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This damage data chart is for the [[Mega Man X (video game)|original ''Mega Man X'']]. For damage values for its remake, ''[[Mega Man Maverick Hunter X]]'', see: ''[[Mega Man Maverick Hunter X Damage Data Chart (X)]]''.
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{| align="center" border="1px" cellpadding="3" cellspacing="0" style="width: 100%; font-size: 12px; border-collapse:collapse; line-height: normal; border: 2px solid #1466B8;"
 
{| align="center" border="1px" cellpadding="3" cellspacing="0" style="width: 100%; font-size: 12px; border-collapse:collapse; line-height: normal; border: 2px solid #1466B8;"
 
|style="border-width: 2px; border-style: solid; border-top-color: #FFF; border-bottom-color: #FFF; border-left-color: #FFF; border-right-color: #1466B8;"|
 
|style="border-width: 2px; border-style: solid; border-top-color: #FFF; border-bottom-color: #FFF; border-left-color: #FFF; border-right-color: #1466B8;"|
| colspan="12" style="text-align: center; background-color: #1466B8;"|
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| colspan="12" style="text-align: center; font-size: 16px; background-color: #1466B8;"|'''[[Mega Man X (video game)|<font color="white">''Mega Man X''</font>]]'''
==='''[[Mega Man X (video game)|<font color="white">Mega Man X</font>]]'''===
 
 
|-
 
|-
 
| style="text-align: right; border-width: 2px; border-style: solid; border-top-color: #FFF; border-bottom-color: #1466B8; border-left-color: #FFF; border-right-color: #1466B8;"|
 
| style="text-align: right; border-width: 2px; border-style: solid; border-top-color: #FFF; border-bottom-color: #1466B8; border-left-color: #FFF; border-right-color: #1466B8;"|
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|-bgcolor= "#FAFAFA"
 
|-bgcolor= "#FAFAFA"
 
| style="text-align: center; background-color: #C6E2FF;"|'''[[Chill Penguin]]'''
 
| style="text-align: center; background-color: #C6E2FF;"|'''[[Chill Penguin]]'''
| style="text-align: center;"|1:2:3
+
| style="text-align: center;"|1:2:3:3
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|1:2
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|-bgcolor= "#FAFAFA"
 
|-bgcolor= "#FAFAFA"
 
| style="text-align: center; background-color: #C6E2FF;"|'''[[Spark Mandrill]]'''
 
| style="text-align: center; background-color: #C6E2FF;"|'''[[Spark Mandrill]]'''
| style="text-align: center;"|1:2:3
+
| style="text-align: center;"|1:2:3:3
 
| style="text-align: center;"|3:4
 
| style="text-align: center;"|3:4
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|1:2
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|-bgcolor= "#FAFAFA"
 
|-bgcolor= "#FAFAFA"
 
| style="text-align: center; background-color: #C6E2FF;"|'''[[Armored Armadillo]]'''
 
| style="text-align: center; background-color: #C6E2FF;"|'''[[Armored Armadillo]]'''
| style="text-align: center;"|1:1:1
+
| style="text-align: center;"|1:1:1:1
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|3:6
 
| style="text-align: center;"|3:6
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|-bgcolor= "#FAFAFA"
 
|-bgcolor= "#FAFAFA"
 
| style="text-align: center; background-color: #C6E2FF;"|'''[[Launch Octopus]]'''
 
| style="text-align: center; background-color: #C6E2FF;"|'''[[Launch Octopus]]'''
| style="text-align: center;"|1:2:3
+
| style="text-align: center;"|1:2:3:3
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|1:2
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|-bgcolor= "#FAFAFA"
 
|-bgcolor= "#FAFAFA"
 
| style="text-align: center; background-color: #C6E2FF;"|'''[[Boomer Kuwanger]]'''
 
| style="text-align: center; background-color: #C6E2FF;"|'''[[Boomer Kuwanger]]'''
| style="text-align: center;"|1:2:3
+
| style="text-align: center;"|1:2:3:3
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|1:2
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|-bgcolor= "#FAFAFA"
 
|-bgcolor= "#FAFAFA"
 
| style="text-align: center; background-color: #C6E2FF;"|'''[[Sting Chameleon]]'''
 
