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*For Homing Torpedo, Boomerang Cutter, Storm Tornado and Fire Wave: the secondary fire for these weapons are capable of doing multiple hits on a target, so the values listed on the second number is the amount of damage done ''per hit'', '''not''' the total amount of damage done. |
*For Homing Torpedo, Boomerang Cutter, Storm Tornado and Fire Wave: the secondary fire for these weapons are capable of doing multiple hits on a target, so the values listed on the second number is the amount of damage done ''per hit'', '''not''' the total amount of damage done. |
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*For Chameleon Sting, as the weapon's secondary fire renders X invincible and is incapable of inflicting damage on enemies and bosses, the damage values listed for this weapon is for the normal fire of this weapon. |
*For Chameleon Sting, as the weapon's secondary fire renders X invincible and is incapable of inflicting damage on enemies and bosses, the damage values listed for this weapon is for the normal fire of this weapon. |
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− | *Credit goes to [http://www.mmhp.net/gamehints/MMX1-Data.html |
+ | *Credit goes to Mega Man Home Page[http://www.mmhp.net/gamehints/MMX1-Data.html#Damage] and [[User:Twilight Man|Twilight Man]] for damage values. |
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Revision as of 04:04, 28 November 2010
Mega Man X | ||||||||||||
X-Buster | Shotgun Ice | Electric Spark | Rolling Shield | Homing Torpedo | Boomerang Cutter | Chameleon Sting | Storm Tornado | Fire Wave | Hadouken | |||
Chill Penguin | 1:2:3 | 1:2 | 1:2 | 1:2 | 1:2 | 1:2 | 1 | 1:2 | 3:4 | 32 | ||
Spark Mandrill | ||||||||||||
Armored Armadillo | ||||||||||||
Launch Octopus | ||||||||||||
Boomer Kuwanger | 1:2:3 | 1:2 | 1:2 | 1:2 | 3:4 | 1:2 | 1 | 1:2 | 1:2 | 32 | ||
Sting Chameleon | ||||||||||||
Storm Eagle | ||||||||||||
Flame Mammoth | ||||||||||||
Vile | 1:2:4 | 2:8 | 2:6 | 4:4 | 3:3 | 2:6 | 2 | 1:4 | 1:1 | 32 | ||
Bospider | 1:2:3 | 3:4 | 1:2 | 1:2 | 1:2 | 1:2 | 1 | 1:2 | 1:2 | 32 | ||
Rangda Bangda | ||||||||||||
D-Rex | ||||||||||||
Velguarder | ||||||||||||
Sigma 1st Phase |
||||||||||||
Sigma 2nd Phase |
Notes
- For X-Buster, the three damage values are listed according to how long the weapon is charged. The first number is damage done with uncharged shots; the second number is when the weapon is charged slightly; third number is when the X-Buster is fully charged.
- For the eight Special Weapons, the first number is damage done when the weapon is used in normal fire; the second is when the weapon is used in its charged state.
- For Homing Torpedo, Boomerang Cutter, Storm Tornado and Fire Wave: the secondary fire for these weapons are capable of doing multiple hits on a target, so the values listed on the second number is the amount of damage done per hit, not the total amount of damage done.
- For Chameleon Sting, as the weapon's secondary fire renders X invincible and is incapable of inflicting damage on enemies and bosses, the damage values listed for this weapon is for the normal fire of this weapon.
- Credit goes to Mega Man Home Page[1] and Twilight Man for damage values.
Mega Man X | |
---|---|
Stage Select bosses | |
Chill Penguin • Spark Mandrill • Armored Armadillo • Launch Octopus Boomer Kuwanger • Sting Chameleon • Storm Eagle • Flame Mammoth | |
Other bosses | |
Vile • Bospider • Rangda Bangda • D-Rex • Velguarder • Sigma | |
Special Weapons | |
Shotgun Ice • Electric Spark • Rolling Shield • Homing Torpedo Boomerang Cutter • Chameleon Sting • Storm Tornado • Fire Wave | |
Stages | |
Highway Stage • Snow Mountain Stage • Power Plant Stage • Gallery Stage • Ocean Stage Tower Stage • Forest Stage • Airport Stage • Factory Stage • Sigma's Hideout | |
Miscellaneous | |
Armor Parts • Hadouken • Mega Man X Walkthrough • List of Mega Man X enemies • Damage Data Chart • Script |