
(アイスステラ)
60 12 14 14 A Water S 1 throwing star per unit Weapon Shops, dropped by Ferham
Thunder Stella
(サンダーステラ)
60 12 14 14 A Thunder S 1 throwing star per unit Weapon Shops, Vanallia Desert - Signal Jammer Laser Energy Generator
Vengeful Needles
(リベンジハリセン)
0 30 30 30 S C Causes damage equal to that received.
NOTE: Never misses.
17500 Secret Weapon Shop
Cinnamon
Angel's Hand
(エンジェルハンド)
14 18 18 16 S 2-hit C - - Cinnamon's starting weapon
Metal Boxer
(メタルボクサー)
20 3 3 16 S 2-hit C High Critical %. Evasion +15% Weapon Shops
Injector
(インジェクター)
24 12 12 8 S C Virus effect Dropped by Preon Nurse (include with "Thanks")
Drill Arm
(ドリルアーム)
28 14 14 2 S C 50% armor reduction Weapon Shops
Melting Arm
(メルティングアーム)
33 16 16 2 S C 50% shield reduction Weapon Shops
Archangel
(アークエンジェル)
34 24 24 20 S 2-hit C Weapon Shops
Head Hammer
(ヘッドバッサー)
59 18 18 4 S C Berserk effect Weapon Shops
Divine Hand
(ディバインハンド)
58 32 32 24 S 2-hit C Weapon Shops
Full Metal Boxer
(フルメタルボクサー)
56 5 5 24 S 2-hit C High Critical %. Evasion +15% Dropped by Zwei Hammer
0 Effecter
(0エフェクター)
52 20 20 4 S C Nullifies enemy assist effects Dropped by Preon Doc
Kitty Gloves
(にゃんこグローブ)
16[1] 18 18 0 S 5-hit C Wears down all abilities Secret Weapon Shop, dropped by Gift Box (6th-infinite turns)
Axl
Axl Bullets
(アクセルバレット)
20 10 10 18 S 2-hit S Axl's starting weapon.
Revolver Barrel
(ターンバレル)
16 7 7 6 S 4-hit S Hit ratio -20% Weapon Shops
Mettaur Crash
(メットールクラッシュ)
40 12 12 4 S S Excellent for fighting "Mettaurs" Weapon Shops
Machine Bullets
(マシンバレット)
28 5 5 20 S 2-hit S Evasion +8% Weapon Shops
Noise Cancellor
(ノイズキャンセラー)
45 13 13 4 S S Excellent for fighting "Mechaniloids" Weapon Shops
Axl Bullets 2
(アクセルバレット2)
36 16 16 22 S 2-hit S Weapon Shops
Beast Killer
(ビーストキラー)
58 16 16 4 S S Excellent for fighting "Beasts" Weapon Shops
Machine Bullets 2
(マシンバレット2)
48 10 10 24 S 2-hit S Evasion +8% Weapon Shops
Preon Killer
(プレオンキラー)
68 19 19 4 S S Excellent for fighting "Preons" Weapon Shops
Axl Bullets 3
(アクセルバレット3)
60 18 18 26 S 2-hit S Weapon Shops
Manhunter
(マンハント)
90 20 20 4 S S Excellent for fighting "Humans" Weapon Shops
Insect Killer
(インセクトキラー)
85 18 18 4 S S Excellent for fighting "Insects" Dropped by Redips Guard
Auto Bullets
(オートバレット)
30 10 10 16 S 8-hit S Hit ratio -30% Secret Weapon Shop
Ancient Gun
(エンシェントガン)
100 20 20 12 S S Excellent for fighting "Bosses" Dropped by Ninetails

SW Sub Weapons[]

