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{{Looking for|This page is about the [[Robot Master]] Magic Man. To see information on his [[NetNavi]] counterpart, see [[MagicMan.EXE]].}}
 
{{Looking for|This page is about the [[Robot Master]] Magic Man. To see information on his [[NetNavi]] counterpart, see [[MagicMan.EXE]].}}
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{{Q|Can you detect the trick?!|Magic Man, ''[[Mega Man & Bass]]'' database}}
{{Nihongo|'''Magic Man'''|マジックマン|Majikkuman}} is an illusionist themed [[Robot Master]], and a member of [[King]]'s army. He was formerly a member of a circus, but he enlisted in King's army in order to show off.
 
   
Magic Man puts incredible effort into practicing his magic tricks, but because he performs tricks at inopportune times, he's not regarded well by his comrades. His weapon, [[Magic Card]], can steal energy from enemies to restore his health. His stage is one of the two stages unlocked by beating [[Ground Man]].
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{{Nihongo|'''Magic Man'''|マジックマン|Majikkuman}} is an illusionist themed [[Robot Master]], and a member of [[King]]'s army. He was formerly a member of a circus, but he enlisted in King's army in order to show off his talents. His [[Special Weapon]], the [[Magic Card]], can steal energy from enemies to restore his health. His stage is one of the two stages unlocked by beating [[Ground Man]].
  +
  +
Magic Man is a natural showman who puts incredible effort into practicing his magic tricks, but because of his egotism and a bad habit of performing tricks at inopportune times, he is not regarded well by his comrades. He is something of an attention seeker -- he enjoys amazing people and especially receiving applause for his performances but tends to be very secretive about the trickery involved to make them work. He has also recently taken up fortune-telling as a hobby.
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  +
==Strategy==
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Magic Man will start off the battle dashing away from [[Mega Man (character)|Mega Man]] or [[Bass]], and for the majority of the battle he will dash across the room. After dashing, he will either throw out a [[Magic Card]] at them that quickly returns to him, which can steal health from the player so he can recover a little bit of his own health, or toss a magic orb that spawn [[Rompers#Rompers G|Romper Gs]] when shot at. Magic Man can also jump into the air and toss a ball with stars on it directly at Mega Man/Bass, which spawns white birds once they hit the ground. These birds can be destroyed easily with a charged [[Mega Buster]] shot if playing as Mega Man. Magic Man is weak to the [[Tengu Blade]]; if he is hit by this weapon, he will be (nearly) cut in half, momentarily stunning him. The projectile sent out after using Tengu Blade cannot stun Magic Man, however. If the player runs out of weapon energy for the Tengu Blade, the [[Wave Burner]] is also a good weapon to use against Magic Man.
   
 
==Data==
 
==Data==
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|like=Cheers
 
|like=Cheers
 
|dislike=Revealing too much
 
|dislike=Revealing too much
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|jpdesc=His hobby is to surprise people with magic and tricks. Currently he is studying fortune-telling cards.
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|jpquote=Can you see through this trick?!
 
|jpgood=Hard worker
 
|jpgood=Hard worker
|jpbad=
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|jpbad=Show-off
|jplike=Applauses, cheers
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|jplike=Applause, cheering
|jpdislike=
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|jpdislike=Disclosure
 
}}<br clear=left/>
}}
 
<br clear=left/>
 
   
 
===Stage enemies===
 
===Stage enemies===
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*[[Shupponpon]]
 
*[[Shupponpon]]
 
*[[Rompers]]
 
*[[Rompers]]
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*[[Rompers|Rompers G]]
 
*[[Sisi Roll]]
 
*[[Sisi Roll]]
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==Other media==
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===Manga===
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Magic Man and King's other robots appear in the [[Rockman 8 (manga)|Rockman 8]] manga, but with the exception of [[Pirate Man]], they leave shortly after their appearance.
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In the [[Rockman & Forte (manga)|Rockman &amp; Forte]] manga, Magic Man, [[Dynamo Man]] and Pirate Man fight against [[Bass]] in King's fortress.
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===[[Mega Man (Archie Comics)]]===
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Magic Man appears as part of the Robot Master army serving [[Doctor Albert W. Wily|Dr. Wily]] and [[Doctor Eggman|Dr. Eggman]] during the [[Worlds Collide]] crossover. He is among the Robot Masters who suffer the ill effects of [[Silver the Hedgehog]]'s psychic powers, though their assailant soon found himself immobilized by [[Flash Man]].
   
 
==Gallery==
 
==Gallery==
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IwamotoMagicianManConceptBonBon.jpg|Magician Man featured in Kodansha's ''BonBon Comics''.
 
IwamotoMagicianManConceptBonBon.jpg|Magician Man featured in Kodansha's ''BonBon Comics''.
 
HidekiMagicManConcept.jpg|Refined Magic Man concept by [[Hideki Ishikawa]].
 
HidekiMagicManConcept.jpg|Refined Magic Man concept by [[Hideki Ishikawa]].
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R&FMagicMan.png|Magic Man in the ''Rockman & Forte'' manga.
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Magic Man by Jason Clayton.png|Magic Man design from Nintendo Power contest
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Magicman bust.png|Bust sprite of Magic Man
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MM&BMagicMan.png|Magic Man's CD database sprite from ''Mega Man & Bass''.
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MagicManentrance.gif|Magic Man's battle entrance from Mega Man & Bass.
 
