MMKB

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Mega Man IV walkthrough.

Level Strategies[]

Toad Man's stage[]

Toad Man

Bright Man's stage[]

Bright Man

Pharaoh Man's stage[]

Pharaoh Man

Ring Man's stage[]

Ring Man

Midway point[]

When you start, you'll be fighting the castle's turret. Avoid it's swirling shots and it's boomerang antenna. Charge the ?

Mega Man gets inside Wily's fortress.

First confrontation with Ballade[]

Ballade

Crystal Man's stage[]

Crystal Man

Napalm Man's stage[]

Napalm Man

Stone Man's stage[]

Stone Man

Charge Man's stage[]

Charge Man

Mobile Skull Castle[]

[Note: You can ONLY enter if you got the letters W I L Y]

REAL battle with Ballade[]

Ballade

Escape![]

After defeating the second four bosses and Ballade, Wily's fortress begin to explode and Wily goes to space.

Wily's skull cruiser[]

Part One: The Deck[]

This stage is straightforward. Head right, defeating the Jet Bombs, the Space Joes (Joes in pods) and the Press'n (mini versions of the Mega Man III Wily Machine) until you get to the mid-boss, the "Giant Met Cannon". Avoid it's plasma balls and missiles and shoot it until it's gone. Now continue right until you're at the boss, the "Bridge".

Part Two: Inside the Cruiser/Teleporters/Cyberspace[]

Wily Robo Iron Golem

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