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Mega Man X2, known as Rockman X2 (ロックマンX2 Rokkuman Ekkusu Tsū) in Japan, and often shortened to MMX2, or just X2,[1] is the second game in the Mega Man X series and was released for the Super Famicom/Super Nintendo in 1994. The game featured the same graphics as the first game, but was enhanced thanks to the use of the "Cx4" graphics chip (installed in the cartridge). The chip allowed for "semi-transparencies" and 3D effects. It was later re-released on Mega Man X Collection in 2006, then later re-released on Mega Man X Legacy Collection in 2018.

Story[]

Six months after the destruction of Sigma and his Maverick rebellion, the Maverick Hunters sit at a mere quarter of their former ranks. Maverick activity has temporarily decreased, but is now steadily rising again. Analysis of captured Mavericks discovers special microchips, each emblazoned with Sigma's insignia. Dr. Cain traces the source of these chips to an underground factory in the desert; it appears the remnants of Sigma's uprising are plotting a comeback. X mobilizes the Maverick Hunters to root them out.[2][3][4]

However, after X puts a stop to the factory's operations, a new Maverick uprising begins. Eight SA-Class Mavericks begin to wreak havoc in the area surrounding Hunter Base, manipulating the weather, summoning armies of scrap, bulldozing cities in giant tanks, and spreading the dangerous Maverick Virus over the internet.

As X quells the chaos, he is confronted by the leaders of this new rebellion, a trio called the X-Hunters: Serges, Agile, and Violen. The X-Hunters reveal that they have reconstructed Zero's body in three pieces; however, they required his control chip in order to activate him, which is in the possession of Dr. Cain. The X-Hunters challenge X to a series of duels over Zero's parts to see who gets to resurrect him.

Depending on the player's actions, X may or may not have gathered the three parts of Zero by the time he infiltrates the X-Hunters' base in the Arctic. There he destroys Violen, Serges, and finally Agile, the last of whom reveals that Sigma has somehow returned to lead his rebellion again.[5] Descending deeper into the base, X hears Sigma's voice challenging him to face him as the structure self-destructs.[6]

X pursues Sigma to the Central Computer. If the player failed to collect Zero's parts, they fight the Maverick-reconstructed Zero - however, if they were successful, then Zero instead appears reconstructed by Dr. Cain to aid X. Sigma then flees deeper into the base, with Zero telling X to chase Sigma while he sabotages the Central Computer. X destroys Sigma's new body, revealing his true form as the Sigma Virus and defeating it as well. The Sigma Virus dissipates, the Central Computer detonates, and X and Zero reunite by the sea. Peace is restored - but for how long?

Bosses[]

MMX2StageSelect

Stage select screen.

Opening Stage boss:

Stage Select Screen bosses:

Stage Boss Weapon Weakness
Dinosaur Tank Wheel Gator Spin Wheel Strike Chain
Deep-Sea Base Bubble Crab Bubble Splash Spin Wheel
Volcanic Zone Flame Stag Speed Burner Bubble Splash
Robot Junkyard Morph Moth Silk Shot Speed Burner
Central Computer Magna Centipede Magnet Mine Silk Shot
Energen Crystal Crystal Snail Crystal Hunter Magnet Mine
Desert Base Overdrive Ostrich Sonic Slicer Crystal Hunter
Weather Control Wire Sponge Strike Chain Sonic Slicer

X-Hunters:

X-Hunter Stages bosses:

  1. Neo Violen
  2. Serges Tank
  3. Agile Flyer
  4. Boss Rush

Central Computer bosses:

Armor Parts[]

  • Head Parts: In Crystal Snail's stage. X gains the Item Tracer, which sends out a cursor that identifies secret passages and items. Interestingly, although the Item Tracer has an unlimited number of uses, it still displays a Weapon Energy gauge.
  • Body Parts: In Morph Moth's stage. Incoming damage is reduced by 50%, and X gains the Giga Crush attack. Its Weapon Energy gauge only fills when X is hit by enemy projectiles, and it is only usable with a full gauge. It deals considerable damage to all enemies on screen. Unlike X's other Special Weapons, it doesn't refill after completing a stage.
  • Arm Parts: In Wheel Gator's stage. X gains a fourth X-Buster charge level. At the third level, X can fire two separate Charge Shots; the first is a level two charge shot, while the second is a level one. At the fourth level, the two shots are both level two. It also allows X to charge Special Weapons.
  • Foot Parts: In Overdrive Ostrich's stage. Allows X to dash in midair - however, he cannot utilize both an air dash and a dash jump in the same airtime.

Secrets[]

  • Shoryuken - A fiery uppercut attack that deals obscene damage, even to bosses. Becomes available once X has every other upgrade in the game. It is obtainable via a secret room in X-Hunter Stage 3, accessed through a hallway that is extremely difficult to navigate due to the excessive amounts of spikes.
  • In Bubble Crab, Crystal Snail, and Overdrive Ostrich's stages, there are hidden rooms that are entirely empty. If Silk Shot is charged up, it will attract a large amount of either weapon or energy refills. What kind the player gets depends on the room, but it is a useful way to fill Sub Tanks. Bubble Crab's stage is the most convenient for this, as the room is near the entrance, just below the gate that the Sea Canthller opens. The Helmet Part's Item Tracer can also locate these rooms.

Gallery[]

Main article: Mega Man X2/Gallery

Videos[]

Virtual Console[]

Wii Shop Description[]

Fresh from defeating Sigma and his Mavericks, Mega Man X tracks down the remaining rogue Reploids to an abandoned factory where they are continuing their rebellion. While Mega Man X is kept busy by eight new Mavericks, a new threat plots to resurrect a secret weapon that is all too familiar.

