MMKB

When making edits to long standing statements or facts on the wiki, you MUST PROVIDE CREDIBLE SOURCES FOR YOUR CLAIMS. edits done without will be UNDONE, NO REASONS GIVEN. Please use the talk pages to provide these sources before editing!

READ MORE

MMKB
Register
Advertisement

This chart is for damage values for X in Mega Man X7.

Damage Data Chart (Japanese Version)[]

Mega Man X7
X-Buster Volt Tornado Splash Laser Circle Blaze Moving Wheel Sniper Missile Wind Cutter Explosion Gaea Shield Giga Crash
Tornado Tonion 2:4:6:8:2 6:1 4:6 2:2 2:2:2 6:6:2 3:1 9:9 2:9 16
Splash Warfly 2:4:6:8:2 9:1 4:6 2:2 2:2:2 6:6:2 3:1 9:9 1:6 16
Flame Hyenard 2:4:6:8:2 6:1 6:9 2:2 2:2:2 6:6:2 3:1 9:9 1:6 16
Ride Boarski 2:4:6:8:2 6:1 4:6 3:3 2:2:2 6:6:2 3:1 9:9 1:6 16
Snipe Anteator 2:4:6:8:2 6:1 4:6 2:2 3:3:3 6:6:2 3:1 9:9 1:6 16
Wind Crowrang 2:4:6:8:2 6:1 4:6 2:2 2:2:2 9:9:2 3:1 9:9 1:6 16
Vanishing Gungaroo
(Ride Armor)
2:4:6:8:2 6:1 4:6 2:2 2:2:2 6:6:2 3:1 9:9 1:6 16
Vanishing Gungaroo 2:4:6:8:2 6:1 4:6 2:2 2:2:2 6:6:2 5:2 9:9 1:6 16
Soldier Stonekong 2:4:6:8:2 6:1 4:6 2:2 2:2:2 6:6:2 3:1 14:14 1:6 16
Mole Bore 3:8:12:16:3 12:1 8:12 4:4 4:4:4 12:12:3 6:2 18:18 2:12 16
Red 2:4:6:8:2 6:1 4:6 2:2 2:2:2 6:6:2 3:1 14:14 1:6 16
Sigma
1st Phase
2:4:6:8:2 6:1 4:6 2:2 2:2:2 6:6:2 5:2 9:9 1:6 16
Sigma
2nd Phase
2:4:6:8:2 6:1 4:6 2:2 2:2:2 6:6:2 3:1 14:14 1:6 16

Damage Data Chart (English US Version)[]

Mega Man X7
X-Buster Volt Tornado Splash Laser Circle Blaze Moving Wheel Sniper Missile Wind Cutter Explosion Gaea Shield Giga Crash
Tornado Tonion 1:3:5:6:1 6:0 3:5 2:2 2:2:2 5:5:2 2:1 7:7 2:7 16
Splash Warfly 1:3:5:6:1 9:0 3:5 2:2 2:2:2 5:5:2 2:1 7:7 1:5 16
Flame Hyenard 1:3:5:6:1 6:0 5:7 2:2 2:2:2 5:5:2 2:1 7:7 1:5 16
Ride Boarski 1:3:5:6:1 6:0 3:5 3:3 2:2:2 5:5:2 2:1 7:7 1:5 16
Snipe Anteator 1:3:5:6:1 6:0 3:5 2:2 2:2:3 5:5:2 2:1 7:7 1:5 16
Wind Crowrang 1:3:5:6:1 6:0 3:5 2:2 2:2:2 7:7:2 2:1 7:7 1:5 16
Vanishing Gungaroo
(Ride Armor)
1:3:5:6:1 6:0 3:5 2:2 2:2:2 5:5:2 2:1 7:7 1:5 16
Vanishing Gungaroo 1:3:5:6:1 6:0 3:5 2:2 2:2:2 5:5:2 3:1 7:7 1:5 16
Soldier Stonekong 1:3:5:6:1 6:0 3:5 2:2 2:2:2 5:5:2 2:1 10:10 1:5 16
Mole Bore 2:6:9:12:2 12:0 6:9 4:4 3:3:4 9:9:3 4:1 13:13 2:9 16
Red 1:3:5:6:1 6:0 3:5 2:2 2:2:2 5:5:2 2:1 10:10 1:5 16
Sigma
1st Phase
1:3:5:6:1 6:0 3:5 2:2 2:2:2 5:5:2 3:1 7:7 1:5 16
Sigma
2nd Phase
1:3:5:6:1 6:0 3:5 2:2 2:2:2 5:5:2 2:1 10:10 1:5 16

Notes[]

  • Japanese, Europe(English(UK)/French/Italian/German/Spanish) and 2004 Korean PC versions use the first damage chart. English(US) version use the second damage chart. This is also applied to Legacy Collection version.
  • All damage values listed here are the same regardless of difficulty level.
  • Damage values listed on this chart assume the player does not have any parts that increase attack powers of the X-Buster—such as Power Plus α, Power Plus β -- equipped for X
  • For X-Buster, the first number is damage done with uncharged shots; the second number is when the weapon is charged to the first level; the third number is when the weapon is charged to the second level; the fourth number is when the X-Buster is fully charged. The fifth number is damage from the homing bullets when X is equipped with Glide Armor's Buster part.
    • Damages values for the X-Buster field are the same whether the player plays as X without any armor, or is equipped with the Glide Armor.
  • For the eight Special Weapons, the first number is damage done when the weapon is used in normal fire; the second is when the weapon is used in its charged state.
    • For Circle Blaze, the flame shot and the explosion that it generates deal the same damage. This applies for both uncharged and charged version.
    • For Moving Wheel and Sniper Missile, the third number is damage from the explosion that they generate when fired in charged state. Against Sniper Anteater, the explosion generated by a charged Moving Wheel will sometimes deal two units of damage instead of three.
  • Sometimes, hitting a boss will not cause it to go into their invincibility period, this is more of a glitch that often occurs, so if this happens, some Special Weapons can inflict multiple hits.


Advertisement