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This article is about the Marvel vs. Capcom iteration of Mega Man. For others, see Mega Man's character hub.
"Right on! Now, what new powers have I obtained?!"
―Mega Man victory quote, Marvel vs. Capcom

Mega Man is the main protagonist in the Mega Man series, appearing in the Marvel vs. Capcom series. He first appeared as a playable character in Marvel vs. Capcom: Clash of Super Heroes, returning for Marvel vs. Capcom 2: New Age of Heroes.

Appearances[]

Marvel vs. Capcom: Clash of Super Heroes[]

Mega Man is one of the heroes from another universe that Professor Xavier subconsciously summoned to help stop Onslaught. In his ending, Mega Man defeats Onslaught and obtains the Special Weapon: Magnetic Shockwave. He also appears in Roll's and Captain America's endings.

Marvel vs. Capcom 2: New Age of Heroes[]

Mega Man appears as an unlockable character with the same moves from the previous game.

Ultimate Marvel vs. Capcom 3[]

MegaMan-UMVC3

Mega Man's cameo in Ultimate Marvel vs. Capcom 3 (in background).

Mega Man appears on a poster in the Days of Future Past stage along with other cast that were in Marvel vs. Capcom 2, with all but Mega Man with the label of either "Apprehended" or "Slain", which is also homage to the Marvel Comics' Uncanny X-Men storyline Days of Future Past.

He also appears in Nova's ending as part of the new Mega Nova Corps along with Proto Man, Beat, Roll and Zero, as well as Thor's ending which was redone to include him along with Ryu and Morrigan.

His other appearance in the game is that of a card in the "Heroes and Heralds" mode, as an "S Rank" card who's primary ability is halving the time used to charge attacks for characters with his secondary ability increasing the chance to gain rare cards of characters belonging to Capcom.

Other appearances[]

Mega Man appeared in Marvel vs. Capcom Fighting Collection: Arcade Classics #1.

Moveset[]

Mega Man is a relatively strong character, and a good pick for his projectile abilities. He fights primarily with his fists and Mega Buster, but can also equip Special Weapons with the help of Eddie, and can use Rush for support attacks. However, he has low stamina and his combo game is somewhat limited. The only difference between his two appearances is that he cannot use Magnetic Shockwave in Marvel vs. Capcom 2.

Command Normals[]

Name Input Description
Wall Jump Air → Mega Man jumps off the wall behind him.
Kick Slide ↓ + H.Kick Mega Man performs a sliding kick.
Mega Buster H.Punch Mega Man fires a large shot forwards. Can be charged for a larger Charge Shot that hits multiple times, and can be used midair.
Throw →/← + H.Punch Mega Man throws the opponent over his shoulder onto the ground.

Special Moves[]

Name Input Description
Mega Upper → ↓ ↘ + Punch Mega Man performs a rising uppercut punch.
Eddie Reserve ↓ ↙ ← + Kick Mega Man summons Eddie to give him a Special Weapon. Light version gives him Mega Ball, Medium gives him Tornado Hold, and Heavy gives him Leaf Shield.
Item Attack ↓ ↙ ← + Punch Mega Man uses the Special Weapon that Eddie has given him; the default weapon at the start of the match is Tornado Hold. Mega Ball drops to the floor for him to kick, Tornado Hold shoots a fan to cause a vertical tornado, and Leaf Shield surrounds Mega Man with a barrier before flying forwards.

Hyper Combos[]

Name Input Description
Rush Drill → ↘ ↓ + 2 Kicks Mega Man transforms Rush into a drill tank, riding him forwards.
Beat Plane ↓ ↙ ← + 2 Kicks Mega Man transforms Beat into a plane, riding him in any direction the player presses. Punches drop fireballs, and Kicks shoot missiles.
Hyper Mega Man → ↘ ↓ + 2 Punches Mega Man fuses with his support robots into the giant Hyper Mega Man, which shoots a giant laser and missiles. Mashing buttons causes more hits.
Magnetic Shockwave ↓ ↙ ← + 2 Punches Mega Man mimics Onslaught's Magnetic Shockwave attack, raining down beams of energy across the screen. Only in the first Marvel vs. Capcom.

Victory poses[]

In Marvel vs. Capcom: Clash of Super Heroes, the player can select Mega Man's victory pose by pressing specific buttons.[1]

  • Weak punch: He takes off his helmet.
  • Medium punch: He embraces Rush.
  • Strong punch: He plays rock-paper-scissors. Without moving the lever, there is a 11/32 chance of him using rock, 10/32 of using scissors, and 11/32 of using paper. The player can specify which will be used with the lever, using rock by moving left, scissors by moving up, and paper by moving right.
  • Weak kick: He makes the V sign. There is a 1/16 chance of Mega Man's internal mechanisms appearing briefly, and it is guaranteed if the player also holds both the weak kick and weak punch buttons.
  • Medium kick: Eddie walks in and offers a birthday cake.
  • Strong kick: Roll brings a bouquet. This pose will not be used if Roll is his partner.

Victory quotes[]

  • Why must I fight you?! We are not enemies!
  • You need more power? Maybe if you beat me...
  • I can't let you beat me! I must become better!
  • Dr. Light said I could learn much from fighting!
  • Right on! Now, what new powers have I obtained?!
  • That was a neat attack! I think I'll try it now!
  • Nice attacks, but I like my Mega Buster the best!
  • Your powers are too weak to help me!

Gallery[]

References[]