</gallery>
 
</gallery>
   
 
==Trivia==
 
==Trivia==
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*He was originally called "Magician Man" in his early sketches.
[[File:Magicman_bust.png|right|Magic Man bust]]
 
*His dislike, revealing too much, is a reference to the phrase, "A magician never reveals his tricks."
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*His dislike, revealing too much, is a reference to the phrase, ''"A magician never reveals his secrets."''
 
*His weakness, the [[Tengu Blade]], may be a reference to the term "cutting the deck", as he nearly splits in half when hit with it and uses cards to attack.
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**As the Tengu Blade comes from [[Tengu Man]], a tengu-based Robot Master, and it is the weakness of Magic Man, an entertainer-based Robot Master, it also may be a reference to the Japanese tale of "The Old Man's Lump Removed", where a greedy man upon hearing that one who danced, played, and partied merry with tengu in the night and was given gifts for his spirited entertainment, was punished for his bad dancing and greed through the tengu's powers.
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*Magic Man is one of two entertainer-themed Robot Masters, the other being [[Clown Man]] from ''[[Mega Man 8]]''. Interestingly enough, both are weak to Tengu Man's weapons ([[Tornado Hold]] and Tengu Blade) in the respective games in which they appear.
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*Before the Magic Man from ''Mega Man & Bass'', a Magic Man was created for the [[Nintendo Power]] ''[[Mega Man 6]]'' [[boss character contest]] by reader Jason Clayton.
   
*His weakness, the Tengu Blade, may be a reference to the term "cutting the deck" as he nearly splits in half when hit with it and uses cards to attack.
 
 
{{-}}
 
{{-}}
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{{mmb}}
 
{{mmb}}
 
{{classic}}
 
{{classic}}
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[[es:Magic Man]]
 
[[Category:Robot Masters]]
 
[[Category:Robot Masters]]
 
[[Category:Mega Man & Bass bosses]]
 
[[Category:Mega Man & Bass bosses]]
[[Category:Robots made by King]]
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[[Category:King Numbers]]
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[[Category:Entertainers]]
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[[Category:Archie Comics Classic characters]]

Revision as of 18:33, 28 May 2020

This page is about the Robot Master Magic Man. To see information on his NetNavi counterpart, see MagicMan.EXE.
"Can you detect the trick?!"
—Magic Man, Mega Man & Bass database

Magic Man (マジックマン Majikkuman) is an illusionist themed Robot Master, and a member of King's army. He was formerly a member of a circus, but he enlisted in King's army in order to show off his talents. His Special Weapon, the Magic Card, can steal energy from enemies to restore his health. His stage is one of the two stages unlocked by beating Ground Man.

Magic Man is a natural showman who puts incredible effort into practicing his magic tricks, but because of his egotism and a bad habit of performing tricks at inopportune times, he is not regarded well by his comrades. He is something of an attention seeker -- he enjoys amazing people and especially receiving applause for his performances but tends to be very secretive about the trickery involved to make them work. He has also recently taken up fortune-telling as a hobby.

Strategy

Magic Man will start off the battle dashing away from Mega Man or Bass, and for the majority of the battle he will dash across the room. After dashing, he will either throw out a Magic Card at them that quickly returns to him, which can steal health from the player so he can recover a little bit of his own health, or toss a magic orb that spawn Romper Gs when shot at. Magic Man can also jump into the air and toss a ball with stars on it directly at Mega Man/Bass, which spawns white birds once they hit the ground. These birds can be destroyed easily with a charged Mega Buster shot if playing as Mega Man. Magic Man is weak to the Tengu Blade; if he is hit by this weapon, he will be (nearly) cut in half, momentarily stunning him. The projectile sent out after using Tengu Blade cannot stun Magic Man, however. If the player runs out of weapon energy for the Tengu Blade, the Wave Burner is also a good weapon to use against Magic Man.

Data

Mega Man & Bass CD data

Magic Man CD data card


Stage enemies

Enemies in Magic Man's stage:

Other media

Manga

Magic Man and King's other robots appear in the Rockman 8 manga, but with the exception of Pirate Man, they leave shortly after their appearance.

In the Rockman & Forte manga, Magic Man, Dynamo Man and Pirate Man fight against Bass in King's fortress.

Mega Man (Archie Comics)

Magic Man appears as part of the Robot Master army serving Dr. Wily and Dr. Eggman during the Worlds Collide crossover. He is among the Robot Masters who suffer the ill effects of Silver the Hedgehog's psychic powers, though their assailant soon found himself immobilized by Flash Man.

Gallery

Trivia

  • He was originally called "Magician Man" in his early sketches.
  • His dislike, revealing too much, is a reference to the phrase, "A magician never reveals his secrets."
  • His weakness, the Tengu Blade, may be a reference to the term "cutting the deck", as he nearly splits in half when hit with it and uses cards to attack.
    • As the Tengu Blade comes from Tengu Man, a tengu-based Robot Master, and it is the weakness of Magic Man, an entertainer-based Robot Master, it also may be a reference to the Japanese tale of "The Old Man's Lump Removed", where a greedy man upon hearing that one who danced, played, and partied merry with tengu in the night and was given gifts for his spirited entertainment, was punished for his bad dancing and greed through the tengu's powers.
  • Magic Man is one of two entertainer-themed Robot Masters, the other being Clown Man from Mega Man 8. Interestingly enough, both are weak to Tengu Man's weapons (Tornado Hold and Tengu Blade) in the respective games in which they appear.
  • Before the Magic Man from Mega Man & Bass, a Magic Man was created for the Nintendo Power Mega Man 6 boss character contest by reader Jason Clayton.