List of items in Mega Man X DiVE.
Equipment[]
Consume[]
Material[]
Memory[]
| Name | Description | Rank |
|---|---|---|
| X Memory | The data memory of the character "X", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Zero Memory | The data memory of the character "Zero", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Alia Memory | The data memory of the character "Alia", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Black Zero Memory | The data memory of the character "Black Zero", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Massimo Memory | The data memory of the character "Massimo", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Axl Memory | The data memory of the character "Axl", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Ferham Memory | The data memory of the character "Ferham", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Ultimate Armor X Memory | The data memory of the character "Ultimate Armor X", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Second Armor X Memory | The data memory of the character "Second Armor X", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Vile Memory | The data memory of the character "Vile", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Cinnamon Memory | The data memory of the character "Cinnamon", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Marino Memory | The data memory of the character "Marino", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Pallette Memory | The data memory of the character "Pallette", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| First Armor X Memory | The data memory of the character "First Armor X", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| White Day Alia Memory | The data memory of the character "White Day Alia", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| White Day Cinnamon Memory | The data memory of the character "White Day Cinnamon", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Ultimate Armor X (CM) Memory | The data memory of the character "Ultimate Armor X (CM)", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Layer Memory | The data memory of the character "Layer", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Mega Man Memory | The data memory of the character "Mega Man", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Proto Man Memory | The data memory of the character "Proto Man", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Super Mega Man Memory | The data memory of the character "Super Mega Man", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Roll Memory | The data memory of the character "Roll", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Iris Memory | The data memory of the character "Iris", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Zero(Z) Memory | The data memory of the character "Zero(Z)", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Leviathan Memory | The data memory of the character "Leviathan", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Sigma Memory | The data memory of the character "Sigma", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Awakened Zero Memory | The data memory of the character "Awakened Zero", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Swimsuit Layer Memory | The data memory of the character "Swimsuit Layer", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Swimsuit Roll Memory | The data memory of the character "Swimsuit Roll", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Swimsuit Iris Memory | The data memory of the character "Swimsuit Iris", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Ciel Memory | The data memory of the character "Ciel", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Aile Memory | The data memory of the character "Aile", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Pandora Memory | The data memory of the character "Pandora", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Festive Zero Memory | The data memory of the character "Festive Zero", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| MegaMan Volnutt Memory | The data memory of the character "MegaMan Volnutt", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Tron Bonne Memory | The data memory of the character "Tron Bonne", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Third Armor X Memory | The data memory of the character "Third Armor X", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Halloween Vile Memory | The data memory of the character "Halloween Vile", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Halloween Marino Memory | The data memory of the character "Halloween Marino", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Halloween Aile Memory | The data memory of the character "Halloween Aile", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Copy X Memory | The data memory of the character "Copy X", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| MegaMan.EXE Memory | The data memory of the character "MegaMan.EXE", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| ProtoMan.EXE Memory | The data memory of the character "ProtoMan.EXE", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Bass.EXE Memory | The data memory of the character "Bass.EXE", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Omega