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"I don't care who this Rebellion Army is. All I know is I'm not gonna stand by while they steal stuff I could be stealing!"
―Marino, when joining the party, Mega Man X: Command Mission

Marino (マリノ Marino) is a female Reploid from Mega Man X: Command Mission encountered by X in the Giga City region, at the Gaudile Laboratory. Marino prides herself a thief specializing in targeting trade secrets, such as new information, inventions and data on the latest developments in curing modern illnesses (including the Sigma Virus). Marino then spreads the acquired information throughout the world without seeking compensation.

History

Mega Man X: Command Mission

First appearing in the Gaudile Laboratory, Marino uses X's group's entry as a cover to intrude unseen into the facility, where she discovers Cinnamon. The two quickly form a bond, as Marino realizes she must take Cinnamon with her, especially if she is to make off with the new Force Metal Generator technology she is after. During her escape, Dr. Psyche finds them and she ends up nearly killed by his Preon companions. Fortunately, Marino survives thanks to Cinnamon's healing ability, but she falls unconscious until X rouses her. She decides to join forces with X to get Cinnamon back. After the party defeats Dr. Psyche, Cinnamon encourages Marino to join the Resistance with her, which she accepts.

At the start of the final chapter, before heading up to the Heliport to await the transport that Colonel Redips had arranged to ferry X, Zero, and Axl back to base, Marino mentions that she's going to try a more legitimate lifestyle, though she does admit to maybe just stealing on the weekends. When Redips later exposes himself to be a Maverick and frames X and his friends, she compares his actions to that of a corrupt corporate executive: "That's the way suits operate. Once you're no longer useful, they toss you out like so much garbage."

Weaponry

MMXCMPoster08

Marino with the Beam Sword in one of the Sky Room posters.

In battle, Marino fights like a ninja, or more specifically, the kunoichi. She utilizes a pair of Beam Knives initially, which she draws with lightning speed (moderate hit ratio). Later on, she can be equipped with elementally themed bō shurikens and even a laser-bladed Chakram, with which she shows off her martial arts prowess and performs a 1-2-3 combo of slashes and a high-kick. She is the only playable character in the game able to equip either a shot or combat type main weapon, while others are limited to one type. Her equipped weapon is held to her back by a holder/sheathe Mechaniloid called Hayohn (ハヨーン), which floats close to her. Also, she has a visor with some kind of sensor attached to her helmet that can be pulled down over her eyes.

Marino's weapons:

MMXCM Beam Knife
  • Beam Knife (ビームナイフ) - Marino's starting weapon, a pair of small laser knives that she uses to attack with Two Strike.
MMXCM Beam Blade
  • Beam Blade (ビームブレイド) - A pair of short laser swords with straight blade (similar to a Ninjatō) that attack with Two Strike.
MMXCM Beam Sword
  • Beam Sword (ビームソード) - A pair of short swords that attack with Two Strike. They posses slightly better defensive stats than her other weapons (second only to the Vengeful Needles), but they weigh more than most of her other weapons as a tradeoff (again, second only to the Vengeful Needles).
MMXCM Beam Chakram
  • Beam Chakram (ビームチャクラム) - A pair of laser chakrams that Marino uses to attack with Three Strike.
MMXCM Beam Miracle
  • Beam Wonder (ビームワンダー) / Beam Miracle (ビームミラクル) - Both weapons are a pair of purple laser blades shaped like a question mark that Marino uses to attack at close range. Beam Wonder attacks with More Learning, and boosts the amount of EXP obtained from the enemy if it deals the final blow, while Beam Miracle attacks with A Little Rich and the final blow boosts the Zenny obtained.
MMXCM Beam Dagger
  • Beam Dagger (ビームダガー) - A pair of laser daggers with two blades that attacks with Eye Closer, which may cause Blind status to the target.
MMXCM Vengeful Needles
  • Vengeful Needles - A pair of hand-held paper fans that attack with "Sweet revenge!", causing the same amount of damage Marino received before her attack. If she isn't attacked before her attack, no damage is inflicted. The damage received can be accumulated by not attacking with the weapon, inflicting more damage when used in her turn. The damage is lost if she is defeated. In the Japanese version of the game, this weapon was originally named Revenge Harisen (リベンジハリセン).
MMXCM Triple Arrow
  • Fire/Ice/Thunder Star (ファイア/アイス/サンダースター) - Elemental energy kunai that Marino uses to attack with Triple Arrow, throwing three of them at one enemy. In the pause menu they have the same appearance as the Beam Knife, but in battle Marino's hands are empty.
  • Fire/Ice/Thunder Comet (ファイア/アイス/サンダーコメット) - Same as the Fire/Ice/Thunder Star, but Marino attacks with Quintuple Arrow, throwing five kunai at the enemy instead of three.
  • Fire/Ice/Thunder Stella (ファイア/アイス/サンダーステラ) - Same as the Fire/Ice/Thunder Star, but Marino attacks with Arrow Barrage, throwing one kunai at each enemy present.
Main Weapon Power Armor Shield Weight Additional stats
Beam Knife 10 9 10 6 2-hit attack.
Beam Chakram 11 2 3 4 3-hit attack.
Beam Chakram S 22 4 6 4 3-hit attack.
Beam Wonder 26 13 13 11 Final blow boosts EXP.
NOTE: Final blow doubles the EXP of a defeated enemy.
Beam Wonder S 50 16 17 13 Final blow boosts EXP.
NOTE: Final blow doubles the EXP of a defeated enemy.
Beam Miracle 35 15 16 13 Final blow boosts Zenny.
NOTE: Final blow doubles the Zenny of a defeated enemy.
Beam Miracle S 72 20 21 15 Final blow boosts Zenny.
NOTE: Final blow doubles the Zenny of a defeated enemy.
Beam Blade 24 13 14 8 2-hit attack.
Beam Blade S 46 18 19 14 2-hit attack.
Beam Dagger 42 17 18 7 Can cause Blind status to the target.
Beam Sword 62 23 25 18 2-hit attack.
Vengeful Needles 0 30 30 30 Causes damage equal to that received.
NOTE: Never misses.
Fire Star 30 10 12 12 3-hit Fire attack.
Ice Star 30 10 12 12 3-hit Water attack.
Thunder Star 30 10 12 12 3-hit Thunder attack.
Fire Comet 78 14 16 16 5-hit Fire attack.
Ice Comet 78 14 16 16 5-hit Water attack.
Thunder Comet 78 14 16 16 5-hit Thunder attack.
Fire Stella 60 12 14 14 Fire attack to all enemies.
Ice Stella 60 12 14 14 Water attack to all enemies.
Thunder Stella 60 12 14 14 Thunder attack to all enemies.

Gallery

Trivia

  • Inspirations for this character are a mix of the popular female ninja (above mentioned kunoichi) and the female thief character archetype which appears in several Japanese video games, manga, and anime, such as Fujiko Mine and Rouge the Bat. This could explain why Marino's garb consists of go-go boots and not sandals and tabi socks, like a more traditional ninja; this may also have been intended in order to better fit the game's art style.
  • After her introduction chapter, Marino never appears in any following cutscenes, only in dialogue exchanges.
  • One of her early designs resembles a character style from the Mega Man Zero and ZX series.
  • Marino is a male given name (meaning "man of the sea" or "son of Mario").
  • Her theme song is played during Rafflesian's boss battle.
  • An NPC recognizes Marino as a former fashion model (though the context doesn't make clear if the term is meant as "celebrity" or "production" model).

See also


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