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===[[Wily Castle (Mega Man 11)|Wily Castle]] Bosses===
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1. [[Yellow Devil MK-3]]
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2. [[Mawverne]]
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3. Rematch with the eight Robot Masters
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4. Wily Machine 11 and Wily Capsule
   
 
==Mega Man 11 Demo Version==
 
==Mega Man 11 Demo Version==

Revision as of 03:01, 30 September 2018

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Content in this article may change drastically as more information becomes available. Please do not add speculative information and please provide a reliable source for information you add.
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Content is subject to change at any moment.

Mega Man 11, known as Rockman 11: Unmei no Haguruma!! (ロックマン11 運命の歯車!! lit. "Rockman 11: Gears of Fate!!") in Japan, is an upcoming game set to be released in October 2nd, 2018. It is the eleventh main entry from the original Mega Man series.


Gameplay

Mega Man 11 features the usual gameplay of the classic Mega Man games, with a new feature. New to the series is the Double Gear System. The system allows Mega Man to possess two new abilities, those being the "Speed Gear" for slowing down time, and the "Power Gear" for Mega Man to charge a more powerful charged shot, shoot two charged shots together, and even power-up his special weapons as previously seen on the announcement and pre-order trailers.[1][2] This is activated by pressing the front shoulder buttons on a controller based on the Gear Position (ex. PS4: L1 for Power Gear and R1 for Speed Gear)  The Gears have a nasty side effect, though; as a gear is being used, Mega Man starts to overheat as indicated by a gauge above him, which slowly builds up the longer he uses a gear. The gauge can be cooled down by deactivating these gears, but if the gauge reaches maximum, the overheat will prevent Mega Man from using the Double Gear again until after the cooldown has ended. There are also Sprocket pick-ups that help the Double Gear cool down faster; they come in two sizes, small and large.  Mega Man can also switch between either Gear with "Gear Change" by pressing the opposite activation button. When Mega Man is low on health, he can use the Double Gear technique - i.e. activate both gears at the same time - which allows for a devastating Final Charge Shot (though special weapons can still be used) that heavily damages everything onscreen while time is slowed down, but this will leave him severely weakened afterwards until the cooldown period is over which is longer than normal, and it cannot be turned off once activated.[1]

Mega Man will again be able to use Sliding and Charge Shot, and can call upon Rush to reach higher platforms, using familiar abilities such as the Rush Coil and Rush Jet.[2] A new feature is that the energy meter for Rush Coil is now present as a standard feature, negating the need to switch over to it first.[3] It can also be activated or deactivated at will by pressing a button based on the controller (ex. △ for the PS4 version), which can also switch Mega Man back to normal if he is equipped with a special weapon.

Unlike any past games where Mega Man would merely undergo a color change upon collecting Special Weapons, Mega Man 11 introduces a new feature where his helmet and left arm (for his Mega Buster) will also undergo a change with each special weapon besides a color change, known as "Head Gear" and "Arm Gear", based around the design of the Robot Master the weapon is obtained from.[3] His ability to switch between weapons without going to the menu originally seen in Mega Man 7 and most other games afterward (excluding Mega Man 9) is retained (but with positioning rearranged to buttons such as L2 and R2 instead). Players also can now use the right analog stick (or right touchpad with a Steam controller) to allow Mega Man to quickly switch to a specific weapon without having to go through any others first.

Energy Tanks, Weapon Tanks, and Mystery Tanks (now renamed as Mega Tank) will make a re-appearance in this game, along with the Store and being able to use Screws as currency again. Additionally Eddie and Beat will play the same role they did in Mega Man 9 and Mega Man 10.

Mega Man 11 will feature four difficulty modes: Newcomer, Casual, Normal, and Superhero.

