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A chart that lists damage values for each boss in Mega Man 9.

Mega Man 9
Mega Buster Proto Buster Concrete Shot Tornado Blow Laser Trident Plug Ball Jewel Satellite Hornet Chaser Magma Bazooka Black Hole Bomb
Concrete Man 1 1:3 1 1 3 1 1 1 1:1 1
Tornado Man 1 1:3 1 1 1 3 1 1 1:1 1
Splash Woman 2 2:4 1 1 2 1 1 4 1:1 1
Plug Man 1 1:3 1 1 1 1 4 1 1:1 1
Jewel Man 1 1:3 1 1 1 1 2 1 1:1 5
Hornet Man 1 1:3 1 1 1 1 1 1 2:4 1
Magma Man 1 1:3 1 6 1 1 1 1 1:1 1
Galaxy Man 1 1:3 4 1 1 1 1 1 1:1 1
Spike Pushers -- -- -- -- -- -- -- -- -- --
Mega Mech Shark
1st Phase
2 2:4 2 4 4 2 2 2 2:4 2
Mega Mech Shark
2nd Phase
2 2:4 2 4 4 2 2 2 2:4 2
Mega Mech Shark
3rd Phase
2 2:4 2 4 4 2 2 2 2:4 2
Twin Devil 2 2:4 1 2 1 1 1 1 1:1 6
Wily Machine 9
1st phase
-- -- -- -- -- -- -- -- -- --
Wily Machine 9
2nd phase
1 1:3 4 1 1 1 1 1 1:1 1
Wily Capsule 1 1:3 1 1 1 3 2 1 1:1 2
Fake Man 1 1:3* 1 1 1 1 3 1 1:1 1

Notes

  • The Spike Pushers and Wily Machine 9's first phase do not have damage data, as they must be damaged by hitting them with their own weapons.
  • For Proto Buster and Magma Bazooka, the first digit is the damage done when the weapon is fired normally, and the second digit is damage done when the weapon is charged up.
  • Using Tornado Blow against Mega Mech Shark's second phase when there are two hatches will inflict 4 units of damage to each, coming out to 8 damage total.
  • Credit goes to Flintlock Vitor and Twilight Man for damage values.
  • Proto Man can only fight against Fake Man in the Mega Man Legacy Collection 2 Challenge Mode.


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