Magnet Missile (マグネットミサイル Magunetto Misairu) is Magnet Man's Special Weapon. When Magnet Man jumps in the air, he fires three magnet-shaped missiles that travel horizontally until it is parallel to Mega Man, and then travels vertically toward him. Making contact with these missiles will cause to Mega Man lose three bars of health.
When equipped by Mega Man, these Magnet Missiles function the same as that from the previous owner, however he can only have two Magnet Missiles on the screen at a time. If a Magnet Missile hits an enemy during its horizontal track, it will just explode without vertically tracking anything. In Mega Man 3, the missile only moves vertically if the target can be harmed (even if it is immune to Magnet Missiles), skipping enemies that cannot be harmed such as Mets under their helmets and Hammer Joes with closed eyes. In Mega Man II, it moves vertically even when they are invincible.
Damage Data Chart
Damage values in units in Mega Man 3.
- For Kamegoro Maker, a certain amount of damage will be taken from the health meter for each of the five Kamegoros produced, regardless of which weapon the player uses against them. Each Kamegoro has 3 health.
Capacity
In Mega Man 3 and Mega Man II, one Magnet Missile uses two Weapon Energy units. With a full weapon energy gauge, it can be used fourteen times in Mega Man 3 and Mega Man: The Power Battle, and nine times in Mega Man II.
Bosses weak against Magnet Missile
- Mega Man 3: Hard Man, Doc Robot (Metal Man and Air Man), Magnet Man (2nd Encounter)
- Mega Man II: Hard Man
- Mega Man: The Power Battle: Gemini Man
- Super Adventure Rockman: Hard Man
Bosses immune to Magnet Missile
- Mega Man 3: Spark Man, Snake Man, Doc Robot (Bubble Man and Wood Man), Holograph Mega Men, Gamma
- Mega Man II: Wily Machine
- Mega Man: The Wily Wars: Wily Machine
Screenshots
Other media
In the episode Mega-Pinocchio from the Mega Man animated series, Mega Man got Magnet Man's power by pretending to be evil long enough to get close to him, before tricking him into giving him a high five to steal his power. After he obtained it, Mega Man used his magnetic power to slam Magnet Man into a wall, before pulling Dr. Wily's mind control helmet to him, taking it to use himself. Both Mega Man and Magnet Man only use magnetic powers, the Magnet Missile being absent in the cartoon.
Homing Weapons | |
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Mega Man series | Magnet Missile (3) • Dive Missile (4) • Beat (5) • Homing Sniper (8) • Hornet Chaser (9) • Spark Chaser (V) • Forte Vulcan (R&F) |
Mega Man X series | Homing Torpedo (X) • Parasitic Bomb (X3) • Sniper Missile (X7) • Wind Cutter (X7)• Shadow Runner (X8) • Thunder Dancer (X8) • Bomb Bee (Xtreme 2) |
Mega Man II | |
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The eight bosses | |
Metal Man • Air Man • Crash Man • Wood Man • Needle Man • Magnet Man • Hard Man • Top Man | |
Other bosses | |
Quint • Wily Machine II | |
Special Weapons | |
Metal Blade • Air Shooter • Crash Bomber • Leaf Shield • Needle Cannon • Magnet Missile • Hard Knuckle • Top Spin • Sakugarne | |
Support Items | |
Rush Coil • Rush Jet • Rush Marine | |
Locations | |
Metal Man Stage • Air Man Stage • Crash Man Stage • Wood Man Stage • Wily Castle Needle Man Stage • Magnet Man Stage • Hard Man Stage • Top Man Stage • Wily Station | |
Miscellaneous | |
Damage Data Chart • Enemies |
Mega Man: The Power Battle | |
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Playable Characters | |
Mega Man • Proto Man • Bass | |
Bosses | |
- Mega Man 1~2 - Cut Man • Guts Man • Ice Man • Crash Man • Heat Man • Wood Man Yellow Devil - Mega Man 3~6 - Magnet Man • Gemini Man • Dust Man • Gyro Man • Napalm Man • Plant Man Yellow Devil - Mega Man 7 - Freeze Man • Junk Man • Cloud Man • Slash Man • Shade Man • Turbo Man VAN Pookin - Dr. Wily - Wily Machine | |
Special Weapons | |
Rolling Cutter • Super Arm • Ice Slasher • Crash Bomber • Atomic Fire • Leaf Shield Magnet Missile • Gemini Laser • Dust Crusher • Gyro Attack • Napalm Bomb • Plant Barrier Freeze Cracker • Junk Shield • Thunder Strike • Slash Claw • Noise Crush • Scorch Wheel | |
Miscellaneous | |
Damage Data Chart • Script |
Super Adventure Rockman | |
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Characters | |
Mega Man • Beat • Rush • Dr. Light • Roll • Proto Man • Dr. Wily • Ra Moon Cut Man • Guts Man • Ice Man • Bomb Man • Fire Man • Elec Man | |
Bosses | |
Metal Man • Bubble Man • Heat Man • Flash Man • Quick Man • Shadow Man Wood Man • Air Man • Crash Man • Snake Man • Needle Man • Gemini Man Magnet Man • Hard Man • Top Man • Spark Man • Ra Thor • New Yellow Devil | |
Special Weapons | |
Metal Blade • Bubble Lead • Atomic Fire • Time Stopper • Quick Boomerang • Shadow Blade Leaf Shield • Air Shooter • Crash Bomber • Search Snake • Needle Cannon • Gemini Laser Magnet Missile • Hard Knuckle • Top Spin • Spark Shock | |
Miscellaneous | |
Enemies • Energy Tank • Information Card • Item Box • Lanfront Ruins • Proto Shield |