| style="text-align: center; background-color: #C6E2FF;"|'''[[Sting Chameleon]]'''
| style="text-align: center;"|1:1:2
+
| style="text-align: center;"|1:1:2:2
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|1:2
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|-bgcolor= "#FAFAFA"
 
|-bgcolor= "#FAFAFA"
 
| style="text-align: center; background-color: #C6E2FF;"|'''[[Storm Eagle]]'''
 
| style="text-align: center; background-color: #C6E2FF;"|'''[[Storm Eagle]]'''
| style="text-align: center;"|1:1:2
+
| style="text-align: center;"|1:1:2:2
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|1:2
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|-bgcolor= "#FAFAFA"
 
|-bgcolor= "#FAFAFA"
 
| style="text-align: center; background-color: #C6E2FF;"|'''[[Flame Mammoth]]'''
 
| style="text-align: center; background-color: #C6E2FF;"|'''[[Flame Mammoth]]'''
| style="text-align: center;"|1:1:2
+
| style="text-align: center;"|1:1:2:2
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|1:2
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|-bgcolor= "#FAFAFA"
 
|-bgcolor= "#FAFAFA"
 
| style="text-align: center; background-color: #C6E2FF;"|'''[[Vile]]'''
 
| style="text-align: center; background-color: #C6E2FF;"|'''[[Vile]]'''
| style="text-align: center;"|1:2:4
+
| style="text-align: center;"|1:2:4:4
 
| style="text-align: center;"|2:8
 
| style="text-align: center;"|2:8
 
| style="text-align: center;"|2:6
 
| style="text-align: center;"|2:6
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|-bgcolor= "#FAFAFA"
 
|-bgcolor= "#FAFAFA"
 
| style="text-align: center; background-color: #C6E2FF;"|'''[[Bospider]]'''
 
| style="text-align: center; background-color: #C6E2FF;"|'''[[Bospider]]'''
| style="text-align: center;"|1:2:3
+
| style="text-align: center;"|1:2:3:3
 
| style="text-align: center;"|3:4
 
| style="text-align: center;"|3:4
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|1:2
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|-bgcolor= "#FAFAFA"
 
|-bgcolor= "#FAFAFA"
 
| style="text-align: center; background-color: #C6E2FF;"|'''[[Rangda Bangda]]'''
 
| style="text-align: center; background-color: #C6E2FF;"|'''[[Rangda Bangda]]'''
| style="text-align: center;"|1:1:2
+
| style="text-align: center;"|1:1:2:2
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|1:2
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|-bgcolor= "#FAFAFA"
 
|-bgcolor= "#FAFAFA"
 
| style="text-align: center; background-color: #C6E2FF;"|'''[[D-Rex]]'''
 
| style="text-align: center; background-color: #C6E2FF;"|'''[[D-Rex]]'''
| style="text-align: center;"|1:1:2
+
| style="text-align: center;"|1:1:2:2
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|1:2
 
| style="text-align: center;"|1:2
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|-bgcolor= "#FAFAFA"
 
|-bgcolor= "#FAFAFA"
 
| style="text-align: center; background-color: #C6E2FF;"|'''[[Velguarder]]'''
 
| style="text-align: center; background-color: #C6E2FF;"|'''[[Velguarder]]'''
| style="text-align: center;"|
+
| style="text-align: center;"|1:2:3:3
| style="text-align: center;"|
+
| style="text-align: center;"|3:4
| style="text-align: center;"|
+
| style="text-align: center;"|1:2
| style="text-align: center;"|
+
| style="text-align: center;"|1:2
| style="text-align: center;"|
+
| style="text-align: center;"|1:2
| style="text-align: center;"|
+
| style="text-align: center;"|1:2
| style="text-align: center;"|
+
| style="text-align: center;"|1
| style="text-align: center;"|
+
| style="text-align: center;"|1:2
| style="text-align: center;"|
+
| style="text-align: center;"|1:2
 
| style="text-align: center;"|32
 
| style="text-align: center;"|32
 
|-bgcolor= "#FAFAFA"
 