Story

The evil scientist Dr. Wily has completed a forbidden research to attack the peaceful robotic society again. While reflecting on his younger days when he studied alongside Dr. Light, he remembered a creation of his own: the Double Gear System, a device that dramatically increases the abilities of robots, but its research was stopped due to the danger caused by pushing robots beyond their limitations, and it is related to the conflict between Dr. Wily and Dr. Light. Finishing the Double Gear System, Dr. Wily steals eight of Dr. Light's robots and increases their abilities to use on his plans to conquer the world. In order to counter the situation, Dr. Light reluctantly decided to install a prototype of the Double Gear System that Wily created when he was younger on Mega Man, giving him new abilities to help him stop Dr. Wily's nefarious ambitions.[1]

Presentation

Mega Man 11 will be similar to both the seventh and eighth installments of the original Mega Man timeline in that it experiments with new and previously unseen graphical styles, as opposed to the series' more common 8-bit visuals. Much like Mega Man Powered Up, Mega Man: Maverick Hunter X, Mega Man X7 (excluding the 3D stages) and Mega Man X8 and Mighty No. 9, Mega Man 11 will use 2.5D graphics for the gameplay engine. The game will also have voice acting, the first to do so in the classic series since Mega Man 8.

Development

MM11DesignConcept

A redesign of Pump Man's stage

The game was announced on December 4th, 2017 during the live stream celebrating the 30th anniversary of the Mega Man franchise.[4] Before its announcement, two concept arts hinting its development were shown, the first as Roll's new design for her Nendoroid figure, and the second of Mega Man's new weapon design appearing as an easter egg in the Mega Man Legacy Collection 2 gallery, under the Mega Man 8 section.

When deciding how the game would look, the team selected some stages from previous games, such as Stone Man's stage from Mega Man 5 and Pump Man's stage from Mega Man 10, and redesigned them with improved graphics as a test.[5] The team decided that striving for an extended sense of nostalgia seemed a bit off from what gamers were looking for, and decided to use new graphics to show that not only is Mega Man back, but also improved.[2][4]

Much like with Mega Man Legacy Collection and Mega Man Legacy Collection 2, the Nintendo Switch version will also use Amiibo support, and a new amiibo figurine for Mega Man will also be released.[1] Both this and the original amiibo from the Super Smash Bros. for Nintendo 3DS and Wii U release can be used once a day to earn the player a free Energy Tank.[6]

Characters

Bosses

As of September 19th, 2018, all eight Robot Masters in the game have been revealed. The first is Block Man, a rotund, cyan robot with gold & white accents and dull, grey bricks covering his body. His weapon, Block Dropper, gives Mega Man the ability to spawn/throw four cyan bricks.[7]

The second Robot Master, revealed in the Pre-order trailer, is the electric-based Fuse Man. Upon obtaining his weapon, Mega Man can unleash a ball of electricity which can traverse through platforms when hitting the walls or the floor.[1]

The third Robot Master, revealed on July 3, 2018, is a bomb-wielding robot named Blast Man. Upon defeating him, his weapon allows Mega Man to use floating bombs that can stick to enemies.[8]

The fourth, revealed on July 19, 2018, is the fire-themed Robot Master, Torch Man. Defeating him grants Mega Man the ability to launch huge fireballs into the air.[9]

The fifth Robot Master, revealed on August 31, 2018, is a construction-themed Robot Master called Impact Man. His weapon, Pile Driver, allows Mega Man to dash/air dash with a jackhammer drill. This attack allows Mega Man to ram into enemies with the drill, which then causes them to explode from the impact.[10]

The sixth Robot Master, revealed on September 6, 2018, is a large, bulbous Robot Master named Bounce Man.[11]  His Special Weapon, Bounce Ball, allows Mega Man to throw three bouncing balls in front of him which can be tilted up or down. [3]

On September 19th 2018, Capcom revealed the seventh robot master, the ice-themed Tundra Man, along with his special weapon, Tundra Storm, which destroys enemies above and below Mega Man with a column of cold air.[12] In addition, the eighth Robot Master, Acid Man, was revealed on Mega Man 11's official website. His weapon lets Mega Man generate a shield of acid that absorbs damage and allows him to shoot globs of acid. [13]