Sub Weapon WE Power Effect
Normal
Micro Missile
(マイクロミサイル)
10 40 Single Panacea weapon. Fires 1 missile(s)
Tomahawk
(トマホーク)
10 60 Single Panacea weapon. Fires 1 missile(s) with a -25% hit ratio
Twin Missiles
(ツインミサイル)
15 40 Single Panacea weapon. Fires 2 missile(s)
Twin Tomahawks
(ツイントマホーク)
15 60 Single Panacea weapon. Fires 2 missile(s) with a -25% hit ratio
Force Missiles
(フォースミサイル)
25 40 Single Panacea weapon. Fires 4 missile(s)
Force Tomahawks
(フォーストマホーク)
25 60 Single Panacea weapon. Fires 4 missile(s) with a -25% hit ratio
Hunter Missile
(ハンターミサイル)
15 80 Single Panacea weapon. Fires 1 missile(s). Hit ratio +50%
Photon Missile
(フォトンミサイル)
15 120 Single Panacea weapon. Fires 1 missile(s)
Justice Missile
(ジャスティスミサイル)
15 100 Single Panacea weapon. Fires 1 missile(s). Rarely is finishing blow
Attribute
Fire Missile
(ファイアミサイル)
15 80 Single Fire-attribute Panacea weapon. Fires 1 flame missile(s)
Twin Fire
(ツインファイア)
20 80 Single Fire-attribute Panacea weapon. Fires 2 flame missile(s)
Ice Missile
(アイスミサイル)
15 80 Single Water-attribute Panacea weapon. Fires 1 supercooled missile(s)
Twin Ice
(ツインアイス)
20 80 Single Water-attribute Panacea weapon. Fires 2 supercooled missile(s)
Thunder Missile
(サンダーミサイル)
15 80 Single Thunder-attribute Panacea weapon. Fires 1 electroshock missile(s)
Twin Thunder
(ツインサンダー)
20 80 Single Thunder-attribute Panacea weapon. Fires 2 electroshock missile(s)
Stamina Missile
(スタミナミサイル)
17 ?? Single S weapon. Fires 1 missile(s). Inflicts damage equal to 1/10 of attacker's LE
Vitality Missiles
(バイタルミサイル)
30 ?? Single S weapon. Fires 2 missile(s). Inflicts damage equal to 1/10 of attacker's LE
Effect
Tractor Net
(トラクターネット)
15 30 Single Thunder Panacea weapon. Fires 1 missile(s). Extra Bind effect
Smoke Missile
(スモークミサイル)
15 30 Single Panacea weapon. Fires 1 missile(s). Extra Blind effect
Virus Missile
(ウイルスミサイル)
15 30 Single Panacea weapon. Fires 1 missile(s). Extra Virus effect
Cracker
(クラッカー)
15 30 Single Panacea weapon. Fires 1 missile(s). Extra Berserk effect
Cryogenic
(クライオジェニック)
30 30 Single Water Panacea weapon. Fires 1 missile(s). Extra Freeze effect
Rust Missile
(ラストミサイル)
15 30 Single Panacea weapon. Fires missile(s) that lower Power by 10%
Drill Missile
(ドリルミサイル)
15 30 Single Panacea weapon. Fires missile(s) that lower Armor by 10%
Melt Missile
(メルトミサイル)
15 30 Single Panacea weapon. Fires missile(s) that lower Shield by 10%
Slime Missile
(スライムミサイル)
15 30 Single Panacea weapon. Fires missile(s) that lower Speed by 10%
Oil Can
(オイルカン)
50 - Single Panacea weapon. Makes targets vulnerable to Fire-attribute
Special
Get Zenny +
(ゲットゼニー+)
7 - Single Panacea weapon. Boosts Zenny of targeted enemy by 10%
Get EXP +
(ゲットEXP+)
7 - Single Panacea weapon. Boosts EXP of targeted enemy by 10%
Get FME +
(ゲットFME+)
7 - Single Panacea weapon. Boosts FME of targeted enemy by 10%
Item Capture
(アイテムキャプチャー)
7 - Single Panacea weapon. Steals enemy's item(s)
Energy Capture
(エナジーキャプチャー)
30 50 Single Panacea weapon. Fires missile. LE restored by amount of damage
Power Up
Power Charge
(パワーチャージ)
30 - Next attack calculated at power x 1.5, or power x 2.0 for stacked attack
Hawkeye
(ホークアイ)
5 - Attack on that turn guaranteed hit
Turbo Clock
(ターボクロック)
20 - Next turn comes earlier. Stacked attack makes turn come even faster!
Heat Haze
(カゲロウ)
25 - (Zero only) Creates illusory double. Only effective for one turn
Generator
(ジェネレータ)
- - Generates 20 WE
Energy Field
(エナジーフィールド)
20 - (Cinnamon only) All party members receive 10 bonus WE until next round!
Bait
(オトリ)
5 - Attracts enemy's attention until next round
Combat Absorber
(フィジカルアブソーバ)
15 - Reduces enemy C damage by 25%
Shot Absorber
(ショットアブソーバ)
15 - Reduces enemy S damage by 25%
Super Absorber
(DXアブソーバ)
25 - Reduces enemy C and S damage by 25%
Vengeful Counter
(リベンジカウンター)
25 - One chance at counterattack by next turn
Other Sub Weapons
Ultimate Missile
(ファイナルミサイル)
- ?? Only available during a Final Strike.
Shell Buster
(シェルバスター)
20 ?? Fire attribute Shot attack. Only available in X's Hyper Mode X Fire.
Strike Bullet
(ストライクバレット)
20 ?? Shot attack. Only available in X's Hyper Mode Ultimate Armor.
Impact Cannon
(インパクトキャノン)
20 ?? Shot attack. Only available in X's Hyper Mode Ultimate Armor.
Brutal Right
(ダムドライト)
20 ?? Water attribute Combat attack. Only available in Zero's Hyper Mode Absolute Zero.
Killer Left
(ジェノサイドレフト)
20 ?? Water attribute Combat attack. Only available in Zero's Hyper Mode Absolute Zero.

