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This article is about the Game Boy game. For the NES game, see Mega Man 3.

Mega Man III, known as Rockman World 3 (ロックマンワールド3) in Japan, is the third game in the Mega Man World series, released in December 1992. This game was also available to download on the 3DS Nintendo eShop.

Overview[]

Mega Man III uses content from its NES counterpart, Mega Man 3, as well as from Mega Man 4. Following its predecessors for Game Boy, there are only four Robot Masters available to choose at the start of the game, all of which are from Mega Man 3. An additional four Robot Masters are accessible once the first four are completed, the latter all coming from Mega Man 4. Mega Man III also adds some additional features first seen in Mega Man 4, including the ability to charge the Mega Buster to release a Charge Shot, as well as Eddie appearing in certain stages, dispensing a random item.

The game also features a number of changes from its predecessor, Mega Man II: the final four Robot Masters are accessed via a traditional stage select screen, rather than a Wily Teleport System, Special Weapon energy recharges between the stages of the final four Robot Masters, and Robot Master stages can be accessed again via the stage select menu after the Robot Master has been defeated.

Story[]

Note: Mega Man III is a unique game in the Mega Man series for not containing dialogue or narration of any form. Thus, all story information has been inferred from gameplay or from supplementary materials such as the game manual.

A few months after Dr. Wily's defeat in Mega Man II, several bad news were reported in Dr. Light's Laboratory from around the world, including abnormal weather, transportation failures, and industrial abnormalities. Apparently, the functions of the super computer managing people's everyday life around the world has malfunctioned, and an army of robots began rampaging, causing panic in the city. Dr. Light deduces that Dr. Wily must be running powerful jamming waves to interfere with the super computer and is behind the army of robots, and asks Mega Man to stop the robots.

Mega Man takes down the first four Robot Masters and makes his way to the Wily Castle, where he discovers that four more Robot Masters await him. After defeating them, he encounters a new Mega Man Killer named Punk in the Wily Station, whose Screw Crusher delivers a crushing blow to its opponents. However, Mega Man promptly defeats Punk and defeats Wily with Punk's own weapon.

English manual story[]

"Light to Mega Man! Light to Mega Man! Come in Mega Man!"

"We have a CODE RED emergency off our northen coast. Dr. Wily has taken control of an oil platform and is drilling through the earth's crust. He plans to tap energy generated by the earth's magma to fuel his newest robotic monstrosity! We need you to go in and melt this robot down to size."

"My intelligence sources say that Dr. Wily has eight of your old foes waiting for you, so I'll have Rush and Flip-Top meet you there. Get going and good luck."

"Light out."

Bosses[]

First Four Robot Masters[]

Model No. Name Weapon Weakness
DWN-019 Gemini Man Gemini Laser Search Snake
DWN-022 Snake Man Search Snake Spark Shock
DWN-023 Spark Man Spark Shock Shadow Blade
DWN-024 Shadow Man Shadow Blade Gemini Laser

Mid Boss[]

Name Weakness
Giant Suzy Spark Shock

Second Four Robot Masters[]

Model No. Name Weapon Weakness
DWN-027 Drill Man Drill Bomb Dive Missile
DWN-030 Dust Man Dust Crusher Drill Bomb
DWN-031 Dive Man Dive Missile Dust Crusher/Skull Barrier
DWN-032 Skull Man Skull Barrier Dust Crusher

Mega Man Killer[]

Model No. Name Weapon Weakness
MKN-002 Punk Screw Crusher Mega Buster

Final Boss[]

Boss Weakness
Wily Machine Mega Buster (Form 1)
Screw Crusher (Form 2)

Reception[]

The editors of GameSpot consider Mega Man III a rare find because it was never re-released in budget form like the two games before it.[1] Mega Man III was made available on March 13, 2001 for the Nintendo Power cartridge service in Japan alongside the other four Game Boy Mega Man games.[2] All five games were to receive an enhanced remake compilation on the Game Boy Advance in 2004, but the project was ultimately cancelled.[3] A redesign of Punk was featured in the spin-off game Mega Man Battle Network 3.[4] A stage featuring the boss Punk was part of the downloadable content for Mega Man 10 in 2010.[5] On July 18, 2013, it was confirmed that Mega Man III was planned for release on the 3DS Virtual Console,[6] which came out on October 9, 2013 in Japan and in North America on May 8, 2014. [7]

Gallery[]

Cover art[]

Screenshots[]

Miscellaneous[]

Videos[]

See also[]

References[]

  1. Nutt, Christian and Speer, Justin. The History of Mega Man. GameSpot. Retrieved on April 17, 2010.
  2. ゲームボーイ用のアクション系ソフト:4 (Japanese). Nintendo. Archived from the original on February 3, 2003. Retrieved on June 3, 2003.
  3. IGN staff (February 4, 2004). Mega Man Mania Change. IGN. Retrieved on June 1, 2003.
  4. Error on call to Template:cite book: Parameter title must be specified. Udon Entertainment (March 29, 2011).
  5. Moriarty, Colin (April 28, 2010). Mega Man 10's Second Wave DLC. IGN. Retrieved on June 4, 2003.
  6. Classic Game Boy Mega Man Titles Coming To 3DS Virtual Console
  7. Nintendo: Mega May


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