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Mega Chips (メガチップ Mega Chippu), also known as Megaclass Chips[1] (メガクラスチップ Megakurasu Chippu), are the second tier of Battle Chips in the Mega Man Battle Network series. This division was introduced in Mega Man Battle Network 3 and they are relatively rare Battle Chips. The chip itself is blue in color. Only one copy of any Mega Chip can be used within the folder, and the player normally can hold a maximum of 5 Mega Chips unless NaviCust Programs are used to increase this limit.

Navi Chips, and other high-powered chips prior to Battle Network 6, are classed as Mega Chips. Starting with Mega Man Battle Network 4, if a user of one version of a game receives a Navi chip of a Navi that does not appear in their version, the chip instead appears as a Secret Chip in the user's library.


Yamato Man
PLEASE NOTE: THE FOLLOWING INFORMATION IS ABOUT MATERIAL THAT WAS NOT LOCALIZED OR DUBBED OUTSIDE OF JAPAN OR OTHER COUNTRY, AND USES THE ORIGINAL TERMS AND NAMES.

While Megaclass Chips are not acknowledged as such in the anime, they are referred to several times in Rockman EXE Beast+. Navi Chips of Colonel, two versions of KillerMan, two versions of SlashMan, DustMan, ChargeMan, TenguMan, and BlastMan are seen on the Battle Station. The Beast Form chips are referred to as Megaclass Chips.


Yamato Spear
END OF UNLOCALIZED MATERIAL.

List of non-Navi Mega Chips

Battle Chip ID Image Name Element Damage Description
Mega Chip 01
(BN3)
Mega Chip 15
(BN4-5)
Standard 084
(BN6)
Mega Chip 07
(PoN)
Mega Chip 08
(LoN)
MMBN3MChip01.png Muramasa
(ムラマサブレード
Muramasa Blade)
BC Attribute Sword.png Sword ??? Covers 2 panels in front of MegaMan, dealing damage equal to the difference between his current HP and maximum HP. Damage caps at 500 from BN4 onwards. Can only be used by Dark MegaMan in BN4 and BN5.
Mega Chip 02
(BN3)
Mega Chip 06
(PoN)
Mega Chip 07
(LoN)
MMBN2Chip258.png Hero Sword
(パラディンソード
Paladin Sword)
BC Element Null.png None 180 Performs a sword attack that covers 3 panels ahead of MegaMan.
Mega Chip 03
(BN3)
MMBN2Chip082.png Zeus Hammer
(ゼウスハンマー)
BC Element Null.png None 250 MegaMan slams a hammer onto the panel in front of him. If it lands, it damages all combatants that are standing on panels, even MegaMan himself.
Mega Chip 12
(BN3)
Mega Chip 03
(BN4-5)
Standard 111
(BN6)
Mega Chip 08
(PoN)
Mega Chip 09
(LoN)
MMBN2Chip259.png Meteors
or
Shot Star[2]
(リュウセイグン
Ryuseigun)
BC Element Heat.png Fire 40 Rains a total of 30 meteors on the enemy area. Reducing the enemy area means more hits per panel.
Mega Chip 13
(BN3)
Mega Chip 05
(BN4-5)
Standard 154
(BN6)
Mega Chip 10
(LoN)
MMBN2Chip142.png Guardian
(オジゾウサン
Ojizousan)
TypeObstacle.png Obstacle 200 Creates a Guardian obstacle in front of MegaMan. Whoever hits the Guardian will receive 200 damage to them and their allies.
Mega Chip 14
(BN3)
Mega Chip 15
(BN4-5)
Standard 155
(BN6)
MMBNChip104.png Anubis
(ポイズンアヌビス
Poison Anubis)
TypeObstacle.png Obstacle - Creates an Anubis obstacle in front of MegaMan. It generates poison mist that drains the HP of all enemies on the screen. Can only be used by Dark MegaMan in BN4 and BN5.
Mega Chip 15
(BN3)
MMBN2Chip112.png God Stone
(ゴッドストーン)
BC Element Null.png None 150 If the panel in front of the player is a hole, a God Stone is summoned. It then slams the panels to either side of it, causing rocks to fall on random enemy panels.
Mega Chip 16
(BN3)
MMBN2Chip113.png Old Wood
(オールドウッド)
BC Element Wood.png Wood 100 If the panel in front of the player is a hole, an Old Wood is summoned. It then creates wood towers on random enemy panels.
Mega Chip 17
(BN3)
Mega Chip 06
(BN4-5)
MMBN2Chip177.png Jealousy
(ジェラシー)
BC Element Null.png None 80 Inflicts damage for each chip the opponent has loaded.
Mega Chip 18
(BN3)
Mega Chip 07
(BN5)
MMBN3MChip18.png Poltergeist
(ポルターガイスト)
BC Element Null.png None 150 Lifts all obstacles on the battlefield and throws them at the enemy.
Mega Chip 19
(BN3)
Mega Chip 10
(BN4-5)
Standard 184
(BN6)
MMBN2Chip166.png Life Aura
(ドリームオーラ
Dream Aura)
BC Element Null.png None - MegaMan is enveloped in an aura that blocks all attacks of power under 200.
Mega Chip 20
(BN3)
Mega Chip 09
(BN4-5, PoN)
Standard 176
(BN6)
Mega Chip 11
(LoN)
MMBN2Chip148.png Full Custom
(フルカスタム)
BC Element Null.png None - Instantly refills the Custom Gauge.
Mega Chip 21
(BN3)
Mega Chip 12
(BN4-5)
Standard 197
(BN6)
Mega Chip 11
(PoN)
Mega Chip 13
(LoN)
MMBN2Chip187.png Attack +30
(アタック+30)
TypePlus.png Plus - The chip selected directly in front of this chip gains 30 attack.
Mega Chip 22
(BN3)
MMBN3MChip22.png Navi +40
(ナビ+40)
BC Element Null.png None - The Navi Chip selected directly in front of this chip gains 40 attack.
Mega Chip 01
(BN4-5,
PoN, LoN)