Guide Mega Man X through eight stages in his search to destroy the remaining Mavericks, gain their powers and uncover the secret entity guiding them all. Also, pilot powerful new vehicles like the mobile attack cycle. With help from the good Dr. Light, discover incredible new abilities hidden in capsules buried throughout the world. Only then will X will be ready to face his destiny as a Maverick Hunter.

See also[]

Trivia[]

  • Mega Man X2 introduced the hidden "splash jump" mechanic, allowing X to cross surfaces of water with well-timed jumps. During development, this feature was a test for a potential Foot Parts effect that was dropped, but somehow it got left in. Yoshihisa Tsuda claims that Keiji Infaune was not happy with it being left in, though the "splash jump" returned in Mega Man X3 as well.[7]
  • This game had an extensive script localization. Many of the lines linking Serges with Dr. Wily were changed, and all mention of X was changed to "Mega Man" (seemingly to push the notion of X being the original Mega Man). In the Japanese version, only three characters ever referred to X as "Rockman X" - Dr. Cain, Sigma, and Serges.
  • This game was the first one to feature a Giga Attack. Despite debuting this technique, the Giga Crush's capability to damage the whole screen was only seen again after three games, through the Falcon Armor.
    • Although Zero doesn't become fully playable until two games later, he also uses his first Giga Attack in this game, Earth Gaizer, if X fights him in the last stage.
  • This is one of the few cases in the entire Mega Man series, and the only one in the X series, where the final battle takes place in an previous stage (see Magna Centipede).[8]
    • Therefore, even if the player selects X-Hunter's Base, they will be teleported into Magna Centipede's stage, which is not fully accessible anymore since Sigma replaces Chop Register. It is interesting to note that in the original Japanese script, Sigma asks X to meet him in the Central Computer after the rematch with the eight Mavericks, whereas in the English version this conversation does not occur.
  • This is the first time in the series where one of the final boss' forms does not have a health bar (although the Sigma Virus makes up for it by changing colors). This was later repeated in Mega Man ZX Advent with Master Albert's Mechaniloid form.
  • The map in the Stage Select screen changes reflecting the defeat of certain bosses. For example, the lava from Flame Stag's volcano base will cool and harden, and Wheel Gator's tank will be trashed. Also, after defeating the bosses again in the North Pole base, selecting it on the stage select screen will show that it's been destroyed.
  • The coordinates of the X-Hunters' base is at the location 00. However, in current coordinate systems this is at south-west of Africa. This may imply that the coordinates system is different with the real world.
  • The sequence of stars at the ending is similar to those of Mega Man 7's ending.
  • Unlike Mega Man X6 which also features Zero's revival, the U.S. and Japanese promo art does not show Zero, keeping his resurrection secret.
  • The "Get Weapon" theme of this game was not included on the Rockman X Soundtrack CD.
  • If the game is finished with none of the four Armor Parts equipped, Zero makes additional appearances throughout the ending credits.
  • This was the only X game not to be released on the PC, until the release of the Mega Man X Legacy Collection.
  • Assuming that the player recovers Zero's parts and the Shoryuken, X can use the Shoryuken in the room just before the confrontation with Sigma, and if X lands in the middle of the room, he will fall straight through when Zero punches the hole in the floor. If the player doesn't exit Zero's dialogue while falling and lets Neo Sigma's dialogue override his, they will regain control the instant Sigma's pre-fight dialogue box closes. If the player performs a Shoryuken while Sigma's health bar fills, they'll become invincible to his attacks until they perform another Shoryuken or defeat him and advance to his viral form.[9]
  • In the Opening Stage, X is seen riding on a Ride Chaser alongside another Maverick Hunter, who is shot down in the beginning of the stage. Referred to as "Green Biker Dude", he has become a popular subject in the fandom.
  • If the player enters the password 8377-8113-6822-7652 while holding the Down, Left, R, Jump, and Shot buttons (the last button making the selection), the player will start in the second X-Hunter Stage with all the upgrades, Sub-Tanks and the Shoryuken.
  • Sigma's first phase battle theme in this game was later remixed with his second phase theme in Mega Man X6 and also the theme for Ultron Omega in Marvel vs. Capcom: Infinite. It was later given an electric guitar remix similar in overall rendition to the soundtrack from Mega Man: Maverick Hunter X in Mega Man X DiVE.

External links[]

References[]

  1. https://www.capcom.co.jp/rxac/about/index.html
  2. Intro cutscene, Mega Man X2. 1994.
  3. Compendium of Rockman X, p. 31.
  4. Mega Man X2 Prologue, Gallery, Mega Man X Legacy Collection 1. 2018.
  5. Agile: No!!! This cannot be!!! Master, avenge me!
  6. Sigma: It has been a while, Mega Man X. X: What?! Sigma!! Sigma: It seems that the X-Hunters have failed. But don't worry, I have arranged for some new toys for you to play with...
  7. "The 'water jump' feature was initially an idea for a new action that was being experimented with, to be brought in with a new armor part... but it somehow ended up in the game. After 'X2' was released, I got in big trouble from Inafune about that." - Yoshihisa Tsuda, R20 Rockman & Rockman X Official Complete Works. p. 164.
  8. The Rockman X2 script references Sigma moving the final encounter to the Central Computer.
  9. YouTube: Mega Man X2: Final Boss Glitch


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