FM Force Metal[]

Main article: Force Metal
Force Metal Erosion Effect
Parameters
LE +100 3 LE MAX +100
LE +300 8 LE MAX +300
LE +500 12 LE MAX +500
LE +1000 20 LE MAX +1000
WE +5 2 Initial WE +5
WE +10 3 Initial WE +10
Gain WE +5 10 Gain WE +5. Increased per-round WE recovery
Gain WE +10 18 Gain WE +10. Increased per-round WE recovery
Gain WE +25 40 Gain WE +25. Increased per-round WE recovery
Power +1 3 Power +1 Increase damage inflicted
Power +3 8 Power +3 Increase damage inflicted
Power +5 12 Power +5 Increase damage inflicted
Power +10 20 Power +10 Increase damage inflicted
Armor +1 2 Armor +1 Decreases combat damage
Armor +3 5 Armor +3 Decreases combat damage
Armor +5 8 Armor +5 Decreases combat damage
Armor +10 15 Armor +10 Decreases combat damage
Shield +1 2 Shield +1 Decreases shot damage
Shield +3 5 Shield +3 Decreases shot damage
Shield +5 8 Shield +5 Decreases shot damage
Shield +10 15 Shield +10 Decreases shot damage
Speed +1 3 Speed +1 Turn comes faster
Speed +3 8 Speed +3 Turn comes faster
Speed +5 12 Speed +5 Turn comes faster
Speed +10 20 Speed +10 Turn comes faster
Protect +1 4 Armor +1 Shield +1 Decrease C and S damage
Protect +3 10 Armor +3 Shield +3 Decrease C and S damage
Protect +5 16 Armor +5 Shield +5 Decrease C and S damage
Protect +10 30 Armor +10 Shield +10 Decrease C and S damage
Full specs +1 6 Power +1 Armor +1 Shield +1 Speed +1
Full specs +3 15 Power +3 Armor +3 Shield +3 Speed +3
Full specs +5 24 Power +5 Armor +5 Shield +5 Speed +5
Full specs +10 40 Power +10 Armor +10 Shield +10 Speed +10
Massimo Plus 10 (Massimo only) All abilities +1. Counterattacks against C and S attacks +25%
Assassin Mind 15 Critical strike percentage +10
Eagle Eye 3 Hit ratio +10
Fat Slicer 7 (Marino only) C and S dodge percentages +10
Light as a Feather 6 C and S dodge percentages +5
SFM Fragment α 99 Constitution unknown, but this mere fragment greatly raises all parameters
(Additional 50 WE gained by turn, recovers 10% of users LE each turn)
SFM Fragment β 99 Constitution unknown, but this mere fragment greatly raises all parameters
(Power, Armor and Shield +100, Speed +20)
Minus Metal 10 -10 Uses one slot and reduces Erosion by -10 points
Minus Metal 20 -20 Uses one slot and reduces Erosion by -20 points
Neutralizer -10 -10% Uses one slot and reduces Erosion by 10%
Neutralizer -20 -20% Uses one slot and reduces Erosion by 20%
Neutralizer -30 -30% Uses one slot and reduces Erosion by 30%
Attribute
Fire Guard 3 Fire value +1 level. Reduces damage from Fire weapons
Fire Resist 8 Fire value +2 level. Reduces damage from Fire weapons
Reverse Fire 16 Fire value = MAX. Absorbs damage from Fire weapons
Water Guard 3 Water value +1 level. Reduces damage from Water weapons
Water Resist 8 Water value +2 level. Reduces damage from Water weapons
Reverse Water 16 Water value = MAX. Absorbs damage from Water weapons
Thunder Guard 3 Thunder value +1 level. Reduces damage from Thunder weapons
Thunder Resist 8 Thunder value +2 level. Reduces damage from Thunder weapons