|-bgcolor= "#FAFAFA"
| style="text-align: center; background-color: #C6E2FF;"|'''[[Sigma#Mega Man X|Sigma]]<br />1st Phase'''
+
| style="text-align: center; background-color: #C6E2FF;"|'''[[Sigma#Mega Man X|Sigma]]'''
| style="text-align: center;"|
+
| style="text-align: center;"|1:1:1:1
| style="text-align: center;"|
+
| style="text-align: center;"|1:1
| style="text-align: center;"|
+
| style="text-align: center;"|2:3
| style="text-align: center;"|
+
| style="text-align: center;"|1:1
| style="text-align: center;"|
+
| style="text-align: center;"|1:1
| style="text-align: center;"|
+
| style="text-align: center;"|1:1
| style="text-align: center;"|
+
| style="text-align: center;"|1
| style="text-align: center;"|
+
| style="text-align: center;"|1:1
| style="text-align: center;"|
+
| style="text-align: center;"|1:1
 
| style="text-align: center;"|32
 
| style="text-align: center;"|32
 
|-bgcolor= "#FAFAFA"
 
|-bgcolor= "#FAFAFA"
| style="text-align: center; background-color: #C6E2FF;"|'''[[Sigma#Mega Man X|Sigma]]<br />2nd Phase'''
+
| style="text-align: center; background-color: #C6E2FF;"|'''Wolf Sigma'''
| style="text-align: center;"|
+
| style="text-align: center;"|0:0:0:1
| style="text-align: center;"|
+
| style="text-align: center;"|0:0
| style="text-align: center;"|
+
| style="text-align: center;"|0:0
| style="text-align: center;"|2:
+
| style="text-align: center;"|2:2
| style="text-align: center;"|
+
| style="text-align: center;"|0:0
| style="text-align: center;"|
+
| style="text-align: center;"|0:0
| style="text-align: center;"|
+
| style="text-align: center;"|0
| style="text-align: center;"|
+
| style="text-align: center;"|0:0
| style="text-align: center;"|
+
| style="text-align: center;"|0:0
 
| style="text-align: center;"|0
 
| style="text-align: center;"|0
 
|}
 
|}
  +
{{clr}}
   
 
==Notes==
 
==Notes==
*For X-Buster, the three damage values are listed according to how long the weapon is charged. The first number is damage done with uncharged shots; the second number is when the weapon is charged slightly; third number is when the X-Buster is fully charged.
+
*For X-Buster, the four damage values are listed according to how long the weapon is charged. The first number is damage done with uncharged shots; the second number is when the weapon is charged slightly (cyan); third number is when the X-Buster is charged even more (yellow); fourth number is when the X-Buster is fully charged (pink).
  +
**Sometimes, an uncharged shot will inflict '''two''' units of damage instead of one, if a boss has just started moving or if X fires a shot while he is dashing.
  +
 
*For the eight Special Weapons, the first number is damage done when the weapon is used in normal fire; the second is when the weapon is used in its charged state.
 
*For the eight Special Weapons, the first number is damage done when the weapon is used in normal fire; the second is when the weapon is used in its charged state.
*For Homing Torpedo, Boomerang Cutter, Storm Tornado and Fire Wave: the secondary fire for these weapons are capable of doing multiple hits on a target, so the values listed on the second number is the amount of damage done ''per hit'', '''not''' the total amount of damage done.
+
**For Chameleon Sting, as the weapon's secondary fire renders X invincible and is incapable of inflicting damage on enemies and bosses, the damage values list only the normal fire of this weapon.
  +
*For Chameleon Sting, as the weapon's secondary fire renders X invincible and is incapable of inflicting damage on enemies and bosses, the damage values listed for this weapon is for the normal fire of this weapon.
 
  +
*For [[Homing Torpedo]], [[Boomerang Cutter]], [[Storm Tornado]] and [[Fire Wave]]: the secondary fire for these weapons are capable of inflicting multiple hits on a target, so the values listed on the second number is the amount of damage done ''per hit'', '''not''' the total amount of damage done.
  +
 
*For Vile, the damage data values are for when X fights Vile after Zero's destruction in Sigma Palace.
 