Memory | The data memory of the character "Omega", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Christmas Leviathan Memory | The data memory of the character "Christmas Leviathan", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Bit Memory | The data memory of the character "Bit", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| New Year Cinnamon Memory | The data memory of the character "New Year Cinnamon", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Sigma (X4 2nd form) Memory | The data memory of the character "Sigma (X4 2nd form)", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Magma Dragoon Memory | The data memory of the character "Magma Dragoon", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Absolute Zero Memory | The data memory of the character "Absolute Zero", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Valentines Day Iris Memory | The data memory of the character "Valentines Day Iris", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Valentines Day Ciel Memory | The data memory of the character "Valentines Day Ciel", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Bass GS Memory | The data memory of the character "Bass GS", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Harpuia Memory | The data memory of the character "Harpuia", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| White Day Axl Memory | The data memory of the character "White Day Axl", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| RiCO Memory | The data memory of the character "RiCO", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| X (Rising Fire Ver.) Memory | The data memory of the character "X (Rising Fire Ver.)", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| MegaMan Volnutt Alt. Memory | The data memory of the character "MegaMan Volnutt Alt.", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Servbot Memory | The data memory of the character "Servbot", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Roll Caskett Memory | The data memory of the character "Roll Caskett", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Falcon Armor X Memory | The data memory of the character "Falcon Armor X", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Colonel Memory | The data memory of the character "Colonel", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Iris -another- Memory | The data memory of the character "Iris -another-", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Bass Memory | The data memory of the character "Bass", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| Mega Man (Thunder Beam Ver.) Memory | The data memory of the character "Mega Man (Thunder Beam Ver.)", collect a certain number of the memories to unlock the character or upgrade its star rank. | |
| ... | ||
| Maoh the Giant Memory | The data memory of the chip "Maoh the Giant", collect a certain number of the memories to unlock the chip or upgrade its star rank. | |
| Mega Scorpio Memory | The data memory of the chip "Mega Scorpio", collect a certain number of the memories to unlock the chip or upgrade its star rank. Memory | |
| Giant Mechaniloid CF-0 Memory ("Gigantic Mechaniloid CF-0") |
The data memory of the chip "Giant Mechaniloid CF-0", collect a certain number of the memories to unlock the chip or upgrade its star rank. | |
| Chill Penguin Memory | The data memory of the chip "Chill Penguin", collect a certain number of the memories to unlock the chip or upgrade its star rank. | |
| Overdrive Ostrich Memory | The data memory of the chip "Overdrive Ostrich", collect a certain number of the memories to unlock the chip or upgrade its star rank. | |
| Sting Chameleon Memory | The data memory of the chip "Sting Chameleon", collect a certain number of the memories to unlock the chip or upgrade its star rank. | |
| Mad Nautilus Memory | The data memory of the chip "Mad Nautilus", collect a certain number of the memories to unlock the chip or upgrade its star rank. | |
| Bit Memory | The data memory of the chip "Bit", collect a certain number of the memories to unlock the chip or upgrade its star rank. | |
| Storm Eagle Memory | The data memory of the chip "Storm Eagle", collect a certain number of the memories to unlock the chip or upgrade its star rank. | |
| Boomerang Kuwanger Memory | The data memory of the chip "Boomerang Kuwanger", collect a certain number of the memories to unlock the chip or upgrade its star rank. | |
| Toxic Seahorse Memory | The data memory of the chip "Toxic Seahorse", collect a certain number of the memories to unlock the chip or upgrade its star rank. | |
| Magma Dragoon Memory | The data memory of the chip "Magma Dragoon", collect a certain number of the memories to unlock the chip or upgrade its star rank. | |
| Byte Memory | The data memory of the chip "Byte", collect a certain number of the memories to unlock the chip or upgrade its star rank. | |
| Drill Man Memory | The data memory of the chip "Drill Man", collect a certain number of the memories to unlock the chip or upgrade its star rank. | |
| ... | ||
| Command Mission X Memory | The skin data memory of the character "X", collect a certain number of the memories to unlock the Command Mission X skin. | |
