MMKB

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MMKB
mNo edit summary
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*For Homing Torpedo, Boomerang Cutter, Storm Tornado and Fire Wave: the secondary fire for these weapons are capable of doing multiple hits on a target, so the values listed on the second number is the amount of damage done ''per hit'', '''not''' the total amount of damage done.
 
*For Homing Torpedo, Boomerang Cutter, Storm Tornado and Fire Wave: the secondary fire for these weapons are capable of doing multiple hits on a target, so the values listed on the second number is the amount of damage done ''per hit'', '''not''' the total amount of damage done.
 
*For Chameleon Sting, as the weapon's secondary fire renders X invincible and is incapable of inflicting damage on enemies and bosses, the damage values listed for this weapon is for the normal fire of this weapon.
 
*For Chameleon Sting, as the weapon's secondary fire renders X invincible and is incapable of inflicting damage on enemies and bosses, the damage values listed for this weapon is for the normal fire of this weapon.
*Credit goes to [http://www.mmhp.net/gamehints/MMX1-Data.html Mega Man Home Page] and [[User:Twilight Man|Twilight Man]] for damage values.
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*Credit goes to Mega Man Home Page[http://www.mmhp.net/gamehints/MMX1-Data.html#Damage] and [[User:Twilight Man|Twilight Man]] for damage values.
 
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Revision as of 04:04, 28 November 2010

Mega Man X

X-Buster Shotgun Ice Electric Spark Rolling Shield Homing Torpedo Boomerang Cutter Chameleon Sting Storm Tornado Fire Wave Hadouken
Chill Penguin 1:2:3 1:2 1:2 1:2 1:2 1:2 1 1:2 3:4 32
Spark Mandrill
Armored Armadillo
Launch Octopus
Boomer Kuwanger 1:2:3 1:2 1:2 1:2 3:4 1:2 1 1:2 1:2 32
Sting Chameleon
Storm Eagle
Flame Mammoth
Vile 1:2:4 2:8 2:6 4:4 3:3 2:6 2 1:4 1:1 32
Bospider 1:2:3 3:4 1:2 1:2 1:2 1:2 1 1:2 1:2 32
Rangda Bangda
D-Rex
Velguarder
Sigma
1st Phase
Sigma
2nd Phase

Notes

  • For X-Buster, the three damage values are listed according to how long the weapon is charged. The first number is damage done with uncharged shots; the second number is when the weapon is charged slightly; third number is when the X-Buster is fully charged.
  • For the eight Special Weapons, the first number is damage done when the weapon is used in normal fire; the second is when the weapon is used in its charged state.
  • For Homing Torpedo, Boomerang Cutter, Storm Tornado and Fire Wave: the secondary fire for these weapons are capable of doing multiple hits on a target, so the values listed on the second number is the amount of damage done per hit, not the total amount of damage done.
  • For Chameleon Sting, as the weapon's secondary fire renders X invincible and is incapable of inflicting damage on enemies and bosses, the damage values listed for this weapon is for the normal fire of this weapon.
  • Credit goes to Mega Man Home Page[1] and Twilight Man for damage values.