*For Vile, the damage data values are for when X fights Vile after Zero's destruction in Sigma Palace.
  +
*For Rangda Bangda, shooting a Hadouken Fireball at one of its eye components (while it's red or blue) will instantly destroy it, reducing 11 units of energy from the boss's total health meter.
+
*For Rangda Bangda, shooting a Hadouken Fireball at one of its eye components (while it is red or blue) will instantly destroy it, reducing 11 units of energy from the boss's total health meter.
*Credit goes to Mega Man Home Page[http://www.mmhp.net/gamehints/MMX1-Data.html#Damage] and [[User:Twilight Man|Twilight Man]] for damage values.
 
  +
<br style="clear:both;"/>
 
 
*Credit goes to [[User:Twilight Man|Twilight Man]] for damage values.
  +
{{-}}
  +
{{ddc}}
 
{{x1}}
 
{{x1}}
 
{{x}}
 
{{x}}

Latest revision as of 19:58, 6 August 2018

This damage data chart is for the original Mega Man X. For damage values for its remake, Mega Man Maverick Hunter X, see: Mega Man Maverick Hunter X Damage Data Chart (X).

Mega Man X
X-Buster Shotgun Ice Electric Spark Rolling Shield Homing Torpedo Boomerang Cutter Chameleon Sting Storm Tornado Fire Wave Hadouken
Chill Penguin 1:2:3:3 1:2 1:2 1:2 1:2 1:2 1 1:2 3:4 32
Spark Mandrill 1:2:3:3 3:4 1:2 1:2 1:2 1:2 1 1:2 1:2 32
Armored Armadillo 1:1:1:1 1:2 3:6 1:2 1:2 1:2 1 0:2 0:2 32
Launch Octopus 1:2:3:3 1:2 1:2 3:4 1:2 1:2 1 1:2 0:0 32
Boomer Kuwanger 1:2:3:3 1:2 1:2 1:2 3:4 1:2 1 1:2 1:2 32
Sting Chameleon 1:1:2:2 1:2 1:2 1:2 1:2 3:4 1 1:2 1:2 32
Storm Eagle 1:1:2:2 1:2 1:2 1:2 1:2 1:2 3 1:2 1:2 32
Flame Mammoth 1:1:2:2 1:2 1:2 1:2 1:2 1:2 1 3:4 1:2 32
Vile 1:2:4:4 2:8 2:6 4:4 3:3 2:6 2 1:4 1:1 32
Bospider 1:2:3:3 3:4 1:2 1:2 1:2 1:2 1 1:2 1:2 32
Rangda Bangda 1:1:2:2 1:2 1:2 1:2 1:2 1:2 3 1:2 1:2 11*
D-Rex 1:1:2:2 1:2 1:2 1:2 1:2 3:4 1 1:2 1:2 32
Velguarder 1:2:3:3 3:4 1:2 1:2 1:2 1:2 1 1:2 1:2 32
Sigma 1:1:1:1 1:1 2:3 1:1 1:1 1:1 1 1:1 1:1 32
Wolf Sigma 0:0:0:1 0:0 0:0 2:2 0:0 0:0 0 0:0 0:0 0

Notes

  • For X-Buster, the four damage values are listed according to how long the weapon is charged. The first number is damage done with uncharged shots; the second number is when the weapon is charged slightly (cyan); third number is when the X-Buster is charged even more (yellow); fourth number is when the X-Buster is fully charged (pink).
    • Sometimes, an uncharged shot will inflict two units of damage instead of one, if a boss has just started moving or if X fires a shot while he is dashing.
  • For the eight Special Weapons, the first number is damage done when the weapon is used in normal fire; the second is when the weapon is used in its charged state.
    • For Chameleon Sting, as the weapon's secondary fire renders X invincible and is incapable of inflicting damage on enemies and bosses, the damage values list only the normal fire of this weapon.
  • For Homing Torpedo, Boomerang Cutter, Storm Tornado and Fire Wave: the secondary fire for these weapons are capable of inflicting multiple hits on a target, so the values listed on the second number is the amount of damage done per hit, not the total amount of damage done.
  • For Vile, the damage data values are for when X fights Vile after Zero's destruction in Sigma Palace.
  • For Rangda Bangda, shooting a Hadouken Fireball at one of its eye components (while it is red or blue) will instantly destroy it, reducing 11 units of energy from the boss's total health meter.