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A [[Damage Data Charts|chart that lists damage values]] for each boss in ''[[Mega Man 9]]''.
{| align="center" border="1px" cellpadding="3" cellspacing="0" style="width: 100%; font-size:12px; border-collapse:collapse; line-height: normal; border: 2px solid #1466B8;"
 
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{| align="center" border="1px" cellpadding="3" cellspacing="0" style="width: 100%; border-collapse:collapse; line-height: normal; border: 2px solid #1466B8;"
 
|style="border-width: 2px; border-style: solid; border-top-color: #FFF; border-bottom-color: #FFF; border-left-color: #FFF; border-right-color: #1466B8;"|
 
|style="border-width: 2px; border-style: solid; border-top-color: #FFF; border-bottom-color: #FFF; border-left-color: #FFF; border-right-color: #1466B8;"|
| colspan="12" style="text-align: center; background-color: #1466B8;"|
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| colspan="12" style="text-align: center; font-size: 16px; background-color: #1466B8;"|'''[[Mega Man 9|<font color="white">''Mega Man 9''</font>]]'''
==='''[[Mega Man 9|<font color="white">Mega Man 9</font>]]'''===
 
 
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| style="text-align: right; border-width: 2px; border-style: solid; border-top-color: #FFF; border-bottom-color: #1466B8; border-left-color: #FFF; border-right-color: #1466B8;"|
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| colspan="13" style="border-width: 2px; border-style: solid; border-top-color: #1466B8; border-bottom-color: #1466B8; border-left-color: #FFF; border-right-color: #FFF;"|
 
| colspan="13" style="border-width: 2px; border-style: solid; border-top-color: #1466B8; border-bottom-color: #1466B8; border-left-color: #FFF; border-right-color: #FFF;"|
 
|-bgcolor= "#FAFAFA"
 
|-bgcolor= "#FAFAFA"
| style="text-align: center; background-color: #C6E2FF;"|'''[[Spike Shooters]]'''
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| style="text-align: center; background-color: #C6E2FF;"|'''[[Spike Pushers]]'''
 
| style="text-align: center;"| --
 
| style="text-align: center;"| --
 
| style="text-align: center;"| --
 
| style="text-align: center;"| --
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| style="text-align: center;"| --
 
| style="text-align: center;"| --
 
|-bgcolor= "#FAFAFA"
 
|-bgcolor= "#FAFAFA"
| style="text-align: center; background-color: #C6E2FF;"|'''[[Shark Submarine]]<br />1st Phase'''
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| style="text-align: center; background-color: rgb(198, 226, 255); white-space: nowrap;"|'''[[Mega Mech Shark]]<br />1st Phase'''
 
| style="text-align: center;"|2
 
| style="text-align: center;"|2
 
| style="text-align: center;"|2:4
 
| style="text-align: center;"|2:4
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|-bgcolor= "#FAFAFA"
 
|-bgcolor= "#FAFAFA"
| style="text-align: center; background-color: #C6E2FF;"|'''[[Shark Submarine]]<br />2nd Phase'''
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| style="text-align: center; background-color: #C6E2FF;"|'''[[Mega Mech Shark]]<br />2nd Phase'''
 
| style="text-align: center;"|2
 
| style="text-align: center;"|2
 
| style="text-align: center;"|2:4
 
| style="text-align: center;"|2:4
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| style="text-align: center;"|2
 
| style="text-align: center;"|2
 
|-bgcolor= "#FAFAFA"
 
|-bgcolor= "#FAFAFA"
| style="text-align: center; background-color: #C6E2FF;"|'''[[Shark Submarine]]<br />3rd Phase'''
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| style="text-align: center; background-color: #C6E2FF;"|'''[[Mega Mech Shark]]<br />3rd Phase'''
 
| style="text-align: center;"|2
 
| style="text-align: center;"|2
 
| style="text-align: center;"|2:4
 
| style="text-align: center;"|2:4
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| style="text-align: center;"|6
 
| style="text-align: center;"|6
 
|-bgcolor= "#FAFAFA"
 
|-bgcolor= "#FAFAFA"
| style="text-align: center; background-color: #C6E2FF;"|'''[[Wily Machine#Wily Machine Number 9|Wily Machine No. 9]]<br />1st Phase'''
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| style="text-align: center; background-color: #C6E2FF;"|'''[[Wily Machine#Wily Machine 9|Wily Machine 9]]<br />1st Phase'''
 
| style="text-align: center;"| --
 
| style="text-align: center;"| --
 
| style="text-align: center;"| --
 
| style="text-align: center;"| --
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| style="text-align: center;"| --
 