| White Day Zero Memory | The skin data memory of the character "Zero", collect a certain number of the memories to unlock the White Day Zero skin. | |
| Quicksilver Memory | The skin data memory of the character "Marino", collect a certain number of the memories to unlock the Quicksilver skin. | |
| Yukata Pallette Memory | The skin data memory of the character "Pallette", collect a certain number of the memories to unlock the Yukata Pallette skin. | |
| Iron Maiden Memory | The skin data memory of the character "Cinnamon", collect a certain number of the memories to unlock the Iron Maiden skin. | |
| X M.K.Ver. Memory | The skin data memory of the character "X", collect a certain number of the memories to unlock the X M.K.Ver. skin. | |
| X M.K.Ver. X-Boost Memory | The skin data memory of the character "X", collect a certain number of the memories to unlock the X M.K.Ver. X-Boost skin. | |
| SE_DiVE Ver. Memory | The skin data memory of the character "Iris", collect a certain number of the memories to unlock the SE_DiVE Ver. skin. | |
| Christmas Ferham Memory | The skin data memory of the character "Ferham", collect a certain number of the memories to unlock the Christmas Ferham skin. | |
| Christmas Bit Memory | The skin data memory of the character "Bit", collect a certain number of the memories to unlock the Christmas Bit skin. | |
| Swimsuit Alia (Azur) Memory | The skin data memory of the character "Alia", collect a certain number of the memories to unlock the Swimsuit Alia (Azur) skin. | |
| AC Ver. Memory | The skin data memory of the character "Ultimate Armor X", collect a certain number of the memories to unlock the AC Ver. skin. | |
| Sakura RiCO Memory | The skin data memory of the character "RiCO", collect a certain number of the memories to unlock the Sakura RiCO skin. | |
| Electric Spark Memory | The data memory of the DiVE Trigger "Electric Spark", collect a certain number of the memories to upgrade its star rank. | |
| Secondary Energy Slot Memory (Skill: "Sub Tank") |
The data memory of the DiVE Trigger "Secondary Energy Slot", collect a certain number of the memories to upgrade its star rank. | |
| Ray Arrow Memory | The data memory of the DiVE Trigger "Ray Arrow", collect a certain number of the memories to upgrade its star rank. | |
| Crescent Shot Memory | The data memory of the DiVE Trigger "Crescent Shot", collect a certain number of the memories to upgrade its star rank. | |
| Astro Crush Memory | The data memory of the DiVE Trigger "Astro Crush", collect a certain number of the memories to upgrade its star rank. | |
| Restriction Off Memory | The data memory of the DiVE Trigger "Restriction Off", collect a certain number of the memories to upgrade its star rank. | |
| Ray Splasher Memory | The data memory of the DiVE Trigger "Ray Splasher", collect a certain number of the memories to upgrade its star rank. | |
| Perfect Protection Program Memory | The data memory of the DiVE Trigger "Perfect Protection Program", collect a certain number of the memories to upgrade its star rank. | |
| Flash Bomb Memory | The data memory of the DiVE Trigger "Flash Bomb", collect a certain number of the memories to upgrade its star rank. | |
| Bouncy Ball Memory | The data memory of the DiVE Trigger "Bouncy Ball", collect a certain number of the memories to upgrade its star rank. | |
| Mega Buster Memory | The memory for the weapon "Mega Buster", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Military Buster Memory | The memory for the weapon "Military Buster", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Wind Pressure Buster Memory | The memory for the weapon "Wind Pressure Buster", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Arrow Buster Memory | The memory for the weapon "Arrow Buster", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Shadow Blade Buster Memory | The memory for the weapon "Shadow Blade Buster", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Sniper Buster Memory | The memory for the weapon "Sniper Buster", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Biochemical Buster Memory | The memory for the weapon "Biochemical Buster", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Gravitational Pulse Memory | The memory for the weapon "Gravitational Pulse", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Air Buster Memory | The memory for the weapon "Air Buster", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Destructive Laser Memory | The memory for the weapon "Destructive Laser", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Aqua Buster Memory | The memory for the weapon "Aqua Buster", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| ROG - Hunter Buster Memory | The memory for the weapon "ROG - Hunter Buster", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Sonic Buster Memory | The memory for the weapon "Sonic Buster", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Shooting Dragon Memory | The memory for the weapon "Shooting Dragon", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Boomerang Blade Memory | The memory for the weapon "Boomerang Blade", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Jet Vortex Buster Memory | The memory for the weapon "Jet Vortex Buster", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Explosive Bolt Memory | The memory for the weapon "Explosive Bolt", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| ... | ||