Reverse Thunder 16 Thunder value = MAX. Absorbs damage from Thunder weapons
Resistance
Virus Protection 2 Resistance to Virus up. Higher chance of defending against Virus
Virus Block 5 Full resistance to Virus. Guaranteed defense against Virus
Bind Protection 1 Resistance to Bind up. Higher chance of defending against Bind
Bind Block 3 Full resistance to Bind. Guaranteed defense against Bind
Freeze Protection 1 Resistance to Freeze up. Higher chance of defending against Freeze
Freeze Block 3 Full resistance to Freeze. Guaranteed defense against Freeze
Berserk Protection 1 Resistance to Berserk up. Higher chance of defending against Berserk
Berserk Block 3 Full resistance to Berserk. Guaranteed defense against Berserk
Blind Protection 2 Resistance to Blind up. Higher chance of defending against Blind
Blind Block 5 Full resistance to Blind. Guaranteed defense against Blind
DOA Protection 2 Resistance to DOA up. Higher chance of defending against DOA
DOA Block 5 Full resistance to DOA. Guaranteed defense against DOA
Firewall 15 Status effect resistance up. Higher chance of retaining normal status
Block All 25 Full resistance to all status effects. Guaranteed to retain normal status
Resist 3 Resistance to general ability loss up. Higher defense against ability-reducing attacks
Super Resist 15 Resistance to general ability loss up. Higher defense against ability-reducing attacks
Infinite Resist 25 Full resistance to all ability losses. Guaranteed defense against ability reductions
Power Up
Auto Sub Tank 0 Auto-recovery of LE with Life Gain 25 if LE is reduced to 1/4 during battle (one-time use)
Auto Recover 0 KO'd character at end of round is revived with LE at 25% of MAX
Auto Barrier 10 10% chance to activate barrier
Bluff 0 (Spider only) Can avoid one enemy attack during battle
ZERO Shift 13 (Zero only) Damage less than Level x 5 is reduced to 0
X Heart 0 (X only) Revived once from KO with 10% LE
Decoy 0 Disposable Force Metal. Revive once from KO with 25% LE.
Parry Impact 4 Each hit from an enemy attack recovers 1 WE
End to All 0 Main and Sub Weapons do not deliver final blow, but give you a chance at a Final Strike
FS Canceller 0 Automatically cancels Final Strike
Analyzer 0 If front-line unit equips, Analyze is added to Battle Menu, providing data on enemies
Learning Aid 10 5% bonus added for each EXP point earned from battle victory
Self-repair 5 When unit stands by in rear, restores 1% of MAX LE per turn
Exodus 0 If front-line unit equips, guarantees ability to flee (excluding boss battles, etc.)
Cutting Edge 5 Unit acts first at start of each battle
Lucky Girl 5 (Cinnamon only) Increases number of Zenny acquired after battle by 10%
Good Luck 7 Increases chance of acquiring items when winning battles by 3%
Monopoly 7 Claim all EXP gained from battle victory for oneself
Encounters
Caution 0 Reduced chance of encountering enemies
Attractor 0 Increased chance of encountering enemies
Initiative 0 Doubles the chance of your party getting first attack