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|-bgcolor= "#FAFAFA"
 
|-bgcolor= "#FAFAFA"
| style="text-align: center; background-color: #C6E2FF;"|'''[[Wily Machine#Wily Machine Number 9|Wily Machine No. 9]]<br />2nd Phase'''
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| style="text-align: center; background-color: #C6E2FF;"|'''[[Wily Machine#Wily Machine 9|Wily Machine 9]]<br />2nd Phase'''
 
| style="text-align: center;"|1
 
| style="text-align: center;"|1
 
| style="text-align: center;"|1:3
 
| style="text-align: center;"|1:3
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| style="text-align: center; background-color: #C6E2FF;"|'''[[Fake Man]]'''
 
| style="text-align: center; background-color: #C6E2FF;"|'''[[Fake Man]]'''
 
| style="text-align: center;"|1
 
| style="text-align: center;"|1
| style="text-align: center;"| --
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| style="text-align: center;"| 1:3*
 
| style="text-align: center;"|1
 
| style="text-align: center;"|1
 
| style="text-align: center;"|1
 
| style="text-align: center;"|1
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{{clr}}
   
 
==Notes==
 
==Notes==
*For "Spike Shooters" and Wily Machine No. 9's first phase, both bosses do not have data for them because they must be damaged with their own weapon or obstacle -- the Arm Cannon and the Special Weapons cannot inflict direct damage to them.
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*The Spike Pushers and Wily Machine 9's first phase do not have damage data, as they must be damaged by hitting them with their own weapons.
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*For Proto Buster and [[Magma Bazooka]], the first digit is the damage done when the weapon is fired normally, and the second digit is damage done when the weapon is charged up.
 
*For Proto Buster and [[Magma Bazooka]], the first digit is the damage done when the weapon is fired normally; the second digit is damage done when the weapon is charged up.
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*Using [[Tornado Blow]] against Mega Mech Shark's second phase when there are two hatches will inflict 4 units of damage to each, coming out to 8 damage total.
 
*For [[Tornado Blow]], using it against Shark Submarine's second phase when there are two hatches will inflict 4 units of damage to each, coming out to 8 damage total.
 
 
 
*Credit goes to [[User:Flintlock Vitor|Flintlock Vitor]] and [[User:Twilight Man|Twilight Man]] for damage values.
 
*Credit goes to [[User:Flintlock Vitor|Flintlock Vitor]] and [[User:Twilight Man|Twilight Man]] for damage values.
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* *Fake Man can only be fought as Proto Man in the ''[[Mega Man Legacy Collection 2]]'' Challenge Mode.
 
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{{ddc}}
 
{{mm9}}
 
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Revision as of 21:00, 1 June 2020

A chart that lists damage values for each boss in Mega Man 9.

Mega Man 9
Mega Buster Proto Buster Concrete Shot Tornado Blow Laser Trident Plug Ball Jewel Satellite Hornet Chaser Magma Bazooka Black Hole Bomb
Concrete Man 1 1:3 1 1 3 1 1 1 1:1 1
Tornado Man 1 1:3 1 1 1 3 1 1 1:1 1
Splash Woman 2 2:4 1 1 2 1 1 4 1:1 1
Plug Man 1 1:3 1 1 1 1 4 1 1:1 1
Jewel Man 1 1:3 1 1 1 1 2 1 1:1 5
Hornet Man 1 1:3 1 1 1 1 1 1 2:4 1
Magma Man 1 1:3 1 6 1 1 1 1 1:1 1
Galaxy Man 1 1:3 4 1 1 1 1 1 1:1 1
Spike Pushers -- -- -- -- -- -- -- -- -- --
Mega Mech Shark
1st Phase
2 2:4 2 4 4 2 2 2 2:4 2
Mega Mech Shark
2nd Phase
2 2:4 2 4 4 2 2 2 2:4 2
Mega Mech Shark
3rd Phase
2 2:4 2 4 4 2 2 2 2:4 2
Twin Devil 2 2:4 1 2 1 1 1 1 1:1 6
Wily Machine 9
1st Phase
-- -- -- -- -- -- -- -- -- --
Wily Machine 9
2nd Phase
1 1:3 4 1 1 1 1 1 1:1 1
Wily Capsule 1 1:3 1 1 1 3 2 1 1:1 2
Fake Man 1 1:3* 1 1 1 1 3 1 1:1 1

Notes

  • The Spike Pushers and Wily Machine 9's first phase do not have damage data, as they must be damaged by hitting them with their own weapons.
  • For Proto Buster and Magma Bazooka, the first digit is the damage done when the weapon is fired normally, and the second digit is damage done when the weapon is charged up.
  • Using Tornado Blow against Mega Mech Shark's second phase when there are two hatches will inflict 4 units of damage to each, coming out to 8 damage total.
  • Credit goes to Flintlock Vitor and Twilight Man for damage values.
  • *Fake Man can only be fought as Proto Man in the Mega Man Legacy Collection 2 Challenge Mode.