| Standard Saber Memory | The memory for the weapon "Standard Saber", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Beam Rapier Memory | The memory for the weapon "Beam Rapier", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Triangular Saber Memory | The memory for the weapon "Triangular Saber", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Elite Lance Memory | The memory for the weapon "Elite Lance", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Crimson Scythe Memory | The memory for the weapon "Crimson Scythe", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Demon Blade Muramasa Memory | The memory for the weapon "Demon Blade Muramasa", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Doom Blade Memory | The memory for the weapon "Doom Blade", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Nightmare Memory | The memory for the weapon "Nightmare", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Berserker Great Sword Memory | The memory for the weapon "Berserker Great Sword", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Festive Specialty Memory | The memory for the weapon "Festive Specialty", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Ancient Relic Memory | The memory for the weapon "Ancient Relic", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Replisaber Memory | The memory for the weapon "Replisaber", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Twin Fangs Memory | The memory for the weapon "Twin Fangs", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Icicle Fang Memory | The memory for the weapon "Icicle Fang", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Laser Rifle Memory | The memory for the weapon "Laser Rifle", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Triangle Gun Memory | The memory for the weapon "Triangle Gun", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| High-speed Rifle Memory | The memory for the weapon "High-speed Rifle", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Gatling Gun Memory | The memory for the weapon "Gatling Gun", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Shotgun Memory | The memory for the weapon "Shotgun", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Ion Rifle Memory | The memory for the weapon "Ion Rifle", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Beam Machine Gun Memory | The memory for the weapon "Beam Machine Gun", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Purgatory Machine Gun Memory | The memory for the weapon "Purgatory Machine Gun", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Scarlet Tyrant Memory | The memory for the weapon "Scarlet Tyrant", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Ion Rifle Memory | The memory for the weapon "Ion Rifle", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Savage Tusk of Thunder Memory | The memory for the weapon "Savage Tusk of Thunder", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Heart of Gold Memory | The memory for the weapon "Heart of Gold", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Atomic Disintegration Memory | The memory for the weapon "Atomic Disintegration", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Falcon Ballista Memory | The memory for the weapon "Falcon Ballista", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Assault Rifle Memory | The memory for the weapon "Assault Rifle", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Gas Emitter Memory | The memory for the weapon "Gas Emitter", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Compressed Spray Gun Memory | The memory for the weapon "Compressed Spray Gun", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Burning Spray Gun Memory | The memory for the weapon "Burning Spray Gun", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Snowy Spray Gun Memory | The memory for the weapon "Snowy Spray Gun", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Crushing Spray Gun Memory | The memory for the weapon "Crushing Spray Gun", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Poisonous Spray Gun Memory | The memory for the weapon "Poison Spray Gun", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Electric Current Spray Gun Memory | The memory for the weapon "Electric Current Spray Gun", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Essence of the Abyss Memory | The memory for the weapon "Essence of the Abyss", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Explosive Blower Memory | The memory for the weapon "Explosive Blower", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Pyro Executioner Memory | The memory for the weapon "Pyro Executioner", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Glittering Spark Memory | The memory for the weapon "Glittering Spark", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Heart Spray Gun Memory | The memory for the weapon "Heart Spray Gun", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Freezing Dominator Memory | The memory for the weapon "Freezing Dominator", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Energy Cannon Memory | The memory for the weapon "Energy Cannon", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Cannon