Blast Man, Torch Man, Impact Man, Bounce Man, Tundra Man, and Acid Man were originally speculated by fans and thought to have been tentative names, but as it turns out, those are their official names. This means that their names were possibly leaked online.[14]

Boss Special Weapon Weakness Gear
DWN.081 Block Man Block Dropper Chain Blast Power Gear
DWN.082 Fuse Man Scramble Thunder Bounce Ball Speed Gear
DWN.083 Blast Man Chain Blast Blazing Torch Power Gear
DWN.084 Acid Man Acid Barrier Block Dropper Speed Gear
DWN.085 Tundra Man Tundra Storm Scramble Thunder Speed Gear
DWN.086 Torch Man Blazing Torch Tundra Storm Power Gear
DWN.087 Impact Man Pile Driver Acid Barrier Power Gear
DWN.088 Bounce Man Bounce Ball Pile Driver Speed Gear

Wily Castle Bosses

1. Yellow Devil MK-3 2. Mawverne 3. Rematch with the eight Robot Masters 4. Wily Machine 11 and Wily Capsule

Mega Man 11 Demo Version

On September 6, 2018 a demo version was released for players on the Nintendo Switch for players to sample the gameplay of the game, with versions for the PlayStation 4 and Xbox One released on the following day September 7.[3] This sample contains a training mode for players to learn the Gear and Double Gear system gameplay, along with being able to play through Block Man's stage. Players can also use Rush Coil, Scramble Thunder, and Pile Driver as part of the Demo gameplay and have access to every difficulty level except Superhero. The demo was downloaded over one million times worldwide.[15]

When the player beats Block Man and gets a chance to practice using Block Dropper or gets a Game Over, the demo will end and the player will see a screen thanking them for playing the demo, along with a link for player to have the option of buying the game digitally.

Gallery

Video

Trivia

  • Upon release, Mega Man 11 will mark the return of the mainline Mega Man series after eight years of hiatus.
  • Excluding re-releases and compilations, this will be the first Mega Man game to be available on Steam upon release, as well as the first Mega Man game to receive a standalone physical release since 2008's Mega Man Star Force 3.
  • Rock's design is based on his appearance from the manga included in Rockman Character Collection, including the cleaning device used by him.
  • This is the first classic Mega Man game (barring compilations) to come to a Nintendo console physically since Mega Man & Bass in 2002/2003.
    • It is also the first original Mega Man game since Mega Man 7 to feature at least one Robot Master on all cover art outside of Japan.
    • This is the third Mega Man game where the box art isn’t “Americanized,” after Mega Man 8 and Mega Man & Bass.
  • Mega Man's new ability with gaining a new Head and Arm Gear in addition to the color changes when using special weapons is similar to his successor’s Armor changes.
  • Just like in Mega Man 7 and Powered Up, the Robot Masters will make an animated entrance (such as Fuse Man dropping down onto the stage while inside a lightning bolt). 
  • This is the first classic Mega Man game since Mega Man & Bass to feature idle animations.
  • The Robot Masters in this game are referred in-game as Wily Numbers despite not being made by Dr. Wily, as has happened in previous games. 
  • Like with its fellow games released in 2018 Mega Man X Legacy Collection and Mega Man X Legacy Collection 2, Mega Man 11 also celebrates the franchise's 30th Anniversary.
  • Alongside the Mega Man Zero and X Legacy Collections, Mega Man 11 is the first Mega Man game to be first released outside of Japan.
  • This is the first Classic Mega Man game to display a Robot Master's serial number alongside the robot himself when he is selected.
    • It's also the first game to give the Robot Masters official nicknames.
  • Not counting Mega Man Powered Up, Mega Man 11 is the first classic Mega Man game to feature multiple stage select themes. 
  • Unlike the previous classic Mega Man games, Mega Man 11 does not require the player to perform a certain requirement to obtain Rush's forms; all forms of Rush are unlocked by default. 

External links

References