KI Key Items[]

Item Description Location
Aile's ID ID that Aile entrusted to X. Given by Aile in Chapter 2
Security Card Card key for entering Data Backup Room, Hall A. Central Tower, Chapter 2
Prison ID ID received from the Resistance. Allows access to Maze Area 1. Tianna Camp
Ultimate Armor Ultimate Armor added to X's Hyper Mode. Tianna Camp
Absolute Zero Absolute Zero added to Zero's Hyper Mode. Melda Ore Plant
Treasure Radar Hook up Game Boy® Advance and search for treasure! Choose Treasure Radar from the menu. Given by Nana after completing Chapter 3 (GameCube version only)
Lagrano Key Unlocks a door leading to a hidden area somewhere in Lagrano Ruins. Deployment Center
Tianna Key Unlocks a door leading to a hidden area somewhere in Tianna Camp. Deployment Center
Gimialla Key Unlocks a door leading to a hidden area somewhere in Gimialla Mine. Deployment Center
Melda Key Unlocks a door leading to a hidden area somewhere in Melda Ore Plant. Deployment Center
Central Key Unlocks a door leading to a hidden area somewhere in Central Tower. Complete the game
Electric Components This part conducts electricity, making it possible to teleport objects. Gimialla Mine
Red Pickaxe The pickaxe that the mining foreman gave you is emitting heat. Gimialla Mine
Yellow Pickaxe The pickaxe that the construction Mechaniloid traded with you is emitting electricity. Gimialla Mine
Blue Pickaxe The pickaxe that the construction Mechaniloid traded with you is emitting water. Gimialla Mine
Green Pickaxe The pickaxe that the construction Mechaniloid traded with you is emitting air. Gimialla Mine
White Pickaxe The pickaxe that the construction Mechaniloid traded with you. It is just an ordinary pickaxe. Gimialla Mine
Trade Sheet It's a task schedule for Gimialla Mine. It is too specialized to comprehend. Gimialla Mine
Booster Parts Parts that boost dash power. Now equipped on X's armor. Gimialla Mine
Mini Battery A small palm-sized battery. Maybe enough juice to start up a Mechaniloid. Ulfat Factory
Vanallia Desert
Melda Ore Plant
Mini Motor A small hand-held motor. Maybe enough power to start up a Mechaniloid. Gimialla Mine
Ball & Chain Hammer A set of two steel balls. Might be able to start up a Mechaniloid. Vanallia Desert
Cyber Liquid Liquid coating material. Might be able to start up a Mechaniloid. Vanallia Desert
Bone Key A bone-shaped key with a switch. Might be able to start up a Mechaniloid. Gaudile Laboratory
Heavy Motor A large high-power motor. Might be able to start up a large Mechaniloid. Melda Ore Plant
X8 Trial Key Play a trial version of Mega Man X8. Save and return to the Title Screen menu to play. Item Box in Central Tower. PlayStation 2 version only.

SI Special Items[]

Item Function
Figure Token Used to buy Figures from vending machines in Central Tower. There is a total of 120 Figure Tokens.
Treasure Token GameCube version only. Used to buy figures from a vending machine in Central Tower. There is a total of 72 Treasure Tokens.
Sub Tank A Sub Tank that can be used to refill Life Energy.
Tank Parts A piece of Sub Tank. Four pieces makes a usable Sub Tank.
Tank Energy 10 Refill Sub Tank energy by 10.
Tank Energy 25 Refill Sub Tank energy by 25.
Tank Energy 50 Refill Sub Tank energy by 50.
Tank Energy 100 Refill Sub Tank energy by 100.
Tank Energy ∞ Refill all Sub Tank energy.

Notes[]

  1. The Power of Kitty Gloves is 66 in the Japanese version.


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