Memory | The memory for the weapon "Cannon", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Light Wave Cannon Memory | The memory for the weapon "Light Wave Cannon", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Drill Head Cannon Memory | The memory for the weapon "Drill Head Cannon", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Extraordinary Mortar Memory | The memory for the weapon "Extraordinary Mortar", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Napalm's Head | The memory for the weapon "Napalm's Head", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Destroyer Memory | The memory for the weapon "Destroyer", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Assault Equipment Memory | The memory for the weapon "Assault Equipment", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Heavy Blaster Memory | The memory for the weapon "Heavy Blaster", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Cannon God Memory | The memory for the weapon "Cannon God", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Turbo Cannon Memory | The memory for the weapon "Turbo Cannon", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. | |
| Howling Storm Memory | The memory for the weapon "Howling Storm", collect a certain number of the memories to unlock the weapon or to upgrade its star rank. |
Bonuses[]
Memory Supply Box/Gift Box contains: (Weapon / Character / Chip / DiVE Trigger)
- B rank: Military Buster, Wind Pressure Buster, Beam Rapier, Laser Rifle, Triangle Gun, High-speed Rifle, Gas Emitter, Compressed Spray Gun, Burning Spray Gun, Energy Cannon, Cannon / X, Massimo, Axl, Pallette / Maoh the Giant, Mega Scorpio, Giant Mechaniloid CF-0 / Electric Spark, Sub Tank, Ray Arrow, Crescent Shot
- A rank: Arrow Buster, Triangular Saber, Gatling Gun, Snowy Spray Gun, Light Wave Cannon / Zero, Alia, Vile, Marino / Chill Penguin, Overdrive Ostrich, Sting Chameleon / Astro Crush, Restriction Off
- S rank: Biochemical Buster, Crimson Scythe, Beam Machine Gun, Poisonous Cloud Spray Gun, Extraordinary Mortar / Black Zero, Cinnamon, First Armor X
Special Gift Box II contains: (Weapon / Character)
- S Rank: Snipe Buster, Demon Blade Muramasa, Purgatory Machine Gun, Electric Current Spray Gun, Napalm's Head / Ferham, Second Armor X, Proto Man
Event Box (Summer Gift Crate, Halloween Chest, Christmas Box, Gift Box DX) contains additionally:
- B rank: None
- A rank: Shadow Blade Buster, Elite Lance, Shotgun, Ion Rifle, Crushing Spray Gun, Drill Head Cannon, Heavy Blaster / Layer, Roll, Zero(Z), Aile, MegaMan Volnutt / Mad Nautilus, Bit, Toxic Seahorse, Magma Dragoon, Byte / Ray Splasher, Perfect Protection Program
- S rank: Gravitational Pulse, Air Buster, Aqua Buster, Doom Blade, Nightmare, Ancient Relic, Scarlet Tyrant, Heart of Gold, Essence of the Abyss, Explosive Blower, Pyro Executioner, Destroyer, Cannon God / Ultimate Armor X (CM), Super Mega Man, Leviathan, Sigma, Pandora, Tron Bonne
Random Material Box contains:
- Trial Production, Prototype, Basic, Modified, Smart, Precision, High-performance
- High-performance is obtainable in Random Material Box since August 6, 2020
Other items[]
| Name | Description | Details |
|---|---|---|
| Zenny | The most widely circulated currency, which is used in a variety of places. | Currency |
| Element Metal | Contains Crystals with enormous amounts of energy, making it a very precious resources. | Currency |
| Element Metal (Paid) | Contains Crystals with enormous amounts of energy, making it a very precious resources. | Currency |
| EXP | The points required to improve player level. | Player experience points |
| Activity | The points acquired from Daily Missions. | Mission points |
| Event point | This point is obtained from limited time event "(Event stage name)." | Event points |
| Hunter Badge | [Event item] This can be used to redeem items from the event shop. | Event item |
| Event Coupon | This coupon is obtained from limited time event stage "(Event stage name)". You can redeem your Coupon for various items in the Event Shop. | Event item |
| Event Coupon | This coupon is obtained from limited time event stage "(Event stage name)". | Event item |
| Unknown Program Segment | When you receive this item, it will automatically change into either Red, Gree, Blue or Yellow Program Segment. | Event item |
| Program Segment (Red) | [Event Item] A program shard left by Dr. Light. Perhaps a rare item can be acquired after reorganizing different types and quantities of program shards? | Event item |
| Program Segment (Green) | [Event Item] A program shard left by Dr. Light. Perhaps a rare item can be acquired after reorganizing different types and quantities of program shards? | Event item |
| Program Segment (Blue) | [Event Item] A program shard left by Dr. Light. Perhaps a rare item can be acquired after reorganizing different types and quantities of program shards? | Event item |
| Program Segment (Yellow) | [Event Item] A program shard left by Dr. Light. Perhaps a rare item can be acquired after reorganizing different types and quantities of program shards? | Event item |
| Mimicked Rice Dumplings Data | Affected by Irregular Data, the Deep Log produced abnormal Data. It seems that someone is currently issuing a commission for recycling. | Event item |