Standard 008
(BN6)
BN5MChip001.png Super Vulcan
(スーパーバルカン)
BC Element Null.png None 10 Fires down the row, hitting 12 times. Also hits the panel directly behind the target.
Mega Chip 02
(BN4-5)
Standard 082
(BN6)
BN5MChip002.png Neo Variable
(ネオバリアブル)
BC Attribute Sword.png Sword 240 Holding down the A button and inputting different command sequences will change the chip's range and behaviour. Failing to input a valid command sequence simply gives it the range of a standard Sword.
Mega Chip 04
(BN4)
BN4MChip004.png God Hammer
(ゴッドハンマー)
TypeObstacle.png Obstacle 250 Creates a God Hammer obstacle directly in front of MegaMan. After a short while, it slams its hammer on the ground, inflicting damage to all combatants, including MegaMan himself.
Mega Chip 07
(BN4)
BN4MChip007.png Bug Chain
(バグチェーン)
BC Element Null.png None - If MegaMan is suffering from any bugs, the enemy will suffer from these same bugs. Can only be used by Dark MegaMan in BN4.
Mega Chip 08
(BN4-5)
Standard 178
(BN6)
BN5MChip008.png Bug Fix
(バグシュウセイ
Bug Shūsei)
BC Element Null.png None - Removes all bugs which MegaMan is suffering from. Cannot be used by Dark MegaMan in BN4 and BN5.
Mega Chip 11
(BN4-5)
Standard 171
(BN6)
Mega Chip 10
(PoN)
Mega Chip 12
(LoN)
BN5MChip011.png Sanctuary
(サンクチュアリ)
BC Element Null.png None - Transforms all panels on the player's side into Holy Panels. Cannot be used by Dark MegaMan in BN4 and BN5.
Mega Chip 13
(BN4-5)
Standard 200
(BN6)
Mega Chip 14
(LoN)
BN5MChip013.png Double Point
(ダブルポイント)
TypePlus.png Plus - Sacrifices control the player's frontmost panel for each row. For each panel given away, the chip selected after this one gains 20 attack.
Mega Chip 16
(BN4)
BN4MChip016.png Element Dark
(エレメントダーク)
BC Element Null.png None 220 Covers 3 panels in front of MegaMan. Powers up if he is standing on a Swamp panel. Can only be used by Dark MegaMan in BN4.
Mega Chip 17
(BN4)
Mega Chip 16
(BN5)
BN5MChip016.png Black Wing
(ブラックウイング)
BC Element Null.png None 20 Opens up a cave over each column of the enemy's area, and fires a total of 24 bats down random columns. Can only be used by Dark MegaMan in BN4 and BN5.
Mega Chip 18
(BN4)
BN4MChip018.png Dark Line
(ダークライン)
BC Element Null.png None - Creates Dark Holes on the entire row which MegaMan is standing on. Can only be used by Dark MegaMan in BN4.
Mega Chip 04
(BN5)
Standard 104
(BN6)
BN5MChip004.png Number Ball
(ナンバーボール)
BC Element Null.png None ??? Fires 5 Number Balls down the row. The damage done by each one is equal to the last 2 digits of the player's current HP
Mega Chip 17
(BN5)
Standard 130
(BN6)
BN5MChip017.png Justice One
(ジャスティスワン)
BC Attribute Break.png Break 280 Duo's fist is dropped on the center of the enemy's area, hitting and cracking all surrounding panels. It inflicts 280 damage at the point of direct impact and 100 damage to the surrounding panels.
Secret 38
(BN4)
Mega Chip 18
(BN5)
Mega Chip 15
(LoN)
BN5MChip018.png Z Saver
(Zセイバー
Z-Saber)
BC Attribute Sword.png Sword 100 Performs 3 slashes in succession - Long Sword, Wide Sword, and Fighter Sword. Pressing B + ← during the last slash will also cause it to launch a Sonic Boom at the end.
Secret -
(BN4)
BN4GChip007.png Prix Power
(グランプリパワー
Grand Prix Power)
BC Element Null.png None 200 This chip summons VideoMan, who uses Recording Playback to summon LaserMan. LaserMan then fires a Power Down Laser down the row. Finally, KendoMan dashes back down the row, hitting the enemy again.

References


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