Miscellaneous data of the original Mega Man.

Gameplay Stats

For a description of what these stats mean, see the Stat Explanation page.

Open Menu: No
Charge Up: N/A
Lose Charge: N/A
Horizontal Recoil: 1 block
Vertical Recoil: 6 blocks
Shots On Screen: No
Fall Off Ladder: Yes
Paused Refills: Yes

Enemy Stats

List of Enemies

Hits Stats

These Hits Data Charts list the amount of hits/shots it takes for each Special Weapon to destroy each enemy in Mega Man.

Mega Man
Mega Buster
(P)
Rolling Cutter
(C)
Super Arm
(G)
Ice Slasher
(I)
Hyper Bomb
(B)
Fire Storm
(F)
Thunder Beam
(E)
Beak 1 1 1 * 1 1 1
Blader 1 1 1 * 1 1 1
Big Eye 20 20 3 * 5 20 5
Crazy Razy 1 1 -- * 1 1 1
Flea 1 1 1 * 1 1 1
Flying Shell 1 1 -- * 1 1 1
Killer Bullet 1 1 -- * 1 1 1
Metall 1 1 -- * 1 1 1
Octopus Battery 5 1 1 * 1 1 1
Peng 1 1 -- * 1 1 1
Picket Man 10 10 -- * 1 1 5
Screw Bomber 3 1 1 * 1 1 1
Sniper Joe 10 5 -- * 1 5 3
Spine * 1 1 * 1 1 1
Super Cutter 5 5 1 * 1 5 10
Tackle Fire 1 1 -- * 1 1 1
Watcher 1 1 1 * 1 1 1
CWU-01P
Per Unit
10 10 1 0 4 10 5

Damage Data Chart

Mega Man
Mega Buster
(P)
Rolling Cutter
(C)
Super Arm
(G)
Ice Slasher
(I)
Hyper Bomb
(B)
Fire Storm
(F)
Thunder Beam
(E)
Beak 20 20 20 * 20 20 20
Blader 20 20 20 * 20 20 20
Big Eye 1 1 7 * 4 1 4
Crazy Razy (body) 7 7 -- (20) * 20 20 20
Crazy Razy (head) 20 20 -- (20) * 20 20 20
Flea 20 20 20 * 20 20 20
Flying Shell 20 20 20 * 20 20 20
Killer Bullet 20 20 -- (20) * 20 20 20
Metall 20 20 -- (20) * 20 20 20
Octopus Battery 4 20 20 * 20 20 20
Peng 20 20 -- (20) * 20 20 20
Picket Man 2 2 -- (20) * 20 20 4
Screw Bomber 7 20 20 * 20 20 20
Sniper Joe 2 4 -- (20) * 20 4 7
Spine * 20 20 * 20 20 20
Super Cutter 4 4 20 * 20 4 2
Tackle Fire 20 20 -- (20) * 20 20 20
Watcher 20 20 20 * 20 20 20
CWU-01P
Per Unit
2 2 20 0 7 2 4

All non-boss enemies, including the individual CWU-01P units, are programmed with 20 HP.

Boss Stats

List of Bosses

Damage Data Chart

See: Mega Man 1 Damage Data Chart

Special Weapons

Weapons Chart

Mega Buster
(P)
MM1-Normal-Sprite.png
Obtained From: Available from start.
Description: Allows Mega Man to fire small energy bullets from his arm cannon.
Attack Power: 1
Cost: 0 units
Capacity: ∞ uses
Effective: Enemies:
Bosses:
Ineffective:
MMWW-MM1-RollingCutter-Icon.png
Rolling Cutter
(C)
MM1-RollingCutter-Sprite.png
Obtained From: Cut Man
Description: Allows Mega Man to throw a scissor blade that returns to him like a boomerang.
Attack Power:
Cost: 1 unit
Capacity: 28 uses
Effective: Enemies:

Gabyoall, Suzy, Screw Bomber, Crazy RazyBosses: Elec Man

Ineffective:
MMWW-MM1-SuperArm-Icon.png
Super Arm
(G)
MM1-SuperArm-Sprite.png
Obtained From: Guts Man
Description: Allows Mega Man to pick up certain blocks (that flash when touching them) to throw them.
Attack Power:
Cost: 2 units
Capacity: 14 uses
Effective: Enemies: Gabyoall, Suzy, Super Cutter, Big Eye
Bosses: Cut Man; CWU-01P
Ineffective:
MMWW-MM1-IceSlasher-Icon.png
Ice Slasher
(I)
MM1-IceSlasher-Sprite.png
Obtained From: Ice Man
Description: Allows Mega Man to shoot a triangle-shaped ice blade in a straight path to freeze enemies.
Attack Power: *
Cost: 1 unit
Capacity: 28 uses
Effective: Enemies:
Bosses: Fire Man
Ineffective:
MMWW-MM1-HyperBomb-Icon.png
Hyper Bomb
(B)
MM1-HyperBomb-Sprite.png
Obtained From: Bomb Man
Description: Allows Mega Man to throw a bomb that will explode after a small amount of time.
Attack Power:
Cost: 2 units
Capacity: 14 uses
Effective: Enemies:

Pickelman, Sniper Joe, Screw Bomber, Super Cutter, Gabyoall, Suzy
Bosses: Guts Man

Ineffective:
MMWW-MM1-FireStorm-Icon.png
Fire Storm
(F)
MM1-FireStorm-Sprite.png
Obtained From: Fire Man
Description: Allows Mega Man to shoot a fireball forward while a barrier of fire surrounds him briefly.
Attack Power:
Cost: 1 unit
Capacity: 28 uses
Effective: Enemies: Gabyoall, Suzy, Screw Bomber, Pickelman
Bosses: Bomb Man; Copy Robot; Wily Machine (1st Phase)
Ineffective:
MMWW-MM1-ThunderBeam-Icon.png
Thunder Beam
(E)
MM1-ThunderBeam-Sprite.png
Obtained From: Elec Man
Description: Allows Mega Man to shoot three electric bolts, one big forward, two small ones up and down.
Attack Power:
Cost: 1 unit
Capacity: 28 uses
Effective: Enemies: Gabyoall, Suzy, Crazy Razy, Screw Bomber
Bosses: Ice Man; Yellow Devil; Copy Robot
Ineffective:


Special Weapon Strength Comparison

Coming soon.


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